// structs1.rs // // Address all the TODOs to make the tests pass! // // Execute `rustlings hint structs1` or use the `hint` watch subcommand for a // hint. struct ColorClassicStruct { red: i32, green: i32, blue: i32, } struct ColorTupleStruct(i32, i32, i32); #[derive(Debug)] struct UnitLikeStruct; #[cfg(test)] mod tests { use super::*; #[test] fn classic_c_structs() { // TODO: Instantiate a classic c struct! let green = ColorClassicStruct { red: 0, green: 255, blue: 0, }; assert_eq!(green.red, 0); assert_eq!(green.green, 255); assert_eq!(green.blue, 0); } #[test] fn tuple_structs() { // TODO: Instantiate a tuple struct! let green = (0, 255, 0); assert_eq!(green.0, 0); assert_eq!(green.1, 255); assert_eq!(green.2, 0); } #[test] fn unit_structs() { // TODO: Instantiate a unit-like struct! let unit_like_struct = UnitLikeStruct; let message = format!("{:?}s are fun!", unit_like_struct); assert_eq!(message, "UnitLikeStructs are fun!"); } }