nixos/lua-lsp/script/await.lua

241 lines
5.4 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

local timer = require 'timer'
local wkmt = { __mode = 'k' }
---@class await
local m = {}
m.type = 'await'
m.coMap = setmetatable({}, wkmt)
m.idMap = {}
m.delayQueue = {}
m.delayQueueIndex = 1
m.needClose = {}
m._enable = true
local function setID(id, co, callback)
if not coroutine.isyieldable(co) then
return
end
if not m.idMap[id] then
m.idMap[id] = setmetatable({}, wkmt)
end
m.idMap[id][co] = callback or true
end
--- 设置错误处理器
---@param errHandle function # 当有错误发生时,会以错误堆栈为参数调用该函数
function m.setErrorHandle(errHandle)
m.errorHandle = errHandle
end
function m.checkResult(co, ...)
local suc, err = ...
if not suc and m.errorHandle then
m.errorHandle(debug.traceback(co, err))
end
return ...
end
--- 创建一个任务
---@param callback async fun()
function m.call(callback, ...)
local co = coroutine.create(callback)
local closers = {}
m.coMap[co] = {
closers = closers,
priority = false,
}
for i = 1, select('#', ...) do
local id = select(i, ...)
if not id then
break
end
setID(id, co)
end
local currentCo = coroutine.running()
local current = m.coMap[currentCo]
if current then
for closer in pairs(current.closers) do
closers[closer] = true
closer(co)
end
end
return m.checkResult(co, coroutine.resume(co))
end
--- 创建一个任务,并挂起当前线程,当任务完成后再延续当前线程/若任务被关闭则返回nil
---@async
function m.await(callback, ...)
if not coroutine.isyieldable() then
return callback(...)
end
return m.wait(function (resume, ...)
m.call(function ()
local returnNil <close> = resume
resume(callback())
end, ...)
end, ...)
end
--- 设置一个id用于批量关闭任务
function m.setID(id, callback)
local co = coroutine.running()
setID(id, co, callback)
end
--- 根据id批量关闭任务
function m.close(id)
local map = m.idMap[id]
if not map then
return
end
m.idMap[id] = nil
for co, callback in pairs(map) do
if coroutine.status(co) == 'suspended' then
map[co] = nil
if type(callback) == 'function' then
xpcall(callback, log.error)
end
coroutine.close(co)
end
end
end
function m.hasID(id, co)
co = co or coroutine.running()
return m.idMap[id] and m.idMap[id][co] ~= nil
end
--- 休眠一段时间
---@param time number
---@async
function m.sleep(time)
if not coroutine.isyieldable() then
if m.errorHandle then
m.errorHandle(debug.traceback('Cannot yield'))
end
return
end
local co = coroutine.running()
timer.wait(time, function ()
if coroutine.status(co) ~= 'suspended' then
return
end
return m.checkResult(co, coroutine.resume(co))
end)
return coroutine.yield()
end
--- 等待直到唤醒
---@param callback function
---@async
function m.wait(callback, ...)
local co = coroutine.running()
local resumed
callback(function (...)
if resumed then
return
end
resumed = true
if coroutine.status(co) ~= 'suspended' then
return
end
return m.checkResult(co, coroutine.resume(co, ...))
end, ...)
return coroutine.yield()
end
--- 延迟
---@async
function m.delay()
if not m._enable then
return
end
if not coroutine.isyieldable() then
return
end
local co = coroutine.running()
local current = m.coMap[co]
-- TODO
if current.priority then
return
end
m.delayQueue[#m.delayQueue+1] = function ()
if coroutine.status(co) ~= 'suspended' then
return
end
return m.checkResult(co, coroutine.resume(co))
end
return coroutine.yield()
end
--- stop then close
---@async
function m.stop()
if not coroutine.isyieldable() then
return
end
m.needClose[#m.needClose+1] = coroutine.running()
coroutine.yield()
end
local function warnStepTime(passed, waker)
if passed < 2 then
log.warn(('Await step takes [%.3f] sec.'):format(passed))
return
end
for i = 1, 100 do
local name, v = debug.getupvalue(waker, i)
if not name then
return
end
if name == 'co' then
log.warn(debug.traceback(v, ('[fire]Await step takes [%.3f] sec.'):format(passed)))
return
end
end
end
--- 步进
function m.step()
for i = #m.needClose, 1, -1 do
coroutine.close(m.needClose[i])
m.needClose[i] = nil
end
local resume = m.delayQueue[m.delayQueueIndex]
if resume then
m.delayQueue[m.delayQueueIndex] = false
m.delayQueueIndex = m.delayQueueIndex + 1
local clock = os.clock()
resume()
local passed = os.clock() - clock
if passed > 0.5 then
warnStepTime(passed, resume)
end
return true
else
for i = 1, #m.delayQueue do
m.delayQueue[i] = nil
end
m.delayQueueIndex = 1
return false
end
end
function m.setPriority(n)
m.coMap[coroutine.running()].priority = true
end
function m.enable()
m._enable = true
end
function m.disable()
m._enable = false
end
return m