12330 lines
438 KiB
Lua
12330 lines
438 KiB
Lua
---@meta
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---@class real
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---@class handle
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---@class agent
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---@class event
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---@class player
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---@class widget
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---@class unit
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---@class destructable
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---@class item
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---@class ability
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---@class buff
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---@class force
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---@class group
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---@class trigger
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---@class triggercondition
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---@class triggeraction
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---@class timer
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---@class location
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---@class region
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---@class rect
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---@class boolexpr
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---@class sound
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---@class conditionfunc
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---@class filterfunc
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---@class unitpool
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---@class itempool
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---@class race
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---@class alliancetype
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---@class racepreference
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---@class gamestate
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---@class igamestate
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---@class fgamestate
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---@class playerstate
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---@class playerscore
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---@class playergameresult
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---@class unitstate
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---@class aidifficulty
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---@class eventid
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---@class gameevent
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---@class playerevent
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---@class playerunitevent
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---@class unitevent
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---@class limitop
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---@class widgetevent
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---@class dialogevent
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---@class unittype
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---@class gamespeed
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---@class gamedifficulty
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---@class gametype
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---@class mapflag
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---@class mapvisibility
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---@class mapsetting
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---@class mapdensity
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---@class mapcontrol
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---@class minimapicon
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---@class playerslotstate
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---@class volumegroup
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---@class camerafield
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---@class camerasetup
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---@class playercolor
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---@class placement
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---@class startlocprio
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---@class raritycontrol
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---@class blendmode
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---@class texmapflags
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---@class effect
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---@class effecttype
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---@class weathereffect
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---@class terraindeformation
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---@class fogstate
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---@class fogmodifier
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---@class dialog
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---@class button
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---@class quest
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---@class questitem
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---@class defeatcondition
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---@class timerdialog
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---@class leaderboard
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---@class multiboard
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---@class multiboarditem
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---@class trackable
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---@class gamecache
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---@class version
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---@class itemtype
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---@class texttag
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---@class attacktype
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---@class damagetype
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---@class weapontype
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---@class soundtype
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---@class lightning
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---@class pathingtype
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---@class mousebuttontype
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---@class animtype
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---@class subanimtype
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---@class image
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---@class ubersplat
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---@class hashtable
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---@class framehandle
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---@class originframetype
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---@class framepointtype
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---@class textaligntype
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---@class frameeventtype
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---@class oskeytype
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---@class abilityintegerfield
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---@class abilityrealfield
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---@class abilitybooleanfield
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---@class abilitystringfield
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---@class abilityintegerlevelfield
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---@class abilityreallevelfield
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---@class abilitybooleanlevelfield
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---@class abilitystringlevelfield
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---@class abilityintegerlevelarrayfield
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---@class abilityreallevelarrayfield
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---@class abilitybooleanlevelarrayfield
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---@class abilitystringlevelarrayfield
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---@class unitintegerfield
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---@class unitrealfield
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---@class unitbooleanfield
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---@class unitstringfield
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---@class unitweaponintegerfield
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---@class unitweaponrealfield
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---@class unitweaponbooleanfield
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---@class unitweaponstringfield
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---@class itemintegerfield
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---@class itemrealfield
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---@class itembooleanfield
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---@class itemstringfield
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---@class movetype
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---@class targetflag
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---@class armortype
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---@class heroattribute
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---@class defensetype
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---@class regentype
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---@class unitcategory
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---@class pathingflag
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---@class commandbuttoneffect
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---'common'
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---@class common
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---
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---FALSE 'common.FALSE'
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---@field FALSE boolean _false
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---
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---TRUE 'common.TRUE'
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---@field TRUE boolean _true
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---
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---JASS_MAX_ARRAY_SIZE 'common.JASS_MAX_ARRAY_SIZE'
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---@field JASS_MAX_ARRAY_SIZE integer _8192
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---
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---PLAYER_NEUTRAL_PASSIVE 'common.PLAYER_NEUTRAL_PASSIVE'
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---@field PLAYER_NEUTRAL_PASSIVE integer _GetPlayerNeutralPassive()
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---
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---PLAYER_NEUTRAL_AGGRESSIVE 'common.PLAYER_NEUTRAL_AGGRESSIVE'
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---@field PLAYER_NEUTRAL_AGGRESSIVE integer _GetPlayerNeutralAggressive()
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---
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---PLAYER_COLOR_RED 'common.PLAYER_COLOR_RED'
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---@field PLAYER_COLOR_RED playercolor _ConvertPlayerColor(0)
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---
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---PLAYER_COLOR_BLUE 'common.PLAYER_COLOR_BLUE'
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---@field PLAYER_COLOR_BLUE playercolor _ConvertPlayerColor(1)
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---
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---PLAYER_COLOR_CYAN 'common.PLAYER_COLOR_CYAN'
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---@field PLAYER_COLOR_CYAN playercolor _ConvertPlayerColor(2)
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---
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---PLAYER_COLOR_PURPLE 'common.PLAYER_COLOR_PURPLE'
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---@field PLAYER_COLOR_PURPLE playercolor _ConvertPlayerColor(3)
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---
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---PLAYER_COLOR_YELLOW 'common.PLAYER_COLOR_YELLOW'
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---@field PLAYER_COLOR_YELLOW playercolor _ConvertPlayerColor(4)
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---
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---PLAYER_COLOR_ORANGE 'common.PLAYER_COLOR_ORANGE'
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---@field PLAYER_COLOR_ORANGE playercolor _ConvertPlayerColor(5)
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---
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---PLAYER_COLOR_GREEN 'common.PLAYER_COLOR_GREEN'
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---@field PLAYER_COLOR_GREEN playercolor _ConvertPlayerColor(6)
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---
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---PLAYER_COLOR_PINK 'common.PLAYER_COLOR_PINK'
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---@field PLAYER_COLOR_PINK playercolor _ConvertPlayerColor(7)
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---
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---PLAYER_COLOR_LIGHT_GRAY 'common.PLAYER_COLOR_LIGHT_GRAY'
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---@field PLAYER_COLOR_LIGHT_GRAY playercolor _ConvertPlayerColor(8)
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---
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---PLAYER_COLOR_LIGHT_BLUE 'common.PLAYER_COLOR_LIGHT_BLUE'
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---@field PLAYER_COLOR_LIGHT_BLUE playercolor _ConvertPlayerColor(9)
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---
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---PLAYER_COLOR_AQUA 'common.PLAYER_COLOR_AQUA'
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---@field PLAYER_COLOR_AQUA playercolor _ConvertPlayerColor(10)
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---
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---PLAYER_COLOR_BROWN 'common.PLAYER_COLOR_BROWN'
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---@field PLAYER_COLOR_BROWN playercolor _ConvertPlayerColor(11)
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---
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---PLAYER_COLOR_MAROON 'common.PLAYER_COLOR_MAROON'
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---@field PLAYER_COLOR_MAROON playercolor _ConvertPlayerColor(12)
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---
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---PLAYER_COLOR_NAVY 'common.PLAYER_COLOR_NAVY'
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---@field PLAYER_COLOR_NAVY playercolor _ConvertPlayerColor(13)
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---
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---PLAYER_COLOR_TURQUOISE 'common.PLAYER_COLOR_TURQUOISE'
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---@field PLAYER_COLOR_TURQUOISE playercolor _ConvertPlayerColor(14)
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---
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---PLAYER_COLOR_VIOLET 'common.PLAYER_COLOR_VIOLET'
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---@field PLAYER_COLOR_VIOLET playercolor _ConvertPlayerColor(15)
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---
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---PLAYER_COLOR_WHEAT 'common.PLAYER_COLOR_WHEAT'
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---@field PLAYER_COLOR_WHEAT playercolor _ConvertPlayerColor(16)
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---
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---PLAYER_COLOR_PEACH 'common.PLAYER_COLOR_PEACH'
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---@field PLAYER_COLOR_PEACH playercolor _ConvertPlayerColor(17)
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---
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---PLAYER_COLOR_MINT 'common.PLAYER_COLOR_MINT'
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---@field PLAYER_COLOR_MINT playercolor _ConvertPlayerColor(18)
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---
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---PLAYER_COLOR_LAVENDER 'common.PLAYER_COLOR_LAVENDER'
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---@field PLAYER_COLOR_LAVENDER playercolor _ConvertPlayerColor(19)
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---
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---PLAYER_COLOR_COAL 'common.PLAYER_COLOR_COAL'
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---@field PLAYER_COLOR_COAL playercolor _ConvertPlayerColor(20)
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---
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---PLAYER_COLOR_SNOW 'common.PLAYER_COLOR_SNOW'
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---@field PLAYER_COLOR_SNOW playercolor _ConvertPlayerColor(21)
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---
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---PLAYER_COLOR_EMERALD 'common.PLAYER_COLOR_EMERALD'
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---@field PLAYER_COLOR_EMERALD playercolor _ConvertPlayerColor(22)
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---
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---PLAYER_COLOR_PEANUT 'common.PLAYER_COLOR_PEANUT'
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---@field PLAYER_COLOR_PEANUT playercolor _ConvertPlayerColor(23)
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---
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---RACE_HUMAN 'common.RACE_HUMAN'
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---@field RACE_HUMAN race _ConvertRace(1)
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---
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---RACE_ORC 'common.RACE_ORC'
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---@field RACE_ORC race _ConvertRace(2)
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---
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---RACE_UNDEAD 'common.RACE_UNDEAD'
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---@field RACE_UNDEAD race _ConvertRace(3)
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---
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---RACE_NIGHTELF 'common.RACE_NIGHTELF'
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---@field RACE_NIGHTELF race _ConvertRace(4)
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---
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---RACE_DEMON 'common.RACE_DEMON'
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---@field RACE_DEMON race _ConvertRace(5)
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---
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---RACE_OTHER 'common.RACE_OTHER'
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---@field RACE_OTHER race _ConvertRace(7)
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---
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---PLAYER_GAME_RESULT_VICTORY 'common.PLAYER_GAME_RESULT_VICTORY'
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---@field PLAYER_GAME_RESULT_VICTORY playergameresult _ConvertPlayerGameResult(0)
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---
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---PLAYER_GAME_RESULT_DEFEAT 'common.PLAYER_GAME_RESULT_DEFEAT'
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---@field PLAYER_GAME_RESULT_DEFEAT playergameresult _ConvertPlayerGameResult(1)
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---
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---PLAYER_GAME_RESULT_TIE 'common.PLAYER_GAME_RESULT_TIE'
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---@field PLAYER_GAME_RESULT_TIE playergameresult _ConvertPlayerGameResult(2)
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---
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---PLAYER_GAME_RESULT_NEUTRAL 'common.PLAYER_GAME_RESULT_NEUTRAL'
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---@field PLAYER_GAME_RESULT_NEUTRAL playergameresult _ConvertPlayerGameResult(3)
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---
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---ALLIANCE_PASSIVE 'common.ALLIANCE_PASSIVE'
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---@field ALLIANCE_PASSIVE alliancetype _ConvertAllianceType(0)
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---
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---ALLIANCE_HELP_REQUEST 'common.ALLIANCE_HELP_REQUEST'
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---@field ALLIANCE_HELP_REQUEST alliancetype _ConvertAllianceType(1)
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---
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---ALLIANCE_HELP_RESPONSE 'common.ALLIANCE_HELP_RESPONSE'
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---@field ALLIANCE_HELP_RESPONSE alliancetype _ConvertAllianceType(2)
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---
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---ALLIANCE_SHARED_XP 'common.ALLIANCE_SHARED_XP'
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---@field ALLIANCE_SHARED_XP alliancetype _ConvertAllianceType(3)
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---
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---ALLIANCE_SHARED_SPELLS 'common.ALLIANCE_SHARED_SPELLS'
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---@field ALLIANCE_SHARED_SPELLS alliancetype _ConvertAllianceType(4)
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---
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---ALLIANCE_SHARED_VISION 'common.ALLIANCE_SHARED_VISION'
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---@field ALLIANCE_SHARED_VISION alliancetype _ConvertAllianceType(5)
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---
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---ALLIANCE_SHARED_CONTROL 'common.ALLIANCE_SHARED_CONTROL'
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---@field ALLIANCE_SHARED_CONTROL alliancetype _ConvertAllianceType(6)
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---
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---ALLIANCE_SHARED_ADVANCED_CONTROL 'common.ALLIANCE_SHARED_ADVANCED_CONTROL'
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---@field ALLIANCE_SHARED_ADVANCED_CONTROL alliancetype _ConvertAllianceType(7)
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---
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---ALLIANCE_RESCUABLE 'common.ALLIANCE_RESCUABLE'
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---@field ALLIANCE_RESCUABLE alliancetype _ConvertAllianceType(8)
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---
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---ALLIANCE_SHARED_VISION_FORCED 'common.ALLIANCE_SHARED_VISION_FORCED'
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---@field ALLIANCE_SHARED_VISION_FORCED alliancetype _ConvertAllianceType(9)
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---
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---VERSION_REIGN_OF_CHAOS 'common.VERSION_REIGN_OF_CHAOS'
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---@field VERSION_REIGN_OF_CHAOS version _ConvertVersion(0)
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---
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---VERSION_FROZEN_THRONE 'common.VERSION_FROZEN_THRONE'
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---@field VERSION_FROZEN_THRONE version _ConvertVersion(1)
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---
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---ATTACK_TYPE_NORMAL 'common.ATTACK_TYPE_NORMAL'
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---@field ATTACK_TYPE_NORMAL attacktype _ConvertAttackType(0)
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---
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---ATTACK_TYPE_MELEE 'common.ATTACK_TYPE_MELEE'
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---@field ATTACK_TYPE_MELEE attacktype _ConvertAttackType(1)
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---
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---ATTACK_TYPE_PIERCE 'common.ATTACK_TYPE_PIERCE'
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---@field ATTACK_TYPE_PIERCE attacktype _ConvertAttackType(2)
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---
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---ATTACK_TYPE_SIEGE 'common.ATTACK_TYPE_SIEGE'
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---@field ATTACK_TYPE_SIEGE attacktype _ConvertAttackType(3)
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---
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---ATTACK_TYPE_MAGIC 'common.ATTACK_TYPE_MAGIC'
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---@field ATTACK_TYPE_MAGIC attacktype _ConvertAttackType(4)
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---
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---ATTACK_TYPE_CHAOS 'common.ATTACK_TYPE_CHAOS'
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---@field ATTACK_TYPE_CHAOS attacktype _ConvertAttackType(5)
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---
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---ATTACK_TYPE_HERO 'common.ATTACK_TYPE_HERO'
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---@field ATTACK_TYPE_HERO attacktype _ConvertAttackType(6)
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---
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---DAMAGE_TYPE_UNKNOWN 'common.DAMAGE_TYPE_UNKNOWN'
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---@field DAMAGE_TYPE_UNKNOWN damagetype _ConvertDamageType(0)
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---
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---DAMAGE_TYPE_NORMAL 'common.DAMAGE_TYPE_NORMAL'
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---@field DAMAGE_TYPE_NORMAL damagetype _ConvertDamageType(4)
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---
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---DAMAGE_TYPE_ENHANCED 'common.DAMAGE_TYPE_ENHANCED'
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---@field DAMAGE_TYPE_ENHANCED damagetype _ConvertDamageType(5)
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---
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---DAMAGE_TYPE_FIRE 'common.DAMAGE_TYPE_FIRE'
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---@field DAMAGE_TYPE_FIRE damagetype _ConvertDamageType(8)
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---
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---DAMAGE_TYPE_COLD 'common.DAMAGE_TYPE_COLD'
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---@field DAMAGE_TYPE_COLD damagetype _ConvertDamageType(9)
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---
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---DAMAGE_TYPE_LIGHTNING 'common.DAMAGE_TYPE_LIGHTNING'
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---@field DAMAGE_TYPE_LIGHTNING damagetype _ConvertDamageType(10)
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---
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---DAMAGE_TYPE_POISON 'common.DAMAGE_TYPE_POISON'
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---@field DAMAGE_TYPE_POISON damagetype _ConvertDamageType(11)
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---
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---DAMAGE_TYPE_DISEASE 'common.DAMAGE_TYPE_DISEASE'
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---@field DAMAGE_TYPE_DISEASE damagetype _ConvertDamageType(12)
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---
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---DAMAGE_TYPE_DIVINE 'common.DAMAGE_TYPE_DIVINE'
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---@field DAMAGE_TYPE_DIVINE damagetype _ConvertDamageType(13)
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---
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---DAMAGE_TYPE_MAGIC 'common.DAMAGE_TYPE_MAGIC'
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---@field DAMAGE_TYPE_MAGIC damagetype _ConvertDamageType(14)
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---
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---DAMAGE_TYPE_SONIC 'common.DAMAGE_TYPE_SONIC'
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---@field DAMAGE_TYPE_SONIC damagetype _ConvertDamageType(15)
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---
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---DAMAGE_TYPE_ACID 'common.DAMAGE_TYPE_ACID'
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---@field DAMAGE_TYPE_ACID damagetype _ConvertDamageType(16)
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---
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---DAMAGE_TYPE_FORCE 'common.DAMAGE_TYPE_FORCE'
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---@field DAMAGE_TYPE_FORCE damagetype _ConvertDamageType(17)
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---
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---DAMAGE_TYPE_DEATH 'common.DAMAGE_TYPE_DEATH'
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---@field DAMAGE_TYPE_DEATH damagetype _ConvertDamageType(18)
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---
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---DAMAGE_TYPE_MIND 'common.DAMAGE_TYPE_MIND'
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---@field DAMAGE_TYPE_MIND damagetype _ConvertDamageType(19)
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---
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---DAMAGE_TYPE_PLANT 'common.DAMAGE_TYPE_PLANT'
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---@field DAMAGE_TYPE_PLANT damagetype _ConvertDamageType(20)
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---
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---DAMAGE_TYPE_DEFENSIVE 'common.DAMAGE_TYPE_DEFENSIVE'
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---@field DAMAGE_TYPE_DEFENSIVE damagetype _ConvertDamageType(21)
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---
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---DAMAGE_TYPE_DEMOLITION 'common.DAMAGE_TYPE_DEMOLITION'
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---@field DAMAGE_TYPE_DEMOLITION damagetype _ConvertDamageType(22)
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---
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---DAMAGE_TYPE_SLOW_POISON 'common.DAMAGE_TYPE_SLOW_POISON'
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---@field DAMAGE_TYPE_SLOW_POISON damagetype _ConvertDamageType(23)
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---
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---DAMAGE_TYPE_SPIRIT_LINK 'common.DAMAGE_TYPE_SPIRIT_LINK'
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---@field DAMAGE_TYPE_SPIRIT_LINK damagetype _ConvertDamageType(24)
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---
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---DAMAGE_TYPE_SHADOW_STRIKE 'common.DAMAGE_TYPE_SHADOW_STRIKE'
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---@field DAMAGE_TYPE_SHADOW_STRIKE damagetype _ConvertDamageType(25)
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---
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---DAMAGE_TYPE_UNIVERSAL 'common.DAMAGE_TYPE_UNIVERSAL'
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---@field DAMAGE_TYPE_UNIVERSAL damagetype _ConvertDamageType(26)
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---
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---WEAPON_TYPE_WHOKNOWS 'common.WEAPON_TYPE_WHOKNOWS'
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---@field WEAPON_TYPE_WHOKNOWS weapontype _ConvertWeaponType(0)
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---
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---WEAPON_TYPE_METAL_LIGHT_CHOP 'common.WEAPON_TYPE_METAL_LIGHT_CHOP'
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---@field WEAPON_TYPE_METAL_LIGHT_CHOP weapontype _ConvertWeaponType(1)
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---
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---WEAPON_TYPE_METAL_MEDIUM_CHOP 'common.WEAPON_TYPE_METAL_MEDIUM_CHOP'
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---@field WEAPON_TYPE_METAL_MEDIUM_CHOP weapontype _ConvertWeaponType(2)
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---
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---WEAPON_TYPE_METAL_HEAVY_CHOP 'common.WEAPON_TYPE_METAL_HEAVY_CHOP'
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---@field WEAPON_TYPE_METAL_HEAVY_CHOP weapontype _ConvertWeaponType(3)
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---
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---WEAPON_TYPE_METAL_LIGHT_SLICE 'common.WEAPON_TYPE_METAL_LIGHT_SLICE'
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---@field WEAPON_TYPE_METAL_LIGHT_SLICE weapontype _ConvertWeaponType(4)
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---
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---WEAPON_TYPE_METAL_MEDIUM_SLICE 'common.WEAPON_TYPE_METAL_MEDIUM_SLICE'
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---@field WEAPON_TYPE_METAL_MEDIUM_SLICE weapontype _ConvertWeaponType(5)
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---
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---WEAPON_TYPE_METAL_HEAVY_SLICE 'common.WEAPON_TYPE_METAL_HEAVY_SLICE'
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---@field WEAPON_TYPE_METAL_HEAVY_SLICE weapontype _ConvertWeaponType(6)
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---
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---WEAPON_TYPE_METAL_MEDIUM_BASH 'common.WEAPON_TYPE_METAL_MEDIUM_BASH'
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---@field WEAPON_TYPE_METAL_MEDIUM_BASH weapontype _ConvertWeaponType(7)
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---
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---WEAPON_TYPE_METAL_HEAVY_BASH 'common.WEAPON_TYPE_METAL_HEAVY_BASH'
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---@field WEAPON_TYPE_METAL_HEAVY_BASH weapontype _ConvertWeaponType(8)
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---
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---WEAPON_TYPE_METAL_MEDIUM_STAB 'common.WEAPON_TYPE_METAL_MEDIUM_STAB'
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---@field WEAPON_TYPE_METAL_MEDIUM_STAB weapontype _ConvertWeaponType(9)
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---
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---WEAPON_TYPE_METAL_HEAVY_STAB 'common.WEAPON_TYPE_METAL_HEAVY_STAB'
|
|
---@field WEAPON_TYPE_METAL_HEAVY_STAB weapontype _ConvertWeaponType(10)
|
|
---
|
|
---WEAPON_TYPE_WOOD_LIGHT_SLICE 'common.WEAPON_TYPE_WOOD_LIGHT_SLICE'
|
|
---@field WEAPON_TYPE_WOOD_LIGHT_SLICE weapontype _ConvertWeaponType(11)
|
|
---
|
|
---WEAPON_TYPE_WOOD_MEDIUM_SLICE 'common.WEAPON_TYPE_WOOD_MEDIUM_SLICE'
|
|
---@field WEAPON_TYPE_WOOD_MEDIUM_SLICE weapontype _ConvertWeaponType(12)
|
|
---
|
|
---WEAPON_TYPE_WOOD_HEAVY_SLICE 'common.WEAPON_TYPE_WOOD_HEAVY_SLICE'
|
|
---@field WEAPON_TYPE_WOOD_HEAVY_SLICE weapontype _ConvertWeaponType(13)
|
|
---
|
|
---WEAPON_TYPE_WOOD_LIGHT_BASH 'common.WEAPON_TYPE_WOOD_LIGHT_BASH'
|
|
---@field WEAPON_TYPE_WOOD_LIGHT_BASH weapontype _ConvertWeaponType(14)
|
|
---
|
|
---WEAPON_TYPE_WOOD_MEDIUM_BASH 'common.WEAPON_TYPE_WOOD_MEDIUM_BASH'
|
|
---@field WEAPON_TYPE_WOOD_MEDIUM_BASH weapontype _ConvertWeaponType(15)
|
|
---
|
|
---WEAPON_TYPE_WOOD_HEAVY_BASH 'common.WEAPON_TYPE_WOOD_HEAVY_BASH'
|
|
---@field WEAPON_TYPE_WOOD_HEAVY_BASH weapontype _ConvertWeaponType(16)
|
|
---
|
|
---WEAPON_TYPE_WOOD_LIGHT_STAB 'common.WEAPON_TYPE_WOOD_LIGHT_STAB'
|
|
---@field WEAPON_TYPE_WOOD_LIGHT_STAB weapontype _ConvertWeaponType(17)
|
|
---
|
|
---WEAPON_TYPE_WOOD_MEDIUM_STAB 'common.WEAPON_TYPE_WOOD_MEDIUM_STAB'
|
|
---@field WEAPON_TYPE_WOOD_MEDIUM_STAB weapontype _ConvertWeaponType(18)
|
|
---
|
|
---WEAPON_TYPE_CLAW_LIGHT_SLICE 'common.WEAPON_TYPE_CLAW_LIGHT_SLICE'
|
|
---@field WEAPON_TYPE_CLAW_LIGHT_SLICE weapontype _ConvertWeaponType(19)
|
|
---
|
|
---WEAPON_TYPE_CLAW_MEDIUM_SLICE 'common.WEAPON_TYPE_CLAW_MEDIUM_SLICE'
|
|
---@field WEAPON_TYPE_CLAW_MEDIUM_SLICE weapontype _ConvertWeaponType(20)
|
|
---
|
|
---WEAPON_TYPE_CLAW_HEAVY_SLICE 'common.WEAPON_TYPE_CLAW_HEAVY_SLICE'
|
|
---@field WEAPON_TYPE_CLAW_HEAVY_SLICE weapontype _ConvertWeaponType(21)
|
|
---
|
|
---WEAPON_TYPE_AXE_MEDIUM_CHOP 'common.WEAPON_TYPE_AXE_MEDIUM_CHOP'
|
|
---@field WEAPON_TYPE_AXE_MEDIUM_CHOP weapontype _ConvertWeaponType(22)
|
|
---
|
|
---WEAPON_TYPE_ROCK_HEAVY_BASH 'common.WEAPON_TYPE_ROCK_HEAVY_BASH'
|
|
---@field WEAPON_TYPE_ROCK_HEAVY_BASH weapontype _ConvertWeaponType(23)
|
|
---
|
|
---PATHING_TYPE_ANY 'common.PATHING_TYPE_ANY'
|
|
---@field PATHING_TYPE_ANY pathingtype _ConvertPathingType(0)
|
|
---
|
|
---PATHING_TYPE_WALKABILITY 'common.PATHING_TYPE_WALKABILITY'
|
|
---@field PATHING_TYPE_WALKABILITY pathingtype _ConvertPathingType(1)
|
|
---
|
|
---PATHING_TYPE_FLYABILITY 'common.PATHING_TYPE_FLYABILITY'
|
|
---@field PATHING_TYPE_FLYABILITY pathingtype _ConvertPathingType(2)
|
|
---
|
|
---PATHING_TYPE_BUILDABILITY 'common.PATHING_TYPE_BUILDABILITY'
|
|
---@field PATHING_TYPE_BUILDABILITY pathingtype _ConvertPathingType(3)
|
|
---
|
|
---PATHING_TYPE_PEONHARVESTPATHING 'common.PATHING_TYPE_PEONHARVESTPATHING'
|
|
---@field PATHING_TYPE_PEONHARVESTPATHING pathingtype _ConvertPathingType(4)
|
|
---
|
|
---PATHING_TYPE_BLIGHTPATHING 'common.PATHING_TYPE_BLIGHTPATHING'
|
|
---@field PATHING_TYPE_BLIGHTPATHING pathingtype _ConvertPathingType(5)
|
|
---
|
|
---PATHING_TYPE_FLOATABILITY 'common.PATHING_TYPE_FLOATABILITY'
|
|
---@field PATHING_TYPE_FLOATABILITY pathingtype _ConvertPathingType(6)
|
|
---
|
|
---PATHING_TYPE_AMPHIBIOUSPATHING 'common.PATHING_TYPE_AMPHIBIOUSPATHING'
|
|
---@field PATHING_TYPE_AMPHIBIOUSPATHING pathingtype _ConvertPathingType(7)
|
|
---
|
|
---MOUSE_BUTTON_TYPE_LEFT 'common.MOUSE_BUTTON_TYPE_LEFT'
|
|
---@field MOUSE_BUTTON_TYPE_LEFT mousebuttontype _ConvertMouseButtonType(1)
|
|
---
|
|
---MOUSE_BUTTON_TYPE_MIDDLE 'common.MOUSE_BUTTON_TYPE_MIDDLE'
|
|
---@field MOUSE_BUTTON_TYPE_MIDDLE mousebuttontype _ConvertMouseButtonType(2)
|
|
---
|
|
---MOUSE_BUTTON_TYPE_RIGHT 'common.MOUSE_BUTTON_TYPE_RIGHT'
|
|
---@field MOUSE_BUTTON_TYPE_RIGHT mousebuttontype _ConvertMouseButtonType(3)
|
|
---
|
|
---ANIM_TYPE_BIRTH 'common.ANIM_TYPE_BIRTH'
|
|
---@field ANIM_TYPE_BIRTH animtype _ConvertAnimType(0)
|
|
---
|
|
---ANIM_TYPE_DEATH 'common.ANIM_TYPE_DEATH'
|
|
---@field ANIM_TYPE_DEATH animtype _ConvertAnimType(1)
|
|
---
|
|
---ANIM_TYPE_DECAY 'common.ANIM_TYPE_DECAY'
|
|
---@field ANIM_TYPE_DECAY animtype _ConvertAnimType(2)
|
|
---
|
|
---ANIM_TYPE_DISSIPATE 'common.ANIM_TYPE_DISSIPATE'
|
|
---@field ANIM_TYPE_DISSIPATE animtype _ConvertAnimType(3)
|
|
---
|
|
---ANIM_TYPE_STAND 'common.ANIM_TYPE_STAND'
|
|
---@field ANIM_TYPE_STAND animtype _ConvertAnimType(4)
|
|
---
|
|
---ANIM_TYPE_WALK 'common.ANIM_TYPE_WALK'
|
|
---@field ANIM_TYPE_WALK animtype _ConvertAnimType(5)
|
|
---
|
|
---ANIM_TYPE_ATTACK 'common.ANIM_TYPE_ATTACK'
|
|
---@field ANIM_TYPE_ATTACK animtype _ConvertAnimType(6)
|
|
---
|
|
---ANIM_TYPE_MORPH 'common.ANIM_TYPE_MORPH'
|
|
---@field ANIM_TYPE_MORPH animtype _ConvertAnimType(7)
|
|
---
|
|
---ANIM_TYPE_SLEEP 'common.ANIM_TYPE_SLEEP'
|
|
---@field ANIM_TYPE_SLEEP animtype _ConvertAnimType(8)
|
|
---
|
|
---ANIM_TYPE_SPELL 'common.ANIM_TYPE_SPELL'
|
|
---@field ANIM_TYPE_SPELL animtype _ConvertAnimType(9)
|
|
---
|
|
---ANIM_TYPE_PORTRAIT 'common.ANIM_TYPE_PORTRAIT'
|
|
---@field ANIM_TYPE_PORTRAIT animtype _ConvertAnimType(10)
|
|
---
|
|
---SUBANIM_TYPE_ROOTED 'common.SUBANIM_TYPE_ROOTED'
|
|
---@field SUBANIM_TYPE_ROOTED subanimtype _ConvertSubAnimType(11)
|
|
---
|
|
---SUBANIM_TYPE_ALTERNATE_EX 'common.SUBANIM_TYPE_ALTERNATE_EX'
|
|
---@field SUBANIM_TYPE_ALTERNATE_EX subanimtype _ConvertSubAnimType(12)
|
|
---
|
|
---SUBANIM_TYPE_LOOPING 'common.SUBANIM_TYPE_LOOPING'
|
|
---@field SUBANIM_TYPE_LOOPING subanimtype _ConvertSubAnimType(13)
|
|
---
|
|
---SUBANIM_TYPE_SLAM 'common.SUBANIM_TYPE_SLAM'
|
|
---@field SUBANIM_TYPE_SLAM subanimtype _ConvertSubAnimType(14)
|
|
---
|
|
---SUBANIM_TYPE_THROW 'common.SUBANIM_TYPE_THROW'
|
|
---@field SUBANIM_TYPE_THROW subanimtype _ConvertSubAnimType(15)
|
|
---
|
|
---SUBANIM_TYPE_SPIKED 'common.SUBANIM_TYPE_SPIKED'
|
|
---@field SUBANIM_TYPE_SPIKED subanimtype _ConvertSubAnimType(16)
|
|
---
|
|
---SUBANIM_TYPE_FAST 'common.SUBANIM_TYPE_FAST'
|
|
---@field SUBANIM_TYPE_FAST subanimtype _ConvertSubAnimType(17)
|
|
---
|
|
---SUBANIM_TYPE_SPIN 'common.SUBANIM_TYPE_SPIN'
|
|
---@field SUBANIM_TYPE_SPIN subanimtype _ConvertSubAnimType(18)
|
|
---
|
|
---SUBANIM_TYPE_READY 'common.SUBANIM_TYPE_READY'
|
|
---@field SUBANIM_TYPE_READY subanimtype _ConvertSubAnimType(19)
|
|
---
|
|
---SUBANIM_TYPE_CHANNEL 'common.SUBANIM_TYPE_CHANNEL'
|
|
---@field SUBANIM_TYPE_CHANNEL subanimtype _ConvertSubAnimType(20)
|
|
---
|
|
---SUBANIM_TYPE_DEFEND 'common.SUBANIM_TYPE_DEFEND'
|
|
---@field SUBANIM_TYPE_DEFEND subanimtype _ConvertSubAnimType(21)
|
|
---
|
|
---SUBANIM_TYPE_VICTORY 'common.SUBANIM_TYPE_VICTORY'
|
|
---@field SUBANIM_TYPE_VICTORY subanimtype _ConvertSubAnimType(22)
|
|
---
|
|
---SUBANIM_TYPE_TURN 'common.SUBANIM_TYPE_TURN'
|
|
---@field SUBANIM_TYPE_TURN subanimtype _ConvertSubAnimType(23)
|
|
---
|
|
---SUBANIM_TYPE_LEFT 'common.SUBANIM_TYPE_LEFT'
|
|
---@field SUBANIM_TYPE_LEFT subanimtype _ConvertSubAnimType(24)
|
|
---
|
|
---SUBANIM_TYPE_RIGHT 'common.SUBANIM_TYPE_RIGHT'
|
|
---@field SUBANIM_TYPE_RIGHT subanimtype _ConvertSubAnimType(25)
|
|
---
|
|
---SUBANIM_TYPE_FIRE 'common.SUBANIM_TYPE_FIRE'
|
|
---@field SUBANIM_TYPE_FIRE subanimtype _ConvertSubAnimType(26)
|
|
---
|
|
---SUBANIM_TYPE_FLESH 'common.SUBANIM_TYPE_FLESH'
|
|
---@field SUBANIM_TYPE_FLESH subanimtype _ConvertSubAnimType(27)
|
|
---
|
|
---SUBANIM_TYPE_HIT 'common.SUBANIM_TYPE_HIT'
|
|
---@field SUBANIM_TYPE_HIT subanimtype _ConvertSubAnimType(28)
|
|
---
|
|
---SUBANIM_TYPE_WOUNDED 'common.SUBANIM_TYPE_WOUNDED'
|
|
---@field SUBANIM_TYPE_WOUNDED subanimtype _ConvertSubAnimType(29)
|
|
---
|
|
---SUBANIM_TYPE_LIGHT 'common.SUBANIM_TYPE_LIGHT'
|
|
---@field SUBANIM_TYPE_LIGHT subanimtype _ConvertSubAnimType(30)
|
|
---
|
|
---SUBANIM_TYPE_MODERATE 'common.SUBANIM_TYPE_MODERATE'
|
|
---@field SUBANIM_TYPE_MODERATE subanimtype _ConvertSubAnimType(31)
|
|
---
|
|
---SUBANIM_TYPE_SEVERE 'common.SUBANIM_TYPE_SEVERE'
|
|
---@field SUBANIM_TYPE_SEVERE subanimtype _ConvertSubAnimType(32)
|
|
---
|
|
---SUBANIM_TYPE_CRITICAL 'common.SUBANIM_TYPE_CRITICAL'
|
|
---@field SUBANIM_TYPE_CRITICAL subanimtype _ConvertSubAnimType(33)
|
|
---
|
|
---SUBANIM_TYPE_COMPLETE 'common.SUBANIM_TYPE_COMPLETE'
|
|
---@field SUBANIM_TYPE_COMPLETE subanimtype _ConvertSubAnimType(34)
|
|
---
|
|
---SUBANIM_TYPE_GOLD 'common.SUBANIM_TYPE_GOLD'
|
|
---@field SUBANIM_TYPE_GOLD subanimtype _ConvertSubAnimType(35)
|
|
---
|
|
---SUBANIM_TYPE_LUMBER 'common.SUBANIM_TYPE_LUMBER'
|
|
---@field SUBANIM_TYPE_LUMBER subanimtype _ConvertSubAnimType(36)
|
|
---
|
|
---SUBANIM_TYPE_WORK 'common.SUBANIM_TYPE_WORK'
|
|
---@field SUBANIM_TYPE_WORK subanimtype _ConvertSubAnimType(37)
|
|
---
|
|
---SUBANIM_TYPE_TALK 'common.SUBANIM_TYPE_TALK'
|
|
---@field SUBANIM_TYPE_TALK subanimtype _ConvertSubAnimType(38)
|
|
---
|
|
---SUBANIM_TYPE_FIRST 'common.SUBANIM_TYPE_FIRST'
|
|
---@field SUBANIM_TYPE_FIRST subanimtype _ConvertSubAnimType(39)
|
|
---
|
|
---SUBANIM_TYPE_SECOND 'common.SUBANIM_TYPE_SECOND'
|
|
---@field SUBANIM_TYPE_SECOND subanimtype _ConvertSubAnimType(40)
|
|
---
|
|
---SUBANIM_TYPE_THIRD 'common.SUBANIM_TYPE_THIRD'
|
|
---@field SUBANIM_TYPE_THIRD subanimtype _ConvertSubAnimType(41)
|
|
---
|
|
---SUBANIM_TYPE_FOURTH 'common.SUBANIM_TYPE_FOURTH'
|
|
---@field SUBANIM_TYPE_FOURTH subanimtype _ConvertSubAnimType(42)
|
|
---
|
|
---SUBANIM_TYPE_FIFTH 'common.SUBANIM_TYPE_FIFTH'
|
|
---@field SUBANIM_TYPE_FIFTH subanimtype _ConvertSubAnimType(43)
|
|
---
|
|
---SUBANIM_TYPE_ONE 'common.SUBANIM_TYPE_ONE'
|
|
---@field SUBANIM_TYPE_ONE subanimtype _ConvertSubAnimType(44)
|
|
---
|
|
---SUBANIM_TYPE_TWO 'common.SUBANIM_TYPE_TWO'
|
|
---@field SUBANIM_TYPE_TWO subanimtype _ConvertSubAnimType(45)
|
|
---
|
|
---SUBANIM_TYPE_THREE 'common.SUBANIM_TYPE_THREE'
|
|
---@field SUBANIM_TYPE_THREE subanimtype _ConvertSubAnimType(46)
|
|
---
|
|
---SUBANIM_TYPE_FOUR 'common.SUBANIM_TYPE_FOUR'
|
|
---@field SUBANIM_TYPE_FOUR subanimtype _ConvertSubAnimType(47)
|
|
---
|
|
---SUBANIM_TYPE_FIVE 'common.SUBANIM_TYPE_FIVE'
|
|
---@field SUBANIM_TYPE_FIVE subanimtype _ConvertSubAnimType(48)
|
|
---
|
|
---SUBANIM_TYPE_SMALL 'common.SUBANIM_TYPE_SMALL'
|
|
---@field SUBANIM_TYPE_SMALL subanimtype _ConvertSubAnimType(49)
|
|
---
|
|
---SUBANIM_TYPE_MEDIUM 'common.SUBANIM_TYPE_MEDIUM'
|
|
---@field SUBANIM_TYPE_MEDIUM subanimtype _ConvertSubAnimType(50)
|
|
---
|
|
---SUBANIM_TYPE_LARGE 'common.SUBANIM_TYPE_LARGE'
|
|
---@field SUBANIM_TYPE_LARGE subanimtype _ConvertSubAnimType(51)
|
|
---
|
|
---SUBANIM_TYPE_UPGRADE 'common.SUBANIM_TYPE_UPGRADE'
|
|
---@field SUBANIM_TYPE_UPGRADE subanimtype _ConvertSubAnimType(52)
|
|
---
|
|
---SUBANIM_TYPE_DRAIN 'common.SUBANIM_TYPE_DRAIN'
|
|
---@field SUBANIM_TYPE_DRAIN subanimtype _ConvertSubAnimType(53)
|
|
---
|
|
---SUBANIM_TYPE_FILL 'common.SUBANIM_TYPE_FILL'
|
|
---@field SUBANIM_TYPE_FILL subanimtype _ConvertSubAnimType(54)
|
|
---
|
|
---SUBANIM_TYPE_CHAINLIGHTNING 'common.SUBANIM_TYPE_CHAINLIGHTNING'
|
|
---@field SUBANIM_TYPE_CHAINLIGHTNING subanimtype _ConvertSubAnimType(55)
|
|
---
|
|
---SUBANIM_TYPE_EATTREE 'common.SUBANIM_TYPE_EATTREE'
|
|
---@field SUBANIM_TYPE_EATTREE subanimtype _ConvertSubAnimType(56)
|
|
---
|
|
---SUBANIM_TYPE_PUKE 'common.SUBANIM_TYPE_PUKE'
|
|
---@field SUBANIM_TYPE_PUKE subanimtype _ConvertSubAnimType(57)
|
|
---
|
|
---SUBANIM_TYPE_FLAIL 'common.SUBANIM_TYPE_FLAIL'
|
|
---@field SUBANIM_TYPE_FLAIL subanimtype _ConvertSubAnimType(58)
|
|
---
|
|
---SUBANIM_TYPE_OFF 'common.SUBANIM_TYPE_OFF'
|
|
---@field SUBANIM_TYPE_OFF subanimtype _ConvertSubAnimType(59)
|
|
---
|
|
---SUBANIM_TYPE_SWIM 'common.SUBANIM_TYPE_SWIM'
|
|
---@field SUBANIM_TYPE_SWIM subanimtype _ConvertSubAnimType(60)
|
|
---
|
|
---SUBANIM_TYPE_ENTANGLE 'common.SUBANIM_TYPE_ENTANGLE'
|
|
---@field SUBANIM_TYPE_ENTANGLE subanimtype _ConvertSubAnimType(61)
|
|
---
|
|
---SUBANIM_TYPE_BERSERK 'common.SUBANIM_TYPE_BERSERK'
|
|
---@field SUBANIM_TYPE_BERSERK subanimtype _ConvertSubAnimType(62)
|
|
---
|
|
---RACE_PREF_HUMAN 'common.RACE_PREF_HUMAN'
|
|
---@field RACE_PREF_HUMAN racepreference _ConvertRacePref(1)
|
|
---
|
|
---RACE_PREF_ORC 'common.RACE_PREF_ORC'
|
|
---@field RACE_PREF_ORC racepreference _ConvertRacePref(2)
|
|
---
|
|
---RACE_PREF_NIGHTELF 'common.RACE_PREF_NIGHTELF'
|
|
---@field RACE_PREF_NIGHTELF racepreference _ConvertRacePref(4)
|
|
---
|
|
---RACE_PREF_UNDEAD 'common.RACE_PREF_UNDEAD'
|
|
---@field RACE_PREF_UNDEAD racepreference _ConvertRacePref(8)
|
|
---
|
|
---RACE_PREF_DEMON 'common.RACE_PREF_DEMON'
|
|
---@field RACE_PREF_DEMON racepreference _ConvertRacePref(16)
|
|
---
|
|
---RACE_PREF_RANDOM 'common.RACE_PREF_RANDOM'
|
|
---@field RACE_PREF_RANDOM racepreference _ConvertRacePref(32)
|
|
---
|
|
---RACE_PREF_USER_SELECTABLE 'common.RACE_PREF_USER_SELECTABLE'
|
|
---@field RACE_PREF_USER_SELECTABLE racepreference _ConvertRacePref(64)
|
|
---
|
|
---MAP_CONTROL_USER 'common.MAP_CONTROL_USER'
|
|
---@field MAP_CONTROL_USER mapcontrol _ConvertMapControl(0)
|
|
---
|
|
---MAP_CONTROL_COMPUTER 'common.MAP_CONTROL_COMPUTER'
|
|
---@field MAP_CONTROL_COMPUTER mapcontrol _ConvertMapControl(1)
|
|
---
|
|
---MAP_CONTROL_RESCUABLE 'common.MAP_CONTROL_RESCUABLE'
|
|
---@field MAP_CONTROL_RESCUABLE mapcontrol _ConvertMapControl(2)
|
|
---
|
|
---MAP_CONTROL_NEUTRAL 'common.MAP_CONTROL_NEUTRAL'
|
|
---@field MAP_CONTROL_NEUTRAL mapcontrol _ConvertMapControl(3)
|
|
---
|
|
---MAP_CONTROL_CREEP 'common.MAP_CONTROL_CREEP'
|
|
---@field MAP_CONTROL_CREEP mapcontrol _ConvertMapControl(4)
|
|
---
|
|
---MAP_CONTROL_NONE 'common.MAP_CONTROL_NONE'
|
|
---@field MAP_CONTROL_NONE mapcontrol _ConvertMapControl(5)
|
|
---
|
|
---GAME_TYPE_MELEE 'common.GAME_TYPE_MELEE'
|
|
---@field GAME_TYPE_MELEE gametype _ConvertGameType(1)
|
|
---
|
|
---GAME_TYPE_FFA 'common.GAME_TYPE_FFA'
|
|
---@field GAME_TYPE_FFA gametype _ConvertGameType(2)
|
|
---
|
|
---GAME_TYPE_USE_MAP_SETTINGS 'common.GAME_TYPE_USE_MAP_SETTINGS'
|
|
---@field GAME_TYPE_USE_MAP_SETTINGS gametype _ConvertGameType(4)
|
|
---
|
|
---GAME_TYPE_BLIZ 'common.GAME_TYPE_BLIZ'
|
|
---@field GAME_TYPE_BLIZ gametype _ConvertGameType(8)
|
|
---
|
|
---GAME_TYPE_ONE_ON_ONE 'common.GAME_TYPE_ONE_ON_ONE'
|
|
---@field GAME_TYPE_ONE_ON_ONE gametype _ConvertGameType(16)
|
|
---
|
|
---GAME_TYPE_TWO_TEAM_PLAY 'common.GAME_TYPE_TWO_TEAM_PLAY'
|
|
---@field GAME_TYPE_TWO_TEAM_PLAY gametype _ConvertGameType(32)
|
|
---
|
|
---GAME_TYPE_THREE_TEAM_PLAY 'common.GAME_TYPE_THREE_TEAM_PLAY'
|
|
---@field GAME_TYPE_THREE_TEAM_PLAY gametype _ConvertGameType(64)
|
|
---
|
|
---GAME_TYPE_FOUR_TEAM_PLAY 'common.GAME_TYPE_FOUR_TEAM_PLAY'
|
|
---@field GAME_TYPE_FOUR_TEAM_PLAY gametype _ConvertGameType(128)
|
|
---
|
|
---MAP_FOG_HIDE_TERRAIN 'common.MAP_FOG_HIDE_TERRAIN'
|
|
---@field MAP_FOG_HIDE_TERRAIN mapflag _ConvertMapFlag(1)
|
|
---
|
|
---MAP_FOG_MAP_EXPLORED 'common.MAP_FOG_MAP_EXPLORED'
|
|
---@field MAP_FOG_MAP_EXPLORED mapflag _ConvertMapFlag(2)
|
|
---
|
|
---MAP_FOG_ALWAYS_VISIBLE 'common.MAP_FOG_ALWAYS_VISIBLE'
|
|
---@field MAP_FOG_ALWAYS_VISIBLE mapflag _ConvertMapFlag(4)
|
|
---
|
|
---MAP_USE_HANDICAPS 'common.MAP_USE_HANDICAPS'
|
|
---@field MAP_USE_HANDICAPS mapflag _ConvertMapFlag(8)
|
|
---
|
|
---MAP_OBSERVERS 'common.MAP_OBSERVERS'
|
|
---@field MAP_OBSERVERS mapflag _ConvertMapFlag(16)
|
|
---
|
|
---MAP_OBSERVERS_ON_DEATH 'common.MAP_OBSERVERS_ON_DEATH'
|
|
---@field MAP_OBSERVERS_ON_DEATH mapflag _ConvertMapFlag(32)
|
|
---
|
|
---MAP_FIXED_COLORS 'common.MAP_FIXED_COLORS'
|
|
---@field MAP_FIXED_COLORS mapflag _ConvertMapFlag(128)
|
|
---
|
|
---MAP_LOCK_RESOURCE_TRADING 'common.MAP_LOCK_RESOURCE_TRADING'
|
|
---@field MAP_LOCK_RESOURCE_TRADING mapflag _ConvertMapFlag(256)
|
|
---
|
|
---MAP_RESOURCE_TRADING_ALLIES_ONLY 'common.MAP_RESOURCE_TRADING_ALLIES_ONLY'
|
|
---@field MAP_RESOURCE_TRADING_ALLIES_ONLY mapflag _ConvertMapFlag(512)
|
|
---
|
|
---MAP_LOCK_ALLIANCE_CHANGES 'common.MAP_LOCK_ALLIANCE_CHANGES'
|
|
---@field MAP_LOCK_ALLIANCE_CHANGES mapflag _ConvertMapFlag(1024)
|
|
---
|
|
---MAP_ALLIANCE_CHANGES_HIDDEN 'common.MAP_ALLIANCE_CHANGES_HIDDEN'
|
|
---@field MAP_ALLIANCE_CHANGES_HIDDEN mapflag _ConvertMapFlag(2048)
|
|
---
|
|
---MAP_CHEATS 'common.MAP_CHEATS'
|
|
---@field MAP_CHEATS mapflag _ConvertMapFlag(4096)
|
|
---
|
|
---MAP_CHEATS_HIDDEN 'common.MAP_CHEATS_HIDDEN'
|
|
---@field MAP_CHEATS_HIDDEN mapflag _ConvertMapFlag(8192)
|
|
---
|
|
---MAP_LOCK_SPEED 'common.MAP_LOCK_SPEED'
|
|
---@field MAP_LOCK_SPEED mapflag _ConvertMapFlag(8192*2)
|
|
---
|
|
---MAP_LOCK_RANDOM_SEED 'common.MAP_LOCK_RANDOM_SEED'
|
|
---@field MAP_LOCK_RANDOM_SEED mapflag _ConvertMapFlag(8192*4)
|
|
---
|
|
---MAP_SHARED_ADVANCED_CONTROL 'common.MAP_SHARED_ADVANCED_CONTROL'
|
|
---@field MAP_SHARED_ADVANCED_CONTROL mapflag _ConvertMapFlag(8192*8)
|
|
---
|
|
---MAP_RANDOM_HERO 'common.MAP_RANDOM_HERO'
|
|
---@field MAP_RANDOM_HERO mapflag _ConvertMapFlag(8192*16)
|
|
---
|
|
---MAP_RANDOM_RACES 'common.MAP_RANDOM_RACES'
|
|
---@field MAP_RANDOM_RACES mapflag _ConvertMapFlag(8192*32)
|
|
---
|
|
---MAP_RELOADED 'common.MAP_RELOADED'
|
|
---@field MAP_RELOADED mapflag _ConvertMapFlag(8192*64)
|
|
---
|
|
---MAP_PLACEMENT_RANDOM 'common.MAP_PLACEMENT_RANDOM'
|
|
---@field MAP_PLACEMENT_RANDOM placement _ConvertPlacement(0)
|
|
---
|
|
---MAP_PLACEMENT_FIXED 'common.MAP_PLACEMENT_FIXED'
|
|
---@field MAP_PLACEMENT_FIXED placement _ConvertPlacement(1)
|
|
---
|
|
---MAP_PLACEMENT_USE_MAP_SETTINGS 'common.MAP_PLACEMENT_USE_MAP_SETTINGS'
|
|
---@field MAP_PLACEMENT_USE_MAP_SETTINGS placement _ConvertPlacement(2)
|
|
---
|
|
---MAP_PLACEMENT_TEAMS_TOGETHER 'common.MAP_PLACEMENT_TEAMS_TOGETHER'
|
|
---@field MAP_PLACEMENT_TEAMS_TOGETHER placement _ConvertPlacement(3)
|
|
---
|
|
---MAP_LOC_PRIO_LOW 'common.MAP_LOC_PRIO_LOW'
|
|
---@field MAP_LOC_PRIO_LOW startlocprio _ConvertStartLocPrio(0)
|
|
---
|
|
---MAP_LOC_PRIO_HIGH 'common.MAP_LOC_PRIO_HIGH'
|
|
---@field MAP_LOC_PRIO_HIGH startlocprio _ConvertStartLocPrio(1)
|
|
---
|
|
---MAP_LOC_PRIO_NOT 'common.MAP_LOC_PRIO_NOT'
|
|
---@field MAP_LOC_PRIO_NOT startlocprio _ConvertStartLocPrio(2)
|
|
---
|
|
---MAP_DENSITY_NONE 'common.MAP_DENSITY_NONE'
|
|
---@field MAP_DENSITY_NONE mapdensity _ConvertMapDensity(0)
|
|
---
|
|
---MAP_DENSITY_LIGHT 'common.MAP_DENSITY_LIGHT'
|
|
---@field MAP_DENSITY_LIGHT mapdensity _ConvertMapDensity(1)
|
|
---
|
|
---MAP_DENSITY_MEDIUM 'common.MAP_DENSITY_MEDIUM'
|
|
---@field MAP_DENSITY_MEDIUM mapdensity _ConvertMapDensity(2)
|
|
---
|
|
---MAP_DENSITY_HEAVY 'common.MAP_DENSITY_HEAVY'
|
|
---@field MAP_DENSITY_HEAVY mapdensity _ConvertMapDensity(3)
|
|
---
|
|
---MAP_DIFFICULTY_EASY 'common.MAP_DIFFICULTY_EASY'
|
|
---@field MAP_DIFFICULTY_EASY gamedifficulty _ConvertGameDifficulty(0)
|
|
---
|
|
---MAP_DIFFICULTY_NORMAL 'common.MAP_DIFFICULTY_NORMAL'
|
|
---@field MAP_DIFFICULTY_NORMAL gamedifficulty _ConvertGameDifficulty(1)
|
|
---
|
|
---MAP_DIFFICULTY_HARD 'common.MAP_DIFFICULTY_HARD'
|
|
---@field MAP_DIFFICULTY_HARD gamedifficulty _ConvertGameDifficulty(2)
|
|
---
|
|
---MAP_DIFFICULTY_INSANE 'common.MAP_DIFFICULTY_INSANE'
|
|
---@field MAP_DIFFICULTY_INSANE gamedifficulty _ConvertGameDifficulty(3)
|
|
---
|
|
---MAP_SPEED_SLOWEST 'common.MAP_SPEED_SLOWEST'
|
|
---@field MAP_SPEED_SLOWEST gamespeed _ConvertGameSpeed(0)
|
|
---
|
|
---MAP_SPEED_SLOW 'common.MAP_SPEED_SLOW'
|
|
---@field MAP_SPEED_SLOW gamespeed _ConvertGameSpeed(1)
|
|
---
|
|
---MAP_SPEED_NORMAL 'common.MAP_SPEED_NORMAL'
|
|
---@field MAP_SPEED_NORMAL gamespeed _ConvertGameSpeed(2)
|
|
---
|
|
---MAP_SPEED_FAST 'common.MAP_SPEED_FAST'
|
|
---@field MAP_SPEED_FAST gamespeed _ConvertGameSpeed(3)
|
|
---
|
|
---MAP_SPEED_FASTEST 'common.MAP_SPEED_FASTEST'
|
|
---@field MAP_SPEED_FASTEST gamespeed _ConvertGameSpeed(4)
|
|
---
|
|
---PLAYER_SLOT_STATE_EMPTY 'common.PLAYER_SLOT_STATE_EMPTY'
|
|
---@field PLAYER_SLOT_STATE_EMPTY playerslotstate _ConvertPlayerSlotState(0)
|
|
---
|
|
---PLAYER_SLOT_STATE_PLAYING 'common.PLAYER_SLOT_STATE_PLAYING'
|
|
---@field PLAYER_SLOT_STATE_PLAYING playerslotstate _ConvertPlayerSlotState(1)
|
|
---
|
|
---PLAYER_SLOT_STATE_LEFT 'common.PLAYER_SLOT_STATE_LEFT'
|
|
---@field PLAYER_SLOT_STATE_LEFT playerslotstate _ConvertPlayerSlotState(2)
|
|
---
|
|
---SOUND_VOLUMEGROUP_UNITMOVEMENT 'common.SOUND_VOLUMEGROUP_UNITMOVEMENT'
|
|
---@field SOUND_VOLUMEGROUP_UNITMOVEMENT volumegroup _ConvertVolumeGroup(0)
|
|
---
|
|
---SOUND_VOLUMEGROUP_UNITSOUNDS 'common.SOUND_VOLUMEGROUP_UNITSOUNDS'
|
|
---@field SOUND_VOLUMEGROUP_UNITSOUNDS volumegroup _ConvertVolumeGroup(1)
|
|
---
|
|
---SOUND_VOLUMEGROUP_COMBAT 'common.SOUND_VOLUMEGROUP_COMBAT'
|
|
---@field SOUND_VOLUMEGROUP_COMBAT volumegroup _ConvertVolumeGroup(2)
|
|
---
|
|
---SOUND_VOLUMEGROUP_SPELLS 'common.SOUND_VOLUMEGROUP_SPELLS'
|
|
---@field SOUND_VOLUMEGROUP_SPELLS volumegroup _ConvertVolumeGroup(3)
|
|
---
|
|
---SOUND_VOLUMEGROUP_UI 'common.SOUND_VOLUMEGROUP_UI'
|
|
---@field SOUND_VOLUMEGROUP_UI volumegroup _ConvertVolumeGroup(4)
|
|
---
|
|
---SOUND_VOLUMEGROUP_MUSIC 'common.SOUND_VOLUMEGROUP_MUSIC'
|
|
---@field SOUND_VOLUMEGROUP_MUSIC volumegroup _ConvertVolumeGroup(5)
|
|
---
|
|
---SOUND_VOLUMEGROUP_AMBIENTSOUNDS 'common.SOUND_VOLUMEGROUP_AMBIENTSOUNDS'
|
|
---@field SOUND_VOLUMEGROUP_AMBIENTSOUNDS volumegroup _ConvertVolumeGroup(6)
|
|
---
|
|
---SOUND_VOLUMEGROUP_FIRE 'common.SOUND_VOLUMEGROUP_FIRE'
|
|
---@field SOUND_VOLUMEGROUP_FIRE volumegroup _ConvertVolumeGroup(7)
|
|
---
|
|
---GAME_STATE_DIVINE_INTERVENTION 'common.GAME_STATE_DIVINE_INTERVENTION'
|
|
---@field GAME_STATE_DIVINE_INTERVENTION igamestate _ConvertIGameState(0)
|
|
---
|
|
---GAME_STATE_DISCONNECTED 'common.GAME_STATE_DISCONNECTED'
|
|
---@field GAME_STATE_DISCONNECTED igamestate _ConvertIGameState(1)
|
|
---
|
|
---GAME_STATE_TIME_OF_DAY 'common.GAME_STATE_TIME_OF_DAY'
|
|
---@field GAME_STATE_TIME_OF_DAY fgamestate _ConvertFGameState(2)
|
|
---
|
|
---PLAYER_STATE_GAME_RESULT 'common.PLAYER_STATE_GAME_RESULT'
|
|
---@field PLAYER_STATE_GAME_RESULT playerstate _ConvertPlayerState(0)
|
|
---
|
|
---current resource levels 'common.PLAYER_STATE_RESOURCE_GOLD'
|
|
---@field PLAYER_STATE_RESOURCE_GOLD playerstate _ConvertPlayerState(1)
|
|
---
|
|
---PLAYER_STATE_RESOURCE_LUMBER 'common.PLAYER_STATE_RESOURCE_LUMBER'
|
|
---@field PLAYER_STATE_RESOURCE_LUMBER playerstate _ConvertPlayerState(2)
|
|
---
|
|
---PLAYER_STATE_RESOURCE_HERO_TOKENS 'common.PLAYER_STATE_RESOURCE_HERO_TOKENS'
|
|
---@field PLAYER_STATE_RESOURCE_HERO_TOKENS playerstate _ConvertPlayerState(3)
|
|
---
|
|
---PLAYER_STATE_RESOURCE_FOOD_CAP 'common.PLAYER_STATE_RESOURCE_FOOD_CAP'
|
|
---@field PLAYER_STATE_RESOURCE_FOOD_CAP playerstate _ConvertPlayerState(4)
|
|
---
|
|
---PLAYER_STATE_RESOURCE_FOOD_USED 'common.PLAYER_STATE_RESOURCE_FOOD_USED'
|
|
---@field PLAYER_STATE_RESOURCE_FOOD_USED playerstate _ConvertPlayerState(5)
|
|
---
|
|
---PLAYER_STATE_FOOD_CAP_CEILING 'common.PLAYER_STATE_FOOD_CAP_CEILING'
|
|
---@field PLAYER_STATE_FOOD_CAP_CEILING playerstate _ConvertPlayerState(6)
|
|
---
|
|
---PLAYER_STATE_GIVES_BOUNTY 'common.PLAYER_STATE_GIVES_BOUNTY'
|
|
---@field PLAYER_STATE_GIVES_BOUNTY playerstate _ConvertPlayerState(7)
|
|
---
|
|
---PLAYER_STATE_ALLIED_VICTORY 'common.PLAYER_STATE_ALLIED_VICTORY'
|
|
---@field PLAYER_STATE_ALLIED_VICTORY playerstate _ConvertPlayerState(8)
|
|
---
|
|
---PLAYER_STATE_PLACED 'common.PLAYER_STATE_PLACED'
|
|
---@field PLAYER_STATE_PLACED playerstate _ConvertPlayerState(9)
|
|
---
|
|
---PLAYER_STATE_OBSERVER_ON_DEATH 'common.PLAYER_STATE_OBSERVER_ON_DEATH'
|
|
---@field PLAYER_STATE_OBSERVER_ON_DEATH playerstate _ConvertPlayerState(10)
|
|
---
|
|
---PLAYER_STATE_OBSERVER 'common.PLAYER_STATE_OBSERVER'
|
|
---@field PLAYER_STATE_OBSERVER playerstate _ConvertPlayerState(11)
|
|
---
|
|
---PLAYER_STATE_UNFOLLOWABLE 'common.PLAYER_STATE_UNFOLLOWABLE'
|
|
---@field PLAYER_STATE_UNFOLLOWABLE playerstate _ConvertPlayerState(12)
|
|
---
|
|
---taxation rate for each resource 'common.PLAYER_STATE_GOLD_UPKEEP_RATE'
|
|
---@field PLAYER_STATE_GOLD_UPKEEP_RATE playerstate _ConvertPlayerState(13)
|
|
---
|
|
---PLAYER_STATE_LUMBER_UPKEEP_RATE 'common.PLAYER_STATE_LUMBER_UPKEEP_RATE'
|
|
---@field PLAYER_STATE_LUMBER_UPKEEP_RATE playerstate _ConvertPlayerState(14)
|
|
---
|
|
---cumulative resources collected by the player during the mission 'common.PLAYER_STATE_GOLD_GATHERED'
|
|
---@field PLAYER_STATE_GOLD_GATHERED playerstate _ConvertPlayerState(15)
|
|
---
|
|
---PLAYER_STATE_LUMBER_GATHERED 'common.PLAYER_STATE_LUMBER_GATHERED'
|
|
---@field PLAYER_STATE_LUMBER_GATHERED playerstate _ConvertPlayerState(16)
|
|
---
|
|
---PLAYER_STATE_NO_CREEP_SLEEP 'common.PLAYER_STATE_NO_CREEP_SLEEP'
|
|
---@field PLAYER_STATE_NO_CREEP_SLEEP playerstate _ConvertPlayerState(25)
|
|
---
|
|
---UNIT_STATE_LIFE 'common.UNIT_STATE_LIFE'
|
|
---@field UNIT_STATE_LIFE unitstate _ConvertUnitState(0)
|
|
---
|
|
---UNIT_STATE_MAX_LIFE 'common.UNIT_STATE_MAX_LIFE'
|
|
---@field UNIT_STATE_MAX_LIFE unitstate _ConvertUnitState(1)
|
|
---
|
|
---UNIT_STATE_MANA 'common.UNIT_STATE_MANA'
|
|
---@field UNIT_STATE_MANA unitstate _ConvertUnitState(2)
|
|
---
|
|
---UNIT_STATE_MAX_MANA 'common.UNIT_STATE_MAX_MANA'
|
|
---@field UNIT_STATE_MAX_MANA unitstate _ConvertUnitState(3)
|
|
---
|
|
---AI_DIFFICULTY_NEWBIE 'common.AI_DIFFICULTY_NEWBIE'
|
|
---@field AI_DIFFICULTY_NEWBIE aidifficulty _ConvertAIDifficulty(0)
|
|
---
|
|
---AI_DIFFICULTY_NORMAL 'common.AI_DIFFICULTY_NORMAL'
|
|
---@field AI_DIFFICULTY_NORMAL aidifficulty _ConvertAIDifficulty(1)
|
|
---
|
|
---AI_DIFFICULTY_INSANE 'common.AI_DIFFICULTY_INSANE'
|
|
---@field AI_DIFFICULTY_INSANE aidifficulty _ConvertAIDifficulty(2)
|
|
---
|
|
---player score values 'common.PLAYER_SCORE_UNITS_TRAINED'
|
|
---@field PLAYER_SCORE_UNITS_TRAINED playerscore _ConvertPlayerScore(0)
|
|
---
|
|
---PLAYER_SCORE_UNITS_KILLED 'common.PLAYER_SCORE_UNITS_KILLED'
|
|
---@field PLAYER_SCORE_UNITS_KILLED playerscore _ConvertPlayerScore(1)
|
|
---
|
|
---PLAYER_SCORE_STRUCT_BUILT 'common.PLAYER_SCORE_STRUCT_BUILT'
|
|
---@field PLAYER_SCORE_STRUCT_BUILT playerscore _ConvertPlayerScore(2)
|
|
---
|
|
---PLAYER_SCORE_STRUCT_RAZED 'common.PLAYER_SCORE_STRUCT_RAZED'
|
|
---@field PLAYER_SCORE_STRUCT_RAZED playerscore _ConvertPlayerScore(3)
|
|
---
|
|
---PLAYER_SCORE_TECH_PERCENT 'common.PLAYER_SCORE_TECH_PERCENT'
|
|
---@field PLAYER_SCORE_TECH_PERCENT playerscore _ConvertPlayerScore(4)
|
|
---
|
|
---PLAYER_SCORE_FOOD_MAXPROD 'common.PLAYER_SCORE_FOOD_MAXPROD'
|
|
---@field PLAYER_SCORE_FOOD_MAXPROD playerscore _ConvertPlayerScore(5)
|
|
---
|
|
---PLAYER_SCORE_FOOD_MAXUSED 'common.PLAYER_SCORE_FOOD_MAXUSED'
|
|
---@field PLAYER_SCORE_FOOD_MAXUSED playerscore _ConvertPlayerScore(6)
|
|
---
|
|
---PLAYER_SCORE_HEROES_KILLED 'common.PLAYER_SCORE_HEROES_KILLED'
|
|
---@field PLAYER_SCORE_HEROES_KILLED playerscore _ConvertPlayerScore(7)
|
|
---
|
|
---PLAYER_SCORE_ITEMS_GAINED 'common.PLAYER_SCORE_ITEMS_GAINED'
|
|
---@field PLAYER_SCORE_ITEMS_GAINED playerscore _ConvertPlayerScore(8)
|
|
---
|
|
---PLAYER_SCORE_MERCS_HIRED 'common.PLAYER_SCORE_MERCS_HIRED'
|
|
---@field PLAYER_SCORE_MERCS_HIRED playerscore _ConvertPlayerScore(9)
|
|
---
|
|
---PLAYER_SCORE_GOLD_MINED_TOTAL 'common.PLAYER_SCORE_GOLD_MINED_TOTAL'
|
|
---@field PLAYER_SCORE_GOLD_MINED_TOTAL playerscore _ConvertPlayerScore(10)
|
|
---
|
|
---PLAYER_SCORE_GOLD_MINED_UPKEEP 'common.PLAYER_SCORE_GOLD_MINED_UPKEEP'
|
|
---@field PLAYER_SCORE_GOLD_MINED_UPKEEP playerscore _ConvertPlayerScore(11)
|
|
---
|
|
---PLAYER_SCORE_GOLD_LOST_UPKEEP 'common.PLAYER_SCORE_GOLD_LOST_UPKEEP'
|
|
---@field PLAYER_SCORE_GOLD_LOST_UPKEEP playerscore _ConvertPlayerScore(12)
|
|
---
|
|
---PLAYER_SCORE_GOLD_LOST_TAX 'common.PLAYER_SCORE_GOLD_LOST_TAX'
|
|
---@field PLAYER_SCORE_GOLD_LOST_TAX playerscore _ConvertPlayerScore(13)
|
|
---
|
|
---PLAYER_SCORE_GOLD_GIVEN 'common.PLAYER_SCORE_GOLD_GIVEN'
|
|
---@field PLAYER_SCORE_GOLD_GIVEN playerscore _ConvertPlayerScore(14)
|
|
---
|
|
---PLAYER_SCORE_GOLD_RECEIVED 'common.PLAYER_SCORE_GOLD_RECEIVED'
|
|
---@field PLAYER_SCORE_GOLD_RECEIVED playerscore _ConvertPlayerScore(15)
|
|
---
|
|
---PLAYER_SCORE_LUMBER_TOTAL 'common.PLAYER_SCORE_LUMBER_TOTAL'
|
|
---@field PLAYER_SCORE_LUMBER_TOTAL playerscore _ConvertPlayerScore(16)
|
|
---
|
|
---PLAYER_SCORE_LUMBER_LOST_UPKEEP 'common.PLAYER_SCORE_LUMBER_LOST_UPKEEP'
|
|
---@field PLAYER_SCORE_LUMBER_LOST_UPKEEP playerscore _ConvertPlayerScore(17)
|
|
---
|
|
---PLAYER_SCORE_LUMBER_LOST_TAX 'common.PLAYER_SCORE_LUMBER_LOST_TAX'
|
|
---@field PLAYER_SCORE_LUMBER_LOST_TAX playerscore _ConvertPlayerScore(18)
|
|
---
|
|
---PLAYER_SCORE_LUMBER_GIVEN 'common.PLAYER_SCORE_LUMBER_GIVEN'
|
|
---@field PLAYER_SCORE_LUMBER_GIVEN playerscore _ConvertPlayerScore(19)
|
|
---
|
|
---PLAYER_SCORE_LUMBER_RECEIVED 'common.PLAYER_SCORE_LUMBER_RECEIVED'
|
|
---@field PLAYER_SCORE_LUMBER_RECEIVED playerscore _ConvertPlayerScore(20)
|
|
---
|
|
---PLAYER_SCORE_UNIT_TOTAL 'common.PLAYER_SCORE_UNIT_TOTAL'
|
|
---@field PLAYER_SCORE_UNIT_TOTAL playerscore _ConvertPlayerScore(21)
|
|
---
|
|
---PLAYER_SCORE_HERO_TOTAL 'common.PLAYER_SCORE_HERO_TOTAL'
|
|
---@field PLAYER_SCORE_HERO_TOTAL playerscore _ConvertPlayerScore(22)
|
|
---
|
|
---PLAYER_SCORE_RESOURCE_TOTAL 'common.PLAYER_SCORE_RESOURCE_TOTAL'
|
|
---@field PLAYER_SCORE_RESOURCE_TOTAL playerscore _ConvertPlayerScore(23)
|
|
---
|
|
---PLAYER_SCORE_TOTAL 'common.PLAYER_SCORE_TOTAL'
|
|
---@field PLAYER_SCORE_TOTAL playerscore _ConvertPlayerScore(24)
|
|
---
|
|
---EVENT_GAME_VICTORY 'common.EVENT_GAME_VICTORY'
|
|
---@field EVENT_GAME_VICTORY gameevent _ConvertGameEvent(0)
|
|
---
|
|
---EVENT_GAME_END_LEVEL 'common.EVENT_GAME_END_LEVEL'
|
|
---@field EVENT_GAME_END_LEVEL gameevent _ConvertGameEvent(1)
|
|
---
|
|
---EVENT_GAME_VARIABLE_LIMIT 'common.EVENT_GAME_VARIABLE_LIMIT'
|
|
---@field EVENT_GAME_VARIABLE_LIMIT gameevent _ConvertGameEvent(2)
|
|
---
|
|
---EVENT_GAME_STATE_LIMIT 'common.EVENT_GAME_STATE_LIMIT'
|
|
---@field EVENT_GAME_STATE_LIMIT gameevent _ConvertGameEvent(3)
|
|
---
|
|
---EVENT_GAME_TIMER_EXPIRED 'common.EVENT_GAME_TIMER_EXPIRED'
|
|
---@field EVENT_GAME_TIMER_EXPIRED gameevent _ConvertGameEvent(4)
|
|
---
|
|
---EVENT_GAME_ENTER_REGION 'common.EVENT_GAME_ENTER_REGION'
|
|
---@field EVENT_GAME_ENTER_REGION gameevent _ConvertGameEvent(5)
|
|
---
|
|
---EVENT_GAME_LEAVE_REGION 'common.EVENT_GAME_LEAVE_REGION'
|
|
---@field EVENT_GAME_LEAVE_REGION gameevent _ConvertGameEvent(6)
|
|
---
|
|
---EVENT_GAME_TRACKABLE_HIT 'common.EVENT_GAME_TRACKABLE_HIT'
|
|
---@field EVENT_GAME_TRACKABLE_HIT gameevent _ConvertGameEvent(7)
|
|
---
|
|
---EVENT_GAME_TRACKABLE_TRACK 'common.EVENT_GAME_TRACKABLE_TRACK'
|
|
---@field EVENT_GAME_TRACKABLE_TRACK gameevent _ConvertGameEvent(8)
|
|
---
|
|
---EVENT_GAME_SHOW_SKILL 'common.EVENT_GAME_SHOW_SKILL'
|
|
---@field EVENT_GAME_SHOW_SKILL gameevent _ConvertGameEvent(9)
|
|
---
|
|
---EVENT_GAME_BUILD_SUBMENU 'common.EVENT_GAME_BUILD_SUBMENU'
|
|
---@field EVENT_GAME_BUILD_SUBMENU gameevent _ConvertGameEvent(10)
|
|
---
|
|
---For use with TriggerRegisterPlayerEvent 'common.EVENT_PLAYER_STATE_LIMIT'
|
|
---@field EVENT_PLAYER_STATE_LIMIT playerevent _ConvertPlayerEvent(11)
|
|
---
|
|
---EVENT_PLAYER_ALLIANCE_CHANGED 'common.EVENT_PLAYER_ALLIANCE_CHANGED'
|
|
---@field EVENT_PLAYER_ALLIANCE_CHANGED playerevent _ConvertPlayerEvent(12)
|
|
---
|
|
---EVENT_PLAYER_DEFEAT 'common.EVENT_PLAYER_DEFEAT'
|
|
---@field EVENT_PLAYER_DEFEAT playerevent _ConvertPlayerEvent(13)
|
|
---
|
|
---EVENT_PLAYER_VICTORY 'common.EVENT_PLAYER_VICTORY'
|
|
---@field EVENT_PLAYER_VICTORY playerevent _ConvertPlayerEvent(14)
|
|
---
|
|
---EVENT_PLAYER_LEAVE 'common.EVENT_PLAYER_LEAVE'
|
|
---@field EVENT_PLAYER_LEAVE playerevent _ConvertPlayerEvent(15)
|
|
---
|
|
---EVENT_PLAYER_CHAT 'common.EVENT_PLAYER_CHAT'
|
|
---@field EVENT_PLAYER_CHAT playerevent _ConvertPlayerEvent(16)
|
|
---
|
|
---EVENT_PLAYER_END_CINEMATIC 'common.EVENT_PLAYER_END_CINEMATIC'
|
|
---@field EVENT_PLAYER_END_CINEMATIC playerevent _ConvertPlayerEvent(17)
|
|
---
|
|
---玩家單位被攻擊 'common.EVENT_PLAYER_UNIT_ATTACKED'
|
|
---@field EVENT_PLAYER_UNIT_ATTACKED playerunitevent _ConvertPlayerUnitEvent(18)
|
|
---
|
|
---玩家單位被救援 'common.EVENT_PLAYER_UNIT_RESCUED'
|
|
---@field EVENT_PLAYER_UNIT_RESCUED playerunitevent _ConvertPlayerUnitEvent(19)
|
|
---
|
|
---玩家單位死亡 'common.EVENT_PLAYER_UNIT_DEATH'
|
|
---@field EVENT_PLAYER_UNIT_DEATH playerunitevent _ConvertPlayerUnitEvent(20)
|
|
---
|
|
---玩家單位開始腐爛 'common.EVENT_PLAYER_UNIT_DECAY'
|
|
---@field EVENT_PLAYER_UNIT_DECAY playerunitevent _ConvertPlayerUnitEvent(21)
|
|
---
|
|
---EVENT_PLAYER_UNIT_DETECTED 'common.EVENT_PLAYER_UNIT_DETECTED'
|
|
---@field EVENT_PLAYER_UNIT_DETECTED playerunitevent _ConvertPlayerUnitEvent(22)
|
|
---
|
|
---EVENT_PLAYER_UNIT_HIDDEN 'common.EVENT_PLAYER_UNIT_HIDDEN'
|
|
---@field EVENT_PLAYER_UNIT_HIDDEN playerunitevent _ConvertPlayerUnitEvent(23)
|
|
---
|
|
---EVENT_PLAYER_UNIT_SELECTED 'common.EVENT_PLAYER_UNIT_SELECTED'
|
|
---@field EVENT_PLAYER_UNIT_SELECTED playerunitevent _ConvertPlayerUnitEvent(24)
|
|
---
|
|
---EVENT_PLAYER_UNIT_DESELECTED 'common.EVENT_PLAYER_UNIT_DESELECTED'
|
|
---@field EVENT_PLAYER_UNIT_DESELECTED playerunitevent _ConvertPlayerUnitEvent(25)
|
|
---
|
|
---EVENT_PLAYER_UNIT_CONSTRUCT_START 'common.EVENT_PLAYER_UNIT_CONSTRUCT_START'
|
|
---@field EVENT_PLAYER_UNIT_CONSTRUCT_START playerunitevent _ConvertPlayerUnitEvent(26)
|
|
---
|
|
---EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL 'common.EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL'
|
|
---@field EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL playerunitevent _ConvertPlayerUnitEvent(27)
|
|
---
|
|
---EVENT_PLAYER_UNIT_CONSTRUCT_FINISH 'common.EVENT_PLAYER_UNIT_CONSTRUCT_FINISH'
|
|
---@field EVENT_PLAYER_UNIT_CONSTRUCT_FINISH playerunitevent _ConvertPlayerUnitEvent(28)
|
|
---
|
|
---EVENT_PLAYER_UNIT_UPGRADE_START 'common.EVENT_PLAYER_UNIT_UPGRADE_START'
|
|
---@field EVENT_PLAYER_UNIT_UPGRADE_START playerunitevent _ConvertPlayerUnitEvent(29)
|
|
---
|
|
---EVENT_PLAYER_UNIT_UPGRADE_CANCEL 'common.EVENT_PLAYER_UNIT_UPGRADE_CANCEL'
|
|
---@field EVENT_PLAYER_UNIT_UPGRADE_CANCEL playerunitevent _ConvertPlayerUnitEvent(30)
|
|
---
|
|
---EVENT_PLAYER_UNIT_UPGRADE_FINISH 'common.EVENT_PLAYER_UNIT_UPGRADE_FINISH'
|
|
---@field EVENT_PLAYER_UNIT_UPGRADE_FINISH playerunitevent _ConvertPlayerUnitEvent(31)
|
|
---
|
|
---EVENT_PLAYER_UNIT_TRAIN_START 'common.EVENT_PLAYER_UNIT_TRAIN_START'
|
|
---@field EVENT_PLAYER_UNIT_TRAIN_START playerunitevent _ConvertPlayerUnitEvent(32)
|
|
---
|
|
---EVENT_PLAYER_UNIT_TRAIN_CANCEL 'common.EVENT_PLAYER_UNIT_TRAIN_CANCEL'
|
|
---@field EVENT_PLAYER_UNIT_TRAIN_CANCEL playerunitevent _ConvertPlayerUnitEvent(33)
|
|
---
|
|
---EVENT_PLAYER_UNIT_TRAIN_FINISH 'common.EVENT_PLAYER_UNIT_TRAIN_FINISH'
|
|
---@field EVENT_PLAYER_UNIT_TRAIN_FINISH playerunitevent _ConvertPlayerUnitEvent(34)
|
|
---
|
|
---EVENT_PLAYER_UNIT_RESEARCH_START 'common.EVENT_PLAYER_UNIT_RESEARCH_START'
|
|
---@field EVENT_PLAYER_UNIT_RESEARCH_START playerunitevent _ConvertPlayerUnitEvent(35)
|
|
---
|
|
---EVENT_PLAYER_UNIT_RESEARCH_CANCEL 'common.EVENT_PLAYER_UNIT_RESEARCH_CANCEL'
|
|
---@field EVENT_PLAYER_UNIT_RESEARCH_CANCEL playerunitevent _ConvertPlayerUnitEvent(36)
|
|
---
|
|
---EVENT_PLAYER_UNIT_RESEARCH_FINISH 'common.EVENT_PLAYER_UNIT_RESEARCH_FINISH'
|
|
---@field EVENT_PLAYER_UNIT_RESEARCH_FINISH playerunitevent _ConvertPlayerUnitEvent(37)
|
|
---
|
|
---EVENT_PLAYER_UNIT_ISSUED_ORDER 'common.EVENT_PLAYER_UNIT_ISSUED_ORDER'
|
|
---@field EVENT_PLAYER_UNIT_ISSUED_ORDER playerunitevent _ConvertPlayerUnitEvent(38)
|
|
---
|
|
---EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER 'common.EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER'
|
|
---@field EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER playerunitevent _ConvertPlayerUnitEvent(39)
|
|
---
|
|
---EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER 'common.EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER'
|
|
---@field EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER playerunitevent _ConvertPlayerUnitEvent(40)
|
|
---
|
|
---EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER 'common.EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER'
|
|
---@field EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER playerunitevent _ConvertPlayerUnitEvent(40)
|
|
---
|
|
---EVENT_PLAYER_HERO_LEVEL 'common.EVENT_PLAYER_HERO_LEVEL'
|
|
---@field EVENT_PLAYER_HERO_LEVEL playerunitevent _ConvertPlayerUnitEvent(41)
|
|
---
|
|
---EVENT_PLAYER_HERO_SKILL 'common.EVENT_PLAYER_HERO_SKILL'
|
|
---@field EVENT_PLAYER_HERO_SKILL playerunitevent _ConvertPlayerUnitEvent(42)
|
|
---
|
|
---EVENT_PLAYER_HERO_REVIVABLE 'common.EVENT_PLAYER_HERO_REVIVABLE'
|
|
---@field EVENT_PLAYER_HERO_REVIVABLE playerunitevent _ConvertPlayerUnitEvent(43)
|
|
---
|
|
---EVENT_PLAYER_HERO_REVIVE_START 'common.EVENT_PLAYER_HERO_REVIVE_START'
|
|
---@field EVENT_PLAYER_HERO_REVIVE_START playerunitevent _ConvertPlayerUnitEvent(44)
|
|
---
|
|
---EVENT_PLAYER_HERO_REVIVE_CANCEL 'common.EVENT_PLAYER_HERO_REVIVE_CANCEL'
|
|
---@field EVENT_PLAYER_HERO_REVIVE_CANCEL playerunitevent _ConvertPlayerUnitEvent(45)
|
|
---
|
|
---EVENT_PLAYER_HERO_REVIVE_FINISH 'common.EVENT_PLAYER_HERO_REVIVE_FINISH'
|
|
---@field EVENT_PLAYER_HERO_REVIVE_FINISH playerunitevent _ConvertPlayerUnitEvent(46)
|
|
---
|
|
---EVENT_PLAYER_UNIT_SUMMON 'common.EVENT_PLAYER_UNIT_SUMMON'
|
|
---@field EVENT_PLAYER_UNIT_SUMMON playerunitevent _ConvertPlayerUnitEvent(47)
|
|
---
|
|
---EVENT_PLAYER_UNIT_DROP_ITEM 'common.EVENT_PLAYER_UNIT_DROP_ITEM'
|
|
---@field EVENT_PLAYER_UNIT_DROP_ITEM playerunitevent _ConvertPlayerUnitEvent(48)
|
|
---
|
|
---EVENT_PLAYER_UNIT_PICKUP_ITEM 'common.EVENT_PLAYER_UNIT_PICKUP_ITEM'
|
|
---@field EVENT_PLAYER_UNIT_PICKUP_ITEM playerunitevent _ConvertPlayerUnitEvent(49)
|
|
---
|
|
---EVENT_PLAYER_UNIT_USE_ITEM 'common.EVENT_PLAYER_UNIT_USE_ITEM'
|
|
---@field EVENT_PLAYER_UNIT_USE_ITEM playerunitevent _ConvertPlayerUnitEvent(50)
|
|
---
|
|
---EVENT_PLAYER_UNIT_LOADED 'common.EVENT_PLAYER_UNIT_LOADED'
|
|
---@field EVENT_PLAYER_UNIT_LOADED playerunitevent _ConvertPlayerUnitEvent(51)
|
|
---
|
|
---EVENT_PLAYER_UNIT_DAMAGED 'common.EVENT_PLAYER_UNIT_DAMAGED'
|
|
---@field EVENT_PLAYER_UNIT_DAMAGED playerunitevent _ConvertPlayerUnitEvent(308)
|
|
---
|
|
---EVENT_PLAYER_UNIT_DAMAGING 'common.EVENT_PLAYER_UNIT_DAMAGING'
|
|
---@field EVENT_PLAYER_UNIT_DAMAGING playerunitevent _ConvertPlayerUnitEvent(315)
|
|
---
|
|
---EVENT_UNIT_DAMAGED 'common.EVENT_UNIT_DAMAGED'
|
|
---@field EVENT_UNIT_DAMAGED unitevent _ConvertUnitEvent(52)
|
|
---
|
|
---EVENT_UNIT_DAMAGING 'common.EVENT_UNIT_DAMAGING'
|
|
---@field EVENT_UNIT_DAMAGING unitevent _ConvertUnitEvent(314)
|
|
---
|
|
---EVENT_UNIT_DEATH 'common.EVENT_UNIT_DEATH'
|
|
---@field EVENT_UNIT_DEATH unitevent _ConvertUnitEvent(53)
|
|
---
|
|
---EVENT_UNIT_DECAY 'common.EVENT_UNIT_DECAY'
|
|
---@field EVENT_UNIT_DECAY unitevent _ConvertUnitEvent(54)
|
|
---
|
|
---EVENT_UNIT_DETECTED 'common.EVENT_UNIT_DETECTED'
|
|
---@field EVENT_UNIT_DETECTED unitevent _ConvertUnitEvent(55)
|
|
---
|
|
---EVENT_UNIT_HIDDEN 'common.EVENT_UNIT_HIDDEN'
|
|
---@field EVENT_UNIT_HIDDEN unitevent _ConvertUnitEvent(56)
|
|
---
|
|
---EVENT_UNIT_SELECTED 'common.EVENT_UNIT_SELECTED'
|
|
---@field EVENT_UNIT_SELECTED unitevent _ConvertUnitEvent(57)
|
|
---
|
|
---EVENT_UNIT_DESELECTED 'common.EVENT_UNIT_DESELECTED'
|
|
---@field EVENT_UNIT_DESELECTED unitevent _ConvertUnitEvent(58)
|
|
---
|
|
---EVENT_UNIT_STATE_LIMIT 'common.EVENT_UNIT_STATE_LIMIT'
|
|
---@field EVENT_UNIT_STATE_LIMIT unitevent _ConvertUnitEvent(59)
|
|
---
|
|
---Events which may have a filter for the "other unit" 'common.EVENT_UNIT_ACQUIRED_TARGET'
|
|
---@field EVENT_UNIT_ACQUIRED_TARGET unitevent _ConvertUnitEvent(60)
|
|
---
|
|
---EVENT_UNIT_TARGET_IN_RANGE 'common.EVENT_UNIT_TARGET_IN_RANGE'
|
|
---@field EVENT_UNIT_TARGET_IN_RANGE unitevent _ConvertUnitEvent(61)
|
|
---
|
|
---EVENT_UNIT_ATTACKED 'common.EVENT_UNIT_ATTACKED'
|
|
---@field EVENT_UNIT_ATTACKED unitevent _ConvertUnitEvent(62)
|
|
---
|
|
---EVENT_UNIT_RESCUED 'common.EVENT_UNIT_RESCUED'
|
|
---@field EVENT_UNIT_RESCUED unitevent _ConvertUnitEvent(63)
|
|
---
|
|
---EVENT_UNIT_CONSTRUCT_CANCEL 'common.EVENT_UNIT_CONSTRUCT_CANCEL'
|
|
---@field EVENT_UNIT_CONSTRUCT_CANCEL unitevent _ConvertUnitEvent(64)
|
|
---
|
|
---EVENT_UNIT_CONSTRUCT_FINISH 'common.EVENT_UNIT_CONSTRUCT_FINISH'
|
|
---@field EVENT_UNIT_CONSTRUCT_FINISH unitevent _ConvertUnitEvent(65)
|
|
---
|
|
---EVENT_UNIT_UPGRADE_START 'common.EVENT_UNIT_UPGRADE_START'
|
|
---@field EVENT_UNIT_UPGRADE_START unitevent _ConvertUnitEvent(66)
|
|
---
|
|
---EVENT_UNIT_UPGRADE_CANCEL 'common.EVENT_UNIT_UPGRADE_CANCEL'
|
|
---@field EVENT_UNIT_UPGRADE_CANCEL unitevent _ConvertUnitEvent(67)
|
|
---
|
|
---EVENT_UNIT_UPGRADE_FINISH 'common.EVENT_UNIT_UPGRADE_FINISH'
|
|
---@field EVENT_UNIT_UPGRADE_FINISH unitevent _ConvertUnitEvent(68)
|
|
---
|
|
---Events which involve the specified unit performing
|
|
---training of other units 'common.EVENT_UNIT_TRAIN_START'
|
|
---@field EVENT_UNIT_TRAIN_START unitevent _ConvertUnitEvent(69)
|
|
---
|
|
---EVENT_UNIT_TRAIN_CANCEL 'common.EVENT_UNIT_TRAIN_CANCEL'
|
|
---@field EVENT_UNIT_TRAIN_CANCEL unitevent _ConvertUnitEvent(70)
|
|
---
|
|
---EVENT_UNIT_TRAIN_FINISH 'common.EVENT_UNIT_TRAIN_FINISH'
|
|
---@field EVENT_UNIT_TRAIN_FINISH unitevent _ConvertUnitEvent(71)
|
|
---
|
|
---EVENT_UNIT_RESEARCH_START 'common.EVENT_UNIT_RESEARCH_START'
|
|
---@field EVENT_UNIT_RESEARCH_START unitevent _ConvertUnitEvent(72)
|
|
---
|
|
---EVENT_UNIT_RESEARCH_CANCEL 'common.EVENT_UNIT_RESEARCH_CANCEL'
|
|
---@field EVENT_UNIT_RESEARCH_CANCEL unitevent _ConvertUnitEvent(73)
|
|
---
|
|
---EVENT_UNIT_RESEARCH_FINISH 'common.EVENT_UNIT_RESEARCH_FINISH'
|
|
---@field EVENT_UNIT_RESEARCH_FINISH unitevent _ConvertUnitEvent(74)
|
|
---
|
|
---EVENT_UNIT_ISSUED_ORDER 'common.EVENT_UNIT_ISSUED_ORDER'
|
|
---@field EVENT_UNIT_ISSUED_ORDER unitevent _ConvertUnitEvent(75)
|
|
---
|
|
---EVENT_UNIT_ISSUED_POINT_ORDER 'common.EVENT_UNIT_ISSUED_POINT_ORDER'
|
|
---@field EVENT_UNIT_ISSUED_POINT_ORDER unitevent _ConvertUnitEvent(76)
|
|
---
|
|
---EVENT_UNIT_ISSUED_TARGET_ORDER 'common.EVENT_UNIT_ISSUED_TARGET_ORDER'
|
|
---@field EVENT_UNIT_ISSUED_TARGET_ORDER unitevent _ConvertUnitEvent(77)
|
|
---
|
|
---EVENT_UNIT_HERO_LEVEL 'common.EVENT_UNIT_HERO_LEVEL'
|
|
---@field EVENT_UNIT_HERO_LEVEL unitevent _ConvertUnitEvent(78)
|
|
---
|
|
---EVENT_UNIT_HERO_SKILL 'common.EVENT_UNIT_HERO_SKILL'
|
|
---@field EVENT_UNIT_HERO_SKILL unitevent _ConvertUnitEvent(79)
|
|
---
|
|
---EVENT_UNIT_HERO_REVIVABLE 'common.EVENT_UNIT_HERO_REVIVABLE'
|
|
---@field EVENT_UNIT_HERO_REVIVABLE unitevent _ConvertUnitEvent(80)
|
|
---
|
|
---EVENT_UNIT_HERO_REVIVE_START 'common.EVENT_UNIT_HERO_REVIVE_START'
|
|
---@field EVENT_UNIT_HERO_REVIVE_START unitevent _ConvertUnitEvent(81)
|
|
---
|
|
---EVENT_UNIT_HERO_REVIVE_CANCEL 'common.EVENT_UNIT_HERO_REVIVE_CANCEL'
|
|
---@field EVENT_UNIT_HERO_REVIVE_CANCEL unitevent _ConvertUnitEvent(82)
|
|
---
|
|
---EVENT_UNIT_HERO_REVIVE_FINISH 'common.EVENT_UNIT_HERO_REVIVE_FINISH'
|
|
---@field EVENT_UNIT_HERO_REVIVE_FINISH unitevent _ConvertUnitEvent(83)
|
|
---
|
|
---EVENT_UNIT_SUMMON 'common.EVENT_UNIT_SUMMON'
|
|
---@field EVENT_UNIT_SUMMON unitevent _ConvertUnitEvent(84)
|
|
---
|
|
---EVENT_UNIT_DROP_ITEM 'common.EVENT_UNIT_DROP_ITEM'
|
|
---@field EVENT_UNIT_DROP_ITEM unitevent _ConvertUnitEvent(85)
|
|
---
|
|
---EVENT_UNIT_PICKUP_ITEM 'common.EVENT_UNIT_PICKUP_ITEM'
|
|
---@field EVENT_UNIT_PICKUP_ITEM unitevent _ConvertUnitEvent(86)
|
|
---
|
|
---EVENT_UNIT_USE_ITEM 'common.EVENT_UNIT_USE_ITEM'
|
|
---@field EVENT_UNIT_USE_ITEM unitevent _ConvertUnitEvent(87)
|
|
---
|
|
---EVENT_UNIT_LOADED 'common.EVENT_UNIT_LOADED'
|
|
---@field EVENT_UNIT_LOADED unitevent _ConvertUnitEvent(88)
|
|
---
|
|
---EVENT_WIDGET_DEATH 'common.EVENT_WIDGET_DEATH'
|
|
---@field EVENT_WIDGET_DEATH widgetevent _ConvertWidgetEvent(89)
|
|
---
|
|
---EVENT_DIALOG_BUTTON_CLICK 'common.EVENT_DIALOG_BUTTON_CLICK'
|
|
---@field EVENT_DIALOG_BUTTON_CLICK dialogevent _ConvertDialogEvent(90)
|
|
---
|
|
---EVENT_DIALOG_CLICK 'common.EVENT_DIALOG_CLICK'
|
|
---@field EVENT_DIALOG_CLICK dialogevent _ConvertDialogEvent(91)
|
|
---
|
|
---EVENT_GAME_LOADED 'common.EVENT_GAME_LOADED'
|
|
---@field EVENT_GAME_LOADED gameevent _ConvertGameEvent(256)
|
|
---
|
|
---EVENT_GAME_TOURNAMENT_FINISH_SOON 'common.EVENT_GAME_TOURNAMENT_FINISH_SOON'
|
|
---@field EVENT_GAME_TOURNAMENT_FINISH_SOON gameevent _ConvertGameEvent(257)
|
|
---
|
|
---EVENT_GAME_TOURNAMENT_FINISH_NOW 'common.EVENT_GAME_TOURNAMENT_FINISH_NOW'
|
|
---@field EVENT_GAME_TOURNAMENT_FINISH_NOW gameevent _ConvertGameEvent(258)
|
|
---
|
|
---EVENT_GAME_SAVE 'common.EVENT_GAME_SAVE'
|
|
---@field EVENT_GAME_SAVE gameevent _ConvertGameEvent(259)
|
|
---
|
|
---EVENT_GAME_CUSTOM_UI_FRAME 'common.EVENT_GAME_CUSTOM_UI_FRAME'
|
|
---@field EVENT_GAME_CUSTOM_UI_FRAME gameevent _ConvertGameEvent(310)
|
|
---
|
|
---EVENT_PLAYER_ARROW_LEFT_DOWN 'common.EVENT_PLAYER_ARROW_LEFT_DOWN'
|
|
---@field EVENT_PLAYER_ARROW_LEFT_DOWN playerevent _ConvertPlayerEvent(261)
|
|
---
|
|
---EVENT_PLAYER_ARROW_LEFT_UP 'common.EVENT_PLAYER_ARROW_LEFT_UP'
|
|
---@field EVENT_PLAYER_ARROW_LEFT_UP playerevent _ConvertPlayerEvent(262)
|
|
---
|
|
---EVENT_PLAYER_ARROW_RIGHT_DOWN 'common.EVENT_PLAYER_ARROW_RIGHT_DOWN'
|
|
---@field EVENT_PLAYER_ARROW_RIGHT_DOWN playerevent _ConvertPlayerEvent(263)
|
|
---
|
|
---EVENT_PLAYER_ARROW_RIGHT_UP 'common.EVENT_PLAYER_ARROW_RIGHT_UP'
|
|
---@field EVENT_PLAYER_ARROW_RIGHT_UP playerevent _ConvertPlayerEvent(264)
|
|
---
|
|
---EVENT_PLAYER_ARROW_DOWN_DOWN 'common.EVENT_PLAYER_ARROW_DOWN_DOWN'
|
|
---@field EVENT_PLAYER_ARROW_DOWN_DOWN playerevent _ConvertPlayerEvent(265)
|
|
---
|
|
---EVENT_PLAYER_ARROW_DOWN_UP 'common.EVENT_PLAYER_ARROW_DOWN_UP'
|
|
---@field EVENT_PLAYER_ARROW_DOWN_UP playerevent _ConvertPlayerEvent(266)
|
|
---
|
|
---EVENT_PLAYER_ARROW_UP_DOWN 'common.EVENT_PLAYER_ARROW_UP_DOWN'
|
|
---@field EVENT_PLAYER_ARROW_UP_DOWN playerevent _ConvertPlayerEvent(267)
|
|
---
|
|
---EVENT_PLAYER_ARROW_UP_UP 'common.EVENT_PLAYER_ARROW_UP_UP'
|
|
---@field EVENT_PLAYER_ARROW_UP_UP playerevent _ConvertPlayerEvent(268)
|
|
---
|
|
---EVENT_PLAYER_MOUSE_DOWN 'common.EVENT_PLAYER_MOUSE_DOWN'
|
|
---@field EVENT_PLAYER_MOUSE_DOWN playerevent _ConvertPlayerEvent(305)
|
|
---
|
|
---EVENT_PLAYER_MOUSE_UP 'common.EVENT_PLAYER_MOUSE_UP'
|
|
---@field EVENT_PLAYER_MOUSE_UP playerevent _ConvertPlayerEvent(306)
|
|
---
|
|
---EVENT_PLAYER_MOUSE_MOVE 'common.EVENT_PLAYER_MOUSE_MOVE'
|
|
---@field EVENT_PLAYER_MOUSE_MOVE playerevent _ConvertPlayerEvent(307)
|
|
---
|
|
---EVENT_PLAYER_SYNC_DATA 'common.EVENT_PLAYER_SYNC_DATA'
|
|
---@field EVENT_PLAYER_SYNC_DATA playerevent _ConvertPlayerEvent(309)
|
|
---
|
|
---EVENT_PLAYER_KEY 'common.EVENT_PLAYER_KEY'
|
|
---@field EVENT_PLAYER_KEY playerevent _ConvertPlayerEvent(311)
|
|
---
|
|
---EVENT_PLAYER_KEY_DOWN 'common.EVENT_PLAYER_KEY_DOWN'
|
|
---@field EVENT_PLAYER_KEY_DOWN playerevent _ConvertPlayerEvent(312)
|
|
---
|
|
---EVENT_PLAYER_KEY_UP 'common.EVENT_PLAYER_KEY_UP'
|
|
---@field EVENT_PLAYER_KEY_UP playerevent _ConvertPlayerEvent(313)
|
|
---
|
|
---EVENT_PLAYER_UNIT_SELL 'common.EVENT_PLAYER_UNIT_SELL'
|
|
---@field EVENT_PLAYER_UNIT_SELL playerunitevent _ConvertPlayerUnitEvent(269)
|
|
---
|
|
---玩家單位更改所有者 'common.EVENT_PLAYER_UNIT_CHANGE_OWNER'
|
|
---@field EVENT_PLAYER_UNIT_CHANGE_OWNER playerunitevent _ConvertPlayerUnitEvent(270)
|
|
---
|
|
---玩家單位出售物品 'common.EVENT_PLAYER_UNIT_SELL_ITEM'
|
|
---@field EVENT_PLAYER_UNIT_SELL_ITEM playerunitevent _ConvertPlayerUnitEvent(271)
|
|
---
|
|
---玩家單位準備施放技能 'common.EVENT_PLAYER_UNIT_SPELL_CHANNEL'
|
|
---@field EVENT_PLAYER_UNIT_SPELL_CHANNEL playerunitevent _ConvertPlayerUnitEvent(272)
|
|
---
|
|
---玩家單位開始施放技能 'common.EVENT_PLAYER_UNIT_SPELL_CAST'
|
|
---@field EVENT_PLAYER_UNIT_SPELL_CAST playerunitevent _ConvertPlayerUnitEvent(273)
|
|
---
|
|
---玩家單位發動技能效果 'common.EVENT_PLAYER_UNIT_SPELL_EFFECT'
|
|
---@field EVENT_PLAYER_UNIT_SPELL_EFFECT playerunitevent _ConvertPlayerUnitEvent(274)
|
|
---
|
|
---玩家單位釋放技能結束 'common.EVENT_PLAYER_UNIT_SPELL_FINISH'
|
|
---@field EVENT_PLAYER_UNIT_SPELL_FINISH playerunitevent _ConvertPlayerUnitEvent(275)
|
|
---
|
|
---玩家單位停止施放技能 'common.EVENT_PLAYER_UNIT_SPELL_ENDCAST'
|
|
---@field EVENT_PLAYER_UNIT_SPELL_ENDCAST playerunitevent _ConvertPlayerUnitEvent(276)
|
|
---
|
|
---玩家單位抵押物品 'common.EVENT_PLAYER_UNIT_PAWN_ITEM'
|
|
---@field EVENT_PLAYER_UNIT_PAWN_ITEM playerunitevent _ConvertPlayerUnitEvent(277)
|
|
---
|
|
---For use with TriggerRegisterUnitEvent
|
|
---单位出售 'common.EVENT_UNIT_SELL'
|
|
---@field EVENT_UNIT_SELL unitevent _ConvertUnitEvent(286)
|
|
---
|
|
---单位所属改变 'common.EVENT_UNIT_CHANGE_OWNER'
|
|
---@field EVENT_UNIT_CHANGE_OWNER unitevent _ConvertUnitEvent(287)
|
|
---
|
|
---出售物品 'common.EVENT_UNIT_SELL_ITEM'
|
|
---@field EVENT_UNIT_SELL_ITEM unitevent _ConvertUnitEvent(288)
|
|
---
|
|
---准备施放技能 (前摇开始) 'common.EVENT_UNIT_SPELL_CHANNEL'
|
|
---@field EVENT_UNIT_SPELL_CHANNEL unitevent _ConvertUnitEvent(289)
|
|
---
|
|
---开始施放技能 (前摇结束) 'common.EVENT_UNIT_SPELL_CAST'
|
|
---@field EVENT_UNIT_SPELL_CAST unitevent _ConvertUnitEvent(290)
|
|
---
|
|
---发动技能效果 (后摇开始) 'common.EVENT_UNIT_SPELL_EFFECT'
|
|
---@field EVENT_UNIT_SPELL_EFFECT unitevent _ConvertUnitEvent(291)
|
|
---
|
|
---发动技能结束 (后摇结束) 'common.EVENT_UNIT_SPELL_FINISH'
|
|
---@field EVENT_UNIT_SPELL_FINISH unitevent _ConvertUnitEvent(292)
|
|
---
|
|
---停止施放技能 'common.EVENT_UNIT_SPELL_ENDCAST'
|
|
---@field EVENT_UNIT_SPELL_ENDCAST unitevent _ConvertUnitEvent(293)
|
|
---
|
|
---抵押物品 'common.EVENT_UNIT_PAWN_ITEM'
|
|
---@field EVENT_UNIT_PAWN_ITEM unitevent _ConvertUnitEvent(294)
|
|
---
|
|
---LESS_THAN 'common.LESS_THAN'
|
|
---@field LESS_THAN limitop _ConvertLimitOp(0)
|
|
---
|
|
---LESS_THAN_OR_EQUAL 'common.LESS_THAN_OR_EQUAL'
|
|
---@field LESS_THAN_OR_EQUAL limitop _ConvertLimitOp(1)
|
|
---
|
|
---EQUAL 'common.EQUAL'
|
|
---@field EQUAL limitop _ConvertLimitOp(2)
|
|
---
|
|
---GREATER_THAN_OR_EQUAL 'common.GREATER_THAN_OR_EQUAL'
|
|
---@field GREATER_THAN_OR_EQUAL limitop _ConvertLimitOp(3)
|
|
---
|
|
---GREATER_THAN 'common.GREATER_THAN'
|
|
---@field GREATER_THAN limitop _ConvertLimitOp(4)
|
|
---
|
|
---NOT_EQUAL 'common.NOT_EQUAL'
|
|
---@field NOT_EQUAL limitop _ConvertLimitOp(5)
|
|
---
|
|
---UNIT_TYPE_HERO 'common.UNIT_TYPE_HERO'
|
|
---@field UNIT_TYPE_HERO unittype _ConvertUnitType(0)
|
|
---
|
|
---UNIT_TYPE_DEAD 'common.UNIT_TYPE_DEAD'
|
|
---@field UNIT_TYPE_DEAD unittype _ConvertUnitType(1)
|
|
---
|
|
---UNIT_TYPE_STRUCTURE 'common.UNIT_TYPE_STRUCTURE'
|
|
---@field UNIT_TYPE_STRUCTURE unittype _ConvertUnitType(2)
|
|
---
|
|
---UNIT_TYPE_FLYING 'common.UNIT_TYPE_FLYING'
|
|
---@field UNIT_TYPE_FLYING unittype _ConvertUnitType(3)
|
|
---
|
|
---UNIT_TYPE_GROUND 'common.UNIT_TYPE_GROUND'
|
|
---@field UNIT_TYPE_GROUND unittype _ConvertUnitType(4)
|
|
---
|
|
---UNIT_TYPE_ATTACKS_FLYING 'common.UNIT_TYPE_ATTACKS_FLYING'
|
|
---@field UNIT_TYPE_ATTACKS_FLYING unittype _ConvertUnitType(5)
|
|
---
|
|
---UNIT_TYPE_ATTACKS_GROUND 'common.UNIT_TYPE_ATTACKS_GROUND'
|
|
---@field UNIT_TYPE_ATTACKS_GROUND unittype _ConvertUnitType(6)
|
|
---
|
|
---UNIT_TYPE_MELEE_ATTACKER 'common.UNIT_TYPE_MELEE_ATTACKER'
|
|
---@field UNIT_TYPE_MELEE_ATTACKER unittype _ConvertUnitType(7)
|
|
---
|
|
---UNIT_TYPE_RANGED_ATTACKER 'common.UNIT_TYPE_RANGED_ATTACKER'
|
|
---@field UNIT_TYPE_RANGED_ATTACKER unittype _ConvertUnitType(8)
|
|
---
|
|
---UNIT_TYPE_GIANT 'common.UNIT_TYPE_GIANT'
|
|
---@field UNIT_TYPE_GIANT unittype _ConvertUnitType(9)
|
|
---
|
|
---UNIT_TYPE_SUMMONED 'common.UNIT_TYPE_SUMMONED'
|
|
---@field UNIT_TYPE_SUMMONED unittype _ConvertUnitType(10)
|
|
---
|
|
---UNIT_TYPE_STUNNED 'common.UNIT_TYPE_STUNNED'
|
|
---@field UNIT_TYPE_STUNNED unittype _ConvertUnitType(11)
|
|
---
|
|
---UNIT_TYPE_PLAGUED 'common.UNIT_TYPE_PLAGUED'
|
|
---@field UNIT_TYPE_PLAGUED unittype _ConvertUnitType(12)
|
|
---
|
|
---UNIT_TYPE_SNARED 'common.UNIT_TYPE_SNARED'
|
|
---@field UNIT_TYPE_SNARED unittype _ConvertUnitType(13)
|
|
---
|
|
---UNIT_TYPE_UNDEAD 'common.UNIT_TYPE_UNDEAD'
|
|
---@field UNIT_TYPE_UNDEAD unittype _ConvertUnitType(14)
|
|
---
|
|
---UNIT_TYPE_MECHANICAL 'common.UNIT_TYPE_MECHANICAL'
|
|
---@field UNIT_TYPE_MECHANICAL unittype _ConvertUnitType(15)
|
|
---
|
|
---UNIT_TYPE_PEON 'common.UNIT_TYPE_PEON'
|
|
---@field UNIT_TYPE_PEON unittype _ConvertUnitType(16)
|
|
---
|
|
---UNIT_TYPE_SAPPER 'common.UNIT_TYPE_SAPPER'
|
|
---@field UNIT_TYPE_SAPPER unittype _ConvertUnitType(17)
|
|
---
|
|
---UNIT_TYPE_TOWNHALL 'common.UNIT_TYPE_TOWNHALL'
|
|
---@field UNIT_TYPE_TOWNHALL unittype _ConvertUnitType(18)
|
|
---
|
|
---UNIT_TYPE_ANCIENT 'common.UNIT_TYPE_ANCIENT'
|
|
---@field UNIT_TYPE_ANCIENT unittype _ConvertUnitType(19)
|
|
---
|
|
---UNIT_TYPE_TAUREN 'common.UNIT_TYPE_TAUREN'
|
|
---@field UNIT_TYPE_TAUREN unittype _ConvertUnitType(20)
|
|
---
|
|
---UNIT_TYPE_POISONED 'common.UNIT_TYPE_POISONED'
|
|
---@field UNIT_TYPE_POISONED unittype _ConvertUnitType(21)
|
|
---
|
|
---UNIT_TYPE_POLYMORPHED 'common.UNIT_TYPE_POLYMORPHED'
|
|
---@field UNIT_TYPE_POLYMORPHED unittype _ConvertUnitType(22)
|
|
---
|
|
---UNIT_TYPE_SLEEPING 'common.UNIT_TYPE_SLEEPING'
|
|
---@field UNIT_TYPE_SLEEPING unittype _ConvertUnitType(23)
|
|
---
|
|
---UNIT_TYPE_RESISTANT 'common.UNIT_TYPE_RESISTANT'
|
|
---@field UNIT_TYPE_RESISTANT unittype _ConvertUnitType(24)
|
|
---
|
|
---UNIT_TYPE_ETHEREAL 'common.UNIT_TYPE_ETHEREAL'
|
|
---@field UNIT_TYPE_ETHEREAL unittype _ConvertUnitType(25)
|
|
---
|
|
---UNIT_TYPE_MAGIC_IMMUNE 'common.UNIT_TYPE_MAGIC_IMMUNE'
|
|
---@field UNIT_TYPE_MAGIC_IMMUNE unittype _ConvertUnitType(26)
|
|
---
|
|
---ITEM_TYPE_PERMANENT 'common.ITEM_TYPE_PERMANENT'
|
|
---@field ITEM_TYPE_PERMANENT itemtype _ConvertItemType(0)
|
|
---
|
|
---ITEM_TYPE_CHARGED 'common.ITEM_TYPE_CHARGED'
|
|
---@field ITEM_TYPE_CHARGED itemtype _ConvertItemType(1)
|
|
---
|
|
---ITEM_TYPE_POWERUP 'common.ITEM_TYPE_POWERUP'
|
|
---@field ITEM_TYPE_POWERUP itemtype _ConvertItemType(2)
|
|
---
|
|
---ITEM_TYPE_ARTIFACT 'common.ITEM_TYPE_ARTIFACT'
|
|
---@field ITEM_TYPE_ARTIFACT itemtype _ConvertItemType(3)
|
|
---
|
|
---ITEM_TYPE_PURCHASABLE 'common.ITEM_TYPE_PURCHASABLE'
|
|
---@field ITEM_TYPE_PURCHASABLE itemtype _ConvertItemType(4)
|
|
---
|
|
---ITEM_TYPE_CAMPAIGN 'common.ITEM_TYPE_CAMPAIGN'
|
|
---@field ITEM_TYPE_CAMPAIGN itemtype _ConvertItemType(5)
|
|
---
|
|
---ITEM_TYPE_MISCELLANEOUS 'common.ITEM_TYPE_MISCELLANEOUS'
|
|
---@field ITEM_TYPE_MISCELLANEOUS itemtype _ConvertItemType(6)
|
|
---
|
|
---ITEM_TYPE_UNKNOWN 'common.ITEM_TYPE_UNKNOWN'
|
|
---@field ITEM_TYPE_UNKNOWN itemtype _ConvertItemType(7)
|
|
---
|
|
---ITEM_TYPE_ANY 'common.ITEM_TYPE_ANY'
|
|
---@field ITEM_TYPE_ANY itemtype _ConvertItemType(8)
|
|
---
|
|
---Deprecated, should use ITEM_TYPE_POWERUP 'common.ITEM_TYPE_TOME'
|
|
---@field ITEM_TYPE_TOME itemtype _ConvertItemType(2)
|
|
---
|
|
---CAMERA_FIELD_TARGET_DISTANCE 'common.CAMERA_FIELD_TARGET_DISTANCE'
|
|
---@field CAMERA_FIELD_TARGET_DISTANCE camerafield _ConvertCameraField(0)
|
|
---
|
|
---CAMERA_FIELD_FARZ 'common.CAMERA_FIELD_FARZ'
|
|
---@field CAMERA_FIELD_FARZ camerafield _ConvertCameraField(1)
|
|
---
|
|
---CAMERA_FIELD_ANGLE_OF_ATTACK 'common.CAMERA_FIELD_ANGLE_OF_ATTACK'
|
|
---@field CAMERA_FIELD_ANGLE_OF_ATTACK camerafield _ConvertCameraField(2)
|
|
---
|
|
---CAMERA_FIELD_FIELD_OF_VIEW 'common.CAMERA_FIELD_FIELD_OF_VIEW'
|
|
---@field CAMERA_FIELD_FIELD_OF_VIEW camerafield _ConvertCameraField(3)
|
|
---
|
|
---CAMERA_FIELD_ROLL 'common.CAMERA_FIELD_ROLL'
|
|
---@field CAMERA_FIELD_ROLL camerafield _ConvertCameraField(4)
|
|
---
|
|
---CAMERA_FIELD_ROTATION 'common.CAMERA_FIELD_ROTATION'
|
|
---@field CAMERA_FIELD_ROTATION camerafield _ConvertCameraField(5)
|
|
---
|
|
---CAMERA_FIELD_ZOFFSET 'common.CAMERA_FIELD_ZOFFSET'
|
|
---@field CAMERA_FIELD_ZOFFSET camerafield _ConvertCameraField(6)
|
|
---
|
|
---CAMERA_FIELD_NEARZ 'common.CAMERA_FIELD_NEARZ'
|
|
---@field CAMERA_FIELD_NEARZ camerafield _ConvertCameraField(7)
|
|
---
|
|
---CAMERA_FIELD_LOCAL_PITCH 'common.CAMERA_FIELD_LOCAL_PITCH'
|
|
---@field CAMERA_FIELD_LOCAL_PITCH camerafield _ConvertCameraField(8)
|
|
---
|
|
---CAMERA_FIELD_LOCAL_YAW 'common.CAMERA_FIELD_LOCAL_YAW'
|
|
---@field CAMERA_FIELD_LOCAL_YAW camerafield _ConvertCameraField(9)
|
|
---
|
|
---CAMERA_FIELD_LOCAL_ROLL 'common.CAMERA_FIELD_LOCAL_ROLL'
|
|
---@field CAMERA_FIELD_LOCAL_ROLL camerafield _ConvertCameraField(10)
|
|
---
|
|
---BLEND_MODE_NONE 'common.BLEND_MODE_NONE'
|
|
---@field BLEND_MODE_NONE blendmode _ConvertBlendMode(0)
|
|
---
|
|
---BLEND_MODE_DONT_CARE 'common.BLEND_MODE_DONT_CARE'
|
|
---@field BLEND_MODE_DONT_CARE blendmode _ConvertBlendMode(0)
|
|
---
|
|
---BLEND_MODE_KEYALPHA 'common.BLEND_MODE_KEYALPHA'
|
|
---@field BLEND_MODE_KEYALPHA blendmode _ConvertBlendMode(1)
|
|
---
|
|
---BLEND_MODE_BLEND 'common.BLEND_MODE_BLEND'
|
|
---@field BLEND_MODE_BLEND blendmode _ConvertBlendMode(2)
|
|
---
|
|
---BLEND_MODE_ADDITIVE 'common.BLEND_MODE_ADDITIVE'
|
|
---@field BLEND_MODE_ADDITIVE blendmode _ConvertBlendMode(3)
|
|
---
|
|
---BLEND_MODE_MODULATE 'common.BLEND_MODE_MODULATE'
|
|
---@field BLEND_MODE_MODULATE blendmode _ConvertBlendMode(4)
|
|
---
|
|
---BLEND_MODE_MODULATE_2X 'common.BLEND_MODE_MODULATE_2X'
|
|
---@field BLEND_MODE_MODULATE_2X blendmode _ConvertBlendMode(5)
|
|
---
|
|
---RARITY_FREQUENT 'common.RARITY_FREQUENT'
|
|
---@field RARITY_FREQUENT raritycontrol _ConvertRarityControl(0)
|
|
---
|
|
---RARITY_RARE 'common.RARITY_RARE'
|
|
---@field RARITY_RARE raritycontrol _ConvertRarityControl(1)
|
|
---
|
|
---TEXMAP_FLAG_NONE 'common.TEXMAP_FLAG_NONE'
|
|
---@field TEXMAP_FLAG_NONE texmapflags _ConvertTexMapFlags(0)
|
|
---
|
|
---TEXMAP_FLAG_WRAP_U 'common.TEXMAP_FLAG_WRAP_U'
|
|
---@field TEXMAP_FLAG_WRAP_U texmapflags _ConvertTexMapFlags(1)
|
|
---
|
|
---TEXMAP_FLAG_WRAP_V 'common.TEXMAP_FLAG_WRAP_V'
|
|
---@field TEXMAP_FLAG_WRAP_V texmapflags _ConvertTexMapFlags(2)
|
|
---
|
|
---TEXMAP_FLAG_WRAP_UV 'common.TEXMAP_FLAG_WRAP_UV'
|
|
---@field TEXMAP_FLAG_WRAP_UV texmapflags _ConvertTexMapFlags(3)
|
|
---
|
|
---FOG_OF_WAR_MASKED 'common.FOG_OF_WAR_MASKED'
|
|
---@field FOG_OF_WAR_MASKED fogstate _ConvertFogState(1)
|
|
---
|
|
---FOG_OF_WAR_FOGGED 'common.FOG_OF_WAR_FOGGED'
|
|
---@field FOG_OF_WAR_FOGGED fogstate _ConvertFogState(2)
|
|
---
|
|
---FOG_OF_WAR_VISIBLE 'common.FOG_OF_WAR_VISIBLE'
|
|
---@field FOG_OF_WAR_VISIBLE fogstate _ConvertFogState(4)
|
|
---
|
|
---CAMERA_MARGIN_LEFT 'common.CAMERA_MARGIN_LEFT'
|
|
---@field CAMERA_MARGIN_LEFT integer _0
|
|
---
|
|
---CAMERA_MARGIN_RIGHT 'common.CAMERA_MARGIN_RIGHT'
|
|
---@field CAMERA_MARGIN_RIGHT integer _1
|
|
---
|
|
---CAMERA_MARGIN_TOP 'common.CAMERA_MARGIN_TOP'
|
|
---@field CAMERA_MARGIN_TOP integer _2
|
|
---
|
|
---CAMERA_MARGIN_BOTTOM 'common.CAMERA_MARGIN_BOTTOM'
|
|
---@field CAMERA_MARGIN_BOTTOM integer _3
|
|
---
|
|
---EFFECT_TYPE_EFFECT 'common.EFFECT_TYPE_EFFECT'
|
|
---@field EFFECT_TYPE_EFFECT effecttype _ConvertEffectType(0)
|
|
---
|
|
---EFFECT_TYPE_TARGET 'common.EFFECT_TYPE_TARGET'
|
|
---@field EFFECT_TYPE_TARGET effecttype _ConvertEffectType(1)
|
|
---
|
|
---EFFECT_TYPE_CASTER 'common.EFFECT_TYPE_CASTER'
|
|
---@field EFFECT_TYPE_CASTER effecttype _ConvertEffectType(2)
|
|
---
|
|
---EFFECT_TYPE_SPECIAL 'common.EFFECT_TYPE_SPECIAL'
|
|
---@field EFFECT_TYPE_SPECIAL effecttype _ConvertEffectType(3)
|
|
---
|
|
---EFFECT_TYPE_AREA_EFFECT 'common.EFFECT_TYPE_AREA_EFFECT'
|
|
---@field EFFECT_TYPE_AREA_EFFECT effecttype _ConvertEffectType(4)
|
|
---
|
|
---EFFECT_TYPE_MISSILE 'common.EFFECT_TYPE_MISSILE'
|
|
---@field EFFECT_TYPE_MISSILE effecttype _ConvertEffectType(5)
|
|
---
|
|
---EFFECT_TYPE_LIGHTNING 'common.EFFECT_TYPE_LIGHTNING'
|
|
---@field EFFECT_TYPE_LIGHTNING effecttype _ConvertEffectType(6)
|
|
---
|
|
---SOUND_TYPE_EFFECT 'common.SOUND_TYPE_EFFECT'
|
|
---@field SOUND_TYPE_EFFECT soundtype _ConvertSoundType(0)
|
|
---
|
|
---SOUND_TYPE_EFFECT_LOOPED 'common.SOUND_TYPE_EFFECT_LOOPED'
|
|
---@field SOUND_TYPE_EFFECT_LOOPED soundtype _ConvertSoundType(1)
|
|
---
|
|
---ORIGIN_FRAME_GAME_UI 'common.ORIGIN_FRAME_GAME_UI'
|
|
---@field ORIGIN_FRAME_GAME_UI originframetype _ConvertOriginFrameType(0)
|
|
---
|
|
---ORIGIN_FRAME_COMMAND_BUTTON 'common.ORIGIN_FRAME_COMMAND_BUTTON'
|
|
---@field ORIGIN_FRAME_COMMAND_BUTTON originframetype _ConvertOriginFrameType(1)
|
|
---
|
|
---ORIGIN_FRAME_HERO_BAR 'common.ORIGIN_FRAME_HERO_BAR'
|
|
---@field ORIGIN_FRAME_HERO_BAR originframetype _ConvertOriginFrameType(2)
|
|
---
|
|
---ORIGIN_FRAME_HERO_BUTTON 'common.ORIGIN_FRAME_HERO_BUTTON'
|
|
---@field ORIGIN_FRAME_HERO_BUTTON originframetype _ConvertOriginFrameType(3)
|
|
---
|
|
---ORIGIN_FRAME_HERO_HP_BAR 'common.ORIGIN_FRAME_HERO_HP_BAR'
|
|
---@field ORIGIN_FRAME_HERO_HP_BAR originframetype _ConvertOriginFrameType(4)
|
|
---
|
|
---ORIGIN_FRAME_HERO_MANA_BAR 'common.ORIGIN_FRAME_HERO_MANA_BAR'
|
|
---@field ORIGIN_FRAME_HERO_MANA_BAR originframetype _ConvertOriginFrameType(5)
|
|
---
|
|
---ORIGIN_FRAME_HERO_BUTTON_INDICATOR 'common.ORIGIN_FRAME_HERO_BUTTON_INDICATOR'
|
|
---@field ORIGIN_FRAME_HERO_BUTTON_INDICATOR originframetype _ConvertOriginFrameType(6)
|
|
---
|
|
---ORIGIN_FRAME_ITEM_BUTTON 'common.ORIGIN_FRAME_ITEM_BUTTON'
|
|
---@field ORIGIN_FRAME_ITEM_BUTTON originframetype _ConvertOriginFrameType(7)
|
|
---
|
|
---ORIGIN_FRAME_MINIMAP 'common.ORIGIN_FRAME_MINIMAP'
|
|
---@field ORIGIN_FRAME_MINIMAP originframetype _ConvertOriginFrameType(8)
|
|
---
|
|
---ORIGIN_FRAME_MINIMAP_BUTTON 'common.ORIGIN_FRAME_MINIMAP_BUTTON'
|
|
---@field ORIGIN_FRAME_MINIMAP_BUTTON originframetype _ConvertOriginFrameType(9)
|
|
---
|
|
---ORIGIN_FRAME_SYSTEM_BUTTON 'common.ORIGIN_FRAME_SYSTEM_BUTTON'
|
|
---@field ORIGIN_FRAME_SYSTEM_BUTTON originframetype _ConvertOriginFrameType(10)
|
|
---
|
|
---ORIGIN_FRAME_TOOLTIP 'common.ORIGIN_FRAME_TOOLTIP'
|
|
---@field ORIGIN_FRAME_TOOLTIP originframetype _ConvertOriginFrameType(11)
|
|
---
|
|
---ORIGIN_FRAME_UBERTOOLTIP 'common.ORIGIN_FRAME_UBERTOOLTIP'
|
|
---@field ORIGIN_FRAME_UBERTOOLTIP originframetype _ConvertOriginFrameType(12)
|
|
---
|
|
---ORIGIN_FRAME_CHAT_MSG 'common.ORIGIN_FRAME_CHAT_MSG'
|
|
---@field ORIGIN_FRAME_CHAT_MSG originframetype _ConvertOriginFrameType(13)
|
|
---
|
|
---ORIGIN_FRAME_UNIT_MSG 'common.ORIGIN_FRAME_UNIT_MSG'
|
|
---@field ORIGIN_FRAME_UNIT_MSG originframetype _ConvertOriginFrameType(14)
|
|
---
|
|
---ORIGIN_FRAME_TOP_MSG 'common.ORIGIN_FRAME_TOP_MSG'
|
|
---@field ORIGIN_FRAME_TOP_MSG originframetype _ConvertOriginFrameType(15)
|
|
---
|
|
---ORIGIN_FRAME_PORTRAIT 'common.ORIGIN_FRAME_PORTRAIT'
|
|
---@field ORIGIN_FRAME_PORTRAIT originframetype _ConvertOriginFrameType(16)
|
|
---
|
|
---ORIGIN_FRAME_WORLD_FRAME 'common.ORIGIN_FRAME_WORLD_FRAME'
|
|
---@field ORIGIN_FRAME_WORLD_FRAME originframetype _ConvertOriginFrameType(17)
|
|
---
|
|
---ORIGIN_FRAME_SIMPLE_UI_PARENT 'common.ORIGIN_FRAME_SIMPLE_UI_PARENT'
|
|
---@field ORIGIN_FRAME_SIMPLE_UI_PARENT originframetype _ConvertOriginFrameType(18)
|
|
---
|
|
---ORIGIN_FRAME_PORTRAIT_HP_TEXT 'common.ORIGIN_FRAME_PORTRAIT_HP_TEXT'
|
|
---@field ORIGIN_FRAME_PORTRAIT_HP_TEXT originframetype _ConvertOriginFrameType(19)
|
|
---
|
|
---ORIGIN_FRAME_PORTRAIT_MANA_TEXT 'common.ORIGIN_FRAME_PORTRAIT_MANA_TEXT'
|
|
---@field ORIGIN_FRAME_PORTRAIT_MANA_TEXT originframetype _ConvertOriginFrameType(20)
|
|
---
|
|
---ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR 'common.ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR'
|
|
---@field ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR originframetype _ConvertOriginFrameType(21)
|
|
---
|
|
---ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR_LABEL 'common.ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR_LABEL'
|
|
---@field ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR_LABEL originframetype _ConvertOriginFrameType(22)
|
|
---
|
|
---FRAMEPOINT_TOPLEFT 'common.FRAMEPOINT_TOPLEFT'
|
|
---@field FRAMEPOINT_TOPLEFT framepointtype _ConvertFramePointType(0)
|
|
---
|
|
---FRAMEPOINT_TOP 'common.FRAMEPOINT_TOP'
|
|
---@field FRAMEPOINT_TOP framepointtype _ConvertFramePointType(1)
|
|
---
|
|
---FRAMEPOINT_TOPRIGHT 'common.FRAMEPOINT_TOPRIGHT'
|
|
---@field FRAMEPOINT_TOPRIGHT framepointtype _ConvertFramePointType(2)
|
|
---
|
|
---FRAMEPOINT_LEFT 'common.FRAMEPOINT_LEFT'
|
|
---@field FRAMEPOINT_LEFT framepointtype _ConvertFramePointType(3)
|
|
---
|
|
---FRAMEPOINT_CENTER 'common.FRAMEPOINT_CENTER'
|
|
---@field FRAMEPOINT_CENTER framepointtype _ConvertFramePointType(4)
|
|
---
|
|
---FRAMEPOINT_RIGHT 'common.FRAMEPOINT_RIGHT'
|
|
---@field FRAMEPOINT_RIGHT framepointtype _ConvertFramePointType(5)
|
|
---
|
|
---FRAMEPOINT_BOTTOMLEFT 'common.FRAMEPOINT_BOTTOMLEFT'
|
|
---@field FRAMEPOINT_BOTTOMLEFT framepointtype _ConvertFramePointType(6)
|
|
---
|
|
---FRAMEPOINT_BOTTOM 'common.FRAMEPOINT_BOTTOM'
|
|
---@field FRAMEPOINT_BOTTOM framepointtype _ConvertFramePointType(7)
|
|
---
|
|
---FRAMEPOINT_BOTTOMRIGHT 'common.FRAMEPOINT_BOTTOMRIGHT'
|
|
---@field FRAMEPOINT_BOTTOMRIGHT framepointtype _ConvertFramePointType(8)
|
|
---
|
|
---TEXT_JUSTIFY_TOP 'common.TEXT_JUSTIFY_TOP'
|
|
---@field TEXT_JUSTIFY_TOP textaligntype _ConvertTextAlignType(0)
|
|
---
|
|
---TEXT_JUSTIFY_MIDDLE 'common.TEXT_JUSTIFY_MIDDLE'
|
|
---@field TEXT_JUSTIFY_MIDDLE textaligntype _ConvertTextAlignType(1)
|
|
---
|
|
---TEXT_JUSTIFY_BOTTOM 'common.TEXT_JUSTIFY_BOTTOM'
|
|
---@field TEXT_JUSTIFY_BOTTOM textaligntype _ConvertTextAlignType(2)
|
|
---
|
|
---TEXT_JUSTIFY_LEFT 'common.TEXT_JUSTIFY_LEFT'
|
|
---@field TEXT_JUSTIFY_LEFT textaligntype _ConvertTextAlignType(3)
|
|
---
|
|
---TEXT_JUSTIFY_CENTER 'common.TEXT_JUSTIFY_CENTER'
|
|
---@field TEXT_JUSTIFY_CENTER textaligntype _ConvertTextAlignType(4)
|
|
---
|
|
---TEXT_JUSTIFY_RIGHT 'common.TEXT_JUSTIFY_RIGHT'
|
|
---@field TEXT_JUSTIFY_RIGHT textaligntype _ConvertTextAlignType(5)
|
|
---
|
|
---FRAMEEVENT_CONTROL_CLICK 'common.FRAMEEVENT_CONTROL_CLICK'
|
|
---@field FRAMEEVENT_CONTROL_CLICK frameeventtype _ConvertFrameEventType(1)
|
|
---
|
|
---FRAMEEVENT_MOUSE_ENTER 'common.FRAMEEVENT_MOUSE_ENTER'
|
|
---@field FRAMEEVENT_MOUSE_ENTER frameeventtype _ConvertFrameEventType(2)
|
|
---
|
|
---FRAMEEVENT_MOUSE_LEAVE 'common.FRAMEEVENT_MOUSE_LEAVE'
|
|
---@field FRAMEEVENT_MOUSE_LEAVE frameeventtype _ConvertFrameEventType(3)
|
|
---
|
|
---FRAMEEVENT_MOUSE_UP 'common.FRAMEEVENT_MOUSE_UP'
|
|
---@field FRAMEEVENT_MOUSE_UP frameeventtype _ConvertFrameEventType(4)
|
|
---
|
|
---FRAMEEVENT_MOUSE_DOWN 'common.FRAMEEVENT_MOUSE_DOWN'
|
|
---@field FRAMEEVENT_MOUSE_DOWN frameeventtype _ConvertFrameEventType(5)
|
|
---
|
|
---FRAMEEVENT_MOUSE_WHEEL 'common.FRAMEEVENT_MOUSE_WHEEL'
|
|
---@field FRAMEEVENT_MOUSE_WHEEL frameeventtype _ConvertFrameEventType(6)
|
|
---
|
|
---FRAMEEVENT_CHECKBOX_CHECKED 'common.FRAMEEVENT_CHECKBOX_CHECKED'
|
|
---@field FRAMEEVENT_CHECKBOX_CHECKED frameeventtype _ConvertFrameEventType(7)
|
|
---
|
|
---FRAMEEVENT_CHECKBOX_UNCHECKED 'common.FRAMEEVENT_CHECKBOX_UNCHECKED'
|
|
---@field FRAMEEVENT_CHECKBOX_UNCHECKED frameeventtype _ConvertFrameEventType(8)
|
|
---
|
|
---FRAMEEVENT_EDITBOX_TEXT_CHANGED 'common.FRAMEEVENT_EDITBOX_TEXT_CHANGED'
|
|
---@field FRAMEEVENT_EDITBOX_TEXT_CHANGED frameeventtype _ConvertFrameEventType(9)
|
|
---
|
|
---FRAMEEVENT_POPUPMENU_ITEM_CHANGED 'common.FRAMEEVENT_POPUPMENU_ITEM_CHANGED'
|
|
---@field FRAMEEVENT_POPUPMENU_ITEM_CHANGED frameeventtype _ConvertFrameEventType(10)
|
|
---
|
|
---FRAMEEVENT_MOUSE_DOUBLECLICK 'common.FRAMEEVENT_MOUSE_DOUBLECLICK'
|
|
---@field FRAMEEVENT_MOUSE_DOUBLECLICK frameeventtype _ConvertFrameEventType(11)
|
|
---
|
|
---FRAMEEVENT_SPRITE_ANIM_UPDATE 'common.FRAMEEVENT_SPRITE_ANIM_UPDATE'
|
|
---@field FRAMEEVENT_SPRITE_ANIM_UPDATE frameeventtype _ConvertFrameEventType(12)
|
|
---
|
|
---FRAMEEVENT_SLIDER_VALUE_CHANGED 'common.FRAMEEVENT_SLIDER_VALUE_CHANGED'
|
|
---@field FRAMEEVENT_SLIDER_VALUE_CHANGED frameeventtype _ConvertFrameEventType(13)
|
|
---
|
|
---FRAMEEVENT_DIALOG_CANCEL 'common.FRAMEEVENT_DIALOG_CANCEL'
|
|
---@field FRAMEEVENT_DIALOG_CANCEL frameeventtype _ConvertFrameEventType(14)
|
|
---
|
|
---FRAMEEVENT_DIALOG_ACCEPT 'common.FRAMEEVENT_DIALOG_ACCEPT'
|
|
---@field FRAMEEVENT_DIALOG_ACCEPT frameeventtype _ConvertFrameEventType(15)
|
|
---
|
|
---FRAMEEVENT_EDITBOX_ENTER 'common.FRAMEEVENT_EDITBOX_ENTER'
|
|
---@field FRAMEEVENT_EDITBOX_ENTER frameeventtype _ConvertFrameEventType(16)
|
|
---
|
|
---OSKEY_BACKSPACE 'common.OSKEY_BACKSPACE'
|
|
---@field OSKEY_BACKSPACE oskeytype _ConvertOsKeyType($08)
|
|
---
|
|
---OSKEY_TAB 'common.OSKEY_TAB'
|
|
---@field OSKEY_TAB oskeytype _ConvertOsKeyType($09)
|
|
---
|
|
---OSKEY_CLEAR 'common.OSKEY_CLEAR'
|
|
---@field OSKEY_CLEAR oskeytype _ConvertOsKeyType($0C)
|
|
---
|
|
---OSKEY_RETURN 'common.OSKEY_RETURN'
|
|
---@field OSKEY_RETURN oskeytype _ConvertOsKeyType($0D)
|
|
---
|
|
---OSKEY_SHIFT 'common.OSKEY_SHIFT'
|
|
---@field OSKEY_SHIFT oskeytype _ConvertOsKeyType($10)
|
|
---
|
|
---OSKEY_CONTROL 'common.OSKEY_CONTROL'
|
|
---@field OSKEY_CONTROL oskeytype _ConvertOsKeyType($11)
|
|
---
|
|
---OSKEY_ALT 'common.OSKEY_ALT'
|
|
---@field OSKEY_ALT oskeytype _ConvertOsKeyType($12)
|
|
---
|
|
---OSKEY_PAUSE 'common.OSKEY_PAUSE'
|
|
---@field OSKEY_PAUSE oskeytype _ConvertOsKeyType($13)
|
|
---
|
|
---OSKEY_CAPSLOCK 'common.OSKEY_CAPSLOCK'
|
|
---@field OSKEY_CAPSLOCK oskeytype _ConvertOsKeyType($14)
|
|
---
|
|
---OSKEY_KANA 'common.OSKEY_KANA'
|
|
---@field OSKEY_KANA oskeytype _ConvertOsKeyType($15)
|
|
---
|
|
---OSKEY_HANGUL 'common.OSKEY_HANGUL'
|
|
---@field OSKEY_HANGUL oskeytype _ConvertOsKeyType($15)
|
|
---
|
|
---OSKEY_JUNJA 'common.OSKEY_JUNJA'
|
|
---@field OSKEY_JUNJA oskeytype _ConvertOsKeyType($17)
|
|
---
|
|
---OSKEY_FINAL 'common.OSKEY_FINAL'
|
|
---@field OSKEY_FINAL oskeytype _ConvertOsKeyType($18)
|
|
---
|
|
---OSKEY_HANJA 'common.OSKEY_HANJA'
|
|
---@field OSKEY_HANJA oskeytype _ConvertOsKeyType($19)
|
|
---
|
|
---OSKEY_KANJI 'common.OSKEY_KANJI'
|
|
---@field OSKEY_KANJI oskeytype _ConvertOsKeyType($19)
|
|
---
|
|
---OSKEY_ESCAPE 'common.OSKEY_ESCAPE'
|
|
---@field OSKEY_ESCAPE oskeytype _ConvertOsKeyType($1B)
|
|
---
|
|
---OSKEY_CONVERT 'common.OSKEY_CONVERT'
|
|
---@field OSKEY_CONVERT oskeytype _ConvertOsKeyType($1C)
|
|
---
|
|
---OSKEY_NONCONVERT 'common.OSKEY_NONCONVERT'
|
|
---@field OSKEY_NONCONVERT oskeytype _ConvertOsKeyType($1D)
|
|
---
|
|
---OSKEY_ACCEPT 'common.OSKEY_ACCEPT'
|
|
---@field OSKEY_ACCEPT oskeytype _ConvertOsKeyType($1E)
|
|
---
|
|
---OSKEY_MODECHANGE 'common.OSKEY_MODECHANGE'
|
|
---@field OSKEY_MODECHANGE oskeytype _ConvertOsKeyType($1F)
|
|
---
|
|
---OSKEY_SPACE 'common.OSKEY_SPACE'
|
|
---@field OSKEY_SPACE oskeytype _ConvertOsKeyType($20)
|
|
---
|
|
---OSKEY_PAGEUP 'common.OSKEY_PAGEUP'
|
|
---@field OSKEY_PAGEUP oskeytype _ConvertOsKeyType($21)
|
|
---
|
|
---OSKEY_PAGEDOWN 'common.OSKEY_PAGEDOWN'
|
|
---@field OSKEY_PAGEDOWN oskeytype _ConvertOsKeyType($22)
|
|
---
|
|
---OSKEY_END 'common.OSKEY_END'
|
|
---@field OSKEY_END oskeytype _ConvertOsKeyType($23)
|
|
---
|
|
---OSKEY_HOME 'common.OSKEY_HOME'
|
|
---@field OSKEY_HOME oskeytype _ConvertOsKeyType($24)
|
|
---
|
|
---OSKEY_LEFT 'common.OSKEY_LEFT'
|
|
---@field OSKEY_LEFT oskeytype _ConvertOsKeyType($25)
|
|
---
|
|
---OSKEY_UP 'common.OSKEY_UP'
|
|
---@field OSKEY_UP oskeytype _ConvertOsKeyType($26)
|
|
---
|
|
---OSKEY_RIGHT 'common.OSKEY_RIGHT'
|
|
---@field OSKEY_RIGHT oskeytype _ConvertOsKeyType($27)
|
|
---
|
|
---OSKEY_DOWN 'common.OSKEY_DOWN'
|
|
---@field OSKEY_DOWN oskeytype _ConvertOsKeyType($28)
|
|
---
|
|
---OSKEY_SELECT 'common.OSKEY_SELECT'
|
|
---@field OSKEY_SELECT oskeytype _ConvertOsKeyType($29)
|
|
---
|
|
---OSKEY_PRINT 'common.OSKEY_PRINT'
|
|
---@field OSKEY_PRINT oskeytype _ConvertOsKeyType($2A)
|
|
---
|
|
---OSKEY_EXECUTE 'common.OSKEY_EXECUTE'
|
|
---@field OSKEY_EXECUTE oskeytype _ConvertOsKeyType($2B)
|
|
---
|
|
---OSKEY_PRINTSCREEN 'common.OSKEY_PRINTSCREEN'
|
|
---@field OSKEY_PRINTSCREEN oskeytype _ConvertOsKeyType($2C)
|
|
---
|
|
---OSKEY_INSERT 'common.OSKEY_INSERT'
|
|
---@field OSKEY_INSERT oskeytype _ConvertOsKeyType($2D)
|
|
---
|
|
---OSKEY_DELETE 'common.OSKEY_DELETE'
|
|
---@field OSKEY_DELETE oskeytype _ConvertOsKeyType($2E)
|
|
---
|
|
---OSKEY_HELP 'common.OSKEY_HELP'
|
|
---@field OSKEY_HELP oskeytype _ConvertOsKeyType($2F)
|
|
---
|
|
---OSKEY_0 'common.OSKEY_0'
|
|
---@field OSKEY_0 oskeytype _ConvertOsKeyType($30)
|
|
---
|
|
---OSKEY_1 'common.OSKEY_1'
|
|
---@field OSKEY_1 oskeytype _ConvertOsKeyType($31)
|
|
---
|
|
---OSKEY_2 'common.OSKEY_2'
|
|
---@field OSKEY_2 oskeytype _ConvertOsKeyType($32)
|
|
---
|
|
---OSKEY_3 'common.OSKEY_3'
|
|
---@field OSKEY_3 oskeytype _ConvertOsKeyType($33)
|
|
---
|
|
---OSKEY_4 'common.OSKEY_4'
|
|
---@field OSKEY_4 oskeytype _ConvertOsKeyType($34)
|
|
---
|
|
---OSKEY_5 'common.OSKEY_5'
|
|
---@field OSKEY_5 oskeytype _ConvertOsKeyType($35)
|
|
---
|
|
---OSKEY_6 'common.OSKEY_6'
|
|
---@field OSKEY_6 oskeytype _ConvertOsKeyType($36)
|
|
---
|
|
---OSKEY_7 'common.OSKEY_7'
|
|
---@field OSKEY_7 oskeytype _ConvertOsKeyType($37)
|
|
---
|
|
---OSKEY_8 'common.OSKEY_8'
|
|
---@field OSKEY_8 oskeytype _ConvertOsKeyType($38)
|
|
---
|
|
---OSKEY_9 'common.OSKEY_9'
|
|
---@field OSKEY_9 oskeytype _ConvertOsKeyType($39)
|
|
---
|
|
---OSKEY_A 'common.OSKEY_A'
|
|
---@field OSKEY_A oskeytype _ConvertOsKeyType($41)
|
|
---
|
|
---OSKEY_B 'common.OSKEY_B'
|
|
---@field OSKEY_B oskeytype _ConvertOsKeyType($42)
|
|
---
|
|
---OSKEY_C 'common.OSKEY_C'
|
|
---@field OSKEY_C oskeytype _ConvertOsKeyType($43)
|
|
---
|
|
---OSKEY_D 'common.OSKEY_D'
|
|
---@field OSKEY_D oskeytype _ConvertOsKeyType($44)
|
|
---
|
|
---OSKEY_E 'common.OSKEY_E'
|
|
---@field OSKEY_E oskeytype _ConvertOsKeyType($45)
|
|
---
|
|
---OSKEY_F 'common.OSKEY_F'
|
|
---@field OSKEY_F oskeytype _ConvertOsKeyType($46)
|
|
---
|
|
---OSKEY_G 'common.OSKEY_G'
|
|
---@field OSKEY_G oskeytype _ConvertOsKeyType($47)
|
|
---
|
|
---OSKEY_H 'common.OSKEY_H'
|
|
---@field OSKEY_H oskeytype _ConvertOsKeyType($48)
|
|
---
|
|
---OSKEY_I 'common.OSKEY_I'
|
|
---@field OSKEY_I oskeytype _ConvertOsKeyType($49)
|
|
---
|
|
---OSKEY_J 'common.OSKEY_J'
|
|
---@field OSKEY_J oskeytype _ConvertOsKeyType($4A)
|
|
---
|
|
---OSKEY_K 'common.OSKEY_K'
|
|
---@field OSKEY_K oskeytype _ConvertOsKeyType($4B)
|
|
---
|
|
---OSKEY_L 'common.OSKEY_L'
|
|
---@field OSKEY_L oskeytype _ConvertOsKeyType($4C)
|
|
---
|
|
---OSKEY_M 'common.OSKEY_M'
|
|
---@field OSKEY_M oskeytype _ConvertOsKeyType($4D)
|
|
---
|
|
---OSKEY_N 'common.OSKEY_N'
|
|
---@field OSKEY_N oskeytype _ConvertOsKeyType($4E)
|
|
---
|
|
---OSKEY_O 'common.OSKEY_O'
|
|
---@field OSKEY_O oskeytype _ConvertOsKeyType($4F)
|
|
---
|
|
---OSKEY_P 'common.OSKEY_P'
|
|
---@field OSKEY_P oskeytype _ConvertOsKeyType($50)
|
|
---
|
|
---OSKEY_Q 'common.OSKEY_Q'
|
|
---@field OSKEY_Q oskeytype _ConvertOsKeyType($51)
|
|
---
|
|
---OSKEY_R 'common.OSKEY_R'
|
|
---@field OSKEY_R oskeytype _ConvertOsKeyType($52)
|
|
---
|
|
---OSKEY_S 'common.OSKEY_S'
|
|
---@field OSKEY_S oskeytype _ConvertOsKeyType($53)
|
|
---
|
|
---OSKEY_T 'common.OSKEY_T'
|
|
---@field OSKEY_T oskeytype _ConvertOsKeyType($54)
|
|
---
|
|
---OSKEY_U 'common.OSKEY_U'
|
|
---@field OSKEY_U oskeytype _ConvertOsKeyType($55)
|
|
---
|
|
---OSKEY_V 'common.OSKEY_V'
|
|
---@field OSKEY_V oskeytype _ConvertOsKeyType($56)
|
|
---
|
|
---OSKEY_W 'common.OSKEY_W'
|
|
---@field OSKEY_W oskeytype _ConvertOsKeyType($57)
|
|
---
|
|
---OSKEY_X 'common.OSKEY_X'
|
|
---@field OSKEY_X oskeytype _ConvertOsKeyType($58)
|
|
---
|
|
---OSKEY_Y 'common.OSKEY_Y'
|
|
---@field OSKEY_Y oskeytype _ConvertOsKeyType($59)
|
|
---
|
|
---OSKEY_Z 'common.OSKEY_Z'
|
|
---@field OSKEY_Z oskeytype _ConvertOsKeyType($5A)
|
|
---
|
|
---OSKEY_LMETA 'common.OSKEY_LMETA'
|
|
---@field OSKEY_LMETA oskeytype _ConvertOsKeyType($5B)
|
|
---
|
|
---OSKEY_RMETA 'common.OSKEY_RMETA'
|
|
---@field OSKEY_RMETA oskeytype _ConvertOsKeyType($5C)
|
|
---
|
|
---OSKEY_APPS 'common.OSKEY_APPS'
|
|
---@field OSKEY_APPS oskeytype _ConvertOsKeyType($5D)
|
|
---
|
|
---OSKEY_SLEEP 'common.OSKEY_SLEEP'
|
|
---@field OSKEY_SLEEP oskeytype _ConvertOsKeyType($5F)
|
|
---
|
|
---OSKEY_NUMPAD0 'common.OSKEY_NUMPAD0'
|
|
---@field OSKEY_NUMPAD0 oskeytype _ConvertOsKeyType($60)
|
|
---
|
|
---OSKEY_NUMPAD1 'common.OSKEY_NUMPAD1'
|
|
---@field OSKEY_NUMPAD1 oskeytype _ConvertOsKeyType($61)
|
|
---
|
|
---OSKEY_NUMPAD2 'common.OSKEY_NUMPAD2'
|
|
---@field OSKEY_NUMPAD2 oskeytype _ConvertOsKeyType($62)
|
|
---
|
|
---OSKEY_NUMPAD3 'common.OSKEY_NUMPAD3'
|
|
---@field OSKEY_NUMPAD3 oskeytype _ConvertOsKeyType($63)
|
|
---
|
|
---OSKEY_NUMPAD4 'common.OSKEY_NUMPAD4'
|
|
---@field OSKEY_NUMPAD4 oskeytype _ConvertOsKeyType($64)
|
|
---
|
|
---OSKEY_NUMPAD5 'common.OSKEY_NUMPAD5'
|
|
---@field OSKEY_NUMPAD5 oskeytype _ConvertOsKeyType($65)
|
|
---
|
|
---OSKEY_NUMPAD6 'common.OSKEY_NUMPAD6'
|
|
---@field OSKEY_NUMPAD6 oskeytype _ConvertOsKeyType($66)
|
|
---
|
|
---OSKEY_NUMPAD7 'common.OSKEY_NUMPAD7'
|
|
---@field OSKEY_NUMPAD7 oskeytype _ConvertOsKeyType($67)
|
|
---
|
|
---OSKEY_NUMPAD8 'common.OSKEY_NUMPAD8'
|
|
---@field OSKEY_NUMPAD8 oskeytype _ConvertOsKeyType($68)
|
|
---
|
|
---OSKEY_NUMPAD9 'common.OSKEY_NUMPAD9'
|
|
---@field OSKEY_NUMPAD9 oskeytype _ConvertOsKeyType($69)
|
|
---
|
|
---OSKEY_MULTIPLY 'common.OSKEY_MULTIPLY'
|
|
---@field OSKEY_MULTIPLY oskeytype _ConvertOsKeyType($6A)
|
|
---
|
|
---OSKEY_ADD 'common.OSKEY_ADD'
|
|
---@field OSKEY_ADD oskeytype _ConvertOsKeyType($6B)
|
|
---
|
|
---OSKEY_SEPARATOR 'common.OSKEY_SEPARATOR'
|
|
---@field OSKEY_SEPARATOR oskeytype _ConvertOsKeyType($6C)
|
|
---
|
|
---OSKEY_SUBTRACT 'common.OSKEY_SUBTRACT'
|
|
---@field OSKEY_SUBTRACT oskeytype _ConvertOsKeyType($6D)
|
|
---
|
|
---OSKEY_DECIMAL 'common.OSKEY_DECIMAL'
|
|
---@field OSKEY_DECIMAL oskeytype _ConvertOsKeyType($6E)
|
|
---
|
|
---OSKEY_DIVIDE 'common.OSKEY_DIVIDE'
|
|
---@field OSKEY_DIVIDE oskeytype _ConvertOsKeyType($6F)
|
|
---
|
|
---OSKEY_F1 'common.OSKEY_F1'
|
|
---@field OSKEY_F1 oskeytype _ConvertOsKeyType($70)
|
|
---
|
|
---OSKEY_F2 'common.OSKEY_F2'
|
|
---@field OSKEY_F2 oskeytype _ConvertOsKeyType($71)
|
|
---
|
|
---OSKEY_F3 'common.OSKEY_F3'
|
|
---@field OSKEY_F3 oskeytype _ConvertOsKeyType($72)
|
|
---
|
|
---OSKEY_F4 'common.OSKEY_F4'
|
|
---@field OSKEY_F4 oskeytype _ConvertOsKeyType($73)
|
|
---
|
|
---OSKEY_F5 'common.OSKEY_F5'
|
|
---@field OSKEY_F5 oskeytype _ConvertOsKeyType($74)
|
|
---
|
|
---OSKEY_F6 'common.OSKEY_F6'
|
|
---@field OSKEY_F6 oskeytype _ConvertOsKeyType($75)
|
|
---
|
|
---OSKEY_F7 'common.OSKEY_F7'
|
|
---@field OSKEY_F7 oskeytype _ConvertOsKeyType($76)
|
|
---
|
|
---OSKEY_F8 'common.OSKEY_F8'
|
|
---@field OSKEY_F8 oskeytype _ConvertOsKeyType($77)
|
|
---
|
|
---OSKEY_F9 'common.OSKEY_F9'
|
|
---@field OSKEY_F9 oskeytype _ConvertOsKeyType($78)
|
|
---
|
|
---OSKEY_F10 'common.OSKEY_F10'
|
|
---@field OSKEY_F10 oskeytype _ConvertOsKeyType($79)
|
|
---
|
|
---OSKEY_F11 'common.OSKEY_F11'
|
|
---@field OSKEY_F11 oskeytype _ConvertOsKeyType($7A)
|
|
---
|
|
---OSKEY_F12 'common.OSKEY_F12'
|
|
---@field OSKEY_F12 oskeytype _ConvertOsKeyType($7B)
|
|
---
|
|
---OSKEY_F13 'common.OSKEY_F13'
|
|
---@field OSKEY_F13 oskeytype _ConvertOsKeyType($7C)
|
|
---
|
|
---OSKEY_F14 'common.OSKEY_F14'
|
|
---@field OSKEY_F14 oskeytype _ConvertOsKeyType($7D)
|
|
---
|
|
---OSKEY_F15 'common.OSKEY_F15'
|
|
---@field OSKEY_F15 oskeytype _ConvertOsKeyType($7E)
|
|
---
|
|
---OSKEY_F16 'common.OSKEY_F16'
|
|
---@field OSKEY_F16 oskeytype _ConvertOsKeyType($7F)
|
|
---
|
|
---OSKEY_F17 'common.OSKEY_F17'
|
|
---@field OSKEY_F17 oskeytype _ConvertOsKeyType($80)
|
|
---
|
|
---OSKEY_F18 'common.OSKEY_F18'
|
|
---@field OSKEY_F18 oskeytype _ConvertOsKeyType($81)
|
|
---
|
|
---OSKEY_F19 'common.OSKEY_F19'
|
|
---@field OSKEY_F19 oskeytype _ConvertOsKeyType($82)
|
|
---
|
|
---OSKEY_F20 'common.OSKEY_F20'
|
|
---@field OSKEY_F20 oskeytype _ConvertOsKeyType($83)
|
|
---
|
|
---OSKEY_F21 'common.OSKEY_F21'
|
|
---@field OSKEY_F21 oskeytype _ConvertOsKeyType($84)
|
|
---
|
|
---OSKEY_F22 'common.OSKEY_F22'
|
|
---@field OSKEY_F22 oskeytype _ConvertOsKeyType($85)
|
|
---
|
|
---OSKEY_F23 'common.OSKEY_F23'
|
|
---@field OSKEY_F23 oskeytype _ConvertOsKeyType($86)
|
|
---
|
|
---OSKEY_F24 'common.OSKEY_F24'
|
|
---@field OSKEY_F24 oskeytype _ConvertOsKeyType($87)
|
|
---
|
|
---OSKEY_NUMLOCK 'common.OSKEY_NUMLOCK'
|
|
---@field OSKEY_NUMLOCK oskeytype _ConvertOsKeyType($90)
|
|
---
|
|
---OSKEY_SCROLLLOCK 'common.OSKEY_SCROLLLOCK'
|
|
---@field OSKEY_SCROLLLOCK oskeytype _ConvertOsKeyType($91)
|
|
---
|
|
---OSKEY_OEM_NEC_EQUAL 'common.OSKEY_OEM_NEC_EQUAL'
|
|
---@field OSKEY_OEM_NEC_EQUAL oskeytype _ConvertOsKeyType($92)
|
|
---
|
|
---OSKEY_OEM_FJ_JISHO 'common.OSKEY_OEM_FJ_JISHO'
|
|
---@field OSKEY_OEM_FJ_JISHO oskeytype _ConvertOsKeyType($92)
|
|
---
|
|
---OSKEY_OEM_FJ_MASSHOU 'common.OSKEY_OEM_FJ_MASSHOU'
|
|
---@field OSKEY_OEM_FJ_MASSHOU oskeytype _ConvertOsKeyType($93)
|
|
---
|
|
---OSKEY_OEM_FJ_TOUROKU 'common.OSKEY_OEM_FJ_TOUROKU'
|
|
---@field OSKEY_OEM_FJ_TOUROKU oskeytype _ConvertOsKeyType($94)
|
|
---
|
|
---OSKEY_OEM_FJ_LOYA 'common.OSKEY_OEM_FJ_LOYA'
|
|
---@field OSKEY_OEM_FJ_LOYA oskeytype _ConvertOsKeyType($95)
|
|
---
|
|
---OSKEY_OEM_FJ_ROYA 'common.OSKEY_OEM_FJ_ROYA'
|
|
---@field OSKEY_OEM_FJ_ROYA oskeytype _ConvertOsKeyType($96)
|
|
---
|
|
---OSKEY_LSHIFT 'common.OSKEY_LSHIFT'
|
|
---@field OSKEY_LSHIFT oskeytype _ConvertOsKeyType($A0)
|
|
---
|
|
---OSKEY_RSHIFT 'common.OSKEY_RSHIFT'
|
|
---@field OSKEY_RSHIFT oskeytype _ConvertOsKeyType($A1)
|
|
---
|
|
---OSKEY_LCONTROL 'common.OSKEY_LCONTROL'
|
|
---@field OSKEY_LCONTROL oskeytype _ConvertOsKeyType($A2)
|
|
---
|
|
---OSKEY_RCONTROL 'common.OSKEY_RCONTROL'
|
|
---@field OSKEY_RCONTROL oskeytype _ConvertOsKeyType($A3)
|
|
---
|
|
---OSKEY_LALT 'common.OSKEY_LALT'
|
|
---@field OSKEY_LALT oskeytype _ConvertOsKeyType($A4)
|
|
---
|
|
---OSKEY_RALT 'common.OSKEY_RALT'
|
|
---@field OSKEY_RALT oskeytype _ConvertOsKeyType($A5)
|
|
---
|
|
---OSKEY_BROWSER_BACK 'common.OSKEY_BROWSER_BACK'
|
|
---@field OSKEY_BROWSER_BACK oskeytype _ConvertOsKeyType($A6)
|
|
---
|
|
---OSKEY_BROWSER_FORWARD 'common.OSKEY_BROWSER_FORWARD'
|
|
---@field OSKEY_BROWSER_FORWARD oskeytype _ConvertOsKeyType($A7)
|
|
---
|
|
---OSKEY_BROWSER_REFRESH 'common.OSKEY_BROWSER_REFRESH'
|
|
---@field OSKEY_BROWSER_REFRESH oskeytype _ConvertOsKeyType($A8)
|
|
---
|
|
---OSKEY_BROWSER_STOP 'common.OSKEY_BROWSER_STOP'
|
|
---@field OSKEY_BROWSER_STOP oskeytype _ConvertOsKeyType($A9)
|
|
---
|
|
---OSKEY_BROWSER_SEARCH 'common.OSKEY_BROWSER_SEARCH'
|
|
---@field OSKEY_BROWSER_SEARCH oskeytype _ConvertOsKeyType($AA)
|
|
---
|
|
---OSKEY_BROWSER_FAVORITES 'common.OSKEY_BROWSER_FAVORITES'
|
|
---@field OSKEY_BROWSER_FAVORITES oskeytype _ConvertOsKeyType($AB)
|
|
---
|
|
---OSKEY_BROWSER_HOME 'common.OSKEY_BROWSER_HOME'
|
|
---@field OSKEY_BROWSER_HOME oskeytype _ConvertOsKeyType($AC)
|
|
---
|
|
---OSKEY_VOLUME_MUTE 'common.OSKEY_VOLUME_MUTE'
|
|
---@field OSKEY_VOLUME_MUTE oskeytype _ConvertOsKeyType($AD)
|
|
---
|
|
---OSKEY_VOLUME_DOWN 'common.OSKEY_VOLUME_DOWN'
|
|
---@field OSKEY_VOLUME_DOWN oskeytype _ConvertOsKeyType($AE)
|
|
---
|
|
---OSKEY_VOLUME_UP 'common.OSKEY_VOLUME_UP'
|
|
---@field OSKEY_VOLUME_UP oskeytype _ConvertOsKeyType($AF)
|
|
---
|
|
---OSKEY_MEDIA_NEXT_TRACK 'common.OSKEY_MEDIA_NEXT_TRACK'
|
|
---@field OSKEY_MEDIA_NEXT_TRACK oskeytype _ConvertOsKeyType($B0)
|
|
---
|
|
---OSKEY_MEDIA_PREV_TRACK 'common.OSKEY_MEDIA_PREV_TRACK'
|
|
---@field OSKEY_MEDIA_PREV_TRACK oskeytype _ConvertOsKeyType($B1)
|
|
---
|
|
---OSKEY_MEDIA_STOP 'common.OSKEY_MEDIA_STOP'
|
|
---@field OSKEY_MEDIA_STOP oskeytype _ConvertOsKeyType($B2)
|
|
---
|
|
---OSKEY_MEDIA_PLAY_PAUSE 'common.OSKEY_MEDIA_PLAY_PAUSE'
|
|
---@field OSKEY_MEDIA_PLAY_PAUSE oskeytype _ConvertOsKeyType($B3)
|
|
---
|
|
---OSKEY_LAUNCH_MAIL 'common.OSKEY_LAUNCH_MAIL'
|
|
---@field OSKEY_LAUNCH_MAIL oskeytype _ConvertOsKeyType($B4)
|
|
---
|
|
---OSKEY_LAUNCH_MEDIA_SELECT 'common.OSKEY_LAUNCH_MEDIA_SELECT'
|
|
---@field OSKEY_LAUNCH_MEDIA_SELECT oskeytype _ConvertOsKeyType($B5)
|
|
---
|
|
---OSKEY_LAUNCH_APP1 'common.OSKEY_LAUNCH_APP1'
|
|
---@field OSKEY_LAUNCH_APP1 oskeytype _ConvertOsKeyType($B6)
|
|
---
|
|
---OSKEY_LAUNCH_APP2 'common.OSKEY_LAUNCH_APP2'
|
|
---@field OSKEY_LAUNCH_APP2 oskeytype _ConvertOsKeyType($B7)
|
|
---
|
|
---OSKEY_OEM_1 'common.OSKEY_OEM_1'
|
|
---@field OSKEY_OEM_1 oskeytype _ConvertOsKeyType($BA)
|
|
---
|
|
---OSKEY_OEM_PLUS 'common.OSKEY_OEM_PLUS'
|
|
---@field OSKEY_OEM_PLUS oskeytype _ConvertOsKeyType($BB)
|
|
---
|
|
---OSKEY_OEM_COMMA 'common.OSKEY_OEM_COMMA'
|
|
---@field OSKEY_OEM_COMMA oskeytype _ConvertOsKeyType($BC)
|
|
---
|
|
---OSKEY_OEM_MINUS 'common.OSKEY_OEM_MINUS'
|
|
---@field OSKEY_OEM_MINUS oskeytype _ConvertOsKeyType($BD)
|
|
---
|
|
---OSKEY_OEM_PERIOD 'common.OSKEY_OEM_PERIOD'
|
|
---@field OSKEY_OEM_PERIOD oskeytype _ConvertOsKeyType($BE)
|
|
---
|
|
---OSKEY_OEM_2 'common.OSKEY_OEM_2'
|
|
---@field OSKEY_OEM_2 oskeytype _ConvertOsKeyType($BF)
|
|
---
|
|
---OSKEY_OEM_3 'common.OSKEY_OEM_3'
|
|
---@field OSKEY_OEM_3 oskeytype _ConvertOsKeyType($C0)
|
|
---
|
|
---OSKEY_OEM_4 'common.OSKEY_OEM_4'
|
|
---@field OSKEY_OEM_4 oskeytype _ConvertOsKeyType($DB)
|
|
---
|
|
---OSKEY_OEM_5 'common.OSKEY_OEM_5'
|
|
---@field OSKEY_OEM_5 oskeytype _ConvertOsKeyType($DC)
|
|
---
|
|
---OSKEY_OEM_6 'common.OSKEY_OEM_6'
|
|
---@field OSKEY_OEM_6 oskeytype _ConvertOsKeyType($DD)
|
|
---
|
|
---OSKEY_OEM_7 'common.OSKEY_OEM_7'
|
|
---@field OSKEY_OEM_7 oskeytype _ConvertOsKeyType($DE)
|
|
---
|
|
---OSKEY_OEM_8 'common.OSKEY_OEM_8'
|
|
---@field OSKEY_OEM_8 oskeytype _ConvertOsKeyType($DF)
|
|
---
|
|
---OSKEY_OEM_AX 'common.OSKEY_OEM_AX'
|
|
---@field OSKEY_OEM_AX oskeytype _ConvertOsKeyType($E1)
|
|
---
|
|
---OSKEY_OEM_102 'common.OSKEY_OEM_102'
|
|
---@field OSKEY_OEM_102 oskeytype _ConvertOsKeyType($E2)
|
|
---
|
|
---OSKEY_ICO_HELP 'common.OSKEY_ICO_HELP'
|
|
---@field OSKEY_ICO_HELP oskeytype _ConvertOsKeyType($E3)
|
|
---
|
|
---OSKEY_ICO_00 'common.OSKEY_ICO_00'
|
|
---@field OSKEY_ICO_00 oskeytype _ConvertOsKeyType($E4)
|
|
---
|
|
---OSKEY_PROCESSKEY 'common.OSKEY_PROCESSKEY'
|
|
---@field OSKEY_PROCESSKEY oskeytype _ConvertOsKeyType($E5)
|
|
---
|
|
---OSKEY_ICO_CLEAR 'common.OSKEY_ICO_CLEAR'
|
|
---@field OSKEY_ICO_CLEAR oskeytype _ConvertOsKeyType($E6)
|
|
---
|
|
---OSKEY_PACKET 'common.OSKEY_PACKET'
|
|
---@field OSKEY_PACKET oskeytype _ConvertOsKeyType($E7)
|
|
---
|
|
---OSKEY_OEM_RESET 'common.OSKEY_OEM_RESET'
|
|
---@field OSKEY_OEM_RESET oskeytype _ConvertOsKeyType($E9)
|
|
---
|
|
---OSKEY_OEM_JUMP 'common.OSKEY_OEM_JUMP'
|
|
---@field OSKEY_OEM_JUMP oskeytype _ConvertOsKeyType($EA)
|
|
---
|
|
---OSKEY_OEM_PA1 'common.OSKEY_OEM_PA1'
|
|
---@field OSKEY_OEM_PA1 oskeytype _ConvertOsKeyType($EB)
|
|
---
|
|
---OSKEY_OEM_PA2 'common.OSKEY_OEM_PA2'
|
|
---@field OSKEY_OEM_PA2 oskeytype _ConvertOsKeyType($EC)
|
|
---
|
|
---OSKEY_OEM_PA3 'common.OSKEY_OEM_PA3'
|
|
---@field OSKEY_OEM_PA3 oskeytype _ConvertOsKeyType($ED)
|
|
---
|
|
---OSKEY_OEM_WSCTRL 'common.OSKEY_OEM_WSCTRL'
|
|
---@field OSKEY_OEM_WSCTRL oskeytype _ConvertOsKeyType($EE)
|
|
---
|
|
---OSKEY_OEM_CUSEL 'common.OSKEY_OEM_CUSEL'
|
|
---@field OSKEY_OEM_CUSEL oskeytype _ConvertOsKeyType($EF)
|
|
---
|
|
---OSKEY_OEM_ATTN 'common.OSKEY_OEM_ATTN'
|
|
---@field OSKEY_OEM_ATTN oskeytype _ConvertOsKeyType($F0)
|
|
---
|
|
---OSKEY_OEM_FINISH 'common.OSKEY_OEM_FINISH'
|
|
---@field OSKEY_OEM_FINISH oskeytype _ConvertOsKeyType($F1)
|
|
---
|
|
---OSKEY_OEM_COPY 'common.OSKEY_OEM_COPY'
|
|
---@field OSKEY_OEM_COPY oskeytype _ConvertOsKeyType($F2)
|
|
---
|
|
---OSKEY_OEM_AUTO 'common.OSKEY_OEM_AUTO'
|
|
---@field OSKEY_OEM_AUTO oskeytype _ConvertOsKeyType($F3)
|
|
---
|
|
---OSKEY_OEM_ENLW 'common.OSKEY_OEM_ENLW'
|
|
---@field OSKEY_OEM_ENLW oskeytype _ConvertOsKeyType($F4)
|
|
---
|
|
---OSKEY_OEM_BACKTAB 'common.OSKEY_OEM_BACKTAB'
|
|
---@field OSKEY_OEM_BACKTAB oskeytype _ConvertOsKeyType($F5)
|
|
---
|
|
---OSKEY_ATTN 'common.OSKEY_ATTN'
|
|
---@field OSKEY_ATTN oskeytype _ConvertOsKeyType($F6)
|
|
---
|
|
---OSKEY_CRSEL 'common.OSKEY_CRSEL'
|
|
---@field OSKEY_CRSEL oskeytype _ConvertOsKeyType($F7)
|
|
---
|
|
---OSKEY_EXSEL 'common.OSKEY_EXSEL'
|
|
---@field OSKEY_EXSEL oskeytype _ConvertOsKeyType($F8)
|
|
---
|
|
---OSKEY_EREOF 'common.OSKEY_EREOF'
|
|
---@field OSKEY_EREOF oskeytype _ConvertOsKeyType($F9)
|
|
---
|
|
---OSKEY_PLAY 'common.OSKEY_PLAY'
|
|
---@field OSKEY_PLAY oskeytype _ConvertOsKeyType($FA)
|
|
---
|
|
---OSKEY_ZOOM 'common.OSKEY_ZOOM'
|
|
---@field OSKEY_ZOOM oskeytype _ConvertOsKeyType($FB)
|
|
---
|
|
---OSKEY_NONAME 'common.OSKEY_NONAME'
|
|
---@field OSKEY_NONAME oskeytype _ConvertOsKeyType($FC)
|
|
---
|
|
---OSKEY_PA1 'common.OSKEY_PA1'
|
|
---@field OSKEY_PA1 oskeytype _ConvertOsKeyType($FD)
|
|
---
|
|
---OSKEY_OEM_CLEAR 'common.OSKEY_OEM_CLEAR'
|
|
---@field OSKEY_OEM_CLEAR oskeytype _ConvertOsKeyType($FE)
|
|
---
|
|
---Ability 'common.ABILITY_IF_BUTTON_POSITION_NORMAL_X'
|
|
---@field ABILITY_IF_BUTTON_POSITION_NORMAL_X abilityintegerfield _ConvertAbilityIntegerField('abpx')
|
|
---
|
|
---ABILITY_IF_BUTTON_POSITION_NORMAL_Y 'common.ABILITY_IF_BUTTON_POSITION_NORMAL_Y'
|
|
---@field ABILITY_IF_BUTTON_POSITION_NORMAL_Y abilityintegerfield _ConvertAbilityIntegerField('abpy')
|
|
---
|
|
---ABILITY_IF_BUTTON_POSITION_ACTIVATED_X 'common.ABILITY_IF_BUTTON_POSITION_ACTIVATED_X'
|
|
---@field ABILITY_IF_BUTTON_POSITION_ACTIVATED_X abilityintegerfield _ConvertAbilityIntegerField('aubx')
|
|
---
|
|
---ABILITY_IF_BUTTON_POSITION_ACTIVATED_Y 'common.ABILITY_IF_BUTTON_POSITION_ACTIVATED_Y'
|
|
---@field ABILITY_IF_BUTTON_POSITION_ACTIVATED_Y abilityintegerfield _ConvertAbilityIntegerField('auby')
|
|
---
|
|
---ABILITY_IF_BUTTON_POSITION_RESEARCH_X 'common.ABILITY_IF_BUTTON_POSITION_RESEARCH_X'
|
|
---@field ABILITY_IF_BUTTON_POSITION_RESEARCH_X abilityintegerfield _ConvertAbilityIntegerField('arpx')
|
|
---
|
|
---ABILITY_IF_BUTTON_POSITION_RESEARCH_Y 'common.ABILITY_IF_BUTTON_POSITION_RESEARCH_Y'
|
|
---@field ABILITY_IF_BUTTON_POSITION_RESEARCH_Y abilityintegerfield _ConvertAbilityIntegerField('arpy')
|
|
---
|
|
---ABILITY_IF_MISSILE_SPEED 'common.ABILITY_IF_MISSILE_SPEED'
|
|
---@field ABILITY_IF_MISSILE_SPEED abilityintegerfield _ConvertAbilityIntegerField('amsp')
|
|
---
|
|
---ABILITY_IF_TARGET_ATTACHMENTS 'common.ABILITY_IF_TARGET_ATTACHMENTS'
|
|
---@field ABILITY_IF_TARGET_ATTACHMENTS abilityintegerfield _ConvertAbilityIntegerField('atac')
|
|
---
|
|
---ABILITY_IF_CASTER_ATTACHMENTS 'common.ABILITY_IF_CASTER_ATTACHMENTS'
|
|
---@field ABILITY_IF_CASTER_ATTACHMENTS abilityintegerfield _ConvertAbilityIntegerField('acac')
|
|
---
|
|
---ABILITY_IF_PRIORITY 'common.ABILITY_IF_PRIORITY'
|
|
---@field ABILITY_IF_PRIORITY abilityintegerfield _ConvertAbilityIntegerField('apri')
|
|
---
|
|
---ABILITY_IF_LEVELS 'common.ABILITY_IF_LEVELS'
|
|
---@field ABILITY_IF_LEVELS abilityintegerfield _ConvertAbilityIntegerField('alev')
|
|
---
|
|
---ABILITY_IF_REQUIRED_LEVEL 'common.ABILITY_IF_REQUIRED_LEVEL'
|
|
---@field ABILITY_IF_REQUIRED_LEVEL abilityintegerfield _ConvertAbilityIntegerField('arlv')
|
|
---
|
|
---ABILITY_IF_LEVEL_SKIP_REQUIREMENT 'common.ABILITY_IF_LEVEL_SKIP_REQUIREMENT'
|
|
---@field ABILITY_IF_LEVEL_SKIP_REQUIREMENT abilityintegerfield _ConvertAbilityIntegerField('alsk')
|
|
---
|
|
---ABILITY_BF_HERO_ABILITY 'common.ABILITY_BF_HERO_ABILITY'
|
|
---@field ABILITY_BF_HERO_ABILITY abilitybooleanfield _ConvertAbilityBooleanField('aher')
|
|
---
|
|
---ABILITY_BF_ITEM_ABILITY 'common.ABILITY_BF_ITEM_ABILITY'
|
|
---@field ABILITY_BF_ITEM_ABILITY abilitybooleanfield _ConvertAbilityBooleanField('aite')
|
|
---
|
|
---ABILITY_BF_CHECK_DEPENDENCIES 'common.ABILITY_BF_CHECK_DEPENDENCIES'
|
|
---@field ABILITY_BF_CHECK_DEPENDENCIES abilitybooleanfield _ConvertAbilityBooleanField('achd')
|
|
---
|
|
---ABILITY_RF_ARF_MISSILE_ARC 'common.ABILITY_RF_ARF_MISSILE_ARC'
|
|
---@field ABILITY_RF_ARF_MISSILE_ARC abilityrealfield _ConvertAbilityRealField('amac')
|
|
---
|
|
---ABILITY_SF_NAME 'common.ABILITY_SF_NAME'
|
|
---@field ABILITY_SF_NAME abilitystringfield _ConvertAbilityStringField('anam')
|
|
---
|
|
---ABILITY_SF_ICON_ACTIVATED 'common.ABILITY_SF_ICON_ACTIVATED'
|
|
---@field ABILITY_SF_ICON_ACTIVATED abilitystringfield _ConvertAbilityStringField('auar')
|
|
---
|
|
---ABILITY_SF_ICON_RESEARCH 'common.ABILITY_SF_ICON_RESEARCH'
|
|
---@field ABILITY_SF_ICON_RESEARCH abilitystringfield _ConvertAbilityStringField('arar')
|
|
---
|
|
---ABILITY_SF_EFFECT_SOUND 'common.ABILITY_SF_EFFECT_SOUND'
|
|
---@field ABILITY_SF_EFFECT_SOUND abilitystringfield _ConvertAbilityStringField('aefs')
|
|
---
|
|
---ABILITY_SF_EFFECT_SOUND_LOOPING 'common.ABILITY_SF_EFFECT_SOUND_LOOPING'
|
|
---@field ABILITY_SF_EFFECT_SOUND_LOOPING abilitystringfield _ConvertAbilityStringField('aefl')
|
|
---
|
|
---ABILITY_ILF_MANA_COST 'common.ABILITY_ILF_MANA_COST'
|
|
---@field ABILITY_ILF_MANA_COST abilityintegerlevelfield _ConvertAbilityIntegerLevelField('amcs')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_WAVES 'common.ABILITY_ILF_NUMBER_OF_WAVES'
|
|
---@field ABILITY_ILF_NUMBER_OF_WAVES abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Hbz1')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_SHARDS 'common.ABILITY_ILF_NUMBER_OF_SHARDS'
|
|
---@field ABILITY_ILF_NUMBER_OF_SHARDS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Hbz3')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_UNITS_TELEPORTED 'common.ABILITY_ILF_NUMBER_OF_UNITS_TELEPORTED'
|
|
---@field ABILITY_ILF_NUMBER_OF_UNITS_TELEPORTED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Hmt1')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_COUNT_HWE2 'common.ABILITY_ILF_SUMMONED_UNIT_COUNT_HWE2'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_COUNT_HWE2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Hwe2')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_IMAGES 'common.ABILITY_ILF_NUMBER_OF_IMAGES'
|
|
---@field ABILITY_ILF_NUMBER_OF_IMAGES abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Omi1')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_UAN1 'common.ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_UAN1'
|
|
---@field ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_UAN1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Uan1')
|
|
---
|
|
---ABILITY_ILF_MORPHING_FLAGS 'common.ABILITY_ILF_MORPHING_FLAGS'
|
|
---@field ABILITY_ILF_MORPHING_FLAGS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Eme2')
|
|
---
|
|
---ABILITY_ILF_STRENGTH_BONUS_NRG5 'common.ABILITY_ILF_STRENGTH_BONUS_NRG5'
|
|
---@field ABILITY_ILF_STRENGTH_BONUS_NRG5 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nrg5')
|
|
---
|
|
---ABILITY_ILF_DEFENSE_BONUS_NRG6 'common.ABILITY_ILF_DEFENSE_BONUS_NRG6'
|
|
---@field ABILITY_ILF_DEFENSE_BONUS_NRG6 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nrg6')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_TARGETS_HIT 'common.ABILITY_ILF_NUMBER_OF_TARGETS_HIT'
|
|
---@field ABILITY_ILF_NUMBER_OF_TARGETS_HIT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ocl2')
|
|
---
|
|
---ABILITY_ILF_DETECTION_TYPE_OFS1 'common.ABILITY_ILF_DETECTION_TYPE_OFS1'
|
|
---@field ABILITY_ILF_DETECTION_TYPE_OFS1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ofs1')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_OSF2 'common.ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_OSF2'
|
|
---@field ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_OSF2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Osf2')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_EFN1 'common.ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_EFN1'
|
|
---@field ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_EFN1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Efn1')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_HRE1 'common.ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_HRE1'
|
|
---@field ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_HRE1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Hre1')
|
|
---
|
|
---ABILITY_ILF_STACK_FLAGS 'common.ABILITY_ILF_STACK_FLAGS'
|
|
---@field ABILITY_ILF_STACK_FLAGS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Hca4')
|
|
---
|
|
---ABILITY_ILF_MINIMUM_NUMBER_OF_UNITS 'common.ABILITY_ILF_MINIMUM_NUMBER_OF_UNITS'
|
|
---@field ABILITY_ILF_MINIMUM_NUMBER_OF_UNITS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndp2')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_NDP3 'common.ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_NDP3'
|
|
---@field ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_NDP3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndp3')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_UNITS_CREATED_NRC2 'common.ABILITY_ILF_NUMBER_OF_UNITS_CREATED_NRC2'
|
|
---@field ABILITY_ILF_NUMBER_OF_UNITS_CREATED_NRC2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nrc2')
|
|
---
|
|
---ABILITY_ILF_SHIELD_LIFE 'common.ABILITY_ILF_SHIELD_LIFE'
|
|
---@field ABILITY_ILF_SHIELD_LIFE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ams3')
|
|
---
|
|
---ABILITY_ILF_MANA_LOSS_AMS4 'common.ABILITY_ILF_MANA_LOSS_AMS4'
|
|
---@field ABILITY_ILF_MANA_LOSS_AMS4 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ams4')
|
|
---
|
|
---ABILITY_ILF_GOLD_PER_INTERVAL_BGM1 'common.ABILITY_ILF_GOLD_PER_INTERVAL_BGM1'
|
|
---@field ABILITY_ILF_GOLD_PER_INTERVAL_BGM1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Bgm1')
|
|
---
|
|
---ABILITY_ILF_MAX_NUMBER_OF_MINERS 'common.ABILITY_ILF_MAX_NUMBER_OF_MINERS'
|
|
---@field ABILITY_ILF_MAX_NUMBER_OF_MINERS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Bgm3')
|
|
---
|
|
---ABILITY_ILF_CARGO_CAPACITY 'common.ABILITY_ILF_CARGO_CAPACITY'
|
|
---@field ABILITY_ILF_CARGO_CAPACITY abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Car1')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_CREEP_LEVEL_DEV3 'common.ABILITY_ILF_MAXIMUM_CREEP_LEVEL_DEV3'
|
|
---@field ABILITY_ILF_MAXIMUM_CREEP_LEVEL_DEV3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Dev3')
|
|
---
|
|
---ABILITY_ILF_MAX_CREEP_LEVEL_DEV1 'common.ABILITY_ILF_MAX_CREEP_LEVEL_DEV1'
|
|
---@field ABILITY_ILF_MAX_CREEP_LEVEL_DEV1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Dev1')
|
|
---
|
|
---ABILITY_ILF_GOLD_PER_INTERVAL_EGM1 'common.ABILITY_ILF_GOLD_PER_INTERVAL_EGM1'
|
|
---@field ABILITY_ILF_GOLD_PER_INTERVAL_EGM1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Egm1')
|
|
---
|
|
---ABILITY_ILF_DEFENSE_REDUCTION 'common.ABILITY_ILF_DEFENSE_REDUCTION'
|
|
---@field ABILITY_ILF_DEFENSE_REDUCTION abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Fae1')
|
|
---
|
|
---ABILITY_ILF_DETECTION_TYPE_FLA1 'common.ABILITY_ILF_DETECTION_TYPE_FLA1'
|
|
---@field ABILITY_ILF_DETECTION_TYPE_FLA1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Fla1')
|
|
---
|
|
---ABILITY_ILF_FLARE_COUNT 'common.ABILITY_ILF_FLARE_COUNT'
|
|
---@field ABILITY_ILF_FLARE_COUNT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Fla3')
|
|
---
|
|
---ABILITY_ILF_MAX_GOLD 'common.ABILITY_ILF_MAX_GOLD'
|
|
---@field ABILITY_ILF_MAX_GOLD abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Gld1')
|
|
---
|
|
---ABILITY_ILF_MINING_CAPACITY 'common.ABILITY_ILF_MINING_CAPACITY'
|
|
---@field ABILITY_ILF_MINING_CAPACITY abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Gld3')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_GYD1 'common.ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_GYD1'
|
|
---@field ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_GYD1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Gyd1')
|
|
---
|
|
---ABILITY_ILF_DAMAGE_TO_TREE 'common.ABILITY_ILF_DAMAGE_TO_TREE'
|
|
---@field ABILITY_ILF_DAMAGE_TO_TREE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Har1')
|
|
---
|
|
---ABILITY_ILF_LUMBER_CAPACITY 'common.ABILITY_ILF_LUMBER_CAPACITY'
|
|
---@field ABILITY_ILF_LUMBER_CAPACITY abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Har2')
|
|
---
|
|
---ABILITY_ILF_GOLD_CAPACITY 'common.ABILITY_ILF_GOLD_CAPACITY'
|
|
---@field ABILITY_ILF_GOLD_CAPACITY abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Har3')
|
|
---
|
|
---ABILITY_ILF_DEFENSE_INCREASE_INF2 'common.ABILITY_ILF_DEFENSE_INCREASE_INF2'
|
|
---@field ABILITY_ILF_DEFENSE_INCREASE_INF2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Inf2')
|
|
---
|
|
---ABILITY_ILF_INTERACTION_TYPE 'common.ABILITY_ILF_INTERACTION_TYPE'
|
|
---@field ABILITY_ILF_INTERACTION_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Neu2')
|
|
---
|
|
---ABILITY_ILF_GOLD_COST_NDT1 'common.ABILITY_ILF_GOLD_COST_NDT1'
|
|
---@field ABILITY_ILF_GOLD_COST_NDT1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndt1')
|
|
---
|
|
---ABILITY_ILF_LUMBER_COST_NDT2 'common.ABILITY_ILF_LUMBER_COST_NDT2'
|
|
---@field ABILITY_ILF_LUMBER_COST_NDT2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndt2')
|
|
---
|
|
---ABILITY_ILF_DETECTION_TYPE_NDT3 'common.ABILITY_ILF_DETECTION_TYPE_NDT3'
|
|
---@field ABILITY_ILF_DETECTION_TYPE_NDT3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndt3')
|
|
---
|
|
---ABILITY_ILF_STACKING_TYPE_POI4 'common.ABILITY_ILF_STACKING_TYPE_POI4'
|
|
---@field ABILITY_ILF_STACKING_TYPE_POI4 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Poi4')
|
|
---
|
|
---ABILITY_ILF_STACKING_TYPE_POA5 'common.ABILITY_ILF_STACKING_TYPE_POA5'
|
|
---@field ABILITY_ILF_STACKING_TYPE_POA5 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Poa5')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_CREEP_LEVEL_PLY1 'common.ABILITY_ILF_MAXIMUM_CREEP_LEVEL_PLY1'
|
|
---@field ABILITY_ILF_MAXIMUM_CREEP_LEVEL_PLY1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ply1')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_CREEP_LEVEL_POS1 'common.ABILITY_ILF_MAXIMUM_CREEP_LEVEL_POS1'
|
|
---@field ABILITY_ILF_MAXIMUM_CREEP_LEVEL_POS1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Pos1')
|
|
---
|
|
---ABILITY_ILF_MOVEMENT_UPDATE_FREQUENCY_PRG1 'common.ABILITY_ILF_MOVEMENT_UPDATE_FREQUENCY_PRG1'
|
|
---@field ABILITY_ILF_MOVEMENT_UPDATE_FREQUENCY_PRG1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Prg1')
|
|
---
|
|
---ABILITY_ILF_ATTACK_UPDATE_FREQUENCY_PRG2 'common.ABILITY_ILF_ATTACK_UPDATE_FREQUENCY_PRG2'
|
|
---@field ABILITY_ILF_ATTACK_UPDATE_FREQUENCY_PRG2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Prg2')
|
|
---
|
|
---ABILITY_ILF_MANA_LOSS_PRG6 'common.ABILITY_ILF_MANA_LOSS_PRG6'
|
|
---@field ABILITY_ILF_MANA_LOSS_PRG6 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Prg6')
|
|
---
|
|
---ABILITY_ILF_UNITS_SUMMONED_TYPE_ONE 'common.ABILITY_ILF_UNITS_SUMMONED_TYPE_ONE'
|
|
---@field ABILITY_ILF_UNITS_SUMMONED_TYPE_ONE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Rai1')
|
|
---
|
|
---ABILITY_ILF_UNITS_SUMMONED_TYPE_TWO 'common.ABILITY_ILF_UNITS_SUMMONED_TYPE_TWO'
|
|
---@field ABILITY_ILF_UNITS_SUMMONED_TYPE_TWO abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Rai2')
|
|
---
|
|
---ABILITY_ILF_MAX_UNITS_SUMMONED 'common.ABILITY_ILF_MAX_UNITS_SUMMONED'
|
|
---@field ABILITY_ILF_MAX_UNITS_SUMMONED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ucb5')
|
|
---
|
|
---ABILITY_ILF_ALLOW_WHEN_FULL_REJ3 'common.ABILITY_ILF_ALLOW_WHEN_FULL_REJ3'
|
|
---@field ABILITY_ILF_ALLOW_WHEN_FULL_REJ3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Rej3')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_UNITS_CHARGED_TO_CASTER 'common.ABILITY_ILF_MAXIMUM_UNITS_CHARGED_TO_CASTER'
|
|
---@field ABILITY_ILF_MAXIMUM_UNITS_CHARGED_TO_CASTER abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Rpb5')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_UNITS_AFFECTED 'common.ABILITY_ILF_MAXIMUM_UNITS_AFFECTED'
|
|
---@field ABILITY_ILF_MAXIMUM_UNITS_AFFECTED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Rpb6')
|
|
---
|
|
---ABILITY_ILF_DEFENSE_INCREASE_ROA2 'common.ABILITY_ILF_DEFENSE_INCREASE_ROA2'
|
|
---@field ABILITY_ILF_DEFENSE_INCREASE_ROA2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Roa2')
|
|
---
|
|
---ABILITY_ILF_MAX_UNITS_ROA7 'common.ABILITY_ILF_MAX_UNITS_ROA7'
|
|
---@field ABILITY_ILF_MAX_UNITS_ROA7 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Roa7')
|
|
---
|
|
---ABILITY_ILF_ROOTED_WEAPONS 'common.ABILITY_ILF_ROOTED_WEAPONS'
|
|
---@field ABILITY_ILF_ROOTED_WEAPONS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Roo1')
|
|
---
|
|
---ABILITY_ILF_UPROOTED_WEAPONS 'common.ABILITY_ILF_UPROOTED_WEAPONS'
|
|
---@field ABILITY_ILF_UPROOTED_WEAPONS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Roo2')
|
|
---
|
|
---ABILITY_ILF_UPROOTED_DEFENSE_TYPE 'common.ABILITY_ILF_UPROOTED_DEFENSE_TYPE'
|
|
---@field ABILITY_ILF_UPROOTED_DEFENSE_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Roo4')
|
|
---
|
|
---ABILITY_ILF_ACCUMULATION_STEP 'common.ABILITY_ILF_ACCUMULATION_STEP'
|
|
---@field ABILITY_ILF_ACCUMULATION_STEP abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Sal2')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_OWLS 'common.ABILITY_ILF_NUMBER_OF_OWLS'
|
|
---@field ABILITY_ILF_NUMBER_OF_OWLS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Esn4')
|
|
---
|
|
---ABILITY_ILF_STACKING_TYPE_SPO4 'common.ABILITY_ILF_STACKING_TYPE_SPO4'
|
|
---@field ABILITY_ILF_STACKING_TYPE_SPO4 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Spo4')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_UNITS 'common.ABILITY_ILF_NUMBER_OF_UNITS'
|
|
---@field ABILITY_ILF_NUMBER_OF_UNITS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Sod1')
|
|
---
|
|
---ABILITY_ILF_SPIDER_CAPACITY 'common.ABILITY_ILF_SPIDER_CAPACITY'
|
|
---@field ABILITY_ILF_SPIDER_CAPACITY abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Spa1')
|
|
---
|
|
---ABILITY_ILF_INTERVALS_BEFORE_CHANGING_TREES 'common.ABILITY_ILF_INTERVALS_BEFORE_CHANGING_TREES'
|
|
---@field ABILITY_ILF_INTERVALS_BEFORE_CHANGING_TREES abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Wha2')
|
|
---
|
|
---ABILITY_ILF_AGILITY_BONUS 'common.ABILITY_ILF_AGILITY_BONUS'
|
|
---@field ABILITY_ILF_AGILITY_BONUS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iagi')
|
|
---
|
|
---ABILITY_ILF_INTELLIGENCE_BONUS 'common.ABILITY_ILF_INTELLIGENCE_BONUS'
|
|
---@field ABILITY_ILF_INTELLIGENCE_BONUS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iint')
|
|
---
|
|
---ABILITY_ILF_STRENGTH_BONUS_ISTR 'common.ABILITY_ILF_STRENGTH_BONUS_ISTR'
|
|
---@field ABILITY_ILF_STRENGTH_BONUS_ISTR abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Istr')
|
|
---
|
|
---ABILITY_ILF_ATTACK_BONUS 'common.ABILITY_ILF_ATTACK_BONUS'
|
|
---@field ABILITY_ILF_ATTACK_BONUS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iatt')
|
|
---
|
|
---ABILITY_ILF_DEFENSE_BONUS_IDEF 'common.ABILITY_ILF_DEFENSE_BONUS_IDEF'
|
|
---@field ABILITY_ILF_DEFENSE_BONUS_IDEF abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Idef')
|
|
---
|
|
---ABILITY_ILF_SUMMON_1_AMOUNT 'common.ABILITY_ILF_SUMMON_1_AMOUNT'
|
|
---@field ABILITY_ILF_SUMMON_1_AMOUNT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Isn1')
|
|
---
|
|
---ABILITY_ILF_SUMMON_2_AMOUNT 'common.ABILITY_ILF_SUMMON_2_AMOUNT'
|
|
---@field ABILITY_ILF_SUMMON_2_AMOUNT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Isn2')
|
|
---
|
|
---ABILITY_ILF_EXPERIENCE_GAINED 'common.ABILITY_ILF_EXPERIENCE_GAINED'
|
|
---@field ABILITY_ILF_EXPERIENCE_GAINED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ixpg')
|
|
---
|
|
---ABILITY_ILF_HIT_POINTS_GAINED_IHPG 'common.ABILITY_ILF_HIT_POINTS_GAINED_IHPG'
|
|
---@field ABILITY_ILF_HIT_POINTS_GAINED_IHPG abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ihpg')
|
|
---
|
|
---ABILITY_ILF_MANA_POINTS_GAINED_IMPG 'common.ABILITY_ILF_MANA_POINTS_GAINED_IMPG'
|
|
---@field ABILITY_ILF_MANA_POINTS_GAINED_IMPG abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Impg')
|
|
---
|
|
---ABILITY_ILF_HIT_POINTS_GAINED_IHP2 'common.ABILITY_ILF_HIT_POINTS_GAINED_IHP2'
|
|
---@field ABILITY_ILF_HIT_POINTS_GAINED_IHP2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ihp2')
|
|
---
|
|
---ABILITY_ILF_MANA_POINTS_GAINED_IMP2 'common.ABILITY_ILF_MANA_POINTS_GAINED_IMP2'
|
|
---@field ABILITY_ILF_MANA_POINTS_GAINED_IMP2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Imp2')
|
|
---
|
|
---ABILITY_ILF_DAMAGE_BONUS_DICE 'common.ABILITY_ILF_DAMAGE_BONUS_DICE'
|
|
---@field ABILITY_ILF_DAMAGE_BONUS_DICE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Idic')
|
|
---
|
|
---ABILITY_ILF_ARMOR_PENALTY_IARP 'common.ABILITY_ILF_ARMOR_PENALTY_IARP'
|
|
---@field ABILITY_ILF_ARMOR_PENALTY_IARP abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iarp')
|
|
---
|
|
---ABILITY_ILF_ENABLED_ATTACK_INDEX_IOB5 'common.ABILITY_ILF_ENABLED_ATTACK_INDEX_IOB5'
|
|
---@field ABILITY_ILF_ENABLED_ATTACK_INDEX_IOB5 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iob5')
|
|
---
|
|
---ABILITY_ILF_LEVELS_GAINED 'common.ABILITY_ILF_LEVELS_GAINED'
|
|
---@field ABILITY_ILF_LEVELS_GAINED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ilev')
|
|
---
|
|
---ABILITY_ILF_MAX_LIFE_GAINED 'common.ABILITY_ILF_MAX_LIFE_GAINED'
|
|
---@field ABILITY_ILF_MAX_LIFE_GAINED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ilif')
|
|
---
|
|
---ABILITY_ILF_MAX_MANA_GAINED 'common.ABILITY_ILF_MAX_MANA_GAINED'
|
|
---@field ABILITY_ILF_MAX_MANA_GAINED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iman')
|
|
---
|
|
---ABILITY_ILF_GOLD_GIVEN 'common.ABILITY_ILF_GOLD_GIVEN'
|
|
---@field ABILITY_ILF_GOLD_GIVEN abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Igol')
|
|
---
|
|
---ABILITY_ILF_LUMBER_GIVEN 'common.ABILITY_ILF_LUMBER_GIVEN'
|
|
---@field ABILITY_ILF_LUMBER_GIVEN abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ilum')
|
|
---
|
|
---ABILITY_ILF_DETECTION_TYPE_IFA1 'common.ABILITY_ILF_DETECTION_TYPE_IFA1'
|
|
---@field ABILITY_ILF_DETECTION_TYPE_IFA1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ifa1')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_CREEP_LEVEL_ICRE 'common.ABILITY_ILF_MAXIMUM_CREEP_LEVEL_ICRE'
|
|
---@field ABILITY_ILF_MAXIMUM_CREEP_LEVEL_ICRE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Icre')
|
|
---
|
|
---ABILITY_ILF_MOVEMENT_SPEED_BONUS 'common.ABILITY_ILF_MOVEMENT_SPEED_BONUS'
|
|
---@field ABILITY_ILF_MOVEMENT_SPEED_BONUS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Imvb')
|
|
---
|
|
---ABILITY_ILF_HIT_POINTS_REGENERATED_PER_SECOND 'common.ABILITY_ILF_HIT_POINTS_REGENERATED_PER_SECOND'
|
|
---@field ABILITY_ILF_HIT_POINTS_REGENERATED_PER_SECOND abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ihpr')
|
|
---
|
|
---ABILITY_ILF_SIGHT_RANGE_BONUS 'common.ABILITY_ILF_SIGHT_RANGE_BONUS'
|
|
---@field ABILITY_ILF_SIGHT_RANGE_BONUS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Isib')
|
|
---
|
|
---ABILITY_ILF_DAMAGE_PER_DURATION 'common.ABILITY_ILF_DAMAGE_PER_DURATION'
|
|
---@field ABILITY_ILF_DAMAGE_PER_DURATION abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Icfd')
|
|
---
|
|
---ABILITY_ILF_MANA_USED_PER_SECOND 'common.ABILITY_ILF_MANA_USED_PER_SECOND'
|
|
---@field ABILITY_ILF_MANA_USED_PER_SECOND abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Icfm')
|
|
---
|
|
---ABILITY_ILF_EXTRA_MANA_REQUIRED 'common.ABILITY_ILF_EXTRA_MANA_REQUIRED'
|
|
---@field ABILITY_ILF_EXTRA_MANA_REQUIRED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Icfx')
|
|
---
|
|
---ABILITY_ILF_DETECTION_RADIUS_IDET 'common.ABILITY_ILF_DETECTION_RADIUS_IDET'
|
|
---@field ABILITY_ILF_DETECTION_RADIUS_IDET abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Idet')
|
|
---
|
|
---ABILITY_ILF_MANA_LOSS_PER_UNIT_IDIM 'common.ABILITY_ILF_MANA_LOSS_PER_UNIT_IDIM'
|
|
---@field ABILITY_ILF_MANA_LOSS_PER_UNIT_IDIM abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Idim')
|
|
---
|
|
---ABILITY_ILF_DAMAGE_TO_SUMMONED_UNITS_IDID 'common.ABILITY_ILF_DAMAGE_TO_SUMMONED_UNITS_IDID'
|
|
---@field ABILITY_ILF_DAMAGE_TO_SUMMONED_UNITS_IDID abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Idid')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_IREC 'common.ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_IREC'
|
|
---@field ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_IREC abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Irec')
|
|
---
|
|
---ABILITY_ILF_DELAY_AFTER_DEATH_SECONDS 'common.ABILITY_ILF_DELAY_AFTER_DEATH_SECONDS'
|
|
---@field ABILITY_ILF_DELAY_AFTER_DEATH_SECONDS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ircd')
|
|
---
|
|
---ABILITY_ILF_RESTORED_LIFE 'common.ABILITY_ILF_RESTORED_LIFE'
|
|
---@field ABILITY_ILF_RESTORED_LIFE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('irc2')
|
|
---
|
|
---ABILITY_ILF_RESTORED_MANA__1_FOR_CURRENT 'common.ABILITY_ILF_RESTORED_MANA__1_FOR_CURRENT'
|
|
---@field ABILITY_ILF_RESTORED_MANA__1_FOR_CURRENT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('irc3')
|
|
---
|
|
---ABILITY_ILF_HIT_POINTS_RESTORED 'common.ABILITY_ILF_HIT_POINTS_RESTORED'
|
|
---@field ABILITY_ILF_HIT_POINTS_RESTORED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ihps')
|
|
---
|
|
---ABILITY_ILF_MANA_POINTS_RESTORED 'common.ABILITY_ILF_MANA_POINTS_RESTORED'
|
|
---@field ABILITY_ILF_MANA_POINTS_RESTORED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Imps')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_ITPM 'common.ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_ITPM'
|
|
---@field ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_ITPM abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Itpm')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_CAD1 'common.ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_CAD1'
|
|
---@field ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_CAD1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Cad1')
|
|
---
|
|
---ABILITY_ILF_TERRAIN_DEFORMATION_DURATION_MS 'common.ABILITY_ILF_TERRAIN_DEFORMATION_DURATION_MS'
|
|
---@field ABILITY_ILF_TERRAIN_DEFORMATION_DURATION_MS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Wrs3')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_UNITS 'common.ABILITY_ILF_MAXIMUM_UNITS'
|
|
---@field ABILITY_ILF_MAXIMUM_UNITS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Uds1')
|
|
---
|
|
---ABILITY_ILF_DETECTION_TYPE_DET1 'common.ABILITY_ILF_DETECTION_TYPE_DET1'
|
|
---@field ABILITY_ILF_DETECTION_TYPE_DET1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Det1')
|
|
---
|
|
---ABILITY_ILF_GOLD_COST_PER_STRUCTURE 'common.ABILITY_ILF_GOLD_COST_PER_STRUCTURE'
|
|
---@field ABILITY_ILF_GOLD_COST_PER_STRUCTURE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nsp1')
|
|
---
|
|
---ABILITY_ILF_LUMBER_COST_PER_USE 'common.ABILITY_ILF_LUMBER_COST_PER_USE'
|
|
---@field ABILITY_ILF_LUMBER_COST_PER_USE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nsp2')
|
|
---
|
|
---ABILITY_ILF_DETECTION_TYPE_NSP3 'common.ABILITY_ILF_DETECTION_TYPE_NSP3'
|
|
---@field ABILITY_ILF_DETECTION_TYPE_NSP3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nsp3')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_SWARM_UNITS 'common.ABILITY_ILF_NUMBER_OF_SWARM_UNITS'
|
|
---@field ABILITY_ILF_NUMBER_OF_SWARM_UNITS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Uls1')
|
|
---
|
|
---ABILITY_ILF_MAX_SWARM_UNITS_PER_TARGET 'common.ABILITY_ILF_MAX_SWARM_UNITS_PER_TARGET'
|
|
---@field ABILITY_ILF_MAX_SWARM_UNITS_PER_TARGET abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Uls3')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NBA2 'common.ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NBA2'
|
|
---@field ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NBA2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nba2')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_CREEP_LEVEL_NCH1 'common.ABILITY_ILF_MAXIMUM_CREEP_LEVEL_NCH1'
|
|
---@field ABILITY_ILF_MAXIMUM_CREEP_LEVEL_NCH1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nch1')
|
|
---
|
|
---ABILITY_ILF_ATTACKS_PREVENTED 'common.ABILITY_ILF_ATTACKS_PREVENTED'
|
|
---@field ABILITY_ILF_ATTACKS_PREVENTED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nsi1')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_EFK3 'common.ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_EFK3'
|
|
---@field ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_EFK3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Efk3')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_ESV1 'common.ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_ESV1'
|
|
---@field ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_ESV1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Esv1')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_EXH1 'common.ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_EXH1'
|
|
---@field ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_EXH1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('exh1')
|
|
---
|
|
---ABILITY_ILF_ITEM_CAPACITY 'common.ABILITY_ILF_ITEM_CAPACITY'
|
|
---@field ABILITY_ILF_ITEM_CAPACITY abilityintegerlevelfield _ConvertAbilityIntegerLevelField('inv1')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_SPL2 'common.ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_SPL2'
|
|
---@field ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_SPL2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('spl2')
|
|
---
|
|
---ABILITY_ILF_ALLOW_WHEN_FULL_IRL3 'common.ABILITY_ILF_ALLOW_WHEN_FULL_IRL3'
|
|
---@field ABILITY_ILF_ALLOW_WHEN_FULL_IRL3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('irl3')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_DISPELLED_UNITS 'common.ABILITY_ILF_MAXIMUM_DISPELLED_UNITS'
|
|
---@field ABILITY_ILF_MAXIMUM_DISPELLED_UNITS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('idc3')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_LURES 'common.ABILITY_ILF_NUMBER_OF_LURES'
|
|
---@field ABILITY_ILF_NUMBER_OF_LURES abilityintegerlevelfield _ConvertAbilityIntegerLevelField('imo1')
|
|
---
|
|
---ABILITY_ILF_NEW_TIME_OF_DAY_HOUR 'common.ABILITY_ILF_NEW_TIME_OF_DAY_HOUR'
|
|
---@field ABILITY_ILF_NEW_TIME_OF_DAY_HOUR abilityintegerlevelfield _ConvertAbilityIntegerLevelField('ict1')
|
|
---
|
|
---ABILITY_ILF_NEW_TIME_OF_DAY_MINUTE 'common.ABILITY_ILF_NEW_TIME_OF_DAY_MINUTE'
|
|
---@field ABILITY_ILF_NEW_TIME_OF_DAY_MINUTE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('ict2')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_UNITS_CREATED_MEC1 'common.ABILITY_ILF_NUMBER_OF_UNITS_CREATED_MEC1'
|
|
---@field ABILITY_ILF_NUMBER_OF_UNITS_CREATED_MEC1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('mec1')
|
|
---
|
|
---ABILITY_ILF_MINIMUM_SPELLS 'common.ABILITY_ILF_MINIMUM_SPELLS'
|
|
---@field ABILITY_ILF_MINIMUM_SPELLS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('spb3')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_SPELLS 'common.ABILITY_ILF_MAXIMUM_SPELLS'
|
|
---@field ABILITY_ILF_MAXIMUM_SPELLS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('spb4')
|
|
---
|
|
---ABILITY_ILF_DISABLED_ATTACK_INDEX 'common.ABILITY_ILF_DISABLED_ATTACK_INDEX'
|
|
---@field ABILITY_ILF_DISABLED_ATTACK_INDEX abilityintegerlevelfield _ConvertAbilityIntegerLevelField('gra3')
|
|
---
|
|
---ABILITY_ILF_ENABLED_ATTACK_INDEX_GRA4 'common.ABILITY_ILF_ENABLED_ATTACK_INDEX_GRA4'
|
|
---@field ABILITY_ILF_ENABLED_ATTACK_INDEX_GRA4 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('gra4')
|
|
---
|
|
---ABILITY_ILF_MAXIMUM_ATTACKS 'common.ABILITY_ILF_MAXIMUM_ATTACKS'
|
|
---@field ABILITY_ILF_MAXIMUM_ATTACKS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('gra5')
|
|
---
|
|
---ABILITY_ILF_BUILDING_TYPES_ALLOWED_NPR1 'common.ABILITY_ILF_BUILDING_TYPES_ALLOWED_NPR1'
|
|
---@field ABILITY_ILF_BUILDING_TYPES_ALLOWED_NPR1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Npr1')
|
|
---
|
|
---ABILITY_ILF_BUILDING_TYPES_ALLOWED_NSA1 'common.ABILITY_ILF_BUILDING_TYPES_ALLOWED_NSA1'
|
|
---@field ABILITY_ILF_BUILDING_TYPES_ALLOWED_NSA1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nsa1')
|
|
---
|
|
---ABILITY_ILF_ATTACK_MODIFICATION 'common.ABILITY_ILF_ATTACK_MODIFICATION'
|
|
---@field ABILITY_ILF_ATTACK_MODIFICATION abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iaa1')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_COUNT_NPA5 'common.ABILITY_ILF_SUMMONED_UNIT_COUNT_NPA5'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_COUNT_NPA5 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Npa5')
|
|
---
|
|
---ABILITY_ILF_UPGRADE_LEVELS 'common.ABILITY_ILF_UPGRADE_LEVELS'
|
|
---@field ABILITY_ILF_UPGRADE_LEVELS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Igl1')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NDO2 'common.ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NDO2'
|
|
---@field ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NDO2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndo2')
|
|
---
|
|
---ABILITY_ILF_BEASTS_PER_SECOND 'common.ABILITY_ILF_BEASTS_PER_SECOND'
|
|
---@field ABILITY_ILF_BEASTS_PER_SECOND abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nst1')
|
|
---
|
|
---ABILITY_ILF_TARGET_TYPE 'common.ABILITY_ILF_TARGET_TYPE'
|
|
---@field ABILITY_ILF_TARGET_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ncl2')
|
|
---
|
|
---ABILITY_ILF_OPTIONS 'common.ABILITY_ILF_OPTIONS'
|
|
---@field ABILITY_ILF_OPTIONS abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ncl3')
|
|
---
|
|
---ABILITY_ILF_ARMOR_PENALTY_NAB3 'common.ABILITY_ILF_ARMOR_PENALTY_NAB3'
|
|
---@field ABILITY_ILF_ARMOR_PENALTY_NAB3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nab3')
|
|
---
|
|
---ABILITY_ILF_WAVE_COUNT_NHS6 'common.ABILITY_ILF_WAVE_COUNT_NHS6'
|
|
---@field ABILITY_ILF_WAVE_COUNT_NHS6 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nhs6')
|
|
---
|
|
---ABILITY_ILF_MAX_CREEP_LEVEL_NTM3 'common.ABILITY_ILF_MAX_CREEP_LEVEL_NTM3'
|
|
---@field ABILITY_ILF_MAX_CREEP_LEVEL_NTM3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ntm3')
|
|
---
|
|
---ABILITY_ILF_MISSILE_COUNT 'common.ABILITY_ILF_MISSILE_COUNT'
|
|
---@field ABILITY_ILF_MISSILE_COUNT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ncs3')
|
|
---
|
|
---ABILITY_ILF_SPLIT_ATTACK_COUNT 'common.ABILITY_ILF_SPLIT_ATTACK_COUNT'
|
|
---@field ABILITY_ILF_SPLIT_ATTACK_COUNT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nlm3')
|
|
---
|
|
---ABILITY_ILF_GENERATION_COUNT 'common.ABILITY_ILF_GENERATION_COUNT'
|
|
---@field ABILITY_ILF_GENERATION_COUNT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nlm6')
|
|
---
|
|
---ABILITY_ILF_ROCK_RING_COUNT 'common.ABILITY_ILF_ROCK_RING_COUNT'
|
|
---@field ABILITY_ILF_ROCK_RING_COUNT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nvc1')
|
|
---
|
|
---ABILITY_ILF_WAVE_COUNT_NVC2 'common.ABILITY_ILF_WAVE_COUNT_NVC2'
|
|
---@field ABILITY_ILF_WAVE_COUNT_NVC2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nvc2')
|
|
---
|
|
---ABILITY_ILF_PREFER_HOSTILES_TAU1 'common.ABILITY_ILF_PREFER_HOSTILES_TAU1'
|
|
---@field ABILITY_ILF_PREFER_HOSTILES_TAU1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Tau1')
|
|
---
|
|
---ABILITY_ILF_PREFER_FRIENDLIES_TAU2 'common.ABILITY_ILF_PREFER_FRIENDLIES_TAU2'
|
|
---@field ABILITY_ILF_PREFER_FRIENDLIES_TAU2 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Tau2')
|
|
---
|
|
---ABILITY_ILF_MAX_UNITS_TAU3 'common.ABILITY_ILF_MAX_UNITS_TAU3'
|
|
---@field ABILITY_ILF_MAX_UNITS_TAU3 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Tau3')
|
|
---
|
|
---ABILITY_ILF_NUMBER_OF_PULSES 'common.ABILITY_ILF_NUMBER_OF_PULSES'
|
|
---@field ABILITY_ILF_NUMBER_OF_PULSES abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Tau4')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_TYPE_HWE1 'common.ABILITY_ILF_SUMMONED_UNIT_TYPE_HWE1'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_TYPE_HWE1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Hwe1')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_UIN4 'common.ABILITY_ILF_SUMMONED_UNIT_UIN4'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_UIN4 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Uin4')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_OSF1 'common.ABILITY_ILF_SUMMONED_UNIT_OSF1'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_OSF1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Osf1')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_TYPE_EFNU 'common.ABILITY_ILF_SUMMONED_UNIT_TYPE_EFNU'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_TYPE_EFNU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Efnu')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_TYPE_NBAU 'common.ABILITY_ILF_SUMMONED_UNIT_TYPE_NBAU'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_TYPE_NBAU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nbau')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_TYPE_NTOU 'common.ABILITY_ILF_SUMMONED_UNIT_TYPE_NTOU'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_TYPE_NTOU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ntou')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_TYPE_ESVU 'common.ABILITY_ILF_SUMMONED_UNIT_TYPE_ESVU'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_TYPE_ESVU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Esvu')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_TYPES 'common.ABILITY_ILF_SUMMONED_UNIT_TYPES'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_TYPES abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nef1')
|
|
---
|
|
---ABILITY_ILF_SUMMONED_UNIT_TYPE_NDOU 'common.ABILITY_ILF_SUMMONED_UNIT_TYPE_NDOU'
|
|
---@field ABILITY_ILF_SUMMONED_UNIT_TYPE_NDOU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndou')
|
|
---
|
|
---ABILITY_ILF_ALTERNATE_FORM_UNIT_EMEU 'common.ABILITY_ILF_ALTERNATE_FORM_UNIT_EMEU'
|
|
---@field ABILITY_ILF_ALTERNATE_FORM_UNIT_EMEU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Emeu')
|
|
---
|
|
---ABILITY_ILF_PLAGUE_WARD_UNIT_TYPE 'common.ABILITY_ILF_PLAGUE_WARD_UNIT_TYPE'
|
|
---@field ABILITY_ILF_PLAGUE_WARD_UNIT_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Aplu')
|
|
---
|
|
---ABILITY_ILF_ALLOWED_UNIT_TYPE_BTL1 'common.ABILITY_ILF_ALLOWED_UNIT_TYPE_BTL1'
|
|
---@field ABILITY_ILF_ALLOWED_UNIT_TYPE_BTL1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Btl1')
|
|
---
|
|
---ABILITY_ILF_NEW_UNIT_TYPE 'common.ABILITY_ILF_NEW_UNIT_TYPE'
|
|
---@field ABILITY_ILF_NEW_UNIT_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Cha1')
|
|
---
|
|
---ABILITY_ILF_RESULTING_UNIT_TYPE_ENT1 'common.ABILITY_ILF_RESULTING_UNIT_TYPE_ENT1'
|
|
---@field ABILITY_ILF_RESULTING_UNIT_TYPE_ENT1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('ent1')
|
|
---
|
|
---ABILITY_ILF_CORPSE_UNIT_TYPE 'common.ABILITY_ILF_CORPSE_UNIT_TYPE'
|
|
---@field ABILITY_ILF_CORPSE_UNIT_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Gydu')
|
|
---
|
|
---ABILITY_ILF_ALLOWED_UNIT_TYPE_LOA1 'common.ABILITY_ILF_ALLOWED_UNIT_TYPE_LOA1'
|
|
---@field ABILITY_ILF_ALLOWED_UNIT_TYPE_LOA1 abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Loa1')
|
|
---
|
|
---ABILITY_ILF_UNIT_TYPE_FOR_LIMIT_CHECK 'common.ABILITY_ILF_UNIT_TYPE_FOR_LIMIT_CHECK'
|
|
---@field ABILITY_ILF_UNIT_TYPE_FOR_LIMIT_CHECK abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Raiu')
|
|
---
|
|
---ABILITY_ILF_WARD_UNIT_TYPE_STAU 'common.ABILITY_ILF_WARD_UNIT_TYPE_STAU'
|
|
---@field ABILITY_ILF_WARD_UNIT_TYPE_STAU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Stau')
|
|
---
|
|
---ABILITY_ILF_EFFECT_ABILITY 'common.ABILITY_ILF_EFFECT_ABILITY'
|
|
---@field ABILITY_ILF_EFFECT_ABILITY abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iobu')
|
|
---
|
|
---ABILITY_ILF_CONVERSION_UNIT 'common.ABILITY_ILF_CONVERSION_UNIT'
|
|
---@field ABILITY_ILF_CONVERSION_UNIT abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ndc2')
|
|
---
|
|
---ABILITY_ILF_UNIT_TO_PRESERVE 'common.ABILITY_ILF_UNIT_TO_PRESERVE'
|
|
---@field ABILITY_ILF_UNIT_TO_PRESERVE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nsl1')
|
|
---
|
|
---ABILITY_ILF_UNIT_TYPE_ALLOWED 'common.ABILITY_ILF_UNIT_TYPE_ALLOWED'
|
|
---@field ABILITY_ILF_UNIT_TYPE_ALLOWED abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Chl1')
|
|
---
|
|
---ABILITY_ILF_SWARM_UNIT_TYPE 'common.ABILITY_ILF_SWARM_UNIT_TYPE'
|
|
---@field ABILITY_ILF_SWARM_UNIT_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Ulsu')
|
|
---
|
|
---ABILITY_ILF_RESULTING_UNIT_TYPE_COAU 'common.ABILITY_ILF_RESULTING_UNIT_TYPE_COAU'
|
|
---@field ABILITY_ILF_RESULTING_UNIT_TYPE_COAU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('coau')
|
|
---
|
|
---ABILITY_ILF_UNIT_TYPE_EXHU 'common.ABILITY_ILF_UNIT_TYPE_EXHU'
|
|
---@field ABILITY_ILF_UNIT_TYPE_EXHU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('exhu')
|
|
---
|
|
---ABILITY_ILF_WARD_UNIT_TYPE_HWDU 'common.ABILITY_ILF_WARD_UNIT_TYPE_HWDU'
|
|
---@field ABILITY_ILF_WARD_UNIT_TYPE_HWDU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('hwdu')
|
|
---
|
|
---ABILITY_ILF_LURE_UNIT_TYPE 'common.ABILITY_ILF_LURE_UNIT_TYPE'
|
|
---@field ABILITY_ILF_LURE_UNIT_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('imou')
|
|
---
|
|
---ABILITY_ILF_UNIT_TYPE_IPMU 'common.ABILITY_ILF_UNIT_TYPE_IPMU'
|
|
---@field ABILITY_ILF_UNIT_TYPE_IPMU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('ipmu')
|
|
---
|
|
---ABILITY_ILF_FACTORY_UNIT_ID 'common.ABILITY_ILF_FACTORY_UNIT_ID'
|
|
---@field ABILITY_ILF_FACTORY_UNIT_ID abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nsyu')
|
|
---
|
|
---ABILITY_ILF_SPAWN_UNIT_ID_NFYU 'common.ABILITY_ILF_SPAWN_UNIT_ID_NFYU'
|
|
---@field ABILITY_ILF_SPAWN_UNIT_ID_NFYU abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nfyu')
|
|
---
|
|
---ABILITY_ILF_DESTRUCTIBLE_ID 'common.ABILITY_ILF_DESTRUCTIBLE_ID'
|
|
---@field ABILITY_ILF_DESTRUCTIBLE_ID abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Nvcu')
|
|
---
|
|
---ABILITY_ILF_UPGRADE_TYPE 'common.ABILITY_ILF_UPGRADE_TYPE'
|
|
---@field ABILITY_ILF_UPGRADE_TYPE abilityintegerlevelfield _ConvertAbilityIntegerLevelField('Iglu')
|
|
---
|
|
---ABILITY_RLF_CASTING_TIME 'common.ABILITY_RLF_CASTING_TIME'
|
|
---@field ABILITY_RLF_CASTING_TIME abilityreallevelfield _ConvertAbilityRealLevelField('acas')
|
|
---
|
|
---ABILITY_RLF_DURATION_NORMAL 'common.ABILITY_RLF_DURATION_NORMAL'
|
|
---@field ABILITY_RLF_DURATION_NORMAL abilityreallevelfield _ConvertAbilityRealLevelField('adur')
|
|
---
|
|
---ABILITY_RLF_DURATION_HERO 'common.ABILITY_RLF_DURATION_HERO'
|
|
---@field ABILITY_RLF_DURATION_HERO abilityreallevelfield _ConvertAbilityRealLevelField('ahdu')
|
|
---
|
|
---ABILITY_RLF_COOLDOWN 'common.ABILITY_RLF_COOLDOWN'
|
|
---@field ABILITY_RLF_COOLDOWN abilityreallevelfield _ConvertAbilityRealLevelField('acdn')
|
|
---
|
|
---ABILITY_RLF_AREA_OF_EFFECT 'common.ABILITY_RLF_AREA_OF_EFFECT'
|
|
---@field ABILITY_RLF_AREA_OF_EFFECT abilityreallevelfield _ConvertAbilityRealLevelField('aare')
|
|
---
|
|
---ABILITY_RLF_CAST_RANGE 'common.ABILITY_RLF_CAST_RANGE'
|
|
---@field ABILITY_RLF_CAST_RANGE abilityreallevelfield _ConvertAbilityRealLevelField('aran')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_HBZ2 'common.ABILITY_RLF_DAMAGE_HBZ2'
|
|
---@field ABILITY_RLF_DAMAGE_HBZ2 abilityreallevelfield _ConvertAbilityRealLevelField('Hbz2')
|
|
---
|
|
---ABILITY_RLF_BUILDING_REDUCTION_HBZ4 'common.ABILITY_RLF_BUILDING_REDUCTION_HBZ4'
|
|
---@field ABILITY_RLF_BUILDING_REDUCTION_HBZ4 abilityreallevelfield _ConvertAbilityRealLevelField('Hbz4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_HBZ5 'common.ABILITY_RLF_DAMAGE_PER_SECOND_HBZ5'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_HBZ5 abilityreallevelfield _ConvertAbilityRealLevelField('Hbz5')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_DAMAGE_PER_WAVE 'common.ABILITY_RLF_MAXIMUM_DAMAGE_PER_WAVE'
|
|
---@field ABILITY_RLF_MAXIMUM_DAMAGE_PER_WAVE abilityreallevelfield _ConvertAbilityRealLevelField('Hbz6')
|
|
---
|
|
---ABILITY_RLF_MANA_REGENERATION_INCREASE 'common.ABILITY_RLF_MANA_REGENERATION_INCREASE'
|
|
---@field ABILITY_RLF_MANA_REGENERATION_INCREASE abilityreallevelfield _ConvertAbilityRealLevelField('Hab1')
|
|
---
|
|
---ABILITY_RLF_CASTING_DELAY 'common.ABILITY_RLF_CASTING_DELAY'
|
|
---@field ABILITY_RLF_CASTING_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Hmt2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_OWW1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_OWW1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_OWW1 abilityreallevelfield _ConvertAbilityRealLevelField('Oww1')
|
|
---
|
|
---ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_OWW2 'common.ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_OWW2'
|
|
---@field ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_OWW2 abilityreallevelfield _ConvertAbilityRealLevelField('Oww2')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_CRITICAL_STRIKE 'common.ABILITY_RLF_CHANCE_TO_CRITICAL_STRIKE'
|
|
---@field ABILITY_RLF_CHANCE_TO_CRITICAL_STRIKE abilityreallevelfield _ConvertAbilityRealLevelField('Ocr1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_MULTIPLIER_OCR2 'common.ABILITY_RLF_DAMAGE_MULTIPLIER_OCR2'
|
|
---@field ABILITY_RLF_DAMAGE_MULTIPLIER_OCR2 abilityreallevelfield _ConvertAbilityRealLevelField('Ocr2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_OCR3 'common.ABILITY_RLF_DAMAGE_BONUS_OCR3'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_OCR3 abilityreallevelfield _ConvertAbilityRealLevelField('Ocr3')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_EVADE_OCR4 'common.ABILITY_RLF_CHANCE_TO_EVADE_OCR4'
|
|
---@field ABILITY_RLF_CHANCE_TO_EVADE_OCR4 abilityreallevelfield _ConvertAbilityRealLevelField('Ocr4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_DEALT_PERCENT_OMI2 'common.ABILITY_RLF_DAMAGE_DEALT_PERCENT_OMI2'
|
|
---@field ABILITY_RLF_DAMAGE_DEALT_PERCENT_OMI2 abilityreallevelfield _ConvertAbilityRealLevelField('Omi2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_TAKEN_PERCENT_OMI3 'common.ABILITY_RLF_DAMAGE_TAKEN_PERCENT_OMI3'
|
|
---@field ABILITY_RLF_DAMAGE_TAKEN_PERCENT_OMI3 abilityreallevelfield _ConvertAbilityRealLevelField('Omi3')
|
|
---
|
|
---ABILITY_RLF_ANIMATION_DELAY 'common.ABILITY_RLF_ANIMATION_DELAY'
|
|
---@field ABILITY_RLF_ANIMATION_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Omi4')
|
|
---
|
|
---ABILITY_RLF_TRANSITION_TIME 'common.ABILITY_RLF_TRANSITION_TIME'
|
|
---@field ABILITY_RLF_TRANSITION_TIME abilityreallevelfield _ConvertAbilityRealLevelField('Owk1')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OWK2 'common.ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OWK2'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OWK2 abilityreallevelfield _ConvertAbilityRealLevelField('Owk2')
|
|
---
|
|
---ABILITY_RLF_BACKSTAB_DAMAGE 'common.ABILITY_RLF_BACKSTAB_DAMAGE'
|
|
---@field ABILITY_RLF_BACKSTAB_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Owk3')
|
|
---
|
|
---ABILITY_RLF_AMOUNT_HEALED_DAMAGED_UDC1 'common.ABILITY_RLF_AMOUNT_HEALED_DAMAGED_UDC1'
|
|
---@field ABILITY_RLF_AMOUNT_HEALED_DAMAGED_UDC1 abilityreallevelfield _ConvertAbilityRealLevelField('Udc1')
|
|
---
|
|
---ABILITY_RLF_LIFE_CONVERTED_TO_MANA 'common.ABILITY_RLF_LIFE_CONVERTED_TO_MANA'
|
|
---@field ABILITY_RLF_LIFE_CONVERTED_TO_MANA abilityreallevelfield _ConvertAbilityRealLevelField('Udp1')
|
|
---
|
|
---ABILITY_RLF_LIFE_CONVERTED_TO_LIFE 'common.ABILITY_RLF_LIFE_CONVERTED_TO_LIFE'
|
|
---@field ABILITY_RLF_LIFE_CONVERTED_TO_LIFE abilityreallevelfield _ConvertAbilityRealLevelField('Udp2')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_UAU1 'common.ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_UAU1'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_UAU1 abilityreallevelfield _ConvertAbilityRealLevelField('Uau1')
|
|
---
|
|
---ABILITY_RLF_LIFE_REGENERATION_INCREASE_PERCENT 'common.ABILITY_RLF_LIFE_REGENERATION_INCREASE_PERCENT'
|
|
---@field ABILITY_RLF_LIFE_REGENERATION_INCREASE_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Uau2')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_EVADE_EEV1 'common.ABILITY_RLF_CHANCE_TO_EVADE_EEV1'
|
|
---@field ABILITY_RLF_CHANCE_TO_EVADE_EEV1 abilityreallevelfield _ConvertAbilityRealLevelField('Eev1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_INTERVAL 'common.ABILITY_RLF_DAMAGE_PER_INTERVAL'
|
|
---@field ABILITY_RLF_DAMAGE_PER_INTERVAL abilityreallevelfield _ConvertAbilityRealLevelField('Eim1')
|
|
---
|
|
---ABILITY_RLF_MANA_DRAINED_PER_SECOND_EIM2 'common.ABILITY_RLF_MANA_DRAINED_PER_SECOND_EIM2'
|
|
---@field ABILITY_RLF_MANA_DRAINED_PER_SECOND_EIM2 abilityreallevelfield _ConvertAbilityRealLevelField('Eim2')
|
|
---
|
|
---ABILITY_RLF_BUFFER_MANA_REQUIRED 'common.ABILITY_RLF_BUFFER_MANA_REQUIRED'
|
|
---@field ABILITY_RLF_BUFFER_MANA_REQUIRED abilityreallevelfield _ConvertAbilityRealLevelField('Eim3')
|
|
---
|
|
---ABILITY_RLF_MAX_MANA_DRAINED 'common.ABILITY_RLF_MAX_MANA_DRAINED'
|
|
---@field ABILITY_RLF_MAX_MANA_DRAINED abilityreallevelfield _ConvertAbilityRealLevelField('Emb1')
|
|
---
|
|
---ABILITY_RLF_BOLT_DELAY 'common.ABILITY_RLF_BOLT_DELAY'
|
|
---@field ABILITY_RLF_BOLT_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Emb2')
|
|
---
|
|
---ABILITY_RLF_BOLT_LIFETIME 'common.ABILITY_RLF_BOLT_LIFETIME'
|
|
---@field ABILITY_RLF_BOLT_LIFETIME abilityreallevelfield _ConvertAbilityRealLevelField('Emb3')
|
|
---
|
|
---ABILITY_RLF_ALTITUDE_ADJUSTMENT_DURATION 'common.ABILITY_RLF_ALTITUDE_ADJUSTMENT_DURATION'
|
|
---@field ABILITY_RLF_ALTITUDE_ADJUSTMENT_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Eme3')
|
|
---
|
|
---ABILITY_RLF_LANDING_DELAY_TIME 'common.ABILITY_RLF_LANDING_DELAY_TIME'
|
|
---@field ABILITY_RLF_LANDING_DELAY_TIME abilityreallevelfield _ConvertAbilityRealLevelField('Eme4')
|
|
---
|
|
---ABILITY_RLF_ALTERNATE_FORM_HIT_POINT_BONUS 'common.ABILITY_RLF_ALTERNATE_FORM_HIT_POINT_BONUS'
|
|
---@field ABILITY_RLF_ALTERNATE_FORM_HIT_POINT_BONUS abilityreallevelfield _ConvertAbilityRealLevelField('Eme5')
|
|
---
|
|
---ABILITY_RLF_MOVE_SPEED_BONUS_INFO_PANEL_ONLY 'common.ABILITY_RLF_MOVE_SPEED_BONUS_INFO_PANEL_ONLY'
|
|
---@field ABILITY_RLF_MOVE_SPEED_BONUS_INFO_PANEL_ONLY abilityreallevelfield _ConvertAbilityRealLevelField('Ncr5')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_BONUS_INFO_PANEL_ONLY 'common.ABILITY_RLF_ATTACK_SPEED_BONUS_INFO_PANEL_ONLY'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_BONUS_INFO_PANEL_ONLY abilityreallevelfield _ConvertAbilityRealLevelField('Ncr6')
|
|
---
|
|
---ABILITY_RLF_LIFE_REGENERATION_RATE_PER_SECOND 'common.ABILITY_RLF_LIFE_REGENERATION_RATE_PER_SECOND'
|
|
---@field ABILITY_RLF_LIFE_REGENERATION_RATE_PER_SECOND abilityreallevelfield _ConvertAbilityRealLevelField('ave5')
|
|
---
|
|
---ABILITY_RLF_STUN_DURATION_USL1 'common.ABILITY_RLF_STUN_DURATION_USL1'
|
|
---@field ABILITY_RLF_STUN_DURATION_USL1 abilityreallevelfield _ConvertAbilityRealLevelField('Usl1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_DAMAGE_STOLEN_PERCENT 'common.ABILITY_RLF_ATTACK_DAMAGE_STOLEN_PERCENT'
|
|
---@field ABILITY_RLF_ATTACK_DAMAGE_STOLEN_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Uav1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_UCS1 'common.ABILITY_RLF_DAMAGE_UCS1'
|
|
---@field ABILITY_RLF_DAMAGE_UCS1 abilityreallevelfield _ConvertAbilityRealLevelField('Ucs1')
|
|
---
|
|
---ABILITY_RLF_MAX_DAMAGE_UCS2 'common.ABILITY_RLF_MAX_DAMAGE_UCS2'
|
|
---@field ABILITY_RLF_MAX_DAMAGE_UCS2 abilityreallevelfield _ConvertAbilityRealLevelField('Ucs2')
|
|
---
|
|
---ABILITY_RLF_DISTANCE_UCS3 'common.ABILITY_RLF_DISTANCE_UCS3'
|
|
---@field ABILITY_RLF_DISTANCE_UCS3 abilityreallevelfield _ConvertAbilityRealLevelField('Ucs3')
|
|
---
|
|
---ABILITY_RLF_FINAL_AREA_UCS4 'common.ABILITY_RLF_FINAL_AREA_UCS4'
|
|
---@field ABILITY_RLF_FINAL_AREA_UCS4 abilityreallevelfield _ConvertAbilityRealLevelField('Ucs4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_UIN1 'common.ABILITY_RLF_DAMAGE_UIN1'
|
|
---@field ABILITY_RLF_DAMAGE_UIN1 abilityreallevelfield _ConvertAbilityRealLevelField('Uin1')
|
|
---
|
|
---ABILITY_RLF_DURATION 'common.ABILITY_RLF_DURATION'
|
|
---@field ABILITY_RLF_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Uin2')
|
|
---
|
|
---ABILITY_RLF_IMPACT_DELAY 'common.ABILITY_RLF_IMPACT_DELAY'
|
|
---@field ABILITY_RLF_IMPACT_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Uin3')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_TARGET_OCL1 'common.ABILITY_RLF_DAMAGE_PER_TARGET_OCL1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_TARGET_OCL1 abilityreallevelfield _ConvertAbilityRealLevelField('Ocl1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_REDUCTION_PER_TARGET 'common.ABILITY_RLF_DAMAGE_REDUCTION_PER_TARGET'
|
|
---@field ABILITY_RLF_DAMAGE_REDUCTION_PER_TARGET abilityreallevelfield _ConvertAbilityRealLevelField('Ocl3')
|
|
---
|
|
---ABILITY_RLF_EFFECT_DELAY_OEQ1 'common.ABILITY_RLF_EFFECT_DELAY_OEQ1'
|
|
---@field ABILITY_RLF_EFFECT_DELAY_OEQ1 abilityreallevelfield _ConvertAbilityRealLevelField('Oeq1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_TO_BUILDINGS 'common.ABILITY_RLF_DAMAGE_PER_SECOND_TO_BUILDINGS'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_TO_BUILDINGS abilityreallevelfield _ConvertAbilityRealLevelField('Oeq2')
|
|
---
|
|
---ABILITY_RLF_UNITS_SLOWED_PERCENT 'common.ABILITY_RLF_UNITS_SLOWED_PERCENT'
|
|
---@field ABILITY_RLF_UNITS_SLOWED_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Oeq3')
|
|
---
|
|
---ABILITY_RLF_FINAL_AREA_OEQ4 'common.ABILITY_RLF_FINAL_AREA_OEQ4'
|
|
---@field ABILITY_RLF_FINAL_AREA_OEQ4 abilityreallevelfield _ConvertAbilityRealLevelField('Oeq4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_EER1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_EER1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_EER1 abilityreallevelfield _ConvertAbilityRealLevelField('Eer1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_DEALT_TO_ATTACKERS 'common.ABILITY_RLF_DAMAGE_DEALT_TO_ATTACKERS'
|
|
---@field ABILITY_RLF_DAMAGE_DEALT_TO_ATTACKERS abilityreallevelfield _ConvertAbilityRealLevelField('Eah1')
|
|
---
|
|
---ABILITY_RLF_LIFE_HEALED 'common.ABILITY_RLF_LIFE_HEALED'
|
|
---@field ABILITY_RLF_LIFE_HEALED abilityreallevelfield _ConvertAbilityRealLevelField('Etq1')
|
|
---
|
|
---ABILITY_RLF_HEAL_INTERVAL 'common.ABILITY_RLF_HEAL_INTERVAL'
|
|
---@field ABILITY_RLF_HEAL_INTERVAL abilityreallevelfield _ConvertAbilityRealLevelField('Etq2')
|
|
---
|
|
---ABILITY_RLF_BUILDING_REDUCTION_ETQ3 'common.ABILITY_RLF_BUILDING_REDUCTION_ETQ3'
|
|
---@field ABILITY_RLF_BUILDING_REDUCTION_ETQ3 abilityreallevelfield _ConvertAbilityRealLevelField('Etq3')
|
|
---
|
|
---ABILITY_RLF_INITIAL_IMMUNITY_DURATION 'common.ABILITY_RLF_INITIAL_IMMUNITY_DURATION'
|
|
---@field ABILITY_RLF_INITIAL_IMMUNITY_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Etq4')
|
|
---
|
|
---ABILITY_RLF_MAX_LIFE_DRAINED_PER_SECOND_PERCENT 'common.ABILITY_RLF_MAX_LIFE_DRAINED_PER_SECOND_PERCENT'
|
|
---@field ABILITY_RLF_MAX_LIFE_DRAINED_PER_SECOND_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Udd1')
|
|
---
|
|
---ABILITY_RLF_BUILDING_REDUCTION_UDD2 'common.ABILITY_RLF_BUILDING_REDUCTION_UDD2'
|
|
---@field ABILITY_RLF_BUILDING_REDUCTION_UDD2 abilityreallevelfield _ConvertAbilityRealLevelField('Udd2')
|
|
---
|
|
---ABILITY_RLF_ARMOR_DURATION 'common.ABILITY_RLF_ARMOR_DURATION'
|
|
---@field ABILITY_RLF_ARMOR_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Ufa1')
|
|
---
|
|
---ABILITY_RLF_ARMOR_BONUS_UFA2 'common.ABILITY_RLF_ARMOR_BONUS_UFA2'
|
|
---@field ABILITY_RLF_ARMOR_BONUS_UFA2 abilityreallevelfield _ConvertAbilityRealLevelField('Ufa2')
|
|
---
|
|
---ABILITY_RLF_AREA_OF_EFFECT_DAMAGE 'common.ABILITY_RLF_AREA_OF_EFFECT_DAMAGE'
|
|
---@field ABILITY_RLF_AREA_OF_EFFECT_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Ufn1')
|
|
---
|
|
---ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_UFN2 'common.ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_UFN2'
|
|
---@field ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_UFN2 abilityreallevelfield _ConvertAbilityRealLevelField('Ufn2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_HFA1 'common.ABILITY_RLF_DAMAGE_BONUS_HFA1'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_HFA1 abilityreallevelfield _ConvertAbilityRealLevelField('Hfa1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_DEALT_ESF1 'common.ABILITY_RLF_DAMAGE_DEALT_ESF1'
|
|
---@field ABILITY_RLF_DAMAGE_DEALT_ESF1 abilityreallevelfield _ConvertAbilityRealLevelField('Esf1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_INTERVAL_ESF2 'common.ABILITY_RLF_DAMAGE_INTERVAL_ESF2'
|
|
---@field ABILITY_RLF_DAMAGE_INTERVAL_ESF2 abilityreallevelfield _ConvertAbilityRealLevelField('Esf2')
|
|
---
|
|
---ABILITY_RLF_BUILDING_REDUCTION_ESF3 'common.ABILITY_RLF_BUILDING_REDUCTION_ESF3'
|
|
---@field ABILITY_RLF_BUILDING_REDUCTION_ESF3 abilityreallevelfield _ConvertAbilityRealLevelField('Esf3')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_PERCENT 'common.ABILITY_RLF_DAMAGE_BONUS_PERCENT'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Ear1')
|
|
---
|
|
---ABILITY_RLF_DEFENSE_BONUS_HAV1 'common.ABILITY_RLF_DEFENSE_BONUS_HAV1'
|
|
---@field ABILITY_RLF_DEFENSE_BONUS_HAV1 abilityreallevelfield _ConvertAbilityRealLevelField('Hav1')
|
|
---
|
|
---ABILITY_RLF_HIT_POINT_BONUS 'common.ABILITY_RLF_HIT_POINT_BONUS'
|
|
---@field ABILITY_RLF_HIT_POINT_BONUS abilityreallevelfield _ConvertAbilityRealLevelField('Hav2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_HAV3 'common.ABILITY_RLF_DAMAGE_BONUS_HAV3'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_HAV3 abilityreallevelfield _ConvertAbilityRealLevelField('Hav3')
|
|
---
|
|
---ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_HAV4 'common.ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_HAV4'
|
|
---@field ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_HAV4 abilityreallevelfield _ConvertAbilityRealLevelField('Hav4')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_BASH 'common.ABILITY_RLF_CHANCE_TO_BASH'
|
|
---@field ABILITY_RLF_CHANCE_TO_BASH abilityreallevelfield _ConvertAbilityRealLevelField('Hbh1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_MULTIPLIER_HBH2 'common.ABILITY_RLF_DAMAGE_MULTIPLIER_HBH2'
|
|
---@field ABILITY_RLF_DAMAGE_MULTIPLIER_HBH2 abilityreallevelfield _ConvertAbilityRealLevelField('Hbh2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_HBH3 'common.ABILITY_RLF_DAMAGE_BONUS_HBH3'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_HBH3 abilityreallevelfield _ConvertAbilityRealLevelField('Hbh3')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_MISS_HBH4 'common.ABILITY_RLF_CHANCE_TO_MISS_HBH4'
|
|
---@field ABILITY_RLF_CHANCE_TO_MISS_HBH4 abilityreallevelfield _ConvertAbilityRealLevelField('Hbh4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_HTB1 'common.ABILITY_RLF_DAMAGE_HTB1'
|
|
---@field ABILITY_RLF_DAMAGE_HTB1 abilityreallevelfield _ConvertAbilityRealLevelField('Htb1')
|
|
---
|
|
---ABILITY_RLF_AOE_DAMAGE 'common.ABILITY_RLF_AOE_DAMAGE'
|
|
---@field ABILITY_RLF_AOE_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Htc1')
|
|
---
|
|
---ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_HTC2 'common.ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_HTC2'
|
|
---@field ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_HTC2 abilityreallevelfield _ConvertAbilityRealLevelField('Htc2')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HTC3 'common.ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HTC3'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HTC3 abilityreallevelfield _ConvertAbilityRealLevelField('Htc3')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HTC4 'common.ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HTC4'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HTC4 abilityreallevelfield _ConvertAbilityRealLevelField('Htc4')
|
|
---
|
|
---ABILITY_RLF_ARMOR_BONUS_HAD1 'common.ABILITY_RLF_ARMOR_BONUS_HAD1'
|
|
---@field ABILITY_RLF_ARMOR_BONUS_HAD1 abilityreallevelfield _ConvertAbilityRealLevelField('Had1')
|
|
---
|
|
---ABILITY_RLF_AMOUNT_HEALED_DAMAGED_HHB1 'common.ABILITY_RLF_AMOUNT_HEALED_DAMAGED_HHB1'
|
|
---@field ABILITY_RLF_AMOUNT_HEALED_DAMAGED_HHB1 abilityreallevelfield _ConvertAbilityRealLevelField('Hhb1')
|
|
---
|
|
---ABILITY_RLF_EXTRA_DAMAGE_HCA1 'common.ABILITY_RLF_EXTRA_DAMAGE_HCA1'
|
|
---@field ABILITY_RLF_EXTRA_DAMAGE_HCA1 abilityreallevelfield _ConvertAbilityRealLevelField('Hca1')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_FACTOR_HCA2 'common.ABILITY_RLF_MOVEMENT_SPEED_FACTOR_HCA2'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_FACTOR_HCA2 abilityreallevelfield _ConvertAbilityRealLevelField('Hca2')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_FACTOR_HCA3 'common.ABILITY_RLF_ATTACK_SPEED_FACTOR_HCA3'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_FACTOR_HCA3 abilityreallevelfield _ConvertAbilityRealLevelField('Hca3')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OAE1 'common.ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OAE1'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OAE1 abilityreallevelfield _ConvertAbilityRealLevelField('Oae1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_OAE2 'common.ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_OAE2'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_OAE2 abilityreallevelfield _ConvertAbilityRealLevelField('Oae2')
|
|
---
|
|
---ABILITY_RLF_REINCARNATION_DELAY 'common.ABILITY_RLF_REINCARNATION_DELAY'
|
|
---@field ABILITY_RLF_REINCARNATION_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Ore1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_OSH1 'common.ABILITY_RLF_DAMAGE_OSH1'
|
|
---@field ABILITY_RLF_DAMAGE_OSH1 abilityreallevelfield _ConvertAbilityRealLevelField('Osh1')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_DAMAGE_OSH2 'common.ABILITY_RLF_MAXIMUM_DAMAGE_OSH2'
|
|
---@field ABILITY_RLF_MAXIMUM_DAMAGE_OSH2 abilityreallevelfield _ConvertAbilityRealLevelField('Osh2')
|
|
---
|
|
---ABILITY_RLF_DISTANCE_OSH3 'common.ABILITY_RLF_DISTANCE_OSH3'
|
|
---@field ABILITY_RLF_DISTANCE_OSH3 abilityreallevelfield _ConvertAbilityRealLevelField('Osh3')
|
|
---
|
|
---ABILITY_RLF_FINAL_AREA_OSH4 'common.ABILITY_RLF_FINAL_AREA_OSH4'
|
|
---@field ABILITY_RLF_FINAL_AREA_OSH4 abilityreallevelfield _ConvertAbilityRealLevelField('Osh4')
|
|
---
|
|
---ABILITY_RLF_GRAPHIC_DELAY_NFD1 'common.ABILITY_RLF_GRAPHIC_DELAY_NFD1'
|
|
---@field ABILITY_RLF_GRAPHIC_DELAY_NFD1 abilityreallevelfield _ConvertAbilityRealLevelField('Nfd1')
|
|
---
|
|
---ABILITY_RLF_GRAPHIC_DURATION_NFD2 'common.ABILITY_RLF_GRAPHIC_DURATION_NFD2'
|
|
---@field ABILITY_RLF_GRAPHIC_DURATION_NFD2 abilityreallevelfield _ConvertAbilityRealLevelField('Nfd2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_NFD3 'common.ABILITY_RLF_DAMAGE_NFD3'
|
|
---@field ABILITY_RLF_DAMAGE_NFD3 abilityreallevelfield _ConvertAbilityRealLevelField('Nfd3')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DAMAGE_AMS1 'common.ABILITY_RLF_SUMMONED_UNIT_DAMAGE_AMS1'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DAMAGE_AMS1 abilityreallevelfield _ConvertAbilityRealLevelField('Ams1')
|
|
---
|
|
---ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_AMS2 'common.ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_AMS2'
|
|
---@field ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_AMS2 abilityreallevelfield _ConvertAbilityRealLevelField('Ams2')
|
|
---
|
|
---ABILITY_RLF_AURA_DURATION 'common.ABILITY_RLF_AURA_DURATION'
|
|
---@field ABILITY_RLF_AURA_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Apl1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_APL2 'common.ABILITY_RLF_DAMAGE_PER_SECOND_APL2'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_APL2 abilityreallevelfield _ConvertAbilityRealLevelField('Apl2')
|
|
---
|
|
---ABILITY_RLF_DURATION_OF_PLAGUE_WARD 'common.ABILITY_RLF_DURATION_OF_PLAGUE_WARD'
|
|
---@field ABILITY_RLF_DURATION_OF_PLAGUE_WARD abilityreallevelfield _ConvertAbilityRealLevelField('Apl3')
|
|
---
|
|
---ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED 'common.ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED'
|
|
---@field ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED abilityreallevelfield _ConvertAbilityRealLevelField('Oar1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_DAMAGE_INCREASE_AKB1 'common.ABILITY_RLF_ATTACK_DAMAGE_INCREASE_AKB1'
|
|
---@field ABILITY_RLF_ATTACK_DAMAGE_INCREASE_AKB1 abilityreallevelfield _ConvertAbilityRealLevelField('Akb1')
|
|
---
|
|
---ABILITY_RLF_MANA_LOSS_ADM1 'common.ABILITY_RLF_MANA_LOSS_ADM1'
|
|
---@field ABILITY_RLF_MANA_LOSS_ADM1 abilityreallevelfield _ConvertAbilityRealLevelField('Adm1')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DAMAGE_ADM2 'common.ABILITY_RLF_SUMMONED_UNIT_DAMAGE_ADM2'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DAMAGE_ADM2 abilityreallevelfield _ConvertAbilityRealLevelField('Adm2')
|
|
---
|
|
---ABILITY_RLF_EXPANSION_AMOUNT 'common.ABILITY_RLF_EXPANSION_AMOUNT'
|
|
---@field ABILITY_RLF_EXPANSION_AMOUNT abilityreallevelfield _ConvertAbilityRealLevelField('Bli1')
|
|
---
|
|
---ABILITY_RLF_INTERVAL_DURATION_BGM2 'common.ABILITY_RLF_INTERVAL_DURATION_BGM2'
|
|
---@field ABILITY_RLF_INTERVAL_DURATION_BGM2 abilityreallevelfield _ConvertAbilityRealLevelField('Bgm2')
|
|
---
|
|
---ABILITY_RLF_RADIUS_OF_MINING_RING 'common.ABILITY_RLF_RADIUS_OF_MINING_RING'
|
|
---@field ABILITY_RLF_RADIUS_OF_MINING_RING abilityreallevelfield _ConvertAbilityRealLevelField('Bgm4')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_BLO1 'common.ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_BLO1'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_BLO1 abilityreallevelfield _ConvertAbilityRealLevelField('Blo1')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_BLO2 'common.ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_BLO2'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_BLO2 abilityreallevelfield _ConvertAbilityRealLevelField('Blo2')
|
|
---
|
|
---ABILITY_RLF_SCALING_FACTOR 'common.ABILITY_RLF_SCALING_FACTOR'
|
|
---@field ABILITY_RLF_SCALING_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Blo3')
|
|
---
|
|
---ABILITY_RLF_HIT_POINTS_PER_SECOND_CAN1 'common.ABILITY_RLF_HIT_POINTS_PER_SECOND_CAN1'
|
|
---@field ABILITY_RLF_HIT_POINTS_PER_SECOND_CAN1 abilityreallevelfield _ConvertAbilityRealLevelField('Can1')
|
|
---
|
|
---ABILITY_RLF_MAX_HIT_POINTS 'common.ABILITY_RLF_MAX_HIT_POINTS'
|
|
---@field ABILITY_RLF_MAX_HIT_POINTS abilityreallevelfield _ConvertAbilityRealLevelField('Can2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_DEV2 'common.ABILITY_RLF_DAMAGE_PER_SECOND_DEV2'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_DEV2 abilityreallevelfield _ConvertAbilityRealLevelField('Dev2')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_UPDATE_FREQUENCY_CHD1 'common.ABILITY_RLF_MOVEMENT_UPDATE_FREQUENCY_CHD1'
|
|
---@field ABILITY_RLF_MOVEMENT_UPDATE_FREQUENCY_CHD1 abilityreallevelfield _ConvertAbilityRealLevelField('Chd1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_UPDATE_FREQUENCY_CHD2 'common.ABILITY_RLF_ATTACK_UPDATE_FREQUENCY_CHD2'
|
|
---@field ABILITY_RLF_ATTACK_UPDATE_FREQUENCY_CHD2 abilityreallevelfield _ConvertAbilityRealLevelField('Chd2')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DAMAGE_CHD3 'common.ABILITY_RLF_SUMMONED_UNIT_DAMAGE_CHD3'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DAMAGE_CHD3 abilityreallevelfield _ConvertAbilityRealLevelField('Chd3')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_CRI1 'common.ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_CRI1'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_CRI1 abilityreallevelfield _ConvertAbilityRealLevelField('Cri1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_CRI2 'common.ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_CRI2'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_CRI2 abilityreallevelfield _ConvertAbilityRealLevelField('Cri2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_REDUCTION_CRI3 'common.ABILITY_RLF_DAMAGE_REDUCTION_CRI3'
|
|
---@field ABILITY_RLF_DAMAGE_REDUCTION_CRI3 abilityreallevelfield _ConvertAbilityRealLevelField('Cri3')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_MISS_CRS 'common.ABILITY_RLF_CHANCE_TO_MISS_CRS'
|
|
---@field ABILITY_RLF_CHANCE_TO_MISS_CRS abilityreallevelfield _ConvertAbilityRealLevelField('Crs1')
|
|
---
|
|
---ABILITY_RLF_FULL_DAMAGE_RADIUS_DDA1 'common.ABILITY_RLF_FULL_DAMAGE_RADIUS_DDA1'
|
|
---@field ABILITY_RLF_FULL_DAMAGE_RADIUS_DDA1 abilityreallevelfield _ConvertAbilityRealLevelField('Dda1')
|
|
---
|
|
---ABILITY_RLF_FULL_DAMAGE_AMOUNT_DDA2 'common.ABILITY_RLF_FULL_DAMAGE_AMOUNT_DDA2'
|
|
---@field ABILITY_RLF_FULL_DAMAGE_AMOUNT_DDA2 abilityreallevelfield _ConvertAbilityRealLevelField('Dda2')
|
|
---
|
|
---ABILITY_RLF_PARTIAL_DAMAGE_RADIUS 'common.ABILITY_RLF_PARTIAL_DAMAGE_RADIUS'
|
|
---@field ABILITY_RLF_PARTIAL_DAMAGE_RADIUS abilityreallevelfield _ConvertAbilityRealLevelField('Dda3')
|
|
---
|
|
---ABILITY_RLF_PARTIAL_DAMAGE_AMOUNT 'common.ABILITY_RLF_PARTIAL_DAMAGE_AMOUNT'
|
|
---@field ABILITY_RLF_PARTIAL_DAMAGE_AMOUNT abilityreallevelfield _ConvertAbilityRealLevelField('Dda4')
|
|
---
|
|
---ABILITY_RLF_BUILDING_DAMAGE_FACTOR_SDS1 'common.ABILITY_RLF_BUILDING_DAMAGE_FACTOR_SDS1'
|
|
---@field ABILITY_RLF_BUILDING_DAMAGE_FACTOR_SDS1 abilityreallevelfield _ConvertAbilityRealLevelField('Sds1')
|
|
---
|
|
---ABILITY_RLF_MAX_DAMAGE_UCO5 'common.ABILITY_RLF_MAX_DAMAGE_UCO5'
|
|
---@field ABILITY_RLF_MAX_DAMAGE_UCO5 abilityreallevelfield _ConvertAbilityRealLevelField('Uco5')
|
|
---
|
|
---ABILITY_RLF_MOVE_SPEED_BONUS_UCO6 'common.ABILITY_RLF_MOVE_SPEED_BONUS_UCO6'
|
|
---@field ABILITY_RLF_MOVE_SPEED_BONUS_UCO6 abilityreallevelfield _ConvertAbilityRealLevelField('Uco6')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_TAKEN_PERCENT_DEF1 'common.ABILITY_RLF_DAMAGE_TAKEN_PERCENT_DEF1'
|
|
---@field ABILITY_RLF_DAMAGE_TAKEN_PERCENT_DEF1 abilityreallevelfield _ConvertAbilityRealLevelField('Def1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_DEALT_PERCENT_DEF2 'common.ABILITY_RLF_DAMAGE_DEALT_PERCENT_DEF2'
|
|
---@field ABILITY_RLF_DAMAGE_DEALT_PERCENT_DEF2 abilityreallevelfield _ConvertAbilityRealLevelField('Def2')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_FACTOR_DEF3 'common.ABILITY_RLF_MOVEMENT_SPEED_FACTOR_DEF3'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_FACTOR_DEF3 abilityreallevelfield _ConvertAbilityRealLevelField('Def3')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_FACTOR_DEF4 'common.ABILITY_RLF_ATTACK_SPEED_FACTOR_DEF4'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_FACTOR_DEF4 abilityreallevelfield _ConvertAbilityRealLevelField('Def4')
|
|
---
|
|
---ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_DEF5 'common.ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_DEF5'
|
|
---@field ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_DEF5 abilityreallevelfield _ConvertAbilityRealLevelField('Def5')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_DEFLECT 'common.ABILITY_RLF_CHANCE_TO_DEFLECT'
|
|
---@field ABILITY_RLF_CHANCE_TO_DEFLECT abilityreallevelfield _ConvertAbilityRealLevelField('Def6')
|
|
---
|
|
---ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_PIERCING 'common.ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_PIERCING'
|
|
---@field ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_PIERCING abilityreallevelfield _ConvertAbilityRealLevelField('Def7')
|
|
---
|
|
---ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_SPELLS 'common.ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_SPELLS'
|
|
---@field ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_SPELLS abilityreallevelfield _ConvertAbilityRealLevelField('Def8')
|
|
---
|
|
---ABILITY_RLF_RIP_DELAY 'common.ABILITY_RLF_RIP_DELAY'
|
|
---@field ABILITY_RLF_RIP_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Eat1')
|
|
---
|
|
---ABILITY_RLF_EAT_DELAY 'common.ABILITY_RLF_EAT_DELAY'
|
|
---@field ABILITY_RLF_EAT_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Eat2')
|
|
---
|
|
---ABILITY_RLF_HIT_POINTS_GAINED_EAT3 'common.ABILITY_RLF_HIT_POINTS_GAINED_EAT3'
|
|
---@field ABILITY_RLF_HIT_POINTS_GAINED_EAT3 abilityreallevelfield _ConvertAbilityRealLevelField('Eat3')
|
|
---
|
|
---ABILITY_RLF_AIR_UNIT_LOWER_DURATION 'common.ABILITY_RLF_AIR_UNIT_LOWER_DURATION'
|
|
---@field ABILITY_RLF_AIR_UNIT_LOWER_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Ens1')
|
|
---
|
|
---ABILITY_RLF_AIR_UNIT_HEIGHT 'common.ABILITY_RLF_AIR_UNIT_HEIGHT'
|
|
---@field ABILITY_RLF_AIR_UNIT_HEIGHT abilityreallevelfield _ConvertAbilityRealLevelField('Ens2')
|
|
---
|
|
---ABILITY_RLF_MELEE_ATTACK_RANGE 'common.ABILITY_RLF_MELEE_ATTACK_RANGE'
|
|
---@field ABILITY_RLF_MELEE_ATTACK_RANGE abilityreallevelfield _ConvertAbilityRealLevelField('Ens3')
|
|
---
|
|
---ABILITY_RLF_INTERVAL_DURATION_EGM2 'common.ABILITY_RLF_INTERVAL_DURATION_EGM2'
|
|
---@field ABILITY_RLF_INTERVAL_DURATION_EGM2 abilityreallevelfield _ConvertAbilityRealLevelField('Egm2')
|
|
---
|
|
---ABILITY_RLF_EFFECT_DELAY_FLA2 'common.ABILITY_RLF_EFFECT_DELAY_FLA2'
|
|
---@field ABILITY_RLF_EFFECT_DELAY_FLA2 abilityreallevelfield _ConvertAbilityRealLevelField('Fla2')
|
|
---
|
|
---ABILITY_RLF_MINING_DURATION 'common.ABILITY_RLF_MINING_DURATION'
|
|
---@field ABILITY_RLF_MINING_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Gld2')
|
|
---
|
|
---ABILITY_RLF_RADIUS_OF_GRAVESTONES 'common.ABILITY_RLF_RADIUS_OF_GRAVESTONES'
|
|
---@field ABILITY_RLF_RADIUS_OF_GRAVESTONES abilityreallevelfield _ConvertAbilityRealLevelField('Gyd2')
|
|
---
|
|
---ABILITY_RLF_RADIUS_OF_CORPSES 'common.ABILITY_RLF_RADIUS_OF_CORPSES'
|
|
---@field ABILITY_RLF_RADIUS_OF_CORPSES abilityreallevelfield _ConvertAbilityRealLevelField('Gyd3')
|
|
---
|
|
---ABILITY_RLF_HIT_POINTS_GAINED_HEA1 'common.ABILITY_RLF_HIT_POINTS_GAINED_HEA1'
|
|
---@field ABILITY_RLF_HIT_POINTS_GAINED_HEA1 abilityreallevelfield _ConvertAbilityRealLevelField('Hea1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_INCREASE_PERCENT_INF1 'common.ABILITY_RLF_DAMAGE_INCREASE_PERCENT_INF1'
|
|
---@field ABILITY_RLF_DAMAGE_INCREASE_PERCENT_INF1 abilityreallevelfield _ConvertAbilityRealLevelField('Inf1')
|
|
---
|
|
---ABILITY_RLF_AUTOCAST_RANGE 'common.ABILITY_RLF_AUTOCAST_RANGE'
|
|
---@field ABILITY_RLF_AUTOCAST_RANGE abilityreallevelfield _ConvertAbilityRealLevelField('Inf3')
|
|
---
|
|
---ABILITY_RLF_LIFE_REGEN_RATE 'common.ABILITY_RLF_LIFE_REGEN_RATE'
|
|
---@field ABILITY_RLF_LIFE_REGEN_RATE abilityreallevelfield _ConvertAbilityRealLevelField('Inf4')
|
|
---
|
|
---ABILITY_RLF_GRAPHIC_DELAY_LIT1 'common.ABILITY_RLF_GRAPHIC_DELAY_LIT1'
|
|
---@field ABILITY_RLF_GRAPHIC_DELAY_LIT1 abilityreallevelfield _ConvertAbilityRealLevelField('Lit1')
|
|
---
|
|
---ABILITY_RLF_GRAPHIC_DURATION_LIT2 'common.ABILITY_RLF_GRAPHIC_DURATION_LIT2'
|
|
---@field ABILITY_RLF_GRAPHIC_DURATION_LIT2 abilityreallevelfield _ConvertAbilityRealLevelField('Lit2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_LSH1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_LSH1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_LSH1 abilityreallevelfield _ConvertAbilityRealLevelField('Lsh1')
|
|
---
|
|
---ABILITY_RLF_MANA_GAINED 'common.ABILITY_RLF_MANA_GAINED'
|
|
---@field ABILITY_RLF_MANA_GAINED abilityreallevelfield _ConvertAbilityRealLevelField('Mbt1')
|
|
---
|
|
---ABILITY_RLF_HIT_POINTS_GAINED_MBT2 'common.ABILITY_RLF_HIT_POINTS_GAINED_MBT2'
|
|
---@field ABILITY_RLF_HIT_POINTS_GAINED_MBT2 abilityreallevelfield _ConvertAbilityRealLevelField('Mbt2')
|
|
---
|
|
---ABILITY_RLF_AUTOCAST_REQUIREMENT 'common.ABILITY_RLF_AUTOCAST_REQUIREMENT'
|
|
---@field ABILITY_RLF_AUTOCAST_REQUIREMENT abilityreallevelfield _ConvertAbilityRealLevelField('Mbt3')
|
|
---
|
|
---ABILITY_RLF_WATER_HEIGHT 'common.ABILITY_RLF_WATER_HEIGHT'
|
|
---@field ABILITY_RLF_WATER_HEIGHT abilityreallevelfield _ConvertAbilityRealLevelField('Mbt4')
|
|
---
|
|
---ABILITY_RLF_ACTIVATION_DELAY_MIN1 'common.ABILITY_RLF_ACTIVATION_DELAY_MIN1'
|
|
---@field ABILITY_RLF_ACTIVATION_DELAY_MIN1 abilityreallevelfield _ConvertAbilityRealLevelField('Min1')
|
|
---
|
|
---ABILITY_RLF_INVISIBILITY_TRANSITION_TIME 'common.ABILITY_RLF_INVISIBILITY_TRANSITION_TIME'
|
|
---@field ABILITY_RLF_INVISIBILITY_TRANSITION_TIME abilityreallevelfield _ConvertAbilityRealLevelField('Min2')
|
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---
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---ABILITY_RLF_ACTIVATION_RADIUS 'common.ABILITY_RLF_ACTIVATION_RADIUS'
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---@field ABILITY_RLF_ACTIVATION_RADIUS abilityreallevelfield _ConvertAbilityRealLevelField('Neu1')
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---
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---ABILITY_RLF_AMOUNT_REGENERATED 'common.ABILITY_RLF_AMOUNT_REGENERATED'
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---@field ABILITY_RLF_AMOUNT_REGENERATED abilityreallevelfield _ConvertAbilityRealLevelField('Arm1')
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---
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---ABILITY_RLF_DAMAGE_PER_SECOND_POI1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_POI1'
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---@field ABILITY_RLF_DAMAGE_PER_SECOND_POI1 abilityreallevelfield _ConvertAbilityRealLevelField('Poi1')
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---
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---ABILITY_RLF_ATTACK_SPEED_FACTOR_POI2 'common.ABILITY_RLF_ATTACK_SPEED_FACTOR_POI2'
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---@field ABILITY_RLF_ATTACK_SPEED_FACTOR_POI2 abilityreallevelfield _ConvertAbilityRealLevelField('Poi2')
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---
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---ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POI3 'common.ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POI3'
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---@field ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POI3 abilityreallevelfield _ConvertAbilityRealLevelField('Poi3')
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---
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---ABILITY_RLF_EXTRA_DAMAGE_POA1 'common.ABILITY_RLF_EXTRA_DAMAGE_POA1'
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---@field ABILITY_RLF_EXTRA_DAMAGE_POA1 abilityreallevelfield _ConvertAbilityRealLevelField('Poa1')
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---
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---ABILITY_RLF_DAMAGE_PER_SECOND_POA2 'common.ABILITY_RLF_DAMAGE_PER_SECOND_POA2'
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---@field ABILITY_RLF_DAMAGE_PER_SECOND_POA2 abilityreallevelfield _ConvertAbilityRealLevelField('Poa2')
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---
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---ABILITY_RLF_ATTACK_SPEED_FACTOR_POA3 'common.ABILITY_RLF_ATTACK_SPEED_FACTOR_POA3'
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---@field ABILITY_RLF_ATTACK_SPEED_FACTOR_POA3 abilityreallevelfield _ConvertAbilityRealLevelField('Poa3')
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---
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---ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POA4 'common.ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POA4'
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---@field ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POA4 abilityreallevelfield _ConvertAbilityRealLevelField('Poa4')
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---
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---ABILITY_RLF_DAMAGE_AMPLIFICATION 'common.ABILITY_RLF_DAMAGE_AMPLIFICATION'
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---@field ABILITY_RLF_DAMAGE_AMPLIFICATION abilityreallevelfield _ConvertAbilityRealLevelField('Pos2')
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---
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---ABILITY_RLF_CHANCE_TO_STOMP_PERCENT 'common.ABILITY_RLF_CHANCE_TO_STOMP_PERCENT'
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---@field ABILITY_RLF_CHANCE_TO_STOMP_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('War1')
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---
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---ABILITY_RLF_DAMAGE_DEALT_WAR2 'common.ABILITY_RLF_DAMAGE_DEALT_WAR2'
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---@field ABILITY_RLF_DAMAGE_DEALT_WAR2 abilityreallevelfield _ConvertAbilityRealLevelField('War2')
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---
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---ABILITY_RLF_FULL_DAMAGE_RADIUS_WAR3 'common.ABILITY_RLF_FULL_DAMAGE_RADIUS_WAR3'
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---@field ABILITY_RLF_FULL_DAMAGE_RADIUS_WAR3 abilityreallevelfield _ConvertAbilityRealLevelField('War3')
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---
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---ABILITY_RLF_HALF_DAMAGE_RADIUS_WAR4 'common.ABILITY_RLF_HALF_DAMAGE_RADIUS_WAR4'
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---@field ABILITY_RLF_HALF_DAMAGE_RADIUS_WAR4 abilityreallevelfield _ConvertAbilityRealLevelField('War4')
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---
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---ABILITY_RLF_SUMMONED_UNIT_DAMAGE_PRG3 'common.ABILITY_RLF_SUMMONED_UNIT_DAMAGE_PRG3'
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---@field ABILITY_RLF_SUMMONED_UNIT_DAMAGE_PRG3 abilityreallevelfield _ConvertAbilityRealLevelField('Prg3')
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---
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---ABILITY_RLF_UNIT_PAUSE_DURATION 'common.ABILITY_RLF_UNIT_PAUSE_DURATION'
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---@field ABILITY_RLF_UNIT_PAUSE_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Prg4')
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---
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---ABILITY_RLF_HERO_PAUSE_DURATION 'common.ABILITY_RLF_HERO_PAUSE_DURATION'
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---@field ABILITY_RLF_HERO_PAUSE_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Prg5')
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---
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---ABILITY_RLF_HIT_POINTS_GAINED_REJ1 'common.ABILITY_RLF_HIT_POINTS_GAINED_REJ1'
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---@field ABILITY_RLF_HIT_POINTS_GAINED_REJ1 abilityreallevelfield _ConvertAbilityRealLevelField('Rej1')
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---
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---ABILITY_RLF_MANA_POINTS_GAINED_REJ2 'common.ABILITY_RLF_MANA_POINTS_GAINED_REJ2'
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---@field ABILITY_RLF_MANA_POINTS_GAINED_REJ2 abilityreallevelfield _ConvertAbilityRealLevelField('Rej2')
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---
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---ABILITY_RLF_MINIMUM_LIFE_REQUIRED 'common.ABILITY_RLF_MINIMUM_LIFE_REQUIRED'
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---@field ABILITY_RLF_MINIMUM_LIFE_REQUIRED abilityreallevelfield _ConvertAbilityRealLevelField('Rpb3')
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---
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---ABILITY_RLF_MINIMUM_MANA_REQUIRED 'common.ABILITY_RLF_MINIMUM_MANA_REQUIRED'
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---@field ABILITY_RLF_MINIMUM_MANA_REQUIRED abilityreallevelfield _ConvertAbilityRealLevelField('Rpb4')
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---
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---ABILITY_RLF_REPAIR_COST_RATIO 'common.ABILITY_RLF_REPAIR_COST_RATIO'
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---@field ABILITY_RLF_REPAIR_COST_RATIO abilityreallevelfield _ConvertAbilityRealLevelField('Rep1')
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---
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---ABILITY_RLF_REPAIR_TIME_RATIO 'common.ABILITY_RLF_REPAIR_TIME_RATIO'
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---@field ABILITY_RLF_REPAIR_TIME_RATIO abilityreallevelfield _ConvertAbilityRealLevelField('Rep2')
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---
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---ABILITY_RLF_POWERBUILD_COST 'common.ABILITY_RLF_POWERBUILD_COST'
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---@field ABILITY_RLF_POWERBUILD_COST abilityreallevelfield _ConvertAbilityRealLevelField('Rep3')
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---
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---ABILITY_RLF_POWERBUILD_RATE 'common.ABILITY_RLF_POWERBUILD_RATE'
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---@field ABILITY_RLF_POWERBUILD_RATE abilityreallevelfield _ConvertAbilityRealLevelField('Rep4')
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---
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---ABILITY_RLF_NAVAL_RANGE_BONUS 'common.ABILITY_RLF_NAVAL_RANGE_BONUS'
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---@field ABILITY_RLF_NAVAL_RANGE_BONUS abilityreallevelfield _ConvertAbilityRealLevelField('Rep5')
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---
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---ABILITY_RLF_DAMAGE_INCREASE_PERCENT_ROA1 'common.ABILITY_RLF_DAMAGE_INCREASE_PERCENT_ROA1'
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---@field ABILITY_RLF_DAMAGE_INCREASE_PERCENT_ROA1 abilityreallevelfield _ConvertAbilityRealLevelField('Roa1')
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---
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---ABILITY_RLF_LIFE_REGENERATION_RATE 'common.ABILITY_RLF_LIFE_REGENERATION_RATE'
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---@field ABILITY_RLF_LIFE_REGENERATION_RATE abilityreallevelfield _ConvertAbilityRealLevelField('Roa3')
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---
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---ABILITY_RLF_MANA_REGEN 'common.ABILITY_RLF_MANA_REGEN'
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---@field ABILITY_RLF_MANA_REGEN abilityreallevelfield _ConvertAbilityRealLevelField('Roa4')
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---
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---ABILITY_RLF_DAMAGE_INCREASE 'common.ABILITY_RLF_DAMAGE_INCREASE'
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---@field ABILITY_RLF_DAMAGE_INCREASE abilityreallevelfield _ConvertAbilityRealLevelField('Nbr1')
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---
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---ABILITY_RLF_SALVAGE_COST_RATIO 'common.ABILITY_RLF_SALVAGE_COST_RATIO'
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---@field ABILITY_RLF_SALVAGE_COST_RATIO abilityreallevelfield _ConvertAbilityRealLevelField('Sal1')
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---
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---ABILITY_RLF_IN_FLIGHT_SIGHT_RADIUS 'common.ABILITY_RLF_IN_FLIGHT_SIGHT_RADIUS'
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---@field ABILITY_RLF_IN_FLIGHT_SIGHT_RADIUS abilityreallevelfield _ConvertAbilityRealLevelField('Esn1')
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---
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---ABILITY_RLF_HOVERING_SIGHT_RADIUS 'common.ABILITY_RLF_HOVERING_SIGHT_RADIUS'
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---@field ABILITY_RLF_HOVERING_SIGHT_RADIUS abilityreallevelfield _ConvertAbilityRealLevelField('Esn2')
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---
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---ABILITY_RLF_HOVERING_HEIGHT 'common.ABILITY_RLF_HOVERING_HEIGHT'
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---@field ABILITY_RLF_HOVERING_HEIGHT abilityreallevelfield _ConvertAbilityRealLevelField('Esn3')
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---
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---ABILITY_RLF_DURATION_OF_OWLS 'common.ABILITY_RLF_DURATION_OF_OWLS'
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---@field ABILITY_RLF_DURATION_OF_OWLS abilityreallevelfield _ConvertAbilityRealLevelField('Esn5')
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---
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---ABILITY_RLF_FADE_DURATION 'common.ABILITY_RLF_FADE_DURATION'
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---@field ABILITY_RLF_FADE_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Shm1')
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---
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---ABILITY_RLF_DAY_NIGHT_DURATION 'common.ABILITY_RLF_DAY_NIGHT_DURATION'
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---@field ABILITY_RLF_DAY_NIGHT_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Shm2')
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---
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---ABILITY_RLF_ACTION_DURATION 'common.ABILITY_RLF_ACTION_DURATION'
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---@field ABILITY_RLF_ACTION_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Shm3')
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---
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---ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SLO1 'common.ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SLO1'
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---@field ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SLO1 abilityreallevelfield _ConvertAbilityRealLevelField('Slo1')
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---
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---ABILITY_RLF_ATTACK_SPEED_FACTOR_SLO2 'common.ABILITY_RLF_ATTACK_SPEED_FACTOR_SLO2'
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---@field ABILITY_RLF_ATTACK_SPEED_FACTOR_SLO2 abilityreallevelfield _ConvertAbilityRealLevelField('Slo2')
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---
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---ABILITY_RLF_DAMAGE_PER_SECOND_SPO1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_SPO1'
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---@field ABILITY_RLF_DAMAGE_PER_SECOND_SPO1 abilityreallevelfield _ConvertAbilityRealLevelField('Spo1')
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---
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---ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SPO2 'common.ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SPO2'
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---@field ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SPO2 abilityreallevelfield _ConvertAbilityRealLevelField('Spo2')
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---
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---ABILITY_RLF_ATTACK_SPEED_FACTOR_SPO3 'common.ABILITY_RLF_ATTACK_SPEED_FACTOR_SPO3'
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---@field ABILITY_RLF_ATTACK_SPEED_FACTOR_SPO3 abilityreallevelfield _ConvertAbilityRealLevelField('Spo3')
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---
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---ABILITY_RLF_ACTIVATION_DELAY_STA1 'common.ABILITY_RLF_ACTIVATION_DELAY_STA1'
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---@field ABILITY_RLF_ACTIVATION_DELAY_STA1 abilityreallevelfield _ConvertAbilityRealLevelField('Sta1')
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---
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---ABILITY_RLF_DETECTION_RADIUS_STA2 'common.ABILITY_RLF_DETECTION_RADIUS_STA2'
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---@field ABILITY_RLF_DETECTION_RADIUS_STA2 abilityreallevelfield _ConvertAbilityRealLevelField('Sta2')
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---
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---ABILITY_RLF_DETONATION_RADIUS 'common.ABILITY_RLF_DETONATION_RADIUS'
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---@field ABILITY_RLF_DETONATION_RADIUS abilityreallevelfield _ConvertAbilityRealLevelField('Sta3')
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---
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---ABILITY_RLF_STUN_DURATION_STA4 'common.ABILITY_RLF_STUN_DURATION_STA4'
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---@field ABILITY_RLF_STUN_DURATION_STA4 abilityreallevelfield _ConvertAbilityRealLevelField('Sta4')
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---
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---ABILITY_RLF_ATTACK_SPEED_BONUS_PERCENT 'common.ABILITY_RLF_ATTACK_SPEED_BONUS_PERCENT'
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---@field ABILITY_RLF_ATTACK_SPEED_BONUS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Uhf1')
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---
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---ABILITY_RLF_DAMAGE_PER_SECOND_UHF2 'common.ABILITY_RLF_DAMAGE_PER_SECOND_UHF2'
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---@field ABILITY_RLF_DAMAGE_PER_SECOND_UHF2 abilityreallevelfield _ConvertAbilityRealLevelField('Uhf2')
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---
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---ABILITY_RLF_LUMBER_PER_INTERVAL 'common.ABILITY_RLF_LUMBER_PER_INTERVAL'
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---@field ABILITY_RLF_LUMBER_PER_INTERVAL abilityreallevelfield _ConvertAbilityRealLevelField('Wha1')
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---
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---ABILITY_RLF_ART_ATTACHMENT_HEIGHT 'common.ABILITY_RLF_ART_ATTACHMENT_HEIGHT'
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---@field ABILITY_RLF_ART_ATTACHMENT_HEIGHT abilityreallevelfield _ConvertAbilityRealLevelField('Wha3')
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---
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---ABILITY_RLF_TELEPORT_AREA_WIDTH 'common.ABILITY_RLF_TELEPORT_AREA_WIDTH'
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---@field ABILITY_RLF_TELEPORT_AREA_WIDTH abilityreallevelfield _ConvertAbilityRealLevelField('Wrp1')
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---
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---ABILITY_RLF_TELEPORT_AREA_HEIGHT 'common.ABILITY_RLF_TELEPORT_AREA_HEIGHT'
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---@field ABILITY_RLF_TELEPORT_AREA_HEIGHT abilityreallevelfield _ConvertAbilityRealLevelField('Wrp2')
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---
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---ABILITY_RLF_LIFE_STOLEN_PER_ATTACK 'common.ABILITY_RLF_LIFE_STOLEN_PER_ATTACK'
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---@field ABILITY_RLF_LIFE_STOLEN_PER_ATTACK abilityreallevelfield _ConvertAbilityRealLevelField('Ivam')
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---
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---ABILITY_RLF_DAMAGE_BONUS_IDAM 'common.ABILITY_RLF_DAMAGE_BONUS_IDAM'
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---@field ABILITY_RLF_DAMAGE_BONUS_IDAM abilityreallevelfield _ConvertAbilityRealLevelField('Idam')
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---
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---ABILITY_RLF_CHANCE_TO_HIT_UNITS_PERCENT 'common.ABILITY_RLF_CHANCE_TO_HIT_UNITS_PERCENT'
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---@field ABILITY_RLF_CHANCE_TO_HIT_UNITS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Iob2')
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---
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---ABILITY_RLF_CHANCE_TO_HIT_HEROS_PERCENT 'common.ABILITY_RLF_CHANCE_TO_HIT_HEROS_PERCENT'
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---@field ABILITY_RLF_CHANCE_TO_HIT_HEROS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Iob3')
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---
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---ABILITY_RLF_CHANCE_TO_HIT_SUMMONS_PERCENT 'common.ABILITY_RLF_CHANCE_TO_HIT_SUMMONS_PERCENT'
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---@field ABILITY_RLF_CHANCE_TO_HIT_SUMMONS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Iob4')
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---
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---ABILITY_RLF_DELAY_FOR_TARGET_EFFECT 'common.ABILITY_RLF_DELAY_FOR_TARGET_EFFECT'
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---@field ABILITY_RLF_DELAY_FOR_TARGET_EFFECT abilityreallevelfield _ConvertAbilityRealLevelField('Idel')
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---
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---ABILITY_RLF_DAMAGE_DEALT_PERCENT_OF_NORMAL 'common.ABILITY_RLF_DAMAGE_DEALT_PERCENT_OF_NORMAL'
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---@field ABILITY_RLF_DAMAGE_DEALT_PERCENT_OF_NORMAL abilityreallevelfield _ConvertAbilityRealLevelField('Iild')
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---
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---ABILITY_RLF_DAMAGE_RECEIVED_MULTIPLIER 'common.ABILITY_RLF_DAMAGE_RECEIVED_MULTIPLIER'
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---@field ABILITY_RLF_DAMAGE_RECEIVED_MULTIPLIER abilityreallevelfield _ConvertAbilityRealLevelField('Iilw')
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---
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---ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL 'common.ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL'
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---@field ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL abilityreallevelfield _ConvertAbilityRealLevelField('Imrp')
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---
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---ABILITY_RLF_MOVEMENT_SPEED_INCREASE_ISPI 'common.ABILITY_RLF_MOVEMENT_SPEED_INCREASE_ISPI'
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---@field ABILITY_RLF_MOVEMENT_SPEED_INCREASE_ISPI abilityreallevelfield _ConvertAbilityRealLevelField('Ispi')
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---
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---ABILITY_RLF_DAMAGE_PER_SECOND_IDPS 'common.ABILITY_RLF_DAMAGE_PER_SECOND_IDPS'
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---@field ABILITY_RLF_DAMAGE_PER_SECOND_IDPS abilityreallevelfield _ConvertAbilityRealLevelField('Idps')
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---
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---ABILITY_RLF_ATTACK_DAMAGE_INCREASE_CAC1 'common.ABILITY_RLF_ATTACK_DAMAGE_INCREASE_CAC1'
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---@field ABILITY_RLF_ATTACK_DAMAGE_INCREASE_CAC1 abilityreallevelfield _ConvertAbilityRealLevelField('Cac1')
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---
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---ABILITY_RLF_DAMAGE_PER_SECOND_COR1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_COR1'
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|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_COR1 abilityreallevelfield _ConvertAbilityRealLevelField('Cor1')
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---
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|
---ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1 'common.ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1'
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|
---@field ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1 abilityreallevelfield _ConvertAbilityRealLevelField('Isx1')
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---
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---ABILITY_RLF_DAMAGE_WRS1 'common.ABILITY_RLF_DAMAGE_WRS1'
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|
---@field ABILITY_RLF_DAMAGE_WRS1 abilityreallevelfield _ConvertAbilityRealLevelField('Wrs1')
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---
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---ABILITY_RLF_TERRAIN_DEFORMATION_AMPLITUDE 'common.ABILITY_RLF_TERRAIN_DEFORMATION_AMPLITUDE'
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|
---@field ABILITY_RLF_TERRAIN_DEFORMATION_AMPLITUDE abilityreallevelfield _ConvertAbilityRealLevelField('Wrs2')
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|
---
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---ABILITY_RLF_DAMAGE_CTC1 'common.ABILITY_RLF_DAMAGE_CTC1'
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|
---@field ABILITY_RLF_DAMAGE_CTC1 abilityreallevelfield _ConvertAbilityRealLevelField('Ctc1')
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|
---
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|
---ABILITY_RLF_EXTRA_DAMAGE_TO_TARGET 'common.ABILITY_RLF_EXTRA_DAMAGE_TO_TARGET'
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|
---@field ABILITY_RLF_EXTRA_DAMAGE_TO_TARGET abilityreallevelfield _ConvertAbilityRealLevelField('Ctc2')
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|
---
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|
---ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_CTC3 'common.ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_CTC3'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_CTC3 abilityreallevelfield _ConvertAbilityRealLevelField('Ctc3')
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|
---
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|
---ABILITY_RLF_ATTACK_SPEED_REDUCTION_CTC4 'common.ABILITY_RLF_ATTACK_SPEED_REDUCTION_CTC4'
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|
---@field ABILITY_RLF_ATTACK_SPEED_REDUCTION_CTC4 abilityreallevelfield _ConvertAbilityRealLevelField('Ctc4')
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|
---
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|
---ABILITY_RLF_DAMAGE_CTB1 'common.ABILITY_RLF_DAMAGE_CTB1'
|
|
---@field ABILITY_RLF_DAMAGE_CTB1 abilityreallevelfield _ConvertAbilityRealLevelField('Ctb1')
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|
---
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|
---ABILITY_RLF_CASTING_DELAY_SECONDS 'common.ABILITY_RLF_CASTING_DELAY_SECONDS'
|
|
---@field ABILITY_RLF_CASTING_DELAY_SECONDS abilityreallevelfield _ConvertAbilityRealLevelField('Uds2')
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|
---
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|
---ABILITY_RLF_MANA_LOSS_PER_UNIT_DTN1 'common.ABILITY_RLF_MANA_LOSS_PER_UNIT_DTN1'
|
|
---@field ABILITY_RLF_MANA_LOSS_PER_UNIT_DTN1 abilityreallevelfield _ConvertAbilityRealLevelField('Dtn1')
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|
---
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|
---ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_DTN2 'common.ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_DTN2'
|
|
---@field ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_DTN2 abilityreallevelfield _ConvertAbilityRealLevelField('Dtn2')
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|
---
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|
---ABILITY_RLF_TRANSITION_TIME_SECONDS 'common.ABILITY_RLF_TRANSITION_TIME_SECONDS'
|
|
---@field ABILITY_RLF_TRANSITION_TIME_SECONDS abilityreallevelfield _ConvertAbilityRealLevelField('Ivs1')
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|
---
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|
---ABILITY_RLF_MANA_DRAINED_PER_SECOND_NMR1 'common.ABILITY_RLF_MANA_DRAINED_PER_SECOND_NMR1'
|
|
---@field ABILITY_RLF_MANA_DRAINED_PER_SECOND_NMR1 abilityreallevelfield _ConvertAbilityRealLevelField('Nmr1')
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|
---
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|
---ABILITY_RLF_CHANCE_TO_REDUCE_DAMAGE_PERCENT 'common.ABILITY_RLF_CHANCE_TO_REDUCE_DAMAGE_PERCENT'
|
|
---@field ABILITY_RLF_CHANCE_TO_REDUCE_DAMAGE_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Ssk1')
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|
---
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|
---ABILITY_RLF_MINIMUM_DAMAGE 'common.ABILITY_RLF_MINIMUM_DAMAGE'
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|
---@field ABILITY_RLF_MINIMUM_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Ssk2')
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|
---
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|
---ABILITY_RLF_IGNORED_DAMAGE 'common.ABILITY_RLF_IGNORED_DAMAGE'
|
|
---@field ABILITY_RLF_IGNORED_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Ssk3')
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|
---
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|
---ABILITY_RLF_FULL_DAMAGE_DEALT 'common.ABILITY_RLF_FULL_DAMAGE_DEALT'
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|
---@field ABILITY_RLF_FULL_DAMAGE_DEALT abilityreallevelfield _ConvertAbilityRealLevelField('Hfs1')
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|
---
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|
---ABILITY_RLF_FULL_DAMAGE_INTERVAL 'common.ABILITY_RLF_FULL_DAMAGE_INTERVAL'
|
|
---@field ABILITY_RLF_FULL_DAMAGE_INTERVAL abilityreallevelfield _ConvertAbilityRealLevelField('Hfs2')
|
|
---
|
|
---ABILITY_RLF_HALF_DAMAGE_DEALT 'common.ABILITY_RLF_HALF_DAMAGE_DEALT'
|
|
---@field ABILITY_RLF_HALF_DAMAGE_DEALT abilityreallevelfield _ConvertAbilityRealLevelField('Hfs3')
|
|
---
|
|
---ABILITY_RLF_HALF_DAMAGE_INTERVAL 'common.ABILITY_RLF_HALF_DAMAGE_INTERVAL'
|
|
---@field ABILITY_RLF_HALF_DAMAGE_INTERVAL abilityreallevelfield _ConvertAbilityRealLevelField('Hfs4')
|
|
---
|
|
---ABILITY_RLF_BUILDING_REDUCTION_HFS5 'common.ABILITY_RLF_BUILDING_REDUCTION_HFS5'
|
|
---@field ABILITY_RLF_BUILDING_REDUCTION_HFS5 abilityreallevelfield _ConvertAbilityRealLevelField('Hfs5')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_DAMAGE_HFS6 'common.ABILITY_RLF_MAXIMUM_DAMAGE_HFS6'
|
|
---@field ABILITY_RLF_MAXIMUM_DAMAGE_HFS6 abilityreallevelfield _ConvertAbilityRealLevelField('Hfs6')
|
|
---
|
|
---ABILITY_RLF_MANA_PER_HIT_POINT 'common.ABILITY_RLF_MANA_PER_HIT_POINT'
|
|
---@field ABILITY_RLF_MANA_PER_HIT_POINT abilityreallevelfield _ConvertAbilityRealLevelField('Nms1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_ABSORBED_PERCENT 'common.ABILITY_RLF_DAMAGE_ABSORBED_PERCENT'
|
|
---@field ABILITY_RLF_DAMAGE_ABSORBED_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Nms2')
|
|
---
|
|
---ABILITY_RLF_WAVE_DISTANCE 'common.ABILITY_RLF_WAVE_DISTANCE'
|
|
---@field ABILITY_RLF_WAVE_DISTANCE abilityreallevelfield _ConvertAbilityRealLevelField('Uim1')
|
|
---
|
|
---ABILITY_RLF_WAVE_TIME_SECONDS 'common.ABILITY_RLF_WAVE_TIME_SECONDS'
|
|
---@field ABILITY_RLF_WAVE_TIME_SECONDS abilityreallevelfield _ConvertAbilityRealLevelField('Uim2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_DEALT_UIM3 'common.ABILITY_RLF_DAMAGE_DEALT_UIM3'
|
|
---@field ABILITY_RLF_DAMAGE_DEALT_UIM3 abilityreallevelfield _ConvertAbilityRealLevelField('Uim3')
|
|
---
|
|
---ABILITY_RLF_AIR_TIME_SECONDS_UIM4 'common.ABILITY_RLF_AIR_TIME_SECONDS_UIM4'
|
|
---@field ABILITY_RLF_AIR_TIME_SECONDS_UIM4 abilityreallevelfield _ConvertAbilityRealLevelField('Uim4')
|
|
---
|
|
---ABILITY_RLF_UNIT_RELEASE_INTERVAL_SECONDS 'common.ABILITY_RLF_UNIT_RELEASE_INTERVAL_SECONDS'
|
|
---@field ABILITY_RLF_UNIT_RELEASE_INTERVAL_SECONDS abilityreallevelfield _ConvertAbilityRealLevelField('Uls2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_RETURN_FACTOR 'common.ABILITY_RLF_DAMAGE_RETURN_FACTOR'
|
|
---@field ABILITY_RLF_DAMAGE_RETURN_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Uls4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_RETURN_THRESHOLD 'common.ABILITY_RLF_DAMAGE_RETURN_THRESHOLD'
|
|
---@field ABILITY_RLF_DAMAGE_RETURN_THRESHOLD abilityreallevelfield _ConvertAbilityRealLevelField('Uls5')
|
|
---
|
|
---ABILITY_RLF_RETURNED_DAMAGE_FACTOR 'common.ABILITY_RLF_RETURNED_DAMAGE_FACTOR'
|
|
---@field ABILITY_RLF_RETURNED_DAMAGE_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Uts1')
|
|
---
|
|
---ABILITY_RLF_RECEIVED_DAMAGE_FACTOR 'common.ABILITY_RLF_RECEIVED_DAMAGE_FACTOR'
|
|
---@field ABILITY_RLF_RECEIVED_DAMAGE_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Uts2')
|
|
---
|
|
---ABILITY_RLF_DEFENSE_BONUS_UTS3 'common.ABILITY_RLF_DEFENSE_BONUS_UTS3'
|
|
---@field ABILITY_RLF_DEFENSE_BONUS_UTS3 abilityreallevelfield _ConvertAbilityRealLevelField('Uts3')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_NBA1 'common.ABILITY_RLF_DAMAGE_BONUS_NBA1'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_NBA1 abilityreallevelfield _ConvertAbilityRealLevelField('Nba1')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NBA3 'common.ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NBA3'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NBA3 abilityreallevelfield _ConvertAbilityRealLevelField('Nba3')
|
|
---
|
|
---ABILITY_RLF_MANA_PER_SUMMONED_HITPOINT 'common.ABILITY_RLF_MANA_PER_SUMMONED_HITPOINT'
|
|
---@field ABILITY_RLF_MANA_PER_SUMMONED_HITPOINT abilityreallevelfield _ConvertAbilityRealLevelField('Cmg2')
|
|
---
|
|
---ABILITY_RLF_CHARGE_FOR_CURRENT_LIFE 'common.ABILITY_RLF_CHARGE_FOR_CURRENT_LIFE'
|
|
---@field ABILITY_RLF_CHARGE_FOR_CURRENT_LIFE abilityreallevelfield _ConvertAbilityRealLevelField('Cmg3')
|
|
---
|
|
---ABILITY_RLF_HIT_POINTS_DRAINED 'common.ABILITY_RLF_HIT_POINTS_DRAINED'
|
|
---@field ABILITY_RLF_HIT_POINTS_DRAINED abilityreallevelfield _ConvertAbilityRealLevelField('Ndr1')
|
|
---
|
|
---ABILITY_RLF_MANA_POINTS_DRAINED 'common.ABILITY_RLF_MANA_POINTS_DRAINED'
|
|
---@field ABILITY_RLF_MANA_POINTS_DRAINED abilityreallevelfield _ConvertAbilityRealLevelField('Ndr2')
|
|
---
|
|
---ABILITY_RLF_DRAIN_INTERVAL_SECONDS 'common.ABILITY_RLF_DRAIN_INTERVAL_SECONDS'
|
|
---@field ABILITY_RLF_DRAIN_INTERVAL_SECONDS abilityreallevelfield _ConvertAbilityRealLevelField('Ndr3')
|
|
---
|
|
---ABILITY_RLF_LIFE_TRANSFERRED_PER_SECOND 'common.ABILITY_RLF_LIFE_TRANSFERRED_PER_SECOND'
|
|
---@field ABILITY_RLF_LIFE_TRANSFERRED_PER_SECOND abilityreallevelfield _ConvertAbilityRealLevelField('Ndr4')
|
|
---
|
|
---ABILITY_RLF_MANA_TRANSFERRED_PER_SECOND 'common.ABILITY_RLF_MANA_TRANSFERRED_PER_SECOND'
|
|
---@field ABILITY_RLF_MANA_TRANSFERRED_PER_SECOND abilityreallevelfield _ConvertAbilityRealLevelField('Ndr5')
|
|
---
|
|
---ABILITY_RLF_BONUS_LIFE_FACTOR 'common.ABILITY_RLF_BONUS_LIFE_FACTOR'
|
|
---@field ABILITY_RLF_BONUS_LIFE_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Ndr6')
|
|
---
|
|
---ABILITY_RLF_BONUS_LIFE_DECAY 'common.ABILITY_RLF_BONUS_LIFE_DECAY'
|
|
---@field ABILITY_RLF_BONUS_LIFE_DECAY abilityreallevelfield _ConvertAbilityRealLevelField('Ndr7')
|
|
---
|
|
---ABILITY_RLF_BONUS_MANA_FACTOR 'common.ABILITY_RLF_BONUS_MANA_FACTOR'
|
|
---@field ABILITY_RLF_BONUS_MANA_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Ndr8')
|
|
---
|
|
---ABILITY_RLF_BONUS_MANA_DECAY 'common.ABILITY_RLF_BONUS_MANA_DECAY'
|
|
---@field ABILITY_RLF_BONUS_MANA_DECAY abilityreallevelfield _ConvertAbilityRealLevelField('Ndr9')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_MISS_PERCENT 'common.ABILITY_RLF_CHANCE_TO_MISS_PERCENT'
|
|
---@field ABILITY_RLF_CHANCE_TO_MISS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('Nsi2')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_MODIFIER 'common.ABILITY_RLF_MOVEMENT_SPEED_MODIFIER'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_MODIFIER abilityreallevelfield _ConvertAbilityRealLevelField('Nsi3')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_MODIFIER 'common.ABILITY_RLF_ATTACK_SPEED_MODIFIER'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_MODIFIER abilityreallevelfield _ConvertAbilityRealLevelField('Nsi4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_TDG1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_TDG1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_TDG1 abilityreallevelfield _ConvertAbilityRealLevelField('Tdg1')
|
|
---
|
|
---ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_TDG2 'common.ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_TDG2'
|
|
---@field ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_TDG2 abilityreallevelfield _ConvertAbilityRealLevelField('Tdg2')
|
|
---
|
|
---ABILITY_RLF_MEDIUM_DAMAGE_PER_SECOND 'common.ABILITY_RLF_MEDIUM_DAMAGE_PER_SECOND'
|
|
---@field ABILITY_RLF_MEDIUM_DAMAGE_PER_SECOND abilityreallevelfield _ConvertAbilityRealLevelField('Tdg3')
|
|
---
|
|
---ABILITY_RLF_SMALL_DAMAGE_RADIUS_TDG4 'common.ABILITY_RLF_SMALL_DAMAGE_RADIUS_TDG4'
|
|
---@field ABILITY_RLF_SMALL_DAMAGE_RADIUS_TDG4 abilityreallevelfield _ConvertAbilityRealLevelField('Tdg4')
|
|
---
|
|
---ABILITY_RLF_SMALL_DAMAGE_PER_SECOND 'common.ABILITY_RLF_SMALL_DAMAGE_PER_SECOND'
|
|
---@field ABILITY_RLF_SMALL_DAMAGE_PER_SECOND abilityreallevelfield _ConvertAbilityRealLevelField('Tdg5')
|
|
---
|
|
---ABILITY_RLF_AIR_TIME_SECONDS_TSP1 'common.ABILITY_RLF_AIR_TIME_SECONDS_TSP1'
|
|
---@field ABILITY_RLF_AIR_TIME_SECONDS_TSP1 abilityreallevelfield _ConvertAbilityRealLevelField('Tsp1')
|
|
---
|
|
---ABILITY_RLF_MINIMUM_HIT_INTERVAL_SECONDS 'common.ABILITY_RLF_MINIMUM_HIT_INTERVAL_SECONDS'
|
|
---@field ABILITY_RLF_MINIMUM_HIT_INTERVAL_SECONDS abilityreallevelfield _ConvertAbilityRealLevelField('Tsp2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_NBF5 'common.ABILITY_RLF_DAMAGE_PER_SECOND_NBF5'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_NBF5 abilityreallevelfield _ConvertAbilityRealLevelField('Nbf5')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_RANGE 'common.ABILITY_RLF_MAXIMUM_RANGE'
|
|
---@field ABILITY_RLF_MAXIMUM_RANGE abilityreallevelfield _ConvertAbilityRealLevelField('Ebl1')
|
|
---
|
|
---ABILITY_RLF_MINIMUM_RANGE 'common.ABILITY_RLF_MINIMUM_RANGE'
|
|
---@field ABILITY_RLF_MINIMUM_RANGE abilityreallevelfield _ConvertAbilityRealLevelField('Ebl2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_TARGET_EFK1 'common.ABILITY_RLF_DAMAGE_PER_TARGET_EFK1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_TARGET_EFK1 abilityreallevelfield _ConvertAbilityRealLevelField('Efk1')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_TOTAL_DAMAGE 'common.ABILITY_RLF_MAXIMUM_TOTAL_DAMAGE'
|
|
---@field ABILITY_RLF_MAXIMUM_TOTAL_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Efk2')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_SPEED_ADJUSTMENT 'common.ABILITY_RLF_MAXIMUM_SPEED_ADJUSTMENT'
|
|
---@field ABILITY_RLF_MAXIMUM_SPEED_ADJUSTMENT abilityreallevelfield _ConvertAbilityRealLevelField('Efk4')
|
|
---
|
|
---ABILITY_RLF_DECAYING_DAMAGE 'common.ABILITY_RLF_DECAYING_DAMAGE'
|
|
---@field ABILITY_RLF_DECAYING_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Esh1')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_FACTOR_ESH2 'common.ABILITY_RLF_MOVEMENT_SPEED_FACTOR_ESH2'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_FACTOR_ESH2 abilityreallevelfield _ConvertAbilityRealLevelField('Esh2')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_FACTOR_ESH3 'common.ABILITY_RLF_ATTACK_SPEED_FACTOR_ESH3'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_FACTOR_ESH3 abilityreallevelfield _ConvertAbilityRealLevelField('Esh3')
|
|
---
|
|
---ABILITY_RLF_DECAY_POWER 'common.ABILITY_RLF_DECAY_POWER'
|
|
---@field ABILITY_RLF_DECAY_POWER abilityreallevelfield _ConvertAbilityRealLevelField('Esh4')
|
|
---
|
|
---ABILITY_RLF_INITIAL_DAMAGE_ESH5 'common.ABILITY_RLF_INITIAL_DAMAGE_ESH5'
|
|
---@field ABILITY_RLF_INITIAL_DAMAGE_ESH5 abilityreallevelfield _ConvertAbilityRealLevelField('Esh5')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_LIFE_ABSORBED 'common.ABILITY_RLF_MAXIMUM_LIFE_ABSORBED'
|
|
---@field ABILITY_RLF_MAXIMUM_LIFE_ABSORBED abilityreallevelfield _ConvertAbilityRealLevelField('abs1')
|
|
---
|
|
---ABILITY_RLF_MAXIMUM_MANA_ABSORBED 'common.ABILITY_RLF_MAXIMUM_MANA_ABSORBED'
|
|
---@field ABILITY_RLF_MAXIMUM_MANA_ABSORBED abilityreallevelfield _ConvertAbilityRealLevelField('abs2')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1 'common.ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1 abilityreallevelfield _ConvertAbilityRealLevelField('bsk1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_INCREASE_BSK2 'common.ABILITY_RLF_ATTACK_SPEED_INCREASE_BSK2'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_INCREASE_BSK2 abilityreallevelfield _ConvertAbilityRealLevelField('bsk2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_TAKEN_INCREASE 'common.ABILITY_RLF_DAMAGE_TAKEN_INCREASE'
|
|
---@field ABILITY_RLF_DAMAGE_TAKEN_INCREASE abilityreallevelfield _ConvertAbilityRealLevelField('bsk3')
|
|
---
|
|
---ABILITY_RLF_LIFE_PER_UNIT 'common.ABILITY_RLF_LIFE_PER_UNIT'
|
|
---@field ABILITY_RLF_LIFE_PER_UNIT abilityreallevelfield _ConvertAbilityRealLevelField('dvm1')
|
|
---
|
|
---ABILITY_RLF_MANA_PER_UNIT 'common.ABILITY_RLF_MANA_PER_UNIT'
|
|
---@field ABILITY_RLF_MANA_PER_UNIT abilityreallevelfield _ConvertAbilityRealLevelField('dvm2')
|
|
---
|
|
---ABILITY_RLF_LIFE_PER_BUFF 'common.ABILITY_RLF_LIFE_PER_BUFF'
|
|
---@field ABILITY_RLF_LIFE_PER_BUFF abilityreallevelfield _ConvertAbilityRealLevelField('dvm3')
|
|
---
|
|
---ABILITY_RLF_MANA_PER_BUFF 'common.ABILITY_RLF_MANA_PER_BUFF'
|
|
---@field ABILITY_RLF_MANA_PER_BUFF abilityreallevelfield _ConvertAbilityRealLevelField('dvm4')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DAMAGE_DVM5 'common.ABILITY_RLF_SUMMONED_UNIT_DAMAGE_DVM5'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DAMAGE_DVM5 abilityreallevelfield _ConvertAbilityRealLevelField('dvm5')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_FAK1 'common.ABILITY_RLF_DAMAGE_BONUS_FAK1'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_FAK1 abilityreallevelfield _ConvertAbilityRealLevelField('fak1')
|
|
---
|
|
---ABILITY_RLF_MEDIUM_DAMAGE_FACTOR_FAK2 'common.ABILITY_RLF_MEDIUM_DAMAGE_FACTOR_FAK2'
|
|
---@field ABILITY_RLF_MEDIUM_DAMAGE_FACTOR_FAK2 abilityreallevelfield _ConvertAbilityRealLevelField('fak2')
|
|
---
|
|
---ABILITY_RLF_SMALL_DAMAGE_FACTOR_FAK3 'common.ABILITY_RLF_SMALL_DAMAGE_FACTOR_FAK3'
|
|
---@field ABILITY_RLF_SMALL_DAMAGE_FACTOR_FAK3 abilityreallevelfield _ConvertAbilityRealLevelField('fak3')
|
|
---
|
|
---ABILITY_RLF_FULL_DAMAGE_RADIUS_FAK4 'common.ABILITY_RLF_FULL_DAMAGE_RADIUS_FAK4'
|
|
---@field ABILITY_RLF_FULL_DAMAGE_RADIUS_FAK4 abilityreallevelfield _ConvertAbilityRealLevelField('fak4')
|
|
---
|
|
---ABILITY_RLF_HALF_DAMAGE_RADIUS_FAK5 'common.ABILITY_RLF_HALF_DAMAGE_RADIUS_FAK5'
|
|
---@field ABILITY_RLF_HALF_DAMAGE_RADIUS_FAK5 abilityreallevelfield _ConvertAbilityRealLevelField('fak5')
|
|
---
|
|
---ABILITY_RLF_EXTRA_DAMAGE_PER_SECOND 'common.ABILITY_RLF_EXTRA_DAMAGE_PER_SECOND'
|
|
---@field ABILITY_RLF_EXTRA_DAMAGE_PER_SECOND abilityreallevelfield _ConvertAbilityRealLevelField('liq1')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_LIQ2 'common.ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_LIQ2'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_LIQ2 abilityreallevelfield _ConvertAbilityRealLevelField('liq2')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_REDUCTION_LIQ3 'common.ABILITY_RLF_ATTACK_SPEED_REDUCTION_LIQ3'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_REDUCTION_LIQ3 abilityreallevelfield _ConvertAbilityRealLevelField('liq3')
|
|
---
|
|
---ABILITY_RLF_MAGIC_DAMAGE_FACTOR 'common.ABILITY_RLF_MAGIC_DAMAGE_FACTOR'
|
|
---@field ABILITY_RLF_MAGIC_DAMAGE_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('mim1')
|
|
---
|
|
---ABILITY_RLF_UNIT_DAMAGE_PER_MANA_POINT 'common.ABILITY_RLF_UNIT_DAMAGE_PER_MANA_POINT'
|
|
---@field ABILITY_RLF_UNIT_DAMAGE_PER_MANA_POINT abilityreallevelfield _ConvertAbilityRealLevelField('mfl1')
|
|
---
|
|
---ABILITY_RLF_HERO_DAMAGE_PER_MANA_POINT 'common.ABILITY_RLF_HERO_DAMAGE_PER_MANA_POINT'
|
|
---@field ABILITY_RLF_HERO_DAMAGE_PER_MANA_POINT abilityreallevelfield _ConvertAbilityRealLevelField('mfl2')
|
|
---
|
|
---ABILITY_RLF_UNIT_MAXIMUM_DAMAGE 'common.ABILITY_RLF_UNIT_MAXIMUM_DAMAGE'
|
|
---@field ABILITY_RLF_UNIT_MAXIMUM_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('mfl3')
|
|
---
|
|
---ABILITY_RLF_HERO_MAXIMUM_DAMAGE 'common.ABILITY_RLF_HERO_MAXIMUM_DAMAGE'
|
|
---@field ABILITY_RLF_HERO_MAXIMUM_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('mfl4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_COOLDOWN 'common.ABILITY_RLF_DAMAGE_COOLDOWN'
|
|
---@field ABILITY_RLF_DAMAGE_COOLDOWN abilityreallevelfield _ConvertAbilityRealLevelField('mfl5')
|
|
---
|
|
---ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_SPL1 'common.ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_SPL1'
|
|
---@field ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_SPL1 abilityreallevelfield _ConvertAbilityRealLevelField('spl1')
|
|
---
|
|
---ABILITY_RLF_LIFE_REGENERATED 'common.ABILITY_RLF_LIFE_REGENERATED'
|
|
---@field ABILITY_RLF_LIFE_REGENERATED abilityreallevelfield _ConvertAbilityRealLevelField('irl1')
|
|
---
|
|
---ABILITY_RLF_MANA_REGENERATED 'common.ABILITY_RLF_MANA_REGENERATED'
|
|
---@field ABILITY_RLF_MANA_REGENERATED abilityreallevelfield _ConvertAbilityRealLevelField('irl2')
|
|
---
|
|
---ABILITY_RLF_MANA_LOSS_PER_UNIT_IDC1 'common.ABILITY_RLF_MANA_LOSS_PER_UNIT_IDC1'
|
|
---@field ABILITY_RLF_MANA_LOSS_PER_UNIT_IDC1 abilityreallevelfield _ConvertAbilityRealLevelField('idc1')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DAMAGE_IDC2 'common.ABILITY_RLF_SUMMONED_UNIT_DAMAGE_IDC2'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DAMAGE_IDC2 abilityreallevelfield _ConvertAbilityRealLevelField('idc2')
|
|
---
|
|
---ABILITY_RLF_ACTIVATION_DELAY_IMO2 'common.ABILITY_RLF_ACTIVATION_DELAY_IMO2'
|
|
---@field ABILITY_RLF_ACTIVATION_DELAY_IMO2 abilityreallevelfield _ConvertAbilityRealLevelField('imo2')
|
|
---
|
|
---ABILITY_RLF_LURE_INTERVAL_SECONDS 'common.ABILITY_RLF_LURE_INTERVAL_SECONDS'
|
|
---@field ABILITY_RLF_LURE_INTERVAL_SECONDS abilityreallevelfield _ConvertAbilityRealLevelField('imo3')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_ISR1 'common.ABILITY_RLF_DAMAGE_BONUS_ISR1'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_ISR1 abilityreallevelfield _ConvertAbilityRealLevelField('isr1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_REDUCTION_ISR2 'common.ABILITY_RLF_DAMAGE_REDUCTION_ISR2'
|
|
---@field ABILITY_RLF_DAMAGE_REDUCTION_ISR2 abilityreallevelfield _ConvertAbilityRealLevelField('isr2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_IPV1 'common.ABILITY_RLF_DAMAGE_BONUS_IPV1'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_IPV1 abilityreallevelfield _ConvertAbilityRealLevelField('ipv1')
|
|
---
|
|
---ABILITY_RLF_LIFE_STEAL_AMOUNT 'common.ABILITY_RLF_LIFE_STEAL_AMOUNT'
|
|
---@field ABILITY_RLF_LIFE_STEAL_AMOUNT abilityreallevelfield _ConvertAbilityRealLevelField('ipv2')
|
|
---
|
|
---ABILITY_RLF_LIFE_RESTORED_FACTOR 'common.ABILITY_RLF_LIFE_RESTORED_FACTOR'
|
|
---@field ABILITY_RLF_LIFE_RESTORED_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('ast1')
|
|
---
|
|
---ABILITY_RLF_MANA_RESTORED_FACTOR 'common.ABILITY_RLF_MANA_RESTORED_FACTOR'
|
|
---@field ABILITY_RLF_MANA_RESTORED_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('ast2')
|
|
---
|
|
---ABILITY_RLF_ATTACH_DELAY 'common.ABILITY_RLF_ATTACH_DELAY'
|
|
---@field ABILITY_RLF_ATTACH_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('gra1')
|
|
---
|
|
---ABILITY_RLF_REMOVE_DELAY 'common.ABILITY_RLF_REMOVE_DELAY'
|
|
---@field ABILITY_RLF_REMOVE_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('gra2')
|
|
---
|
|
---ABILITY_RLF_HERO_REGENERATION_DELAY 'common.ABILITY_RLF_HERO_REGENERATION_DELAY'
|
|
---@field ABILITY_RLF_HERO_REGENERATION_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Nsa2')
|
|
---
|
|
---ABILITY_RLF_UNIT_REGENERATION_DELAY 'common.ABILITY_RLF_UNIT_REGENERATION_DELAY'
|
|
---@field ABILITY_RLF_UNIT_REGENERATION_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Nsa3')
|
|
---
|
|
---ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_NSA4 'common.ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_NSA4'
|
|
---@field ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_NSA4 abilityreallevelfield _ConvertAbilityRealLevelField('Nsa4')
|
|
---
|
|
---ABILITY_RLF_HIT_POINTS_PER_SECOND_NSA5 'common.ABILITY_RLF_HIT_POINTS_PER_SECOND_NSA5'
|
|
---@field ABILITY_RLF_HIT_POINTS_PER_SECOND_NSA5 abilityreallevelfield _ConvertAbilityRealLevelField('Nsa5')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_IXS1 'common.ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_IXS1'
|
|
---@field ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_IXS1 abilityreallevelfield _ConvertAbilityRealLevelField('Ixs1')
|
|
---
|
|
---ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_IXS2 'common.ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_IXS2'
|
|
---@field ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_IXS2 abilityreallevelfield _ConvertAbilityRealLevelField('Ixs2')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DURATION 'common.ABILITY_RLF_SUMMONED_UNIT_DURATION'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Npa6')
|
|
---
|
|
---ABILITY_RLF_SHIELD_COOLDOWN_TIME 'common.ABILITY_RLF_SHIELD_COOLDOWN_TIME'
|
|
---@field ABILITY_RLF_SHIELD_COOLDOWN_TIME abilityreallevelfield _ConvertAbilityRealLevelField('Nse1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_NDO1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_NDO1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_NDO1 abilityreallevelfield _ConvertAbilityRealLevelField('Ndo1')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NDO3 'common.ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NDO3'
|
|
---@field ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NDO3 abilityreallevelfield _ConvertAbilityRealLevelField('Ndo3')
|
|
---
|
|
---ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_FLK1 'common.ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_FLK1'
|
|
---@field ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_FLK1 abilityreallevelfield _ConvertAbilityRealLevelField('flk1')
|
|
---
|
|
---ABILITY_RLF_SMALL_DAMAGE_RADIUS_FLK2 'common.ABILITY_RLF_SMALL_DAMAGE_RADIUS_FLK2'
|
|
---@field ABILITY_RLF_SMALL_DAMAGE_RADIUS_FLK2 abilityreallevelfield _ConvertAbilityRealLevelField('flk2')
|
|
---
|
|
---ABILITY_RLF_FULL_DAMAGE_AMOUNT_FLK3 'common.ABILITY_RLF_FULL_DAMAGE_AMOUNT_FLK3'
|
|
---@field ABILITY_RLF_FULL_DAMAGE_AMOUNT_FLK3 abilityreallevelfield _ConvertAbilityRealLevelField('flk3')
|
|
---
|
|
---ABILITY_RLF_MEDIUM_DAMAGE_AMOUNT 'common.ABILITY_RLF_MEDIUM_DAMAGE_AMOUNT'
|
|
---@field ABILITY_RLF_MEDIUM_DAMAGE_AMOUNT abilityreallevelfield _ConvertAbilityRealLevelField('flk4')
|
|
---
|
|
---ABILITY_RLF_SMALL_DAMAGE_AMOUNT 'common.ABILITY_RLF_SMALL_DAMAGE_AMOUNT'
|
|
---@field ABILITY_RLF_SMALL_DAMAGE_AMOUNT abilityreallevelfield _ConvertAbilityRealLevelField('flk5')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HBN1 'common.ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HBN1'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HBN1 abilityreallevelfield _ConvertAbilityRealLevelField('Hbn1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HBN2 'common.ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HBN2'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HBN2 abilityreallevelfield _ConvertAbilityRealLevelField('Hbn2')
|
|
---
|
|
---ABILITY_RLF_MAX_MANA_DRAINED_UNITS 'common.ABILITY_RLF_MAX_MANA_DRAINED_UNITS'
|
|
---@field ABILITY_RLF_MAX_MANA_DRAINED_UNITS abilityreallevelfield _ConvertAbilityRealLevelField('fbk1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_RATIO_UNITS_PERCENT 'common.ABILITY_RLF_DAMAGE_RATIO_UNITS_PERCENT'
|
|
---@field ABILITY_RLF_DAMAGE_RATIO_UNITS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('fbk2')
|
|
---
|
|
---ABILITY_RLF_MAX_MANA_DRAINED_HEROS 'common.ABILITY_RLF_MAX_MANA_DRAINED_HEROS'
|
|
---@field ABILITY_RLF_MAX_MANA_DRAINED_HEROS abilityreallevelfield _ConvertAbilityRealLevelField('fbk3')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_RATIO_HEROS_PERCENT 'common.ABILITY_RLF_DAMAGE_RATIO_HEROS_PERCENT'
|
|
---@field ABILITY_RLF_DAMAGE_RATIO_HEROS_PERCENT abilityreallevelfield _ConvertAbilityRealLevelField('fbk4')
|
|
---
|
|
---ABILITY_RLF_SUMMONED_DAMAGE 'common.ABILITY_RLF_SUMMONED_DAMAGE'
|
|
---@field ABILITY_RLF_SUMMONED_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('fbk5')
|
|
---
|
|
---ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_NCA1 'common.ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_NCA1'
|
|
---@field ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_NCA1 abilityreallevelfield _ConvertAbilityRealLevelField('nca1')
|
|
---
|
|
---ABILITY_RLF_INITIAL_DAMAGE_PXF1 'common.ABILITY_RLF_INITIAL_DAMAGE_PXF1'
|
|
---@field ABILITY_RLF_INITIAL_DAMAGE_PXF1 abilityreallevelfield _ConvertAbilityRealLevelField('pxf1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_PXF2 'common.ABILITY_RLF_DAMAGE_PER_SECOND_PXF2'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_PXF2 abilityreallevelfield _ConvertAbilityRealLevelField('pxf2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PER_SECOND_MLS1 'common.ABILITY_RLF_DAMAGE_PER_SECOND_MLS1'
|
|
---@field ABILITY_RLF_DAMAGE_PER_SECOND_MLS1 abilityreallevelfield _ConvertAbilityRealLevelField('mls1')
|
|
---
|
|
---ABILITY_RLF_BEAST_COLLISION_RADIUS 'common.ABILITY_RLF_BEAST_COLLISION_RADIUS'
|
|
---@field ABILITY_RLF_BEAST_COLLISION_RADIUS abilityreallevelfield _ConvertAbilityRealLevelField('Nst2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_AMOUNT_NST3 'common.ABILITY_RLF_DAMAGE_AMOUNT_NST3'
|
|
---@field ABILITY_RLF_DAMAGE_AMOUNT_NST3 abilityreallevelfield _ConvertAbilityRealLevelField('Nst3')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_RADIUS 'common.ABILITY_RLF_DAMAGE_RADIUS'
|
|
---@field ABILITY_RLF_DAMAGE_RADIUS abilityreallevelfield _ConvertAbilityRealLevelField('Nst4')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_DELAY 'common.ABILITY_RLF_DAMAGE_DELAY'
|
|
---@field ABILITY_RLF_DAMAGE_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Nst5')
|
|
---
|
|
---ABILITY_RLF_FOLLOW_THROUGH_TIME 'common.ABILITY_RLF_FOLLOW_THROUGH_TIME'
|
|
---@field ABILITY_RLF_FOLLOW_THROUGH_TIME abilityreallevelfield _ConvertAbilityRealLevelField('Ncl1')
|
|
---
|
|
---ABILITY_RLF_ART_DURATION 'common.ABILITY_RLF_ART_DURATION'
|
|
---@field ABILITY_RLF_ART_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Ncl4')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NAB1 'common.ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NAB1'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NAB1 abilityreallevelfield _ConvertAbilityRealLevelField('Nab1')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NAB2 'common.ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NAB2'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NAB2 abilityreallevelfield _ConvertAbilityRealLevelField('Nab2')
|
|
---
|
|
---ABILITY_RLF_PRIMARY_DAMAGE 'common.ABILITY_RLF_PRIMARY_DAMAGE'
|
|
---@field ABILITY_RLF_PRIMARY_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Nab4')
|
|
---
|
|
---ABILITY_RLF_SECONDARY_DAMAGE 'common.ABILITY_RLF_SECONDARY_DAMAGE'
|
|
---@field ABILITY_RLF_SECONDARY_DAMAGE abilityreallevelfield _ConvertAbilityRealLevelField('Nab5')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_INTERVAL_NAB6 'common.ABILITY_RLF_DAMAGE_INTERVAL_NAB6'
|
|
---@field ABILITY_RLF_DAMAGE_INTERVAL_NAB6 abilityreallevelfield _ConvertAbilityRealLevelField('Nab6')
|
|
---
|
|
---ABILITY_RLF_GOLD_COST_FACTOR 'common.ABILITY_RLF_GOLD_COST_FACTOR'
|
|
---@field ABILITY_RLF_GOLD_COST_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Ntm1')
|
|
---
|
|
---ABILITY_RLF_LUMBER_COST_FACTOR 'common.ABILITY_RLF_LUMBER_COST_FACTOR'
|
|
---@field ABILITY_RLF_LUMBER_COST_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Ntm2')
|
|
---
|
|
---ABILITY_RLF_MOVE_SPEED_BONUS_NEG1 'common.ABILITY_RLF_MOVE_SPEED_BONUS_NEG1'
|
|
---@field ABILITY_RLF_MOVE_SPEED_BONUS_NEG1 abilityreallevelfield _ConvertAbilityRealLevelField('Neg1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_BONUS_NEG2 'common.ABILITY_RLF_DAMAGE_BONUS_NEG2'
|
|
---@field ABILITY_RLF_DAMAGE_BONUS_NEG2 abilityreallevelfield _ConvertAbilityRealLevelField('Neg2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_AMOUNT_NCS1 'common.ABILITY_RLF_DAMAGE_AMOUNT_NCS1'
|
|
---@field ABILITY_RLF_DAMAGE_AMOUNT_NCS1 abilityreallevelfield _ConvertAbilityRealLevelField('Ncs1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_INTERVAL_NCS2 'common.ABILITY_RLF_DAMAGE_INTERVAL_NCS2'
|
|
---@field ABILITY_RLF_DAMAGE_INTERVAL_NCS2 abilityreallevelfield _ConvertAbilityRealLevelField('Ncs2')
|
|
---
|
|
---ABILITY_RLF_MAX_DAMAGE_NCS4 'common.ABILITY_RLF_MAX_DAMAGE_NCS4'
|
|
---@field ABILITY_RLF_MAX_DAMAGE_NCS4 abilityreallevelfield _ConvertAbilityRealLevelField('Ncs4')
|
|
---
|
|
---ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NCS5 'common.ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NCS5'
|
|
---@field ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NCS5 abilityreallevelfield _ConvertAbilityRealLevelField('Ncs5')
|
|
---
|
|
---ABILITY_RLF_EFFECT_DURATION 'common.ABILITY_RLF_EFFECT_DURATION'
|
|
---@field ABILITY_RLF_EFFECT_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Ncs6')
|
|
---
|
|
---ABILITY_RLF_SPAWN_INTERVAL_NSY1 'common.ABILITY_RLF_SPAWN_INTERVAL_NSY1'
|
|
---@field ABILITY_RLF_SPAWN_INTERVAL_NSY1 abilityreallevelfield _ConvertAbilityRealLevelField('Nsy1')
|
|
---
|
|
---ABILITY_RLF_SPAWN_UNIT_DURATION 'common.ABILITY_RLF_SPAWN_UNIT_DURATION'
|
|
---@field ABILITY_RLF_SPAWN_UNIT_DURATION abilityreallevelfield _ConvertAbilityRealLevelField('Nsy3')
|
|
---
|
|
---ABILITY_RLF_SPAWN_UNIT_OFFSET 'common.ABILITY_RLF_SPAWN_UNIT_OFFSET'
|
|
---@field ABILITY_RLF_SPAWN_UNIT_OFFSET abilityreallevelfield _ConvertAbilityRealLevelField('Nsy4')
|
|
---
|
|
---ABILITY_RLF_LEASH_RANGE_NSY5 'common.ABILITY_RLF_LEASH_RANGE_NSY5'
|
|
---@field ABILITY_RLF_LEASH_RANGE_NSY5 abilityreallevelfield _ConvertAbilityRealLevelField('Nsy5')
|
|
---
|
|
---ABILITY_RLF_SPAWN_INTERVAL_NFY1 'common.ABILITY_RLF_SPAWN_INTERVAL_NFY1'
|
|
---@field ABILITY_RLF_SPAWN_INTERVAL_NFY1 abilityreallevelfield _ConvertAbilityRealLevelField('Nfy1')
|
|
---
|
|
---ABILITY_RLF_LEASH_RANGE_NFY2 'common.ABILITY_RLF_LEASH_RANGE_NFY2'
|
|
---@field ABILITY_RLF_LEASH_RANGE_NFY2 abilityreallevelfield _ConvertAbilityRealLevelField('Nfy2')
|
|
---
|
|
---ABILITY_RLF_CHANCE_TO_DEMOLISH 'common.ABILITY_RLF_CHANCE_TO_DEMOLISH'
|
|
---@field ABILITY_RLF_CHANCE_TO_DEMOLISH abilityreallevelfield _ConvertAbilityRealLevelField('Nde1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_MULTIPLIER_BUILDINGS 'common.ABILITY_RLF_DAMAGE_MULTIPLIER_BUILDINGS'
|
|
---@field ABILITY_RLF_DAMAGE_MULTIPLIER_BUILDINGS abilityreallevelfield _ConvertAbilityRealLevelField('Nde2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_MULTIPLIER_UNITS 'common.ABILITY_RLF_DAMAGE_MULTIPLIER_UNITS'
|
|
---@field ABILITY_RLF_DAMAGE_MULTIPLIER_UNITS abilityreallevelfield _ConvertAbilityRealLevelField('Nde3')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_MULTIPLIER_HEROES 'common.ABILITY_RLF_DAMAGE_MULTIPLIER_HEROES'
|
|
---@field ABILITY_RLF_DAMAGE_MULTIPLIER_HEROES abilityreallevelfield _ConvertAbilityRealLevelField('Nde4')
|
|
---
|
|
---ABILITY_RLF_BONUS_DAMAGE_MULTIPLIER 'common.ABILITY_RLF_BONUS_DAMAGE_MULTIPLIER'
|
|
---@field ABILITY_RLF_BONUS_DAMAGE_MULTIPLIER abilityreallevelfield _ConvertAbilityRealLevelField('Nic1')
|
|
---
|
|
---ABILITY_RLF_DEATH_DAMAGE_FULL_AMOUNT 'common.ABILITY_RLF_DEATH_DAMAGE_FULL_AMOUNT'
|
|
---@field ABILITY_RLF_DEATH_DAMAGE_FULL_AMOUNT abilityreallevelfield _ConvertAbilityRealLevelField('Nic2')
|
|
---
|
|
---ABILITY_RLF_DEATH_DAMAGE_FULL_AREA 'common.ABILITY_RLF_DEATH_DAMAGE_FULL_AREA'
|
|
---@field ABILITY_RLF_DEATH_DAMAGE_FULL_AREA abilityreallevelfield _ConvertAbilityRealLevelField('Nic3')
|
|
---
|
|
---ABILITY_RLF_DEATH_DAMAGE_HALF_AMOUNT 'common.ABILITY_RLF_DEATH_DAMAGE_HALF_AMOUNT'
|
|
---@field ABILITY_RLF_DEATH_DAMAGE_HALF_AMOUNT abilityreallevelfield _ConvertAbilityRealLevelField('Nic4')
|
|
---
|
|
---ABILITY_RLF_DEATH_DAMAGE_HALF_AREA 'common.ABILITY_RLF_DEATH_DAMAGE_HALF_AREA'
|
|
---@field ABILITY_RLF_DEATH_DAMAGE_HALF_AREA abilityreallevelfield _ConvertAbilityRealLevelField('Nic5')
|
|
---
|
|
---ABILITY_RLF_DEATH_DAMAGE_DELAY 'common.ABILITY_RLF_DEATH_DAMAGE_DELAY'
|
|
---@field ABILITY_RLF_DEATH_DAMAGE_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Nic6')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_AMOUNT_NSO1 'common.ABILITY_RLF_DAMAGE_AMOUNT_NSO1'
|
|
---@field ABILITY_RLF_DAMAGE_AMOUNT_NSO1 abilityreallevelfield _ConvertAbilityRealLevelField('Nso1')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PERIOD 'common.ABILITY_RLF_DAMAGE_PERIOD'
|
|
---@field ABILITY_RLF_DAMAGE_PERIOD abilityreallevelfield _ConvertAbilityRealLevelField('Nso2')
|
|
---
|
|
---ABILITY_RLF_DAMAGE_PENALTY 'common.ABILITY_RLF_DAMAGE_PENALTY'
|
|
---@field ABILITY_RLF_DAMAGE_PENALTY abilityreallevelfield _ConvertAbilityRealLevelField('Nso3')
|
|
---
|
|
---ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NSO4 'common.ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NSO4'
|
|
---@field ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NSO4 abilityreallevelfield _ConvertAbilityRealLevelField('Nso4')
|
|
---
|
|
---ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NSO5 'common.ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NSO5'
|
|
---@field ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NSO5 abilityreallevelfield _ConvertAbilityRealLevelField('Nso5')
|
|
---
|
|
---ABILITY_RLF_SPLIT_DELAY 'common.ABILITY_RLF_SPLIT_DELAY'
|
|
---@field ABILITY_RLF_SPLIT_DELAY abilityreallevelfield _ConvertAbilityRealLevelField('Nlm2')
|
|
---
|
|
---ABILITY_RLF_MAX_HITPOINT_FACTOR 'common.ABILITY_RLF_MAX_HITPOINT_FACTOR'
|
|
---@field ABILITY_RLF_MAX_HITPOINT_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Nlm4')
|
|
---
|
|
---ABILITY_RLF_LIFE_DURATION_SPLIT_BONUS 'common.ABILITY_RLF_LIFE_DURATION_SPLIT_BONUS'
|
|
---@field ABILITY_RLF_LIFE_DURATION_SPLIT_BONUS abilityreallevelfield _ConvertAbilityRealLevelField('Nlm5')
|
|
---
|
|
---ABILITY_RLF_WAVE_INTERVAL 'common.ABILITY_RLF_WAVE_INTERVAL'
|
|
---@field ABILITY_RLF_WAVE_INTERVAL abilityreallevelfield _ConvertAbilityRealLevelField('Nvc3')
|
|
---
|
|
---ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NVC4 'common.ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NVC4'
|
|
---@field ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NVC4 abilityreallevelfield _ConvertAbilityRealLevelField('Nvc4')
|
|
---
|
|
---ABILITY_RLF_FULL_DAMAGE_AMOUNT_NVC5 'common.ABILITY_RLF_FULL_DAMAGE_AMOUNT_NVC5'
|
|
---@field ABILITY_RLF_FULL_DAMAGE_AMOUNT_NVC5 abilityreallevelfield _ConvertAbilityRealLevelField('Nvc5')
|
|
---
|
|
---ABILITY_RLF_HALF_DAMAGE_FACTOR 'common.ABILITY_RLF_HALF_DAMAGE_FACTOR'
|
|
---@field ABILITY_RLF_HALF_DAMAGE_FACTOR abilityreallevelfield _ConvertAbilityRealLevelField('Nvc6')
|
|
---
|
|
---ABILITY_RLF_INTERVAL_BETWEEN_PULSES 'common.ABILITY_RLF_INTERVAL_BETWEEN_PULSES'
|
|
---@field ABILITY_RLF_INTERVAL_BETWEEN_PULSES abilityreallevelfield _ConvertAbilityRealLevelField('Tau5')
|
|
---
|
|
---ABILITY_BLF_PERCENT_BONUS_HAB2 'common.ABILITY_BLF_PERCENT_BONUS_HAB2'
|
|
---@field ABILITY_BLF_PERCENT_BONUS_HAB2 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Hab2')
|
|
---
|
|
---ABILITY_BLF_USE_TELEPORT_CLUSTERING_HMT3 'common.ABILITY_BLF_USE_TELEPORT_CLUSTERING_HMT3'
|
|
---@field ABILITY_BLF_USE_TELEPORT_CLUSTERING_HMT3 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Hmt3')
|
|
---
|
|
---ABILITY_BLF_NEVER_MISS_OCR5 'common.ABILITY_BLF_NEVER_MISS_OCR5'
|
|
---@field ABILITY_BLF_NEVER_MISS_OCR5 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ocr5')
|
|
---
|
|
---ABILITY_BLF_EXCLUDE_ITEM_DAMAGE 'common.ABILITY_BLF_EXCLUDE_ITEM_DAMAGE'
|
|
---@field ABILITY_BLF_EXCLUDE_ITEM_DAMAGE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ocr6')
|
|
---
|
|
---ABILITY_BLF_BACKSTAB_DAMAGE 'common.ABILITY_BLF_BACKSTAB_DAMAGE'
|
|
---@field ABILITY_BLF_BACKSTAB_DAMAGE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Owk4')
|
|
---
|
|
---ABILITY_BLF_INHERIT_UPGRADES_UAN3 'common.ABILITY_BLF_INHERIT_UPGRADES_UAN3'
|
|
---@field ABILITY_BLF_INHERIT_UPGRADES_UAN3 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Uan3')
|
|
---
|
|
---ABILITY_BLF_MANA_CONVERSION_AS_PERCENT 'common.ABILITY_BLF_MANA_CONVERSION_AS_PERCENT'
|
|
---@field ABILITY_BLF_MANA_CONVERSION_AS_PERCENT abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Udp3')
|
|
---
|
|
---ABILITY_BLF_LIFE_CONVERSION_AS_PERCENT 'common.ABILITY_BLF_LIFE_CONVERSION_AS_PERCENT'
|
|
---@field ABILITY_BLF_LIFE_CONVERSION_AS_PERCENT abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Udp4')
|
|
---
|
|
---ABILITY_BLF_LEAVE_TARGET_ALIVE 'common.ABILITY_BLF_LEAVE_TARGET_ALIVE'
|
|
---@field ABILITY_BLF_LEAVE_TARGET_ALIVE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Udp5')
|
|
---
|
|
---ABILITY_BLF_PERCENT_BONUS_UAU3 'common.ABILITY_BLF_PERCENT_BONUS_UAU3'
|
|
---@field ABILITY_BLF_PERCENT_BONUS_UAU3 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Uau3')
|
|
---
|
|
---ABILITY_BLF_DAMAGE_IS_PERCENT_RECEIVED 'common.ABILITY_BLF_DAMAGE_IS_PERCENT_RECEIVED'
|
|
---@field ABILITY_BLF_DAMAGE_IS_PERCENT_RECEIVED abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Eah2')
|
|
---
|
|
---ABILITY_BLF_MELEE_BONUS 'common.ABILITY_BLF_MELEE_BONUS'
|
|
---@field ABILITY_BLF_MELEE_BONUS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ear2')
|
|
---
|
|
---ABILITY_BLF_RANGED_BONUS 'common.ABILITY_BLF_RANGED_BONUS'
|
|
---@field ABILITY_BLF_RANGED_BONUS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ear3')
|
|
---
|
|
---ABILITY_BLF_FLAT_BONUS 'common.ABILITY_BLF_FLAT_BONUS'
|
|
---@field ABILITY_BLF_FLAT_BONUS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ear4')
|
|
---
|
|
---ABILITY_BLF_NEVER_MISS_HBH5 'common.ABILITY_BLF_NEVER_MISS_HBH5'
|
|
---@field ABILITY_BLF_NEVER_MISS_HBH5 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Hbh5')
|
|
---
|
|
---ABILITY_BLF_PERCENT_BONUS_HAD2 'common.ABILITY_BLF_PERCENT_BONUS_HAD2'
|
|
---@field ABILITY_BLF_PERCENT_BONUS_HAD2 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Had2')
|
|
---
|
|
---ABILITY_BLF_CAN_DEACTIVATE 'common.ABILITY_BLF_CAN_DEACTIVATE'
|
|
---@field ABILITY_BLF_CAN_DEACTIVATE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Hds1')
|
|
---
|
|
---ABILITY_BLF_RAISED_UNITS_ARE_INVULNERABLE 'common.ABILITY_BLF_RAISED_UNITS_ARE_INVULNERABLE'
|
|
---@field ABILITY_BLF_RAISED_UNITS_ARE_INVULNERABLE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Hre2')
|
|
---
|
|
---ABILITY_BLF_PERCENTAGE_OAR2 'common.ABILITY_BLF_PERCENTAGE_OAR2'
|
|
---@field ABILITY_BLF_PERCENTAGE_OAR2 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Oar2')
|
|
---
|
|
---ABILITY_BLF_SUMMON_BUSY_UNITS 'common.ABILITY_BLF_SUMMON_BUSY_UNITS'
|
|
---@field ABILITY_BLF_SUMMON_BUSY_UNITS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Btl2')
|
|
---
|
|
---ABILITY_BLF_CREATES_BLIGHT 'common.ABILITY_BLF_CREATES_BLIGHT'
|
|
---@field ABILITY_BLF_CREATES_BLIGHT abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Bli2')
|
|
---
|
|
---ABILITY_BLF_EXPLODES_ON_DEATH 'common.ABILITY_BLF_EXPLODES_ON_DEATH'
|
|
---@field ABILITY_BLF_EXPLODES_ON_DEATH abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Sds6')
|
|
---
|
|
---ABILITY_BLF_ALWAYS_AUTOCAST_FAE2 'common.ABILITY_BLF_ALWAYS_AUTOCAST_FAE2'
|
|
---@field ABILITY_BLF_ALWAYS_AUTOCAST_FAE2 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Fae2')
|
|
---
|
|
---ABILITY_BLF_REGENERATE_ONLY_AT_NIGHT 'common.ABILITY_BLF_REGENERATE_ONLY_AT_NIGHT'
|
|
---@field ABILITY_BLF_REGENERATE_ONLY_AT_NIGHT abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Mbt5')
|
|
---
|
|
---ABILITY_BLF_SHOW_SELECT_UNIT_BUTTON 'common.ABILITY_BLF_SHOW_SELECT_UNIT_BUTTON'
|
|
---@field ABILITY_BLF_SHOW_SELECT_UNIT_BUTTON abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Neu3')
|
|
---
|
|
---ABILITY_BLF_SHOW_UNIT_INDICATOR 'common.ABILITY_BLF_SHOW_UNIT_INDICATOR'
|
|
---@field ABILITY_BLF_SHOW_UNIT_INDICATOR abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Neu4')
|
|
---
|
|
---ABILITY_BLF_CHARGE_OWNING_PLAYER 'common.ABILITY_BLF_CHARGE_OWNING_PLAYER'
|
|
---@field ABILITY_BLF_CHARGE_OWNING_PLAYER abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ans6')
|
|
---
|
|
---ABILITY_BLF_PERCENTAGE_ARM2 'common.ABILITY_BLF_PERCENTAGE_ARM2'
|
|
---@field ABILITY_BLF_PERCENTAGE_ARM2 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Arm2')
|
|
---
|
|
---ABILITY_BLF_TARGET_IS_INVULNERABLE 'common.ABILITY_BLF_TARGET_IS_INVULNERABLE'
|
|
---@field ABILITY_BLF_TARGET_IS_INVULNERABLE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Pos3')
|
|
---
|
|
---ABILITY_BLF_TARGET_IS_MAGIC_IMMUNE 'common.ABILITY_BLF_TARGET_IS_MAGIC_IMMUNE'
|
|
---@field ABILITY_BLF_TARGET_IS_MAGIC_IMMUNE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Pos4')
|
|
---
|
|
---ABILITY_BLF_KILL_ON_CASTER_DEATH 'common.ABILITY_BLF_KILL_ON_CASTER_DEATH'
|
|
---@field ABILITY_BLF_KILL_ON_CASTER_DEATH abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ucb6')
|
|
---
|
|
---ABILITY_BLF_NO_TARGET_REQUIRED_REJ4 'common.ABILITY_BLF_NO_TARGET_REQUIRED_REJ4'
|
|
---@field ABILITY_BLF_NO_TARGET_REQUIRED_REJ4 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Rej4')
|
|
---
|
|
---ABILITY_BLF_ACCEPTS_GOLD 'common.ABILITY_BLF_ACCEPTS_GOLD'
|
|
---@field ABILITY_BLF_ACCEPTS_GOLD abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Rtn1')
|
|
---
|
|
---ABILITY_BLF_ACCEPTS_LUMBER 'common.ABILITY_BLF_ACCEPTS_LUMBER'
|
|
---@field ABILITY_BLF_ACCEPTS_LUMBER abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Rtn2')
|
|
---
|
|
---ABILITY_BLF_PREFER_HOSTILES_ROA5 'common.ABILITY_BLF_PREFER_HOSTILES_ROA5'
|
|
---@field ABILITY_BLF_PREFER_HOSTILES_ROA5 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Roa5')
|
|
---
|
|
---ABILITY_BLF_PREFER_FRIENDLIES_ROA6 'common.ABILITY_BLF_PREFER_FRIENDLIES_ROA6'
|
|
---@field ABILITY_BLF_PREFER_FRIENDLIES_ROA6 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Roa6')
|
|
---
|
|
---ABILITY_BLF_ROOTED_TURNING 'common.ABILITY_BLF_ROOTED_TURNING'
|
|
---@field ABILITY_BLF_ROOTED_TURNING abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Roo3')
|
|
---
|
|
---ABILITY_BLF_ALWAYS_AUTOCAST_SLO3 'common.ABILITY_BLF_ALWAYS_AUTOCAST_SLO3'
|
|
---@field ABILITY_BLF_ALWAYS_AUTOCAST_SLO3 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Slo3')
|
|
---
|
|
---ABILITY_BLF_HIDE_BUTTON 'common.ABILITY_BLF_HIDE_BUTTON'
|
|
---@field ABILITY_BLF_HIDE_BUTTON abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ihid')
|
|
---
|
|
---ABILITY_BLF_USE_TELEPORT_CLUSTERING_ITP2 'common.ABILITY_BLF_USE_TELEPORT_CLUSTERING_ITP2'
|
|
---@field ABILITY_BLF_USE_TELEPORT_CLUSTERING_ITP2 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Itp2')
|
|
---
|
|
---ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS 'common.ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS'
|
|
---@field ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Eth1')
|
|
---
|
|
---ABILITY_BLF_DOES_NOT_BLOCK_BUILDINGS 'common.ABILITY_BLF_DOES_NOT_BLOCK_BUILDINGS'
|
|
---@field ABILITY_BLF_DOES_NOT_BLOCK_BUILDINGS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Eth2')
|
|
---
|
|
---ABILITY_BLF_AUTO_ACQUIRE_ATTACK_TARGETS 'common.ABILITY_BLF_AUTO_ACQUIRE_ATTACK_TARGETS'
|
|
---@field ABILITY_BLF_AUTO_ACQUIRE_ATTACK_TARGETS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Gho1')
|
|
---
|
|
---ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS_GHO2 'common.ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS_GHO2'
|
|
---@field ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS_GHO2 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Gho2')
|
|
---
|
|
---ABILITY_BLF_DO_NOT_BLOCK_BUILDINGS 'common.ABILITY_BLF_DO_NOT_BLOCK_BUILDINGS'
|
|
---@field ABILITY_BLF_DO_NOT_BLOCK_BUILDINGS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Gho3')
|
|
---
|
|
---ABILITY_BLF_INCLUDE_RANGED_DAMAGE 'common.ABILITY_BLF_INCLUDE_RANGED_DAMAGE'
|
|
---@field ABILITY_BLF_INCLUDE_RANGED_DAMAGE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ssk4')
|
|
---
|
|
---ABILITY_BLF_INCLUDE_MELEE_DAMAGE 'common.ABILITY_BLF_INCLUDE_MELEE_DAMAGE'
|
|
---@field ABILITY_BLF_INCLUDE_MELEE_DAMAGE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ssk5')
|
|
---
|
|
---ABILITY_BLF_MOVE_TO_PARTNER 'common.ABILITY_BLF_MOVE_TO_PARTNER'
|
|
---@field ABILITY_BLF_MOVE_TO_PARTNER abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('coa2')
|
|
---
|
|
---ABILITY_BLF_CAN_BE_DISPELLED 'common.ABILITY_BLF_CAN_BE_DISPELLED'
|
|
---@field ABILITY_BLF_CAN_BE_DISPELLED abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('cyc1')
|
|
---
|
|
---ABILITY_BLF_IGNORE_FRIENDLY_BUFFS 'common.ABILITY_BLF_IGNORE_FRIENDLY_BUFFS'
|
|
---@field ABILITY_BLF_IGNORE_FRIENDLY_BUFFS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('dvm6')
|
|
---
|
|
---ABILITY_BLF_DROP_ITEMS_ON_DEATH 'common.ABILITY_BLF_DROP_ITEMS_ON_DEATH'
|
|
---@field ABILITY_BLF_DROP_ITEMS_ON_DEATH abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('inv2')
|
|
---
|
|
---ABILITY_BLF_CAN_USE_ITEMS 'common.ABILITY_BLF_CAN_USE_ITEMS'
|
|
---@field ABILITY_BLF_CAN_USE_ITEMS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('inv3')
|
|
---
|
|
---ABILITY_BLF_CAN_GET_ITEMS 'common.ABILITY_BLF_CAN_GET_ITEMS'
|
|
---@field ABILITY_BLF_CAN_GET_ITEMS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('inv4')
|
|
---
|
|
---ABILITY_BLF_CAN_DROP_ITEMS 'common.ABILITY_BLF_CAN_DROP_ITEMS'
|
|
---@field ABILITY_BLF_CAN_DROP_ITEMS abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('inv5')
|
|
---
|
|
---ABILITY_BLF_REPAIRS_ALLOWED 'common.ABILITY_BLF_REPAIRS_ALLOWED'
|
|
---@field ABILITY_BLF_REPAIRS_ALLOWED abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('liq4')
|
|
---
|
|
---ABILITY_BLF_CASTER_ONLY_SPLASH 'common.ABILITY_BLF_CASTER_ONLY_SPLASH'
|
|
---@field ABILITY_BLF_CASTER_ONLY_SPLASH abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('mfl6')
|
|
---
|
|
---ABILITY_BLF_NO_TARGET_REQUIRED_IRL4 'common.ABILITY_BLF_NO_TARGET_REQUIRED_IRL4'
|
|
---@field ABILITY_BLF_NO_TARGET_REQUIRED_IRL4 abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('irl4')
|
|
---
|
|
---ABILITY_BLF_DISPEL_ON_ATTACK 'common.ABILITY_BLF_DISPEL_ON_ATTACK'
|
|
---@field ABILITY_BLF_DISPEL_ON_ATTACK abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('irl5')
|
|
---
|
|
---ABILITY_BLF_AMOUNT_IS_RAW_VALUE 'common.ABILITY_BLF_AMOUNT_IS_RAW_VALUE'
|
|
---@field ABILITY_BLF_AMOUNT_IS_RAW_VALUE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('ipv3')
|
|
---
|
|
---ABILITY_BLF_SHARED_SPELL_COOLDOWN 'common.ABILITY_BLF_SHARED_SPELL_COOLDOWN'
|
|
---@field ABILITY_BLF_SHARED_SPELL_COOLDOWN abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('spb2')
|
|
---
|
|
---ABILITY_BLF_SLEEP_ONCE 'common.ABILITY_BLF_SLEEP_ONCE'
|
|
---@field ABILITY_BLF_SLEEP_ONCE abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('sla1')
|
|
---
|
|
---ABILITY_BLF_ALLOW_ON_ANY_PLAYER_SLOT 'common.ABILITY_BLF_ALLOW_ON_ANY_PLAYER_SLOT'
|
|
---@field ABILITY_BLF_ALLOW_ON_ANY_PLAYER_SLOT abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('sla2')
|
|
---
|
|
---ABILITY_BLF_DISABLE_OTHER_ABILITIES 'common.ABILITY_BLF_DISABLE_OTHER_ABILITIES'
|
|
---@field ABILITY_BLF_DISABLE_OTHER_ABILITIES abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ncl5')
|
|
---
|
|
---ABILITY_BLF_ALLOW_BOUNTY 'common.ABILITY_BLF_ALLOW_BOUNTY'
|
|
---@field ABILITY_BLF_ALLOW_BOUNTY abilitybooleanlevelfield _ConvertAbilityBooleanLevelField('Ntm4')
|
|
---
|
|
---ABILITY_SLF_ICON_NORMAL 'common.ABILITY_SLF_ICON_NORMAL'
|
|
---@field ABILITY_SLF_ICON_NORMAL abilitystringlevelfield _ConvertAbilityStringLevelField('aart')
|
|
---
|
|
---ABILITY_SLF_CASTER 'common.ABILITY_SLF_CASTER'
|
|
---@field ABILITY_SLF_CASTER abilitystringlevelfield _ConvertAbilityStringLevelField('acat')
|
|
---
|
|
---ABILITY_SLF_TARGET 'common.ABILITY_SLF_TARGET'
|
|
---@field ABILITY_SLF_TARGET abilitystringlevelfield _ConvertAbilityStringLevelField('atat')
|
|
---
|
|
---ABILITY_SLF_SPECIAL 'common.ABILITY_SLF_SPECIAL'
|
|
---@field ABILITY_SLF_SPECIAL abilitystringlevelfield _ConvertAbilityStringLevelField('asat')
|
|
---
|
|
---ABILITY_SLF_EFFECT 'common.ABILITY_SLF_EFFECT'
|
|
---@field ABILITY_SLF_EFFECT abilitystringlevelfield _ConvertAbilityStringLevelField('aeat')
|
|
---
|
|
---ABILITY_SLF_AREA_EFFECT 'common.ABILITY_SLF_AREA_EFFECT'
|
|
---@field ABILITY_SLF_AREA_EFFECT abilitystringlevelfield _ConvertAbilityStringLevelField('aaea')
|
|
---
|
|
---ABILITY_SLF_LIGHTNING_EFFECTS 'common.ABILITY_SLF_LIGHTNING_EFFECTS'
|
|
---@field ABILITY_SLF_LIGHTNING_EFFECTS abilitystringlevelfield _ConvertAbilityStringLevelField('alig')
|
|
---
|
|
---ABILITY_SLF_MISSILE_ART 'common.ABILITY_SLF_MISSILE_ART'
|
|
---@field ABILITY_SLF_MISSILE_ART abilitystringlevelfield _ConvertAbilityStringLevelField('amat')
|
|
---
|
|
---ABILITY_SLF_TOOLTIP_LEARN 'common.ABILITY_SLF_TOOLTIP_LEARN'
|
|
---@field ABILITY_SLF_TOOLTIP_LEARN abilitystringlevelfield _ConvertAbilityStringLevelField('aret')
|
|
---
|
|
---ABILITY_SLF_TOOLTIP_LEARN_EXTENDED 'common.ABILITY_SLF_TOOLTIP_LEARN_EXTENDED'
|
|
---@field ABILITY_SLF_TOOLTIP_LEARN_EXTENDED abilitystringlevelfield _ConvertAbilityStringLevelField('arut')
|
|
---
|
|
---ABILITY_SLF_TOOLTIP_NORMAL 'common.ABILITY_SLF_TOOLTIP_NORMAL'
|
|
---@field ABILITY_SLF_TOOLTIP_NORMAL abilitystringlevelfield _ConvertAbilityStringLevelField('atp1')
|
|
---
|
|
---ABILITY_SLF_TOOLTIP_TURN_OFF 'common.ABILITY_SLF_TOOLTIP_TURN_OFF'
|
|
---@field ABILITY_SLF_TOOLTIP_TURN_OFF abilitystringlevelfield _ConvertAbilityStringLevelField('aut1')
|
|
---
|
|
---ABILITY_SLF_TOOLTIP_NORMAL_EXTENDED 'common.ABILITY_SLF_TOOLTIP_NORMAL_EXTENDED'
|
|
---@field ABILITY_SLF_TOOLTIP_NORMAL_EXTENDED abilitystringlevelfield _ConvertAbilityStringLevelField('aub1')
|
|
---
|
|
---ABILITY_SLF_TOOLTIP_TURN_OFF_EXTENDED 'common.ABILITY_SLF_TOOLTIP_TURN_OFF_EXTENDED'
|
|
---@field ABILITY_SLF_TOOLTIP_TURN_OFF_EXTENDED abilitystringlevelfield _ConvertAbilityStringLevelField('auu1')
|
|
---
|
|
---ABILITY_SLF_NORMAL_FORM_UNIT_EME1 'common.ABILITY_SLF_NORMAL_FORM_UNIT_EME1'
|
|
---@field ABILITY_SLF_NORMAL_FORM_UNIT_EME1 abilitystringlevelfield _ConvertAbilityStringLevelField('Eme1')
|
|
---
|
|
---ABILITY_SLF_SPAWNED_UNITS 'common.ABILITY_SLF_SPAWNED_UNITS'
|
|
---@field ABILITY_SLF_SPAWNED_UNITS abilitystringlevelfield _ConvertAbilityStringLevelField('Ndp1')
|
|
---
|
|
---ABILITY_SLF_ABILITY_FOR_UNIT_CREATION 'common.ABILITY_SLF_ABILITY_FOR_UNIT_CREATION'
|
|
---@field ABILITY_SLF_ABILITY_FOR_UNIT_CREATION abilitystringlevelfield _ConvertAbilityStringLevelField('Nrc1')
|
|
---
|
|
---ABILITY_SLF_NORMAL_FORM_UNIT_MIL1 'common.ABILITY_SLF_NORMAL_FORM_UNIT_MIL1'
|
|
---@field ABILITY_SLF_NORMAL_FORM_UNIT_MIL1 abilitystringlevelfield _ConvertAbilityStringLevelField('Mil1')
|
|
---
|
|
---ABILITY_SLF_ALTERNATE_FORM_UNIT_MIL2 'common.ABILITY_SLF_ALTERNATE_FORM_UNIT_MIL2'
|
|
---@field ABILITY_SLF_ALTERNATE_FORM_UNIT_MIL2 abilitystringlevelfield _ConvertAbilityStringLevelField('Mil2')
|
|
---
|
|
---ABILITY_SLF_BASE_ORDER_ID_ANS5 'common.ABILITY_SLF_BASE_ORDER_ID_ANS5'
|
|
---@field ABILITY_SLF_BASE_ORDER_ID_ANS5 abilitystringlevelfield _ConvertAbilityStringLevelField('Ans5')
|
|
---
|
|
---ABILITY_SLF_MORPH_UNITS_GROUND 'common.ABILITY_SLF_MORPH_UNITS_GROUND'
|
|
---@field ABILITY_SLF_MORPH_UNITS_GROUND abilitystringlevelfield _ConvertAbilityStringLevelField('Ply2')
|
|
---
|
|
---ABILITY_SLF_MORPH_UNITS_AIR 'common.ABILITY_SLF_MORPH_UNITS_AIR'
|
|
---@field ABILITY_SLF_MORPH_UNITS_AIR abilitystringlevelfield _ConvertAbilityStringLevelField('Ply3')
|
|
---
|
|
---ABILITY_SLF_MORPH_UNITS_AMPHIBIOUS 'common.ABILITY_SLF_MORPH_UNITS_AMPHIBIOUS'
|
|
---@field ABILITY_SLF_MORPH_UNITS_AMPHIBIOUS abilitystringlevelfield _ConvertAbilityStringLevelField('Ply4')
|
|
---
|
|
---ABILITY_SLF_MORPH_UNITS_WATER 'common.ABILITY_SLF_MORPH_UNITS_WATER'
|
|
---@field ABILITY_SLF_MORPH_UNITS_WATER abilitystringlevelfield _ConvertAbilityStringLevelField('Ply5')
|
|
---
|
|
---ABILITY_SLF_UNIT_TYPE_ONE 'common.ABILITY_SLF_UNIT_TYPE_ONE'
|
|
---@field ABILITY_SLF_UNIT_TYPE_ONE abilitystringlevelfield _ConvertAbilityStringLevelField('Rai3')
|
|
---
|
|
---ABILITY_SLF_UNIT_TYPE_TWO 'common.ABILITY_SLF_UNIT_TYPE_TWO'
|
|
---@field ABILITY_SLF_UNIT_TYPE_TWO abilitystringlevelfield _ConvertAbilityStringLevelField('Rai4')
|
|
---
|
|
---ABILITY_SLF_UNIT_TYPE_SOD2 'common.ABILITY_SLF_UNIT_TYPE_SOD2'
|
|
---@field ABILITY_SLF_UNIT_TYPE_SOD2 abilitystringlevelfield _ConvertAbilityStringLevelField('Sod2')
|
|
---
|
|
---ABILITY_SLF_SUMMON_1_UNIT_TYPE 'common.ABILITY_SLF_SUMMON_1_UNIT_TYPE'
|
|
---@field ABILITY_SLF_SUMMON_1_UNIT_TYPE abilitystringlevelfield _ConvertAbilityStringLevelField('Ist1')
|
|
---
|
|
---ABILITY_SLF_SUMMON_2_UNIT_TYPE 'common.ABILITY_SLF_SUMMON_2_UNIT_TYPE'
|
|
---@field ABILITY_SLF_SUMMON_2_UNIT_TYPE abilitystringlevelfield _ConvertAbilityStringLevelField('Ist2')
|
|
---
|
|
---ABILITY_SLF_RACE_TO_CONVERT 'common.ABILITY_SLF_RACE_TO_CONVERT'
|
|
---@field ABILITY_SLF_RACE_TO_CONVERT abilitystringlevelfield _ConvertAbilityStringLevelField('Ndc1')
|
|
---
|
|
---ABILITY_SLF_PARTNER_UNIT_TYPE 'common.ABILITY_SLF_PARTNER_UNIT_TYPE'
|
|
---@field ABILITY_SLF_PARTNER_UNIT_TYPE abilitystringlevelfield _ConvertAbilityStringLevelField('coa1')
|
|
---
|
|
---ABILITY_SLF_PARTNER_UNIT_TYPE_ONE 'common.ABILITY_SLF_PARTNER_UNIT_TYPE_ONE'
|
|
---@field ABILITY_SLF_PARTNER_UNIT_TYPE_ONE abilitystringlevelfield _ConvertAbilityStringLevelField('dcp1')
|
|
---
|
|
---ABILITY_SLF_PARTNER_UNIT_TYPE_TWO 'common.ABILITY_SLF_PARTNER_UNIT_TYPE_TWO'
|
|
---@field ABILITY_SLF_PARTNER_UNIT_TYPE_TWO abilitystringlevelfield _ConvertAbilityStringLevelField('dcp2')
|
|
---
|
|
---ABILITY_SLF_REQUIRED_UNIT_TYPE 'common.ABILITY_SLF_REQUIRED_UNIT_TYPE'
|
|
---@field ABILITY_SLF_REQUIRED_UNIT_TYPE abilitystringlevelfield _ConvertAbilityStringLevelField('tpi1')
|
|
---
|
|
---ABILITY_SLF_CONVERTED_UNIT_TYPE 'common.ABILITY_SLF_CONVERTED_UNIT_TYPE'
|
|
---@field ABILITY_SLF_CONVERTED_UNIT_TYPE abilitystringlevelfield _ConvertAbilityStringLevelField('tpi2')
|
|
---
|
|
---ABILITY_SLF_SPELL_LIST 'common.ABILITY_SLF_SPELL_LIST'
|
|
---@field ABILITY_SLF_SPELL_LIST abilitystringlevelfield _ConvertAbilityStringLevelField('spb1')
|
|
---
|
|
---ABILITY_SLF_BASE_ORDER_ID_SPB5 'common.ABILITY_SLF_BASE_ORDER_ID_SPB5'
|
|
---@field ABILITY_SLF_BASE_ORDER_ID_SPB5 abilitystringlevelfield _ConvertAbilityStringLevelField('spb5')
|
|
---
|
|
---ABILITY_SLF_BASE_ORDER_ID_NCL6 'common.ABILITY_SLF_BASE_ORDER_ID_NCL6'
|
|
---@field ABILITY_SLF_BASE_ORDER_ID_NCL6 abilitystringlevelfield _ConvertAbilityStringLevelField('Ncl6')
|
|
---
|
|
---ABILITY_SLF_ABILITY_UPGRADE_1 'common.ABILITY_SLF_ABILITY_UPGRADE_1'
|
|
---@field ABILITY_SLF_ABILITY_UPGRADE_1 abilitystringlevelfield _ConvertAbilityStringLevelField('Neg3')
|
|
---
|
|
---ABILITY_SLF_ABILITY_UPGRADE_2 'common.ABILITY_SLF_ABILITY_UPGRADE_2'
|
|
---@field ABILITY_SLF_ABILITY_UPGRADE_2 abilitystringlevelfield _ConvertAbilityStringLevelField('Neg4')
|
|
---
|
|
---ABILITY_SLF_ABILITY_UPGRADE_3 'common.ABILITY_SLF_ABILITY_UPGRADE_3'
|
|
---@field ABILITY_SLF_ABILITY_UPGRADE_3 abilitystringlevelfield _ConvertAbilityStringLevelField('Neg5')
|
|
---
|
|
---ABILITY_SLF_ABILITY_UPGRADE_4 'common.ABILITY_SLF_ABILITY_UPGRADE_4'
|
|
---@field ABILITY_SLF_ABILITY_UPGRADE_4 abilitystringlevelfield _ConvertAbilityStringLevelField('Neg6')
|
|
---
|
|
---ABILITY_SLF_SPAWN_UNIT_ID_NSY2 'common.ABILITY_SLF_SPAWN_UNIT_ID_NSY2'
|
|
---@field ABILITY_SLF_SPAWN_UNIT_ID_NSY2 abilitystringlevelfield _ConvertAbilityStringLevelField('Nsy2')
|
|
---
|
|
---Item
|
|
---Item 'common.ITEM_IF_LEVEL'
|
|
---@field ITEM_IF_LEVEL itemintegerfield _ConvertItemIntegerField('ilev')
|
|
---
|
|
---ITEM_IF_NUMBER_OF_CHARGES 'common.ITEM_IF_NUMBER_OF_CHARGES'
|
|
---@field ITEM_IF_NUMBER_OF_CHARGES itemintegerfield _ConvertItemIntegerField('iuse')
|
|
---
|
|
---ITEM_IF_COOLDOWN_GROUP 'common.ITEM_IF_COOLDOWN_GROUP'
|
|
---@field ITEM_IF_COOLDOWN_GROUP itemintegerfield _ConvertItemIntegerField('icid')
|
|
---
|
|
---ITEM_IF_MAX_HIT_POINTS 'common.ITEM_IF_MAX_HIT_POINTS'
|
|
---@field ITEM_IF_MAX_HIT_POINTS itemintegerfield _ConvertItemIntegerField('ihtp')
|
|
---
|
|
---ITEM_IF_HIT_POINTS 'common.ITEM_IF_HIT_POINTS'
|
|
---@field ITEM_IF_HIT_POINTS itemintegerfield _ConvertItemIntegerField('ihpc')
|
|
---
|
|
---ITEM_IF_PRIORITY 'common.ITEM_IF_PRIORITY'
|
|
---@field ITEM_IF_PRIORITY itemintegerfield _ConvertItemIntegerField('ipri')
|
|
---
|
|
---ITEM_IF_ARMOR_TYPE 'common.ITEM_IF_ARMOR_TYPE'
|
|
---@field ITEM_IF_ARMOR_TYPE itemintegerfield _ConvertItemIntegerField('iarm')
|
|
---
|
|
---ITEM_IF_TINTING_COLOR_RED 'common.ITEM_IF_TINTING_COLOR_RED'
|
|
---@field ITEM_IF_TINTING_COLOR_RED itemintegerfield _ConvertItemIntegerField('iclr')
|
|
---
|
|
---ITEM_IF_TINTING_COLOR_GREEN 'common.ITEM_IF_TINTING_COLOR_GREEN'
|
|
---@field ITEM_IF_TINTING_COLOR_GREEN itemintegerfield _ConvertItemIntegerField('iclg')
|
|
---
|
|
---ITEM_IF_TINTING_COLOR_BLUE 'common.ITEM_IF_TINTING_COLOR_BLUE'
|
|
---@field ITEM_IF_TINTING_COLOR_BLUE itemintegerfield _ConvertItemIntegerField('iclb')
|
|
---
|
|
---ITEM_IF_TINTING_COLOR_ALPHA 'common.ITEM_IF_TINTING_COLOR_ALPHA'
|
|
---@field ITEM_IF_TINTING_COLOR_ALPHA itemintegerfield _ConvertItemIntegerField('ical')
|
|
---
|
|
---ITEM_RF_SCALING_VALUE 'common.ITEM_RF_SCALING_VALUE'
|
|
---@field ITEM_RF_SCALING_VALUE itemrealfield _ConvertItemRealField('isca')
|
|
---
|
|
---ITEM_BF_DROPPED_WHEN_CARRIER_DIES 'common.ITEM_BF_DROPPED_WHEN_CARRIER_DIES'
|
|
---@field ITEM_BF_DROPPED_WHEN_CARRIER_DIES itembooleanfield _ConvertItemBooleanField('idrp')
|
|
---
|
|
---ITEM_BF_CAN_BE_DROPPED 'common.ITEM_BF_CAN_BE_DROPPED'
|
|
---@field ITEM_BF_CAN_BE_DROPPED itembooleanfield _ConvertItemBooleanField('idro')
|
|
---
|
|
---ITEM_BF_PERISHABLE 'common.ITEM_BF_PERISHABLE'
|
|
---@field ITEM_BF_PERISHABLE itembooleanfield _ConvertItemBooleanField('iper')
|
|
---
|
|
---ITEM_BF_INCLUDE_AS_RANDOM_CHOICE 'common.ITEM_BF_INCLUDE_AS_RANDOM_CHOICE'
|
|
---@field ITEM_BF_INCLUDE_AS_RANDOM_CHOICE itembooleanfield _ConvertItemBooleanField('iprn')
|
|
---
|
|
---ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED 'common.ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED'
|
|
---@field ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED itembooleanfield _ConvertItemBooleanField('ipow')
|
|
---
|
|
---ITEM_BF_CAN_BE_SOLD_TO_MERCHANTS 'common.ITEM_BF_CAN_BE_SOLD_TO_MERCHANTS'
|
|
---@field ITEM_BF_CAN_BE_SOLD_TO_MERCHANTS itembooleanfield _ConvertItemBooleanField('ipaw')
|
|
---
|
|
---ITEM_BF_ACTIVELY_USED 'common.ITEM_BF_ACTIVELY_USED'
|
|
---@field ITEM_BF_ACTIVELY_USED itembooleanfield _ConvertItemBooleanField('iusa')
|
|
---
|
|
---ITEM_SF_MODEL_USED 'common.ITEM_SF_MODEL_USED'
|
|
---@field ITEM_SF_MODEL_USED itemstringfield _ConvertItemStringField('ifil')
|
|
---
|
|
---Unit
|
|
---Unit 'common.UNIT_IF_DEFENSE_TYPE'
|
|
---@field UNIT_IF_DEFENSE_TYPE unitintegerfield _ConvertUnitIntegerField('udty')
|
|
---
|
|
---UNIT_IF_ARMOR_TYPE 'common.UNIT_IF_ARMOR_TYPE'
|
|
---@field UNIT_IF_ARMOR_TYPE unitintegerfield _ConvertUnitIntegerField('uarm')
|
|
---
|
|
---UNIT_IF_LOOPING_FADE_IN_RATE 'common.UNIT_IF_LOOPING_FADE_IN_RATE'
|
|
---@field UNIT_IF_LOOPING_FADE_IN_RATE unitintegerfield _ConvertUnitIntegerField('ulfi')
|
|
---
|
|
---UNIT_IF_LOOPING_FADE_OUT_RATE 'common.UNIT_IF_LOOPING_FADE_OUT_RATE'
|
|
---@field UNIT_IF_LOOPING_FADE_OUT_RATE unitintegerfield _ConvertUnitIntegerField('ulfo')
|
|
---
|
|
---UNIT_IF_AGILITY 'common.UNIT_IF_AGILITY'
|
|
---@field UNIT_IF_AGILITY unitintegerfield _ConvertUnitIntegerField('uagc')
|
|
---
|
|
---UNIT_IF_INTELLIGENCE 'common.UNIT_IF_INTELLIGENCE'
|
|
---@field UNIT_IF_INTELLIGENCE unitintegerfield _ConvertUnitIntegerField('uinc')
|
|
---
|
|
---UNIT_IF_STRENGTH 'common.UNIT_IF_STRENGTH'
|
|
---@field UNIT_IF_STRENGTH unitintegerfield _ConvertUnitIntegerField('ustc')
|
|
---
|
|
---UNIT_IF_AGILITY_PERMANENT 'common.UNIT_IF_AGILITY_PERMANENT'
|
|
---@field UNIT_IF_AGILITY_PERMANENT unitintegerfield _ConvertUnitIntegerField('uagm')
|
|
---
|
|
---UNIT_IF_INTELLIGENCE_PERMANENT 'common.UNIT_IF_INTELLIGENCE_PERMANENT'
|
|
---@field UNIT_IF_INTELLIGENCE_PERMANENT unitintegerfield _ConvertUnitIntegerField('uinm')
|
|
---
|
|
---UNIT_IF_STRENGTH_PERMANENT 'common.UNIT_IF_STRENGTH_PERMANENT'
|
|
---@field UNIT_IF_STRENGTH_PERMANENT unitintegerfield _ConvertUnitIntegerField('ustm')
|
|
---
|
|
---UNIT_IF_AGILITY_WITH_BONUS 'common.UNIT_IF_AGILITY_WITH_BONUS'
|
|
---@field UNIT_IF_AGILITY_WITH_BONUS unitintegerfield _ConvertUnitIntegerField('uagb')
|
|
---
|
|
---UNIT_IF_INTELLIGENCE_WITH_BONUS 'common.UNIT_IF_INTELLIGENCE_WITH_BONUS'
|
|
---@field UNIT_IF_INTELLIGENCE_WITH_BONUS unitintegerfield _ConvertUnitIntegerField('uinb')
|
|
---
|
|
---UNIT_IF_STRENGTH_WITH_BONUS 'common.UNIT_IF_STRENGTH_WITH_BONUS'
|
|
---@field UNIT_IF_STRENGTH_WITH_BONUS unitintegerfield _ConvertUnitIntegerField('ustb')
|
|
---
|
|
---UNIT_IF_GOLD_BOUNTY_AWARDED_NUMBER_OF_DICE 'common.UNIT_IF_GOLD_BOUNTY_AWARDED_NUMBER_OF_DICE'
|
|
---@field UNIT_IF_GOLD_BOUNTY_AWARDED_NUMBER_OF_DICE unitintegerfield _ConvertUnitIntegerField('ubdi')
|
|
---
|
|
---UNIT_IF_GOLD_BOUNTY_AWARDED_BASE 'common.UNIT_IF_GOLD_BOUNTY_AWARDED_BASE'
|
|
---@field UNIT_IF_GOLD_BOUNTY_AWARDED_BASE unitintegerfield _ConvertUnitIntegerField('ubba')
|
|
---
|
|
---UNIT_IF_GOLD_BOUNTY_AWARDED_SIDES_PER_DIE 'common.UNIT_IF_GOLD_BOUNTY_AWARDED_SIDES_PER_DIE'
|
|
---@field UNIT_IF_GOLD_BOUNTY_AWARDED_SIDES_PER_DIE unitintegerfield _ConvertUnitIntegerField('ubsi')
|
|
---
|
|
---UNIT_IF_LUMBER_BOUNTY_AWARDED_NUMBER_OF_DICE 'common.UNIT_IF_LUMBER_BOUNTY_AWARDED_NUMBER_OF_DICE'
|
|
---@field UNIT_IF_LUMBER_BOUNTY_AWARDED_NUMBER_OF_DICE unitintegerfield _ConvertUnitIntegerField('ulbd')
|
|
---
|
|
---UNIT_IF_LUMBER_BOUNTY_AWARDED_BASE 'common.UNIT_IF_LUMBER_BOUNTY_AWARDED_BASE'
|
|
---@field UNIT_IF_LUMBER_BOUNTY_AWARDED_BASE unitintegerfield _ConvertUnitIntegerField('ulba')
|
|
---
|
|
---UNIT_IF_LUMBER_BOUNTY_AWARDED_SIDES_PER_DIE 'common.UNIT_IF_LUMBER_BOUNTY_AWARDED_SIDES_PER_DIE'
|
|
---@field UNIT_IF_LUMBER_BOUNTY_AWARDED_SIDES_PER_DIE unitintegerfield _ConvertUnitIntegerField('ulbs')
|
|
---
|
|
---UNIT_IF_LEVEL 'common.UNIT_IF_LEVEL'
|
|
---@field UNIT_IF_LEVEL unitintegerfield _ConvertUnitIntegerField('ulev')
|
|
---
|
|
---UNIT_IF_FORMATION_RANK 'common.UNIT_IF_FORMATION_RANK'
|
|
---@field UNIT_IF_FORMATION_RANK unitintegerfield _ConvertUnitIntegerField('ufor')
|
|
---
|
|
---UNIT_IF_ORIENTATION_INTERPOLATION 'common.UNIT_IF_ORIENTATION_INTERPOLATION'
|
|
---@field UNIT_IF_ORIENTATION_INTERPOLATION unitintegerfield _ConvertUnitIntegerField('uori')
|
|
---
|
|
---UNIT_IF_ELEVATION_SAMPLE_POINTS 'common.UNIT_IF_ELEVATION_SAMPLE_POINTS'
|
|
---@field UNIT_IF_ELEVATION_SAMPLE_POINTS unitintegerfield _ConvertUnitIntegerField('uept')
|
|
---
|
|
---UNIT_IF_TINTING_COLOR_RED 'common.UNIT_IF_TINTING_COLOR_RED'
|
|
---@field UNIT_IF_TINTING_COLOR_RED unitintegerfield _ConvertUnitIntegerField('uclr')
|
|
---
|
|
---UNIT_IF_TINTING_COLOR_GREEN 'common.UNIT_IF_TINTING_COLOR_GREEN'
|
|
---@field UNIT_IF_TINTING_COLOR_GREEN unitintegerfield _ConvertUnitIntegerField('uclg')
|
|
---
|
|
---UNIT_IF_TINTING_COLOR_BLUE 'common.UNIT_IF_TINTING_COLOR_BLUE'
|
|
---@field UNIT_IF_TINTING_COLOR_BLUE unitintegerfield _ConvertUnitIntegerField('uclb')
|
|
---
|
|
---UNIT_IF_TINTING_COLOR_ALPHA 'common.UNIT_IF_TINTING_COLOR_ALPHA'
|
|
---@field UNIT_IF_TINTING_COLOR_ALPHA unitintegerfield _ConvertUnitIntegerField('ucal')
|
|
---
|
|
---UNIT_IF_MOVE_TYPE 'common.UNIT_IF_MOVE_TYPE'
|
|
---@field UNIT_IF_MOVE_TYPE unitintegerfield _ConvertUnitIntegerField('umvt')
|
|
---
|
|
---UNIT_IF_TARGETED_AS 'common.UNIT_IF_TARGETED_AS'
|
|
---@field UNIT_IF_TARGETED_AS unitintegerfield _ConvertUnitIntegerField('utar')
|
|
---
|
|
---UNIT_IF_UNIT_CLASSIFICATION 'common.UNIT_IF_UNIT_CLASSIFICATION'
|
|
---@field UNIT_IF_UNIT_CLASSIFICATION unitintegerfield _ConvertUnitIntegerField('utyp')
|
|
---
|
|
---UNIT_IF_HIT_POINTS_REGENERATION_TYPE 'common.UNIT_IF_HIT_POINTS_REGENERATION_TYPE'
|
|
---@field UNIT_IF_HIT_POINTS_REGENERATION_TYPE unitintegerfield _ConvertUnitIntegerField('uhrt')
|
|
---
|
|
---UNIT_IF_PLACEMENT_PREVENTED_BY 'common.UNIT_IF_PLACEMENT_PREVENTED_BY'
|
|
---@field UNIT_IF_PLACEMENT_PREVENTED_BY unitintegerfield _ConvertUnitIntegerField('upar')
|
|
---
|
|
---UNIT_IF_PRIMARY_ATTRIBUTE 'common.UNIT_IF_PRIMARY_ATTRIBUTE'
|
|
---@field UNIT_IF_PRIMARY_ATTRIBUTE unitintegerfield _ConvertUnitIntegerField('upra')
|
|
---
|
|
---UNIT_RF_STRENGTH_PER_LEVEL 'common.UNIT_RF_STRENGTH_PER_LEVEL'
|
|
---@field UNIT_RF_STRENGTH_PER_LEVEL unitrealfield _ConvertUnitRealField('ustp')
|
|
---
|
|
---UNIT_RF_AGILITY_PER_LEVEL 'common.UNIT_RF_AGILITY_PER_LEVEL'
|
|
---@field UNIT_RF_AGILITY_PER_LEVEL unitrealfield _ConvertUnitRealField('uagp')
|
|
---
|
|
---UNIT_RF_INTELLIGENCE_PER_LEVEL 'common.UNIT_RF_INTELLIGENCE_PER_LEVEL'
|
|
---@field UNIT_RF_INTELLIGENCE_PER_LEVEL unitrealfield _ConvertUnitRealField('uinp')
|
|
---
|
|
---UNIT_RF_HIT_POINTS_REGENERATION_RATE 'common.UNIT_RF_HIT_POINTS_REGENERATION_RATE'
|
|
---@field UNIT_RF_HIT_POINTS_REGENERATION_RATE unitrealfield _ConvertUnitRealField('uhpr')
|
|
---
|
|
---UNIT_RF_MANA_REGENERATION 'common.UNIT_RF_MANA_REGENERATION'
|
|
---@field UNIT_RF_MANA_REGENERATION unitrealfield _ConvertUnitRealField('umpr')
|
|
---
|
|
---UNIT_RF_DEATH_TIME 'common.UNIT_RF_DEATH_TIME'
|
|
---@field UNIT_RF_DEATH_TIME unitrealfield _ConvertUnitRealField('udtm')
|
|
---
|
|
---UNIT_RF_FLY_HEIGHT 'common.UNIT_RF_FLY_HEIGHT'
|
|
---@field UNIT_RF_FLY_HEIGHT unitrealfield _ConvertUnitRealField('ufyh')
|
|
---
|
|
---UNIT_RF_TURN_RATE 'common.UNIT_RF_TURN_RATE'
|
|
---@field UNIT_RF_TURN_RATE unitrealfield _ConvertUnitRealField('umvr')
|
|
---
|
|
---UNIT_RF_ELEVATION_SAMPLE_RADIUS 'common.UNIT_RF_ELEVATION_SAMPLE_RADIUS'
|
|
---@field UNIT_RF_ELEVATION_SAMPLE_RADIUS unitrealfield _ConvertUnitRealField('uerd')
|
|
---
|
|
---UNIT_RF_FOG_OF_WAR_SAMPLE_RADIUS 'common.UNIT_RF_FOG_OF_WAR_SAMPLE_RADIUS'
|
|
---@field UNIT_RF_FOG_OF_WAR_SAMPLE_RADIUS unitrealfield _ConvertUnitRealField('ufrd')
|
|
---
|
|
---UNIT_RF_MAXIMUM_PITCH_ANGLE_DEGREES 'common.UNIT_RF_MAXIMUM_PITCH_ANGLE_DEGREES'
|
|
---@field UNIT_RF_MAXIMUM_PITCH_ANGLE_DEGREES unitrealfield _ConvertUnitRealField('umxp')
|
|
---
|
|
---UNIT_RF_MAXIMUM_ROLL_ANGLE_DEGREES 'common.UNIT_RF_MAXIMUM_ROLL_ANGLE_DEGREES'
|
|
---@field UNIT_RF_MAXIMUM_ROLL_ANGLE_DEGREES unitrealfield _ConvertUnitRealField('umxr')
|
|
---
|
|
---UNIT_RF_SCALING_VALUE 'common.UNIT_RF_SCALING_VALUE'
|
|
---@field UNIT_RF_SCALING_VALUE unitrealfield _ConvertUnitRealField('usca')
|
|
---
|
|
---UNIT_RF_ANIMATION_RUN_SPEED 'common.UNIT_RF_ANIMATION_RUN_SPEED'
|
|
---@field UNIT_RF_ANIMATION_RUN_SPEED unitrealfield _ConvertUnitRealField('urun')
|
|
---
|
|
---UNIT_RF_SELECTION_SCALE 'common.UNIT_RF_SELECTION_SCALE'
|
|
---@field UNIT_RF_SELECTION_SCALE unitrealfield _ConvertUnitRealField('ussc')
|
|
---
|
|
---UNIT_RF_SELECTION_CIRCLE_HEIGHT 'common.UNIT_RF_SELECTION_CIRCLE_HEIGHT'
|
|
---@field UNIT_RF_SELECTION_CIRCLE_HEIGHT unitrealfield _ConvertUnitRealField('uslz')
|
|
---
|
|
---UNIT_RF_SHADOW_IMAGE_HEIGHT 'common.UNIT_RF_SHADOW_IMAGE_HEIGHT'
|
|
---@field UNIT_RF_SHADOW_IMAGE_HEIGHT unitrealfield _ConvertUnitRealField('ushh')
|
|
---
|
|
---UNIT_RF_SHADOW_IMAGE_WIDTH 'common.UNIT_RF_SHADOW_IMAGE_WIDTH'
|
|
---@field UNIT_RF_SHADOW_IMAGE_WIDTH unitrealfield _ConvertUnitRealField('ushw')
|
|
---
|
|
---UNIT_RF_SHADOW_IMAGE_CENTER_X 'common.UNIT_RF_SHADOW_IMAGE_CENTER_X'
|
|
---@field UNIT_RF_SHADOW_IMAGE_CENTER_X unitrealfield _ConvertUnitRealField('ushx')
|
|
---
|
|
---UNIT_RF_SHADOW_IMAGE_CENTER_Y 'common.UNIT_RF_SHADOW_IMAGE_CENTER_Y'
|
|
---@field UNIT_RF_SHADOW_IMAGE_CENTER_Y unitrealfield _ConvertUnitRealField('ushy')
|
|
---
|
|
---UNIT_RF_ANIMATION_WALK_SPEED 'common.UNIT_RF_ANIMATION_WALK_SPEED'
|
|
---@field UNIT_RF_ANIMATION_WALK_SPEED unitrealfield _ConvertUnitRealField('uwal')
|
|
---
|
|
---UNIT_RF_DEFENSE 'common.UNIT_RF_DEFENSE'
|
|
---@field UNIT_RF_DEFENSE unitrealfield _ConvertUnitRealField('udfc')
|
|
---
|
|
---UNIT_RF_SIGHT_RADIUS 'common.UNIT_RF_SIGHT_RADIUS'
|
|
---@field UNIT_RF_SIGHT_RADIUS unitrealfield _ConvertUnitRealField('usir')
|
|
---
|
|
---UNIT_RF_PRIORITY 'common.UNIT_RF_PRIORITY'
|
|
---@field UNIT_RF_PRIORITY unitrealfield _ConvertUnitRealField('upri')
|
|
---
|
|
---UNIT_RF_SPEED 'common.UNIT_RF_SPEED'
|
|
---@field UNIT_RF_SPEED unitrealfield _ConvertUnitRealField('umvc')
|
|
---
|
|
---UNIT_RF_OCCLUDER_HEIGHT 'common.UNIT_RF_OCCLUDER_HEIGHT'
|
|
---@field UNIT_RF_OCCLUDER_HEIGHT unitrealfield _ConvertUnitRealField('uocc')
|
|
---
|
|
---UNIT_RF_HP 'common.UNIT_RF_HP'
|
|
---@field UNIT_RF_HP unitrealfield _ConvertUnitRealField('uhpc')
|
|
---
|
|
---UNIT_RF_MANA 'common.UNIT_RF_MANA'
|
|
---@field UNIT_RF_MANA unitrealfield _ConvertUnitRealField('umpc')
|
|
---
|
|
---UNIT_RF_ACQUISITION_RANGE 'common.UNIT_RF_ACQUISITION_RANGE'
|
|
---@field UNIT_RF_ACQUISITION_RANGE unitrealfield _ConvertUnitRealField('uacq')
|
|
---
|
|
---UNIT_RF_CAST_BACK_SWING 'common.UNIT_RF_CAST_BACK_SWING'
|
|
---@field UNIT_RF_CAST_BACK_SWING unitrealfield _ConvertUnitRealField('ucbs')
|
|
---
|
|
---UNIT_RF_CAST_POINT 'common.UNIT_RF_CAST_POINT'
|
|
---@field UNIT_RF_CAST_POINT unitrealfield _ConvertUnitRealField('ucpt')
|
|
---
|
|
---UNIT_RF_MINIMUM_ATTACK_RANGE 'common.UNIT_RF_MINIMUM_ATTACK_RANGE'
|
|
---@field UNIT_RF_MINIMUM_ATTACK_RANGE unitrealfield _ConvertUnitRealField('uamn')
|
|
---
|
|
---UNIT_BF_RAISABLE 'common.UNIT_BF_RAISABLE'
|
|
---@field UNIT_BF_RAISABLE unitbooleanfield _ConvertUnitBooleanField('urai')
|
|
---
|
|
---UNIT_BF_DECAYABLE 'common.UNIT_BF_DECAYABLE'
|
|
---@field UNIT_BF_DECAYABLE unitbooleanfield _ConvertUnitBooleanField('udec')
|
|
---
|
|
---UNIT_BF_IS_A_BUILDING 'common.UNIT_BF_IS_A_BUILDING'
|
|
---@field UNIT_BF_IS_A_BUILDING unitbooleanfield _ConvertUnitBooleanField('ubdg')
|
|
---
|
|
---UNIT_BF_USE_EXTENDED_LINE_OF_SIGHT 'common.UNIT_BF_USE_EXTENDED_LINE_OF_SIGHT'
|
|
---@field UNIT_BF_USE_EXTENDED_LINE_OF_SIGHT unitbooleanfield _ConvertUnitBooleanField('ulos')
|
|
---
|
|
---UNIT_BF_NEUTRAL_BUILDING_SHOWS_MINIMAP_ICON 'common.UNIT_BF_NEUTRAL_BUILDING_SHOWS_MINIMAP_ICON'
|
|
---@field UNIT_BF_NEUTRAL_BUILDING_SHOWS_MINIMAP_ICON unitbooleanfield _ConvertUnitBooleanField('unbm')
|
|
---
|
|
---UNIT_BF_HERO_HIDE_HERO_INTERFACE_ICON 'common.UNIT_BF_HERO_HIDE_HERO_INTERFACE_ICON'
|
|
---@field UNIT_BF_HERO_HIDE_HERO_INTERFACE_ICON unitbooleanfield _ConvertUnitBooleanField('uhhb')
|
|
---
|
|
---UNIT_BF_HERO_HIDE_HERO_MINIMAP_DISPLAY 'common.UNIT_BF_HERO_HIDE_HERO_MINIMAP_DISPLAY'
|
|
---@field UNIT_BF_HERO_HIDE_HERO_MINIMAP_DISPLAY unitbooleanfield _ConvertUnitBooleanField('uhhm')
|
|
---
|
|
---UNIT_BF_HERO_HIDE_HERO_DEATH_MESSAGE 'common.UNIT_BF_HERO_HIDE_HERO_DEATH_MESSAGE'
|
|
---@field UNIT_BF_HERO_HIDE_HERO_DEATH_MESSAGE unitbooleanfield _ConvertUnitBooleanField('uhhd')
|
|
---
|
|
---UNIT_BF_HIDE_MINIMAP_DISPLAY 'common.UNIT_BF_HIDE_MINIMAP_DISPLAY'
|
|
---@field UNIT_BF_HIDE_MINIMAP_DISPLAY unitbooleanfield _ConvertUnitBooleanField('uhom')
|
|
---
|
|
---UNIT_BF_SCALE_PROJECTILES 'common.UNIT_BF_SCALE_PROJECTILES'
|
|
---@field UNIT_BF_SCALE_PROJECTILES unitbooleanfield _ConvertUnitBooleanField('uscb')
|
|
---
|
|
---UNIT_BF_SELECTION_CIRCLE_ON_WATER 'common.UNIT_BF_SELECTION_CIRCLE_ON_WATER'
|
|
---@field UNIT_BF_SELECTION_CIRCLE_ON_WATER unitbooleanfield _ConvertUnitBooleanField('usew')
|
|
---
|
|
---UNIT_BF_HAS_WATER_SHADOW 'common.UNIT_BF_HAS_WATER_SHADOW'
|
|
---@field UNIT_BF_HAS_WATER_SHADOW unitbooleanfield _ConvertUnitBooleanField('ushr')
|
|
---
|
|
---UNIT_SF_NAME 'common.UNIT_SF_NAME'
|
|
---@field UNIT_SF_NAME unitstringfield _ConvertUnitStringField('unam')
|
|
---
|
|
---UNIT_SF_PROPER_NAMES 'common.UNIT_SF_PROPER_NAMES'
|
|
---@field UNIT_SF_PROPER_NAMES unitstringfield _ConvertUnitStringField('upro')
|
|
---
|
|
---UNIT_SF_GROUND_TEXTURE 'common.UNIT_SF_GROUND_TEXTURE'
|
|
---@field UNIT_SF_GROUND_TEXTURE unitstringfield _ConvertUnitStringField('uubs')
|
|
---
|
|
---UNIT_SF_SHADOW_IMAGE_UNIT 'common.UNIT_SF_SHADOW_IMAGE_UNIT'
|
|
---@field UNIT_SF_SHADOW_IMAGE_UNIT unitstringfield _ConvertUnitStringField('ushu')
|
|
---
|
|
---Unit Weapon
|
|
---Unit Weapon 'common.UNIT_WEAPON_IF_ATTACK_DAMAGE_NUMBER_OF_DICE'
|
|
---@field UNIT_WEAPON_IF_ATTACK_DAMAGE_NUMBER_OF_DICE unitweaponintegerfield _ConvertUnitWeaponIntegerField('ua1d')
|
|
---
|
|
---UNIT_WEAPON_IF_ATTACK_DAMAGE_BASE 'common.UNIT_WEAPON_IF_ATTACK_DAMAGE_BASE'
|
|
---@field UNIT_WEAPON_IF_ATTACK_DAMAGE_BASE unitweaponintegerfield _ConvertUnitWeaponIntegerField('ua1b')
|
|
---
|
|
---UNIT_WEAPON_IF_ATTACK_DAMAGE_SIDES_PER_DIE 'common.UNIT_WEAPON_IF_ATTACK_DAMAGE_SIDES_PER_DIE'
|
|
---@field UNIT_WEAPON_IF_ATTACK_DAMAGE_SIDES_PER_DIE unitweaponintegerfield _ConvertUnitWeaponIntegerField('ua1s')
|
|
---
|
|
---UNIT_WEAPON_IF_ATTACK_MAXIMUM_NUMBER_OF_TARGETS 'common.UNIT_WEAPON_IF_ATTACK_MAXIMUM_NUMBER_OF_TARGETS'
|
|
---@field UNIT_WEAPON_IF_ATTACK_MAXIMUM_NUMBER_OF_TARGETS unitweaponintegerfield _ConvertUnitWeaponIntegerField('utc1')
|
|
---
|
|
---UNIT_WEAPON_IF_ATTACK_ATTACK_TYPE 'common.UNIT_WEAPON_IF_ATTACK_ATTACK_TYPE'
|
|
---@field UNIT_WEAPON_IF_ATTACK_ATTACK_TYPE unitweaponintegerfield _ConvertUnitWeaponIntegerField('ua1t')
|
|
---
|
|
---UNIT_WEAPON_IF_ATTACK_WEAPON_SOUND 'common.UNIT_WEAPON_IF_ATTACK_WEAPON_SOUND'
|
|
---@field UNIT_WEAPON_IF_ATTACK_WEAPON_SOUND unitweaponintegerfield _ConvertUnitWeaponIntegerField('ucs1')
|
|
---
|
|
---UNIT_WEAPON_IF_ATTACK_AREA_OF_EFFECT_TARGETS 'common.UNIT_WEAPON_IF_ATTACK_AREA_OF_EFFECT_TARGETS'
|
|
---@field UNIT_WEAPON_IF_ATTACK_AREA_OF_EFFECT_TARGETS unitweaponintegerfield _ConvertUnitWeaponIntegerField('ua1p')
|
|
---
|
|
---UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED 'common.UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED'
|
|
---@field UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED unitweaponintegerfield _ConvertUnitWeaponIntegerField('ua1g')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_BACKSWING_POINT 'common.UNIT_WEAPON_RF_ATTACK_BACKSWING_POINT'
|
|
---@field UNIT_WEAPON_RF_ATTACK_BACKSWING_POINT unitweaponrealfield _ConvertUnitWeaponRealField('ubs1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_DAMAGE_POINT 'common.UNIT_WEAPON_RF_ATTACK_DAMAGE_POINT'
|
|
---@field UNIT_WEAPON_RF_ATTACK_DAMAGE_POINT unitweaponrealfield _ConvertUnitWeaponRealField('udp1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_BASE_COOLDOWN 'common.UNIT_WEAPON_RF_ATTACK_BASE_COOLDOWN'
|
|
---@field UNIT_WEAPON_RF_ATTACK_BASE_COOLDOWN unitweaponrealfield _ConvertUnitWeaponRealField('ua1c')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_DAMAGE_LOSS_FACTOR 'common.UNIT_WEAPON_RF_ATTACK_DAMAGE_LOSS_FACTOR'
|
|
---@field UNIT_WEAPON_RF_ATTACK_DAMAGE_LOSS_FACTOR unitweaponrealfield _ConvertUnitWeaponRealField('udl1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_MEDIUM 'common.UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_MEDIUM'
|
|
---@field UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_MEDIUM unitweaponrealfield _ConvertUnitWeaponRealField('uhd1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_SMALL 'common.UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_SMALL'
|
|
---@field UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_SMALL unitweaponrealfield _ConvertUnitWeaponRealField('uqd1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_DISTANCE 'common.UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_DISTANCE'
|
|
---@field UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_DISTANCE unitweaponrealfield _ConvertUnitWeaponRealField('usd1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_RADIUS 'common.UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_RADIUS'
|
|
---@field UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_RADIUS unitweaponrealfield _ConvertUnitWeaponRealField('usr1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_PROJECTILE_SPEED 'common.UNIT_WEAPON_RF_ATTACK_PROJECTILE_SPEED'
|
|
---@field UNIT_WEAPON_RF_ATTACK_PROJECTILE_SPEED unitweaponrealfield _ConvertUnitWeaponRealField('ua1z')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_PROJECTILE_ARC 'common.UNIT_WEAPON_RF_ATTACK_PROJECTILE_ARC'
|
|
---@field UNIT_WEAPON_RF_ATTACK_PROJECTILE_ARC unitweaponrealfield _ConvertUnitWeaponRealField('uma1')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_FULL_DAMAGE 'common.UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_FULL_DAMAGE'
|
|
---@field UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_FULL_DAMAGE unitweaponrealfield _ConvertUnitWeaponRealField('ua1f')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_MEDIUM_DAMAGE 'common.UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_MEDIUM_DAMAGE'
|
|
---@field UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_MEDIUM_DAMAGE unitweaponrealfield _ConvertUnitWeaponRealField('ua1h')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_SMALL_DAMAGE 'common.UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_SMALL_DAMAGE'
|
|
---@field UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_SMALL_DAMAGE unitweaponrealfield _ConvertUnitWeaponRealField('ua1q')
|
|
---
|
|
---UNIT_WEAPON_RF_ATTACK_RANGE 'common.UNIT_WEAPON_RF_ATTACK_RANGE'
|
|
---@field UNIT_WEAPON_RF_ATTACK_RANGE unitweaponrealfield _ConvertUnitWeaponRealField('ua1r')
|
|
---
|
|
---UNIT_WEAPON_BF_ATTACK_SHOW_UI 'common.UNIT_WEAPON_BF_ATTACK_SHOW_UI'
|
|
---@field UNIT_WEAPON_BF_ATTACK_SHOW_UI unitweaponbooleanfield _ConvertUnitWeaponBooleanField('uwu1')
|
|
---
|
|
---UNIT_WEAPON_BF_ATTACKS_ENABLED 'common.UNIT_WEAPON_BF_ATTACKS_ENABLED'
|
|
---@field UNIT_WEAPON_BF_ATTACKS_ENABLED unitweaponbooleanfield _ConvertUnitWeaponBooleanField('uaen')
|
|
---
|
|
---UNIT_WEAPON_BF_ATTACK_PROJECTILE_HOMING_ENABLED 'common.UNIT_WEAPON_BF_ATTACK_PROJECTILE_HOMING_ENABLED'
|
|
---@field UNIT_WEAPON_BF_ATTACK_PROJECTILE_HOMING_ENABLED unitweaponbooleanfield _ConvertUnitWeaponBooleanField('umh1')
|
|
---
|
|
---UNIT_WEAPON_SF_ATTACK_PROJECTILE_ART 'common.UNIT_WEAPON_SF_ATTACK_PROJECTILE_ART'
|
|
---@field UNIT_WEAPON_SF_ATTACK_PROJECTILE_ART unitweaponstringfield _ConvertUnitWeaponStringField('ua1m')
|
|
---
|
|
---Move Type
|
|
---Move Type 'common.MOVE_TYPE_UNKNOWN'
|
|
---@field MOVE_TYPE_UNKNOWN movetype _ConvertMoveType(0)
|
|
---
|
|
---MOVE_TYPE_FOOT 'common.MOVE_TYPE_FOOT'
|
|
---@field MOVE_TYPE_FOOT movetype _ConvertMoveType(1)
|
|
---
|
|
---MOVE_TYPE_FLY 'common.MOVE_TYPE_FLY'
|
|
---@field MOVE_TYPE_FLY movetype _ConvertMoveType(2)
|
|
---
|
|
---MOVE_TYPE_HORSE 'common.MOVE_TYPE_HORSE'
|
|
---@field MOVE_TYPE_HORSE movetype _ConvertMoveType(4)
|
|
---
|
|
---MOVE_TYPE_HOVER 'common.MOVE_TYPE_HOVER'
|
|
---@field MOVE_TYPE_HOVER movetype _ConvertMoveType(8)
|
|
---
|
|
---MOVE_TYPE_FLOAT 'common.MOVE_TYPE_FLOAT'
|
|
---@field MOVE_TYPE_FLOAT movetype _ConvertMoveType(16)
|
|
---
|
|
---MOVE_TYPE_AMPHIBIOUS 'common.MOVE_TYPE_AMPHIBIOUS'
|
|
---@field MOVE_TYPE_AMPHIBIOUS movetype _ConvertMoveType(32)
|
|
---
|
|
---MOVE_TYPE_UNBUILDABLE 'common.MOVE_TYPE_UNBUILDABLE'
|
|
---@field MOVE_TYPE_UNBUILDABLE movetype _ConvertMoveType(64)
|
|
---
|
|
---Target Flag
|
|
---Target Flag 'common.TARGET_FLAG_NONE'
|
|
---@field TARGET_FLAG_NONE targetflag _ConvertTargetFlag(1)
|
|
---
|
|
---TARGET_FLAG_GROUND 'common.TARGET_FLAG_GROUND'
|
|
---@field TARGET_FLAG_GROUND targetflag _ConvertTargetFlag(2)
|
|
---
|
|
---TARGET_FLAG_AIR 'common.TARGET_FLAG_AIR'
|
|
---@field TARGET_FLAG_AIR targetflag _ConvertTargetFlag(4)
|
|
---
|
|
---TARGET_FLAG_STRUCTURE 'common.TARGET_FLAG_STRUCTURE'
|
|
---@field TARGET_FLAG_STRUCTURE targetflag _ConvertTargetFlag(8)
|
|
---
|
|
---TARGET_FLAG_WARD 'common.TARGET_FLAG_WARD'
|
|
---@field TARGET_FLAG_WARD targetflag _ConvertTargetFlag(16)
|
|
---
|
|
---TARGET_FLAG_ITEM 'common.TARGET_FLAG_ITEM'
|
|
---@field TARGET_FLAG_ITEM targetflag _ConvertTargetFlag(32)
|
|
---
|
|
---TARGET_FLAG_TREE 'common.TARGET_FLAG_TREE'
|
|
---@field TARGET_FLAG_TREE targetflag _ConvertTargetFlag(64)
|
|
---
|
|
---TARGET_FLAG_WALL 'common.TARGET_FLAG_WALL'
|
|
---@field TARGET_FLAG_WALL targetflag _ConvertTargetFlag(128)
|
|
---
|
|
---TARGET_FLAG_DEBRIS 'common.TARGET_FLAG_DEBRIS'
|
|
---@field TARGET_FLAG_DEBRIS targetflag _ConvertTargetFlag(256)
|
|
---
|
|
---TARGET_FLAG_DECORATION 'common.TARGET_FLAG_DECORATION'
|
|
---@field TARGET_FLAG_DECORATION targetflag _ConvertTargetFlag(512)
|
|
---
|
|
---TARGET_FLAG_BRIDGE 'common.TARGET_FLAG_BRIDGE'
|
|
---@field TARGET_FLAG_BRIDGE targetflag _ConvertTargetFlag(1024)
|
|
---
|
|
---defense type
|
|
---defense type 'common.DEFENSE_TYPE_LIGHT'
|
|
---@field DEFENSE_TYPE_LIGHT defensetype _ConvertDefenseType(0)
|
|
---
|
|
---DEFENSE_TYPE_MEDIUM 'common.DEFENSE_TYPE_MEDIUM'
|
|
---@field DEFENSE_TYPE_MEDIUM defensetype _ConvertDefenseType(1)
|
|
---
|
|
---DEFENSE_TYPE_LARGE 'common.DEFENSE_TYPE_LARGE'
|
|
---@field DEFENSE_TYPE_LARGE defensetype _ConvertDefenseType(2)
|
|
---
|
|
---DEFENSE_TYPE_FORT 'common.DEFENSE_TYPE_FORT'
|
|
---@field DEFENSE_TYPE_FORT defensetype _ConvertDefenseType(3)
|
|
---
|
|
---DEFENSE_TYPE_NORMAL 'common.DEFENSE_TYPE_NORMAL'
|
|
---@field DEFENSE_TYPE_NORMAL defensetype _ConvertDefenseType(4)
|
|
---
|
|
---DEFENSE_TYPE_HERO 'common.DEFENSE_TYPE_HERO'
|
|
---@field DEFENSE_TYPE_HERO defensetype _ConvertDefenseType(5)
|
|
---
|
|
---DEFENSE_TYPE_DIVINE 'common.DEFENSE_TYPE_DIVINE'
|
|
---@field DEFENSE_TYPE_DIVINE defensetype _ConvertDefenseType(6)
|
|
---
|
|
---DEFENSE_TYPE_NONE 'common.DEFENSE_TYPE_NONE'
|
|
---@field DEFENSE_TYPE_NONE defensetype _ConvertDefenseType(7)
|
|
---
|
|
---Hero Attribute
|
|
---Hero Attribute 'common.HERO_ATTRIBUTE_STR'
|
|
---@field HERO_ATTRIBUTE_STR heroattribute _ConvertHeroAttribute(1)
|
|
---
|
|
---HERO_ATTRIBUTE_INT 'common.HERO_ATTRIBUTE_INT'
|
|
---@field HERO_ATTRIBUTE_INT heroattribute _ConvertHeroAttribute(2)
|
|
---
|
|
---HERO_ATTRIBUTE_AGI 'common.HERO_ATTRIBUTE_AGI'
|
|
---@field HERO_ATTRIBUTE_AGI heroattribute _ConvertHeroAttribute(3)
|
|
---
|
|
---Armor Type
|
|
---Armor Type 'common.ARMOR_TYPE_WHOKNOWS'
|
|
---@field ARMOR_TYPE_WHOKNOWS armortype _ConvertArmorType(0)
|
|
---
|
|
---ARMOR_TYPE_FLESH 'common.ARMOR_TYPE_FLESH'
|
|
---@field ARMOR_TYPE_FLESH armortype _ConvertArmorType(1)
|
|
---
|
|
---ARMOR_TYPE_METAL 'common.ARMOR_TYPE_METAL'
|
|
---@field ARMOR_TYPE_METAL armortype _ConvertArmorType(2)
|
|
---
|
|
---ARMOR_TYPE_WOOD 'common.ARMOR_TYPE_WOOD'
|
|
---@field ARMOR_TYPE_WOOD armortype _ConvertArmorType(3)
|
|
---
|
|
---ARMOR_TYPE_ETHREAL 'common.ARMOR_TYPE_ETHREAL'
|
|
---@field ARMOR_TYPE_ETHREAL armortype _ConvertArmorType(4)
|
|
---
|
|
---ARMOR_TYPE_STONE 'common.ARMOR_TYPE_STONE'
|
|
---@field ARMOR_TYPE_STONE armortype _ConvertArmorType(5)
|
|
---
|
|
---Regeneration Type
|
|
---Regeneration Type 'common.REGENERATION_TYPE_NONE'
|
|
---@field REGENERATION_TYPE_NONE regentype _ConvertRegenType(0)
|
|
---
|
|
---REGENERATION_TYPE_ALWAYS 'common.REGENERATION_TYPE_ALWAYS'
|
|
---@field REGENERATION_TYPE_ALWAYS regentype _ConvertRegenType(1)
|
|
---
|
|
---REGENERATION_TYPE_BLIGHT 'common.REGENERATION_TYPE_BLIGHT'
|
|
---@field REGENERATION_TYPE_BLIGHT regentype _ConvertRegenType(2)
|
|
---
|
|
---REGENERATION_TYPE_DAY 'common.REGENERATION_TYPE_DAY'
|
|
---@field REGENERATION_TYPE_DAY regentype _ConvertRegenType(3)
|
|
---
|
|
---REGENERATION_TYPE_NIGHT 'common.REGENERATION_TYPE_NIGHT'
|
|
---@field REGENERATION_TYPE_NIGHT regentype _ConvertRegenType(4)
|
|
---
|
|
---Unit Category
|
|
---Unit Category 'common.UNIT_CATEGORY_GIANT'
|
|
---@field UNIT_CATEGORY_GIANT unitcategory _ConvertUnitCategory(1)
|
|
---
|
|
---UNIT_CATEGORY_UNDEAD 'common.UNIT_CATEGORY_UNDEAD'
|
|
---@field UNIT_CATEGORY_UNDEAD unitcategory _ConvertUnitCategory(2)
|
|
---
|
|
---UNIT_CATEGORY_SUMMONED 'common.UNIT_CATEGORY_SUMMONED'
|
|
---@field UNIT_CATEGORY_SUMMONED unitcategory _ConvertUnitCategory(4)
|
|
---
|
|
---UNIT_CATEGORY_MECHANICAL 'common.UNIT_CATEGORY_MECHANICAL'
|
|
---@field UNIT_CATEGORY_MECHANICAL unitcategory _ConvertUnitCategory(8)
|
|
---
|
|
---UNIT_CATEGORY_PEON 'common.UNIT_CATEGORY_PEON'
|
|
---@field UNIT_CATEGORY_PEON unitcategory _ConvertUnitCategory(16)
|
|
---
|
|
---UNIT_CATEGORY_SAPPER 'common.UNIT_CATEGORY_SAPPER'
|
|
---@field UNIT_CATEGORY_SAPPER unitcategory _ConvertUnitCategory(32)
|
|
---
|
|
---UNIT_CATEGORY_TOWNHALL 'common.UNIT_CATEGORY_TOWNHALL'
|
|
---@field UNIT_CATEGORY_TOWNHALL unitcategory _ConvertUnitCategory(64)
|
|
---
|
|
---UNIT_CATEGORY_ANCIENT 'common.UNIT_CATEGORY_ANCIENT'
|
|
---@field UNIT_CATEGORY_ANCIENT unitcategory _ConvertUnitCategory(128)
|
|
---
|
|
---UNIT_CATEGORY_NEUTRAL 'common.UNIT_CATEGORY_NEUTRAL'
|
|
---@field UNIT_CATEGORY_NEUTRAL unitcategory _ConvertUnitCategory(256)
|
|
---
|
|
---UNIT_CATEGORY_WARD 'common.UNIT_CATEGORY_WARD'
|
|
---@field UNIT_CATEGORY_WARD unitcategory _ConvertUnitCategory(512)
|
|
---
|
|
---UNIT_CATEGORY_STANDON 'common.UNIT_CATEGORY_STANDON'
|
|
---@field UNIT_CATEGORY_STANDON unitcategory _ConvertUnitCategory(1024)
|
|
---
|
|
---UNIT_CATEGORY_TAUREN 'common.UNIT_CATEGORY_TAUREN'
|
|
---@field UNIT_CATEGORY_TAUREN unitcategory _ConvertUnitCategory(2048)
|
|
---
|
|
---Pathing Flag
|
|
---Pathing Flag 'common.PATHING_FLAG_UNWALKABLE'
|
|
---@field PATHING_FLAG_UNWALKABLE pathingflag _ConvertPathingFlag(2)
|
|
---
|
|
---PATHING_FLAG_UNFLYABLE 'common.PATHING_FLAG_UNFLYABLE'
|
|
---@field PATHING_FLAG_UNFLYABLE pathingflag _ConvertPathingFlag(4)
|
|
---
|
|
---PATHING_FLAG_UNBUILDABLE 'common.PATHING_FLAG_UNBUILDABLE'
|
|
---@field PATHING_FLAG_UNBUILDABLE pathingflag _ConvertPathingFlag(8)
|
|
---
|
|
---PATHING_FLAG_UNPEONHARVEST 'common.PATHING_FLAG_UNPEONHARVEST'
|
|
---@field PATHING_FLAG_UNPEONHARVEST pathingflag _ConvertPathingFlag(16)
|
|
---
|
|
---PATHING_FLAG_BLIGHTED 'common.PATHING_FLAG_BLIGHTED'
|
|
---@field PATHING_FLAG_BLIGHTED pathingflag _ConvertPathingFlag(32)
|
|
---
|
|
---PATHING_FLAG_UNFLOATABLE 'common.PATHING_FLAG_UNFLOATABLE'
|
|
---@field PATHING_FLAG_UNFLOATABLE pathingflag _ConvertPathingFlag(64)
|
|
---
|
|
---PATHING_FLAG_UNAMPHIBIOUS 'common.PATHING_FLAG_UNAMPHIBIOUS'
|
|
---@field PATHING_FLAG_UNAMPHIBIOUS pathingflag _ConvertPathingFlag(128)
|
|
---
|
|
---PATHING_FLAG_UNITEMPLACABLE 'common.PATHING_FLAG_UNITEMPLACABLE'
|
|
---@field PATHING_FLAG_UNITEMPLACABLE pathingflag _ConvertPathingFlag(256)
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local common = {}
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---转换种族
|
|
---@param i integer
|
|
---@return race
|
|
function common.ConvertRace(i) end
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---转换联盟类型
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|
---@param i integer
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|
---@return alliancetype
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|
function common.ConvertAllianceType(i) end
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---ConvertRacePref
|
|
---@param i integer
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|
---@return racepreference
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|
function common.ConvertRacePref(i) end
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---ConvertIGameState
|
|
---@param i integer
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|
---@return igamestate
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function common.ConvertIGameState(i) end
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---ConvertFGameState
|
|
---@param i integer
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---@return fgamestate
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function common.ConvertFGameState(i) end
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---ConvertPlayerState
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|
---@param i integer
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|
---@return playerstate
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|
function common.ConvertPlayerState(i) end
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---ConvertPlayerScore
|
|
---@param i integer
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|
---@return playerscore
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|
function common.ConvertPlayerScore(i) end
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---ConvertPlayerGameResult
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|
---@param i integer
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|
---@return playergameresult
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function common.ConvertPlayerGameResult(i) end
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---ConvertUnitState
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|
---@param i integer
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|
---@return unitstate
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|
function common.ConvertUnitState(i) end
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|
---ConvertAIDifficulty
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|
---@param i integer
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---@return aidifficulty
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function common.ConvertAIDifficulty(i) end
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---ConvertGameEvent
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|
---@param i integer
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|
---@return gameevent
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function common.ConvertGameEvent(i) end
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---ConvertPlayerEvent
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|
---@param i integer
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|
---@return playerevent
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function common.ConvertPlayerEvent(i) end
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---ConvertPlayerUnitEvent
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|
---@param i integer
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|
---@return playerunitevent
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|
function common.ConvertPlayerUnitEvent(i) end
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---ConvertWidgetEvent
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---@param i integer
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|
---@return widgetevent
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function common.ConvertWidgetEvent(i) end
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---ConvertDialogEvent
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|
---@param i integer
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|
---@return dialogevent
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|
function common.ConvertDialogEvent(i) end
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---ConvertUnitEvent
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|
---@param i integer
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|
---@return unitevent
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function common.ConvertUnitEvent(i) end
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|
---ConvertLimitOp
|
|
---@param i integer
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|
---@return limitop
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|
function common.ConvertLimitOp(i) end
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---ConvertUnitType
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|
---@param i integer
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|
---@return unittype
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|
function common.ConvertUnitType(i) end
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|
|
---ConvertGameSpeed
|
|
---@param i integer
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|
---@return gamespeed
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|
function common.ConvertGameSpeed(i) end
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|
---ConvertPlacement
|
|
---@param i integer
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|
---@return placement
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|
function common.ConvertPlacement(i) end
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|
---ConvertStartLocPrio
|
|
---@param i integer
|
|
---@return startlocprio
|
|
function common.ConvertStartLocPrio(i) end
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|
---ConvertGameDifficulty
|
|
---@param i integer
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|
---@return gamedifficulty
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|
function common.ConvertGameDifficulty(i) end
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|
|
---ConvertGameType
|
|
---@param i integer
|
|
---@return gametype
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|
function common.ConvertGameType(i) end
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|
|
---ConvertMapFlag
|
|
---@param i integer
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|
---@return mapflag
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|
function common.ConvertMapFlag(i) end
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|
|
---ConvertMapVisibility
|
|
---@param i integer
|
|
---@return mapvisibility
|
|
function common.ConvertMapVisibility(i) end
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|
|
|
---ConvertMapSetting
|
|
---@param i integer
|
|
---@return mapsetting
|
|
function common.ConvertMapSetting(i) end
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|
|
|
---ConvertMapDensity
|
|
---@param i integer
|
|
---@return mapdensity
|
|
function common.ConvertMapDensity(i) end
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|
|
|
---ConvertMapControl
|
|
---@param i integer
|
|
---@return mapcontrol
|
|
function common.ConvertMapControl(i) end
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|
|
|
---ConvertPlayerColor
|
|
---@param i integer
|
|
---@return playercolor
|
|
function common.ConvertPlayerColor(i) end
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|
|
|
---ConvertPlayerSlotState
|
|
---@param i integer
|
|
---@return playerslotstate
|
|
function common.ConvertPlayerSlotState(i) end
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|
|
|
---ConvertVolumeGroup
|
|
---@param i integer
|
|
---@return volumegroup
|
|
function common.ConvertVolumeGroup(i) end
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|
|
|
---ConvertCameraField
|
|
---@param i integer
|
|
---@return camerafield
|
|
function common.ConvertCameraField(i) end
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|
|
|
---ConvertBlendMode
|
|
---@param i integer
|
|
---@return blendmode
|
|
function common.ConvertBlendMode(i) end
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|
|
|
---ConvertRarityControl
|
|
---@param i integer
|
|
---@return raritycontrol
|
|
function common.ConvertRarityControl(i) end
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|
|
|
---ConvertTexMapFlags
|
|
---@param i integer
|
|
---@return texmapflags
|
|
function common.ConvertTexMapFlags(i) end
|
|
|
|
---ConvertFogState
|
|
---@param i integer
|
|
---@return fogstate
|
|
function common.ConvertFogState(i) end
|
|
|
|
---ConvertEffectType
|
|
---@param i integer
|
|
---@return effecttype
|
|
function common.ConvertEffectType(i) end
|
|
|
|
---ConvertVersion
|
|
---@param i integer
|
|
---@return version
|
|
function common.ConvertVersion(i) end
|
|
|
|
---ConvertItemType
|
|
---@param i integer
|
|
---@return itemtype
|
|
function common.ConvertItemType(i) end
|
|
|
|
---ConvertAttackType
|
|
---@param i integer
|
|
---@return attacktype
|
|
function common.ConvertAttackType(i) end
|
|
|
|
---ConvertDamageType
|
|
---@param i integer
|
|
---@return damagetype
|
|
function common.ConvertDamageType(i) end
|
|
|
|
---ConvertWeaponType
|
|
---@param i integer
|
|
---@return weapontype
|
|
function common.ConvertWeaponType(i) end
|
|
|
|
---ConvertSoundType
|
|
---@param i integer
|
|
---@return soundtype
|
|
function common.ConvertSoundType(i) end
|
|
|
|
---ConvertPathingType
|
|
---@param i integer
|
|
---@return pathingtype
|
|
function common.ConvertPathingType(i) end
|
|
|
|
---ConvertMouseButtonType
|
|
---@param i integer
|
|
---@return mousebuttontype
|
|
function common.ConvertMouseButtonType(i) end
|
|
|
|
---ConvertAnimType
|
|
---@param i integer
|
|
---@return animtype
|
|
function common.ConvertAnimType(i) end
|
|
|
|
---ConvertSubAnimType
|
|
---@param i integer
|
|
---@return subanimtype
|
|
function common.ConvertSubAnimType(i) end
|
|
|
|
---ConvertOriginFrameType
|
|
---@param i integer
|
|
---@return originframetype
|
|
function common.ConvertOriginFrameType(i) end
|
|
|
|
---ConvertFramePointType
|
|
---@param i integer
|
|
---@return framepointtype
|
|
function common.ConvertFramePointType(i) end
|
|
|
|
---ConvertTextAlignType
|
|
---@param i integer
|
|
---@return textaligntype
|
|
function common.ConvertTextAlignType(i) end
|
|
|
|
---ConvertFrameEventType
|
|
---@param i integer
|
|
---@return frameeventtype
|
|
function common.ConvertFrameEventType(i) end
|
|
|
|
---ConvertOsKeyType
|
|
---@param i integer
|
|
---@return oskeytype
|
|
function common.ConvertOsKeyType(i) end
|
|
|
|
---ConvertAbilityIntegerField
|
|
---@param i integer
|
|
---@return abilityintegerfield
|
|
function common.ConvertAbilityIntegerField(i) end
|
|
|
|
---ConvertAbilityRealField
|
|
---@param i integer
|
|
---@return abilityrealfield
|
|
function common.ConvertAbilityRealField(i) end
|
|
|
|
---ConvertAbilityBooleanField
|
|
---@param i integer
|
|
---@return abilitybooleanfield
|
|
function common.ConvertAbilityBooleanField(i) end
|
|
|
|
---ConvertAbilityStringField
|
|
---@param i integer
|
|
---@return abilitystringfield
|
|
function common.ConvertAbilityStringField(i) end
|
|
|
|
---ConvertAbilityIntegerLevelField
|
|
---@param i integer
|
|
---@return abilityintegerlevelfield
|
|
function common.ConvertAbilityIntegerLevelField(i) end
|
|
|
|
---ConvertAbilityRealLevelField
|
|
---@param i integer
|
|
---@return abilityreallevelfield
|
|
function common.ConvertAbilityRealLevelField(i) end
|
|
|
|
---ConvertAbilityBooleanLevelField
|
|
---@param i integer
|
|
---@return abilitybooleanlevelfield
|
|
function common.ConvertAbilityBooleanLevelField(i) end
|
|
|
|
---ConvertAbilityStringLevelField
|
|
---@param i integer
|
|
---@return abilitystringlevelfield
|
|
function common.ConvertAbilityStringLevelField(i) end
|
|
|
|
---ConvertAbilityIntegerLevelArrayField
|
|
---@param i integer
|
|
---@return abilityintegerlevelarrayfield
|
|
function common.ConvertAbilityIntegerLevelArrayField(i) end
|
|
|
|
---ConvertAbilityRealLevelArrayField
|
|
---@param i integer
|
|
---@return abilityreallevelarrayfield
|
|
function common.ConvertAbilityRealLevelArrayField(i) end
|
|
|
|
---ConvertAbilityBooleanLevelArrayField
|
|
---@param i integer
|
|
---@return abilitybooleanlevelarrayfield
|
|
function common.ConvertAbilityBooleanLevelArrayField(i) end
|
|
|
|
---ConvertAbilityStringLevelArrayField
|
|
---@param i integer
|
|
---@return abilitystringlevelarrayfield
|
|
function common.ConvertAbilityStringLevelArrayField(i) end
|
|
|
|
---ConvertUnitIntegerField
|
|
---@param i integer
|
|
---@return unitintegerfield
|
|
function common.ConvertUnitIntegerField(i) end
|
|
|
|
---ConvertUnitRealField
|
|
---@param i integer
|
|
---@return unitrealfield
|
|
function common.ConvertUnitRealField(i) end
|
|
|
|
---ConvertUnitBooleanField
|
|
---@param i integer
|
|
---@return unitbooleanfield
|
|
function common.ConvertUnitBooleanField(i) end
|
|
|
|
---ConvertUnitStringField
|
|
---@param i integer
|
|
---@return unitstringfield
|
|
function common.ConvertUnitStringField(i) end
|
|
|
|
---ConvertUnitWeaponIntegerField
|
|
---@param i integer
|
|
---@return unitweaponintegerfield
|
|
function common.ConvertUnitWeaponIntegerField(i) end
|
|
|
|
---ConvertUnitWeaponRealField
|
|
---@param i integer
|
|
---@return unitweaponrealfield
|
|
function common.ConvertUnitWeaponRealField(i) end
|
|
|
|
---ConvertUnitWeaponBooleanField
|
|
---@param i integer
|
|
---@return unitweaponbooleanfield
|
|
function common.ConvertUnitWeaponBooleanField(i) end
|
|
|
|
---ConvertUnitWeaponStringField
|
|
---@param i integer
|
|
---@return unitweaponstringfield
|
|
function common.ConvertUnitWeaponStringField(i) end
|
|
|
|
---ConvertItemIntegerField
|
|
---@param i integer
|
|
---@return itemintegerfield
|
|
function common.ConvertItemIntegerField(i) end
|
|
|
|
---ConvertItemRealField
|
|
---@param i integer
|
|
---@return itemrealfield
|
|
function common.ConvertItemRealField(i) end
|
|
|
|
---ConvertItemBooleanField
|
|
---@param i integer
|
|
---@return itembooleanfield
|
|
function common.ConvertItemBooleanField(i) end
|
|
|
|
---ConvertItemStringField
|
|
---@param i integer
|
|
---@return itemstringfield
|
|
function common.ConvertItemStringField(i) end
|
|
|
|
---ConvertMoveType
|
|
---@param i integer
|
|
---@return movetype
|
|
function common.ConvertMoveType(i) end
|
|
|
|
---ConvertTargetFlag
|
|
---@param i integer
|
|
---@return targetflag
|
|
function common.ConvertTargetFlag(i) end
|
|
|
|
---ConvertArmorType
|
|
---@param i integer
|
|
---@return armortype
|
|
function common.ConvertArmorType(i) end
|
|
|
|
---ConvertHeroAttribute
|
|
---@param i integer
|
|
---@return heroattribute
|
|
function common.ConvertHeroAttribute(i) end
|
|
|
|
---ConvertDefenseType
|
|
---@param i integer
|
|
---@return defensetype
|
|
function common.ConvertDefenseType(i) end
|
|
|
|
---ConvertRegenType
|
|
---@param i integer
|
|
---@return regentype
|
|
function common.ConvertRegenType(i) end
|
|
|
|
---ConvertUnitCategory
|
|
---@param i integer
|
|
---@return unitcategory
|
|
function common.ConvertUnitCategory(i) end
|
|
|
|
---ConvertPathingFlag
|
|
---@param i integer
|
|
---@return pathingflag
|
|
function common.ConvertPathingFlag(i) end
|
|
|
|
---OrderId
|
|
---@param orderIdString string
|
|
---@return integer
|
|
function common.OrderId(orderIdString) end
|
|
|
|
---OrderId2String
|
|
---@param orderId integer
|
|
---@return string
|
|
function common.OrderId2String(orderId) end
|
|
|
|
---UnitId
|
|
---@param unitIdString string
|
|
---@return integer
|
|
function common.UnitId(unitIdString) end
|
|
|
|
---UnitId2String
|
|
---@param unitId integer
|
|
---@return string
|
|
function common.UnitId2String(unitId) end
|
|
|
|
---Not currently working correctly...
|
|
---@param abilityIdString string
|
|
---@return integer
|
|
function common.AbilityId(abilityIdString) end
|
|
|
|
---AbilityId2String
|
|
---@param abilityId integer
|
|
---@return string
|
|
function common.AbilityId2String(abilityId) end
|
|
|
|
---Looks up the "name" field for any object (unit, item, ability)
|
|
---物体名称 [C]
|
|
---@param objectId integer
|
|
---@return string
|
|
function common.GetObjectName(objectId) end
|
|
|
|
---获取最大的玩家数
|
|
---@return integer
|
|
function common.GetBJMaxPlayers() end
|
|
|
|
---GetBJPlayerNeutralVictim
|
|
---@return integer
|
|
function common.GetBJPlayerNeutralVictim() end
|
|
|
|
---GetBJPlayerNeutralExtra
|
|
---@return integer
|
|
function common.GetBJPlayerNeutralExtra() end
|
|
|
|
---GetBJMaxPlayerSlots
|
|
---@return integer
|
|
function common.GetBJMaxPlayerSlots() end
|
|
|
|
---GetPlayerNeutralPassive
|
|
---@return integer
|
|
function common.GetPlayerNeutralPassive() end
|
|
|
|
---GetPlayerNeutralAggressive
|
|
---@return integer
|
|
function common.GetPlayerNeutralAggressive() end
|
|
|
|
---MathAPI
|
|
---转换 度 到 弧度
|
|
---@param degrees real
|
|
---@return real
|
|
function common.Deg2Rad(degrees) end
|
|
|
|
---转换 弧度 到 度
|
|
---@param radians real
|
|
---@return real
|
|
function common.Rad2Deg(radians) end
|
|
|
|
---正弦(弧度) [R]
|
|
---@param radians real
|
|
---@return real
|
|
function common.Sin(radians) end
|
|
|
|
---余弦(弧度) [R]
|
|
---@param radians real
|
|
---@return real
|
|
function common.Cos(radians) end
|
|
|
|
---正切(弧度) [R]
|
|
---@param radians real
|
|
---@return real
|
|
function common.Tan(radians) end
|
|
|
|
---Expect values between -1 and 1...returns 0 for invalid input
|
|
---反正弦(弧度) [R]
|
|
---@param y real
|
|
---@return real
|
|
function common.Asin(y) end
|
|
|
|
---反余弦(弧度) [R]
|
|
---@param x real
|
|
---@return real
|
|
function common.Acos(x) end
|
|
|
|
---反正切(弧度) [R]
|
|
---@param x real
|
|
---@return real
|
|
function common.Atan(x) end
|
|
|
|
---Returns 0 if x and y are both 0
|
|
---反正切(Y:X)(弧度) [R]
|
|
---@param y real
|
|
---@param x real
|
|
---@return real
|
|
function common.Atan2(y,x) end
|
|
|
|
---Returns 0 if x < 0
|
|
---平方根
|
|
---@param x real
|
|
---@return real
|
|
function common.SquareRoot(x) end
|
|
|
|
---computes x to the y power
|
|
---y 0.0 > 1
|
|
---x 0.0 and y < 0 > 0
|
|
---求幂
|
|
---@param x real
|
|
---@param power real
|
|
---@return real
|
|
function common.Pow(x,power) end
|
|
|
|
---MathRound
|
|
---@param r real
|
|
---@return integer
|
|
function common.MathRound(r) end
|
|
|
|
---String Utility API
|
|
---转换整数变量为实数
|
|
---@param i integer
|
|
---@return real
|
|
function common.I2R(i) end
|
|
|
|
---转换实数为整数
|
|
---@param r real
|
|
---@return integer
|
|
function common.R2I(r) end
|
|
|
|
---将整数转换为字符串
|
|
---@param i integer
|
|
---@return string
|
|
function common.I2S(i) end
|
|
|
|
---将实数转换为字符串
|
|
---@param r real
|
|
---@return string
|
|
function common.R2S(r) end
|
|
|
|
---将实数转换为格式化字符串
|
|
---@param r real
|
|
---@param width integer
|
|
---@param precision integer
|
|
---@return string
|
|
function common.R2SW(r,width,precision) end
|
|
|
|
---转换字串符为整数
|
|
---@param s string
|
|
---@return integer
|
|
function common.S2I(s) end
|
|
|
|
---转换字符串为实数
|
|
---@param s string
|
|
---@return real
|
|
function common.S2R(s) end
|
|
|
|
---GetHandleId
|
|
---@param h handle
|
|
---@return integer
|
|
function common.GetHandleId(h) end
|
|
|
|
---截取字符串 [R]
|
|
---@param source string
|
|
---@param start integer
|
|
---@param end_ integer
|
|
---@return string
|
|
function common.SubString(source,start,end_) end
|
|
|
|
---字串符长度
|
|
---@param s string
|
|
---@return integer
|
|
function common.StringLength(s) end
|
|
|
|
---将字串符转换为大小写字母
|
|
---@param source string
|
|
---@param upper boolean
|
|
---@return string
|
|
function common.StringCase(source,upper) end
|
|
|
|
---StringHash
|
|
---@param s string
|
|
---@return integer
|
|
function common.StringHash(s) end
|
|
|
|
---本地字符串 [R]
|
|
---@param source string
|
|
---@return string
|
|
function common.GetLocalizedString(source) end
|
|
|
|
---本地热键
|
|
---@param source string
|
|
---@return integer
|
|
function common.GetLocalizedHotkey(source) end
|
|
|
|
---SetMapName
|
|
---@param name string
|
|
function common.SetMapName(name) end
|
|
|
|
---SetMapDescription
|
|
---@param description string
|
|
function common.SetMapDescription(description) end
|
|
|
|
---SetTeams
|
|
---@param teamcount integer
|
|
function common.SetTeams(teamcount) end
|
|
|
|
---SetPlayers
|
|
---@param playercount integer
|
|
function common.SetPlayers(playercount) end
|
|
|
|
---DefineStartLocation
|
|
---@param whichStartLoc integer
|
|
---@param x real
|
|
---@param y real
|
|
function common.DefineStartLocation(whichStartLoc,x,y) end
|
|
|
|
---DefineStartLocationLoc
|
|
---@param whichStartLoc integer
|
|
---@param whichLocation location
|
|
function common.DefineStartLocationLoc(whichStartLoc,whichLocation) end
|
|
|
|
---SetStartLocPrioCount
|
|
---@param whichStartLoc integer
|
|
---@param prioSlotCount integer
|
|
function common.SetStartLocPrioCount(whichStartLoc,prioSlotCount) end
|
|
|
|
---SetStartLocPrio
|
|
---@param whichStartLoc integer
|
|
---@param prioSlotIndex integer
|
|
---@param otherStartLocIndex integer
|
|
---@param priority startlocprio
|
|
function common.SetStartLocPrio(whichStartLoc,prioSlotIndex,otherStartLocIndex,priority) end
|
|
|
|
---GetStartLocPrioSlot
|
|
---@param whichStartLoc integer
|
|
---@param prioSlotIndex integer
|
|
---@return integer
|
|
function common.GetStartLocPrioSlot(whichStartLoc,prioSlotIndex) end
|
|
|
|
---GetStartLocPrio
|
|
---@param whichStartLoc integer
|
|
---@param prioSlotIndex integer
|
|
---@return startlocprio
|
|
function common.GetStartLocPrio(whichStartLoc,prioSlotIndex) end
|
|
|
|
---SetEnemyStartLocPrioCount
|
|
---@param whichStartLoc integer
|
|
---@param prioSlotCount integer
|
|
function common.SetEnemyStartLocPrioCount(whichStartLoc,prioSlotCount) end
|
|
|
|
---SetEnemyStartLocPrio
|
|
---@param whichStartLoc integer
|
|
---@param prioSlotIndex integer
|
|
---@param otherStartLocIndex integer
|
|
---@param priority startlocprio
|
|
function common.SetEnemyStartLocPrio(whichStartLoc,prioSlotIndex,otherStartLocIndex,priority) end
|
|
|
|
---SetGameTypeSupported
|
|
---@param whichGameType gametype
|
|
---@param value boolean
|
|
function common.SetGameTypeSupported(whichGameType,value) end
|
|
|
|
---设置地图参数
|
|
---@param whichMapFlag mapflag
|
|
---@param value boolean
|
|
function common.SetMapFlag(whichMapFlag,value) end
|
|
|
|
---SetGamePlacement
|
|
---@param whichPlacementType placement
|
|
function common.SetGamePlacement(whichPlacementType) end
|
|
|
|
---设定游戏速度
|
|
---@param whichspeed gamespeed
|
|
function common.SetGameSpeed(whichspeed) end
|
|
|
|
---设置游戏难度 [R]
|
|
---@param whichdifficulty gamedifficulty
|
|
function common.SetGameDifficulty(whichdifficulty) end
|
|
|
|
---SetResourceDensity
|
|
---@param whichdensity mapdensity
|
|
function common.SetResourceDensity(whichdensity) end
|
|
|
|
---SetCreatureDensity
|
|
---@param whichdensity mapdensity
|
|
function common.SetCreatureDensity(whichdensity) end
|
|
|
|
---队伍数量
|
|
---@return integer
|
|
function common.GetTeams() end
|
|
|
|
---玩家数量
|
|
---@return integer
|
|
function common.GetPlayers() end
|
|
|
|
---IsGameTypeSupported
|
|
---@param whichGameType gametype
|
|
---@return boolean
|
|
function common.IsGameTypeSupported(whichGameType) end
|
|
|
|
---GetGameTypeSelected
|
|
---@return gametype
|
|
function common.GetGameTypeSelected() end
|
|
|
|
---地图参数
|
|
---@param whichMapFlag mapflag
|
|
---@return boolean
|
|
function common.IsMapFlagSet(whichMapFlag) end
|
|
|
|
---GetGamePlacement
|
|
---@return placement
|
|
function common.GetGamePlacement() end
|
|
|
|
---当前游戏速度
|
|
---@return gamespeed
|
|
function common.GetGameSpeed() end
|
|
|
|
---难度等级
|
|
---@return gamedifficulty
|
|
function common.GetGameDifficulty() end
|
|
|
|
---GetResourceDensity
|
|
---@return mapdensity
|
|
function common.GetResourceDensity() end
|
|
|
|
---GetCreatureDensity
|
|
---@return mapdensity
|
|
function common.GetCreatureDensity() end
|
|
|
|
---GetStartLocationX
|
|
---@param whichStartLocation integer
|
|
---@return real
|
|
function common.GetStartLocationX(whichStartLocation) end
|
|
|
|
---GetStartLocationY
|
|
---@param whichStartLocation integer
|
|
---@return real
|
|
function common.GetStartLocationY(whichStartLocation) end
|
|
|
|
---GetStartLocationLoc
|
|
---@param whichStartLocation integer
|
|
---@return location
|
|
function common.GetStartLocationLoc(whichStartLocation) end
|
|
|
|
---设置玩家队伍
|
|
---@param whichPlayer player
|
|
---@param whichTeam integer
|
|
function common.SetPlayerTeam(whichPlayer,whichTeam) end
|
|
|
|
---SetPlayerStartLocation
|
|
---@param whichPlayer player
|
|
---@param startLocIndex integer
|
|
function common.SetPlayerStartLocation(whichPlayer,startLocIndex) end
|
|
|
|
---forces player to have the specified start loc and marks the start loc as occupied
|
|
---which removes it from consideration for subsequently placed players
|
|
---( i.e. you can use this to put people in a fixed loc and then
|
|
---use random placement for any unplaced players etc )
|
|
---use random placement for any unplaced players etc )
|
|
---@param whichPlayer player
|
|
---@param startLocIndex integer
|
|
function common.ForcePlayerStartLocation(whichPlayer,startLocIndex) end
|
|
|
|
---改变玩家颜色 [R]
|
|
---@param whichPlayer player
|
|
---@param color playercolor
|
|
function common.SetPlayerColor(whichPlayer,color) end
|
|
|
|
---设置联盟状态(指定项目) [R]
|
|
---@param sourcePlayer player
|
|
---@param otherPlayer player
|
|
---@param whichAllianceSetting alliancetype
|
|
---@param value boolean
|
|
function common.SetPlayerAlliance(sourcePlayer,otherPlayer,whichAllianceSetting,value) end
|
|
|
|
---设置税率 [R]
|
|
---@param sourcePlayer player
|
|
---@param otherPlayer player
|
|
---@param whichResource playerstate
|
|
---@param rate integer
|
|
function common.SetPlayerTaxRate(sourcePlayer,otherPlayer,whichResource,rate) end
|
|
|
|
---SetPlayerRacePreference
|
|
---@param whichPlayer player
|
|
---@param whichRacePreference racepreference
|
|
function common.SetPlayerRacePreference(whichPlayer,whichRacePreference) end
|
|
|
|
---SetPlayerRaceSelectable
|
|
---@param whichPlayer player
|
|
---@param value boolean
|
|
function common.SetPlayerRaceSelectable(whichPlayer,value) end
|
|
|
|
---SetPlayerController
|
|
---@param whichPlayer player
|
|
---@param controlType mapcontrol
|
|
function common.SetPlayerController(whichPlayer,controlType) end
|
|
|
|
---设置玩家名字
|
|
---@param whichPlayer player
|
|
---@param name string
|
|
function common.SetPlayerName(whichPlayer,name) end
|
|
|
|
---显示/隐藏计分屏显示 [R]
|
|
---@param whichPlayer player
|
|
---@param flag boolean
|
|
function common.SetPlayerOnScoreScreen(whichPlayer,flag) end
|
|
|
|
---玩家在的队伍
|
|
---@param whichPlayer player
|
|
---@return integer
|
|
function common.GetPlayerTeam(whichPlayer) end
|
|
|
|
---GetPlayerStartLocation
|
|
---@param whichPlayer player
|
|
---@return integer
|
|
function common.GetPlayerStartLocation(whichPlayer) end
|
|
|
|
---玩家的颜色
|
|
---@param whichPlayer player
|
|
---@return playercolor
|
|
function common.GetPlayerColor(whichPlayer) end
|
|
|
|
---GetPlayerSelectable
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.GetPlayerSelectable(whichPlayer) end
|
|
|
|
---玩家控制者
|
|
---@param whichPlayer player
|
|
---@return mapcontrol
|
|
function common.GetPlayerController(whichPlayer) end
|
|
|
|
---玩家游戏属性
|
|
---@param whichPlayer player
|
|
---@return playerslotstate
|
|
function common.GetPlayerSlotState(whichPlayer) end
|
|
|
|
---玩家税率 [R]
|
|
---@param sourcePlayer player
|
|
---@param otherPlayer player
|
|
---@param whichResource playerstate
|
|
---@return integer
|
|
function common.GetPlayerTaxRate(sourcePlayer,otherPlayer,whichResource) end
|
|
|
|
---玩家的种族选择
|
|
---@param whichPlayer player
|
|
---@param pref racepreference
|
|
---@return boolean
|
|
function common.IsPlayerRacePrefSet(whichPlayer,pref) end
|
|
|
|
---玩家名字
|
|
---@param whichPlayer player
|
|
---@return string
|
|
function common.GetPlayerName(whichPlayer) end
|
|
|
|
---Timer API
|
|
---新建计时器 [R]
|
|
---@return timer
|
|
function common.CreateTimer() end
|
|
|
|
---删除计时器 [R]
|
|
---@param whichTimer timer
|
|
function common.DestroyTimer(whichTimer) end
|
|
|
|
---运行计时器 [C]
|
|
---@param whichTimer timer
|
|
---@param timeout real
|
|
---@param periodic boolean
|
|
---@param handlerFunc code
|
|
function common.TimerStart(whichTimer,timeout,periodic,handlerFunc) end
|
|
|
|
---计时器经过的时间
|
|
---@param whichTimer timer
|
|
---@return real
|
|
function common.TimerGetElapsed(whichTimer) end
|
|
|
|
---计时器剩余时间
|
|
---@param whichTimer timer
|
|
---@return real
|
|
function common.TimerGetRemaining(whichTimer) end
|
|
|
|
---计时器初始的时间
|
|
---@param whichTimer timer
|
|
---@return real
|
|
function common.TimerGetTimeout(whichTimer) end
|
|
|
|
---暂停计时器 [R]
|
|
---@param whichTimer timer
|
|
function common.PauseTimer(whichTimer) end
|
|
|
|
---恢复计时器 [R]
|
|
---@param whichTimer timer
|
|
function common.ResumeTimer(whichTimer) end
|
|
|
|
---事件响应 - 计时器期满
|
|
---@return timer
|
|
function common.GetExpiredTimer() end
|
|
|
|
---Group API
|
|
---新建的单位组 [R]
|
|
---@return group
|
|
function common.CreateGroup() end
|
|
|
|
---删除单位组 [R]
|
|
---@param whichGroup group
|
|
function common.DestroyGroup(whichGroup) end
|
|
|
|
---添加单位 [R]
|
|
---@param whichGroup group
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.GroupAddUnit(whichGroup,whichUnit) end
|
|
|
|
---移除单位 [R]
|
|
---@param whichGroup group
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.GroupRemoveUnit(whichGroup,whichUnit) end
|
|
|
|
---清除
|
|
---@param whichGroup group
|
|
function common.GroupClear(whichGroup) end
|
|
|
|
---GroupEnumUnitsOfType
|
|
---@param whichGroup group
|
|
---@param unitname string
|
|
---@param filter boolexpr
|
|
function common.GroupEnumUnitsOfType(whichGroup,unitname,filter) end
|
|
|
|
---GroupEnumUnitsOfPlayer
|
|
---@param whichGroup group
|
|
---@param whichPlayer player
|
|
---@param filter boolexpr
|
|
function common.GroupEnumUnitsOfPlayer(whichGroup,whichPlayer,filter) end
|
|
|
|
---GroupEnumUnitsOfTypeCounted
|
|
---@param whichGroup group
|
|
---@param unitname string
|
|
---@param filter boolexpr
|
|
---@param countLimit integer
|
|
function common.GroupEnumUnitsOfTypeCounted(whichGroup,unitname,filter,countLimit) end
|
|
|
|
---GroupEnumUnitsInRect
|
|
---@param whichGroup group
|
|
---@param r rect
|
|
---@param filter boolexpr
|
|
function common.GroupEnumUnitsInRect(whichGroup,r,filter) end
|
|
|
|
---GroupEnumUnitsInRectCounted
|
|
---@param whichGroup group
|
|
---@param r rect
|
|
---@param filter boolexpr
|
|
---@param countLimit integer
|
|
function common.GroupEnumUnitsInRectCounted(whichGroup,r,filter,countLimit) end
|
|
|
|
---选取单位添加到单位组(坐标)
|
|
---@param whichGroup group
|
|
---@param x real
|
|
---@param y real
|
|
---@param radius real
|
|
---@param filter boolexpr
|
|
function common.GroupEnumUnitsInRange(whichGroup,x,y,radius,filter) end
|
|
|
|
---选取单位添加到单位组(点)
|
|
---@param whichGroup group
|
|
---@param whichLocation location
|
|
---@param radius real
|
|
---@param filter boolexpr
|
|
function common.GroupEnumUnitsInRangeOfLoc(whichGroup,whichLocation,radius,filter) end
|
|
|
|
---选取单位添加到单位组(坐标)(不建议使用)
|
|
---@param whichGroup group
|
|
---@param x real
|
|
---@param y real
|
|
---@param radius real
|
|
---@param filter boolexpr
|
|
---@param countLimit integer
|
|
function common.GroupEnumUnitsInRangeCounted(whichGroup,x,y,radius,filter,countLimit) end
|
|
|
|
---选取单位添加到单位组(点)(不建议使用)
|
|
---@param whichGroup group
|
|
---@param whichLocation location
|
|
---@param radius real
|
|
---@param filter boolexpr
|
|
---@param countLimit integer
|
|
function common.GroupEnumUnitsInRangeOfLocCounted(whichGroup,whichLocation,radius,filter,countLimit) end
|
|
|
|
---GroupEnumUnitsSelected
|
|
---@param whichGroup group
|
|
---@param whichPlayer player
|
|
---@param filter boolexpr
|
|
function common.GroupEnumUnitsSelected(whichGroup,whichPlayer,filter) end
|
|
|
|
---发送单位组命令到 没有目标
|
|
---@param whichGroup group
|
|
---@param order string
|
|
---@return boolean
|
|
function common.GroupImmediateOrder(whichGroup,order) end
|
|
|
|
---发布命令(无目标)(ID)
|
|
---@param whichGroup group
|
|
---@param order integer
|
|
---@return boolean
|
|
function common.GroupImmediateOrderById(whichGroup,order) end
|
|
|
|
---发布命令(指定坐标) [R]
|
|
---@param whichGroup group
|
|
---@param order string
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.GroupPointOrder(whichGroup,order,x,y) end
|
|
|
|
---发送单位组命令到 点
|
|
---@param whichGroup group
|
|
---@param order string
|
|
---@param whichLocation location
|
|
---@return boolean
|
|
function common.GroupPointOrderLoc(whichGroup,order,whichLocation) end
|
|
|
|
---发布命令(指定坐标)(ID)
|
|
---@param whichGroup group
|
|
---@param order integer
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.GroupPointOrderById(whichGroup,order,x,y) end
|
|
|
|
---发布命令(指定点)(ID)
|
|
---@param whichGroup group
|
|
---@param order integer
|
|
---@param whichLocation location
|
|
---@return boolean
|
|
function common.GroupPointOrderByIdLoc(whichGroup,order,whichLocation) end
|
|
|
|
---发送单位组命令到 单位
|
|
---@param whichGroup group
|
|
---@param order string
|
|
---@param targetWidget widget
|
|
---@return boolean
|
|
function common.GroupTargetOrder(whichGroup,order,targetWidget) end
|
|
|
|
---发布命令(指定单位)(ID)
|
|
---@param whichGroup group
|
|
---@param order integer
|
|
---@param targetWidget widget
|
|
---@return boolean
|
|
function common.GroupTargetOrderById(whichGroup,order,targetWidget) end
|
|
|
|
---This will be difficult to support with potentially disjoint, cell-based regions
|
|
---as it would involve enumerating all the cells that are covered by a particularregion
|
|
---a better implementation would be a trigger that adds relevant units as they enter
|
|
---and removes them if they leave...
|
|
---选取所有单位在单位组做 多动作
|
|
---@param whichGroup group
|
|
---@param callback code
|
|
function common.ForGroup(whichGroup,callback) end
|
|
|
|
---单位组中第一个单位
|
|
---@param whichGroup group
|
|
---@return unit
|
|
function common.FirstOfGroup(whichGroup) end
|
|
|
|
---Force API
|
|
---新建玩家组 [R]
|
|
---@return force
|
|
function common.CreateForce() end
|
|
|
|
---删除玩家组 [R]
|
|
---@param whichForce force
|
|
function common.DestroyForce(whichForce) end
|
|
|
|
---添加玩家 [R]
|
|
---@param whichForce force
|
|
---@param whichPlayer player
|
|
function common.ForceAddPlayer(whichForce,whichPlayer) end
|
|
|
|
---移除玩家 [R]
|
|
---@param whichForce force
|
|
---@param whichPlayer player
|
|
function common.ForceRemovePlayer(whichForce,whichPlayer) end
|
|
|
|
---清除玩家
|
|
---@param whichForce force
|
|
function common.ForceClear(whichForce) end
|
|
|
|
---ForceEnumPlayers
|
|
---@param whichForce force
|
|
---@param filter boolexpr
|
|
function common.ForceEnumPlayers(whichForce,filter) end
|
|
|
|
---ForceEnumPlayersCounted
|
|
---@param whichForce force
|
|
---@param filter boolexpr
|
|
---@param countLimit integer
|
|
function common.ForceEnumPlayersCounted(whichForce,filter,countLimit) end
|
|
|
|
---ForceEnumAllies
|
|
---@param whichForce force
|
|
---@param whichPlayer player
|
|
---@param filter boolexpr
|
|
function common.ForceEnumAllies(whichForce,whichPlayer,filter) end
|
|
|
|
---ForceEnumEnemies
|
|
---@param whichForce force
|
|
---@param whichPlayer player
|
|
---@param filter boolexpr
|
|
function common.ForceEnumEnemies(whichForce,whichPlayer,filter) end
|
|
|
|
---选取所有玩家在玩家组做动作(单一的)
|
|
---@param whichForce force
|
|
---@param callback code
|
|
function common.ForForce(whichForce,callback) end
|
|
|
|
---Region and Location API
|
|
---将坐标转换为区域
|
|
---@param minx real
|
|
---@param miny real
|
|
---@param maxx real
|
|
---@param maxy real
|
|
---@return rect
|
|
function common.Rect(minx,miny,maxx,maxy) end
|
|
|
|
---将点转换为区域
|
|
---@param min location
|
|
---@param max location
|
|
---@return rect
|
|
function common.RectFromLoc(min,max) end
|
|
|
|
---删除矩形区域 [R]
|
|
---@param whichRect rect
|
|
function common.RemoveRect(whichRect) end
|
|
|
|
---设置矩形区域(指定坐标) [R]
|
|
---@param whichRect rect
|
|
---@param minx real
|
|
---@param miny real
|
|
---@param maxx real
|
|
---@param maxy real
|
|
function common.SetRect(whichRect,minx,miny,maxx,maxy) end
|
|
|
|
---设置矩形区域(指定点) [R]
|
|
---@param whichRect rect
|
|
---@param min location
|
|
---@param max location
|
|
function common.SetRectFromLoc(whichRect,min,max) end
|
|
|
|
---移动矩形区域(指定坐标) [R]
|
|
---@param whichRect rect
|
|
---@param newCenterX real
|
|
---@param newCenterY real
|
|
function common.MoveRectTo(whichRect,newCenterX,newCenterY) end
|
|
|
|
---移动区域
|
|
---@param whichRect rect
|
|
---@param newCenterLoc location
|
|
function common.MoveRectToLoc(whichRect,newCenterLoc) end
|
|
|
|
---区域中心的 X 坐标
|
|
---@param whichRect rect
|
|
---@return real
|
|
function common.GetRectCenterX(whichRect) end
|
|
|
|
---区域中心的 Y 坐标
|
|
---@param whichRect rect
|
|
---@return real
|
|
function common.GetRectCenterY(whichRect) end
|
|
|
|
---区域最小 X 坐标
|
|
---@param whichRect rect
|
|
---@return real
|
|
function common.GetRectMinX(whichRect) end
|
|
|
|
---区域最小 Y 坐标
|
|
---@param whichRect rect
|
|
---@return real
|
|
function common.GetRectMinY(whichRect) end
|
|
|
|
---区域最大 X 坐标
|
|
---@param whichRect rect
|
|
---@return real
|
|
function common.GetRectMaxX(whichRect) end
|
|
|
|
---区域最大 Y 坐标
|
|
---@param whichRect rect
|
|
---@return real
|
|
function common.GetRectMaxY(whichRect) end
|
|
|
|
---新建区域 [R]
|
|
---@return region
|
|
function common.CreateRegion() end
|
|
|
|
---删除不规则区域 [R]
|
|
---@param whichRegion region
|
|
function common.RemoveRegion(whichRegion) end
|
|
|
|
---添加区域 [R]
|
|
---@param whichRegion region
|
|
---@param r rect
|
|
function common.RegionAddRect(whichRegion,r) end
|
|
|
|
---移除区域 [R]
|
|
---@param whichRegion region
|
|
---@param r rect
|
|
function common.RegionClearRect(whichRegion,r) end
|
|
|
|
---添加单元点(指定坐标) [R]
|
|
---@param whichRegion region
|
|
---@param x real
|
|
---@param y real
|
|
function common.RegionAddCell(whichRegion,x,y) end
|
|
|
|
---添加单元点(指定点) [R]
|
|
---@param whichRegion region
|
|
---@param whichLocation location
|
|
function common.RegionAddCellAtLoc(whichRegion,whichLocation) end
|
|
|
|
---移除单元点(指定坐标) [R]
|
|
---@param whichRegion region
|
|
---@param x real
|
|
---@param y real
|
|
function common.RegionClearCell(whichRegion,x,y) end
|
|
|
|
---移除单元点(指定点) [R]
|
|
---@param whichRegion region
|
|
---@param whichLocation location
|
|
function common.RegionClearCellAtLoc(whichRegion,whichLocation) end
|
|
|
|
---转换坐标到点
|
|
---@param x real
|
|
---@param y real
|
|
---@return location
|
|
function common.Location(x,y) end
|
|
|
|
---清除点 [R]
|
|
---@param whichLocation location
|
|
function common.RemoveLocation(whichLocation) end
|
|
|
|
---移动点 [R]
|
|
---@param whichLocation location
|
|
---@param newX real
|
|
---@param newY real
|
|
function common.MoveLocation(whichLocation,newX,newY) end
|
|
|
|
---X 坐标
|
|
---@param whichLocation location
|
|
---@return real
|
|
function common.GetLocationX(whichLocation) end
|
|
|
|
---Y 坐标
|
|
---@param whichLocation location
|
|
---@return real
|
|
function common.GetLocationY(whichLocation) end
|
|
|
|
---This function is asynchronous. The values it returns are not guaranteed synchronous between each player.
|
|
---If you attempt to use it in a synchronous manner, it may cause a desync.
|
|
---点的Z轴高度 [R]
|
|
---@param whichLocation location
|
|
---@return real
|
|
function common.GetLocationZ(whichLocation) end
|
|
|
|
---单位检查
|
|
---@param whichRegion region
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.IsUnitInRegion(whichRegion,whichUnit) end
|
|
|
|
---包含坐标
|
|
---@param whichRegion region
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IsPointInRegion(whichRegion,x,y) end
|
|
|
|
---包含点
|
|
---@param whichRegion region
|
|
---@param whichLocation location
|
|
---@return boolean
|
|
function common.IsLocationInRegion(whichRegion,whichLocation) end
|
|
|
|
---Returns full map bounds, including unplayable borders, in world coordinates
|
|
---Returns full map bounds, including unplayable borders, in world coordinates
|
|
---@return rect
|
|
function common.GetWorldBounds() end
|
|
|
|
---Native trigger interface
|
|
---新建触发 [R]
|
|
---@return trigger
|
|
function common.CreateTrigger() end
|
|
|
|
---删除触发器 [R]
|
|
---@param whichTrigger trigger
|
|
function common.DestroyTrigger(whichTrigger) end
|
|
|
|
---ResetTrigger
|
|
---@param whichTrigger trigger
|
|
function common.ResetTrigger(whichTrigger) end
|
|
|
|
---打开触发器
|
|
---@param whichTrigger trigger
|
|
function common.EnableTrigger(whichTrigger) end
|
|
|
|
---关掉触发器
|
|
---@param whichTrigger trigger
|
|
function common.DisableTrigger(whichTrigger) end
|
|
|
|
---触发器打开
|
|
---@param whichTrigger trigger
|
|
---@return boolean
|
|
function common.IsTriggerEnabled(whichTrigger) end
|
|
|
|
---TriggerWaitOnSleeps
|
|
---@param whichTrigger trigger
|
|
---@param flag boolean
|
|
function common.TriggerWaitOnSleeps(whichTrigger,flag) end
|
|
|
|
---IsTriggerWaitOnSleeps
|
|
---@param whichTrigger trigger
|
|
---@return boolean
|
|
function common.IsTriggerWaitOnSleeps(whichTrigger) end
|
|
|
|
---匹配的单位
|
|
---@return unit
|
|
function common.GetFilterUnit() end
|
|
|
|
---选取的单位
|
|
---@return unit
|
|
function common.GetEnumUnit() end
|
|
|
|
---匹配的可毁坏物
|
|
---@return destructable
|
|
function common.GetFilterDestructable() end
|
|
|
|
---选取的可毁坏物
|
|
---@return destructable
|
|
function common.GetEnumDestructable() end
|
|
|
|
---匹配的物品
|
|
---@return item
|
|
function common.GetFilterItem() end
|
|
|
|
---选取的物品
|
|
---@return item
|
|
function common.GetEnumItem() end
|
|
|
|
---ParseTags
|
|
---@param taggedString string
|
|
---@return string
|
|
function common.ParseTags(taggedString) end
|
|
|
|
---匹配的玩家
|
|
---@return player
|
|
function common.GetFilterPlayer() end
|
|
|
|
---选取的玩家
|
|
---@return player
|
|
function common.GetEnumPlayer() end
|
|
|
|
---当前触发器
|
|
---@return trigger
|
|
function common.GetTriggeringTrigger() end
|
|
|
|
---GetTriggerEventId
|
|
---@return eventid
|
|
function common.GetTriggerEventId() end
|
|
|
|
---触发器赋值统计
|
|
---@param whichTrigger trigger
|
|
---@return integer
|
|
function common.GetTriggerEvalCount(whichTrigger) end
|
|
|
|
---触发器运行次数统计
|
|
---@param whichTrigger trigger
|
|
---@return integer
|
|
function common.GetTriggerExecCount(whichTrigger) end
|
|
|
|
---运行函数 [R]
|
|
---@param funcName string
|
|
function common.ExecuteFunc(funcName) end
|
|
|
|
---Boolean Expr API ( for compositing trigger conditions and unit filter funcs...)
|
|
---@param operandA boolexpr
|
|
---@param operandB boolexpr
|
|
---@return boolexpr
|
|
function common.And(operandA,operandB) end
|
|
|
|
---Or
|
|
---@param operandA boolexpr
|
|
---@param operandB boolexpr
|
|
---@return boolexpr
|
|
function common.Or(operandA,operandB) end
|
|
|
|
---Not
|
|
---@param operand boolexpr
|
|
---@return boolexpr
|
|
function common.Not(operand) end
|
|
|
|
---限制条件为
|
|
---@param func code
|
|
---@return conditionfunc
|
|
function common.Condition(func) end
|
|
|
|
---DestroyCondition
|
|
---@param c conditionfunc
|
|
function common.DestroyCondition(c) end
|
|
|
|
---Filter
|
|
---@param func code
|
|
---@return filterfunc
|
|
function common.Filter(func) end
|
|
|
|
---DestroyFilter
|
|
---@param f filterfunc
|
|
function common.DestroyFilter(f) end
|
|
|
|
---DestroyBoolExpr
|
|
---@param e boolexpr
|
|
function common.DestroyBoolExpr(e) end
|
|
|
|
---变量的值
|
|
---@param whichTrigger trigger
|
|
---@param varName string
|
|
---@param opcode limitop
|
|
---@param limitval real
|
|
---@return event
|
|
function common.TriggerRegisterVariableEvent(whichTrigger,varName,opcode,limitval) end
|
|
|
|
---Creates it's own timer and triggers when it expires
|
|
---Creates it's own timer and triggers when it expires
|
|
---@param whichTrigger trigger
|
|
---@param timeout real
|
|
---@param periodic boolean
|
|
---@return event
|
|
function common.TriggerRegisterTimerEvent(whichTrigger,timeout,periodic) end
|
|
|
|
---Triggers when the timer you tell it about expires
|
|
---Triggers when the timer you tell it about expires
|
|
---@param whichTrigger trigger
|
|
---@param t timer
|
|
---@return event
|
|
function common.TriggerRegisterTimerExpireEvent(whichTrigger,t) end
|
|
|
|
---TriggerRegisterGameStateEvent
|
|
---@param whichTrigger trigger
|
|
---@param whichState gamestate
|
|
---@param opcode limitop
|
|
---@param limitval real
|
|
---@return event
|
|
function common.TriggerRegisterGameStateEvent(whichTrigger,whichState,opcode,limitval) end
|
|
|
|
---TriggerRegisterDialogEvent
|
|
---@param whichTrigger trigger
|
|
---@param whichDialog dialog
|
|
---@return event
|
|
function common.TriggerRegisterDialogEvent(whichTrigger,whichDialog) end
|
|
|
|
---对话框按钮被点击 [R]
|
|
---@param whichTrigger trigger
|
|
---@param whichButton button
|
|
---@return event
|
|
function common.TriggerRegisterDialogButtonEvent(whichTrigger,whichButton) end
|
|
|
|
---EVENT_GAME_STATE_LIMIT
|
|
---EVENT_GAME_STATE_LIMIT
|
|
---@return gamestate
|
|
function common.GetEventGameState() end
|
|
|
|
---比赛游戏事件
|
|
---@param whichTrigger trigger
|
|
---@param whichGameEvent gameevent
|
|
---@return event
|
|
function common.TriggerRegisterGameEvent(whichTrigger,whichGameEvent) end
|
|
|
|
---EVENT_GAME_VICTORY
|
|
---EVENT_GAME_VICTORY
|
|
---@return player
|
|
function common.GetWinningPlayer() end
|
|
|
|
---单位进入不规则区域(指定条件) [R]
|
|
---@param whichTrigger trigger
|
|
---@param whichRegion region
|
|
---@param filter boolexpr
|
|
---@return event
|
|
function common.TriggerRegisterEnterRegion(whichTrigger,whichRegion,filter) end
|
|
|
|
---EVENT_GAME_ENTER_REGION
|
|
---触发区域 [R]
|
|
---@return region
|
|
function common.GetTriggeringRegion() end
|
|
|
|
---正在进入的单位
|
|
---@return unit
|
|
function common.GetEnteringUnit() end
|
|
|
|
---单位离开不规则区域(指定条件) [R]
|
|
---@param whichTrigger trigger
|
|
---@param whichRegion region
|
|
---@param filter boolexpr
|
|
---@return event
|
|
function common.TriggerRegisterLeaveRegion(whichTrigger,whichRegion,filter) end
|
|
|
|
---正在离开的单位
|
|
---@return unit
|
|
function common.GetLeavingUnit() end
|
|
|
|
---鼠标点击可追踪物 [R]
|
|
---@param whichTrigger trigger
|
|
---@param t trackable
|
|
---@return event
|
|
function common.TriggerRegisterTrackableHitEvent(whichTrigger,t) end
|
|
|
|
---鼠标移动到追踪对象 [R]
|
|
---@param whichTrigger trigger
|
|
---@param t trackable
|
|
---@return event
|
|
function common.TriggerRegisterTrackableTrackEvent(whichTrigger,t) end
|
|
|
|
---EVENT_COMMAND_BUTTON_CLICK
|
|
---EVENT_COMMAND_BUTTON_CLICK
|
|
---@param whichTrigger trigger
|
|
---@param whichAbility integer
|
|
---@param order string
|
|
---@return event
|
|
function common.TriggerRegisterCommandEvent(whichTrigger,whichAbility,order) end
|
|
|
|
---TriggerRegisterUpgradeCommandEvent
|
|
---@param whichTrigger trigger
|
|
---@param whichUpgrade integer
|
|
---@return event
|
|
function common.TriggerRegisterUpgradeCommandEvent(whichTrigger,whichUpgrade) end
|
|
|
|
---EVENT_GAME_TRACKABLE_HIT
|
|
---EVENT_GAME_TRACKABLE_TRACK
|
|
---事件响应 - 触发可追踪物 [R]
|
|
---@return trackable
|
|
function common.GetTriggeringTrackable() end
|
|
|
|
---EVENT_DIALOG_BUTTON_CLICK
|
|
---EVENT_DIALOG_BUTTON_CLICK
|
|
---@return button
|
|
function common.GetClickedButton() end
|
|
|
|
---GetClickedDialog
|
|
---@return dialog
|
|
function common.GetClickedDialog() end
|
|
|
|
---EVENT_GAME_TOURNAMENT_FINISH_SOON
|
|
---比赛剩余时间
|
|
---@return real
|
|
function common.GetTournamentFinishSoonTimeRemaining() end
|
|
|
|
---比赛结束规则
|
|
---@return integer
|
|
function common.GetTournamentFinishNowRule() end
|
|
|
|
---GetTournamentFinishNowPlayer
|
|
---@return player
|
|
function common.GetTournamentFinishNowPlayer() end
|
|
|
|
---对战比赛得分
|
|
---@param whichPlayer player
|
|
---@return integer
|
|
function common.GetTournamentScore(whichPlayer) end
|
|
|
|
---EVENT_GAME_SAVE
|
|
---储存游戏文件名
|
|
---@return string
|
|
function common.GetSaveBasicFilename() end
|
|
|
|
---TriggerRegisterPlayerEvent
|
|
---@param whichTrigger trigger
|
|
---@param whichPlayer player
|
|
---@param whichPlayerEvent playerevent
|
|
---@return event
|
|
function common.TriggerRegisterPlayerEvent(whichTrigger,whichPlayer,whichPlayerEvent) end
|
|
|
|
---EVENT_PLAYER_DEFEAT
|
|
---EVENT_PLAYER_VICTORY
|
|
---触发玩家
|
|
---@return player
|
|
function common.GetTriggerPlayer() end
|
|
|
|
---TriggerRegisterPlayerUnitEvent
|
|
---@param whichTrigger trigger
|
|
---@param whichPlayer player
|
|
---@param whichPlayerUnitEvent playerunitevent
|
|
---@param filter boolexpr
|
|
---@return event
|
|
function common.TriggerRegisterPlayerUnitEvent(whichTrigger,whichPlayer,whichPlayerUnitEvent,filter) end
|
|
|
|
---EVENT_PLAYER_HERO_LEVEL
|
|
---EVENT_UNIT_HERO_LEVEL
|
|
---英雄升级
|
|
---@return unit
|
|
function common.GetLevelingUnit() end
|
|
|
|
---EVENT_PLAYER_HERO_SKILL
|
|
---EVENT_UNIT_HERO_SKILL
|
|
---学习技能的英雄
|
|
---@return unit
|
|
function common.GetLearningUnit() end
|
|
|
|
---学习技能 [R]
|
|
---@return integer
|
|
function common.GetLearnedSkill() end
|
|
|
|
---学习的技能的等级
|
|
---@return integer
|
|
function common.GetLearnedSkillLevel() end
|
|
|
|
---EVENT_PLAYER_HERO_REVIVABLE
|
|
---可复活的英雄
|
|
---@return unit
|
|
function common.GetRevivableUnit() end
|
|
|
|
---EVENT_PLAYER_HERO_REVIVE_START
|
|
---EVENT_PLAYER_HERO_REVIVE_CANCEL
|
|
---EVENT_PLAYER_HERO_REVIVE_FINISH
|
|
---EVENT_UNIT_HERO_REVIVE_START
|
|
---EVENT_UNIT_HERO_REVIVE_CANCEL
|
|
---EVENT_UNIT_HERO_REVIVE_FINISH
|
|
---复活英雄
|
|
---@return unit
|
|
function common.GetRevivingUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_ATTACKED
|
|
---攻击的单位
|
|
---@return unit
|
|
function common.GetAttacker() end
|
|
|
|
---EVENT_PLAYER_UNIT_RESCUED
|
|
---EVENT_PLAYER_UNIT_RESCUED
|
|
---@return unit
|
|
function common.GetRescuer() end
|
|
|
|
---EVENT_PLAYER_UNIT_DEATH
|
|
---垂死的单位
|
|
---@return unit
|
|
function common.GetDyingUnit() end
|
|
|
|
---GetKillingUnit
|
|
---@return unit
|
|
function common.GetKillingUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_DECAY
|
|
---尸体腐烂单位
|
|
---@return unit
|
|
function common.GetDecayingUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_CONSTRUCT_START
|
|
---正在建造的建筑
|
|
---@return unit
|
|
function common.GetConstructingStructure() end
|
|
|
|
---EVENT_PLAYER_UNIT_CONSTRUCT_FINISH
|
|
---EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL
|
|
---取消建造中的建筑
|
|
---@return unit
|
|
function common.GetCancelledStructure() end
|
|
|
|
---已建造的建筑
|
|
---@return unit
|
|
function common.GetConstructedStructure() end
|
|
|
|
---EVENT_PLAYER_UNIT_RESEARCH_START
|
|
---EVENT_PLAYER_UNIT_RESEARCH_CANCEL
|
|
---EVENT_PLAYER_UNIT_RESEARCH_FINISH
|
|
---研究科技单位
|
|
---@return unit
|
|
function common.GetResearchingUnit() end
|
|
|
|
---研究的 科技-类型
|
|
---@return integer
|
|
function common.GetResearched() end
|
|
|
|
---EVENT_PLAYER_UNIT_TRAIN_START
|
|
---EVENT_PLAYER_UNIT_TRAIN_CANCEL
|
|
---EVENT_PLAYER_UNIT_TRAIN_FINISH
|
|
---EVENT_PLAYER_UNIT_TRAIN_FINISH
|
|
---@return integer
|
|
function common.GetTrainedUnitType() end
|
|
|
|
---EVENT_PLAYER_UNIT_TRAIN_FINISH
|
|
---@return unit
|
|
function common.GetTrainedUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_DETECTED
|
|
---EVENT_PLAYER_UNIT_DETECTED
|
|
---@return unit
|
|
function common.GetDetectedUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_SUMMONED
|
|
---正在召唤的单位
|
|
---@return unit
|
|
function common.GetSummoningUnit() end
|
|
|
|
---已召唤单位
|
|
---@return unit
|
|
function common.GetSummonedUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_LOADED
|
|
---EVENT_PLAYER_UNIT_LOADED
|
|
---@return unit
|
|
function common.GetTransportUnit() end
|
|
|
|
---GetLoadedUnit
|
|
---@return unit
|
|
function common.GetLoadedUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_SELL
|
|
---出售单位
|
|
---@return unit
|
|
function common.GetSellingUnit() end
|
|
|
|
---被出售单位
|
|
---@return unit
|
|
function common.GetSoldUnit() end
|
|
|
|
---在购买的单位
|
|
---@return unit
|
|
function common.GetBuyingUnit() end
|
|
|
|
---EVENT_PLAYER_UNIT_SELL_ITEM
|
|
---卖出的物品
|
|
---@return item
|
|
function common.GetSoldItem() end
|
|
|
|
---EVENT_PLAYER_UNIT_CHANGE_OWNER
|
|
---改变了所有者的单位
|
|
---@return unit
|
|
function common.GetChangingUnit() end
|
|
|
|
---前一个所有者
|
|
---@return player
|
|
function common.GetChangingUnitPrevOwner() end
|
|
|
|
---EVENT_PLAYER_UNIT_DROP_ITEM
|
|
---EVENT_PLAYER_UNIT_PICKUP_ITEM
|
|
---EVENT_PLAYER_UNIT_USE_ITEM
|
|
---英雄操作物品
|
|
---@return unit
|
|
function common.GetManipulatingUnit() end
|
|
|
|
---物品存在操作
|
|
---@return item
|
|
function common.GetManipulatedItem() end
|
|
|
|
---EVENT_PLAYER_UNIT_ISSUED_ORDER
|
|
---收到命令的单位
|
|
---@return unit
|
|
function common.GetOrderedUnit() end
|
|
|
|
---GetIssuedOrderId
|
|
---@return integer
|
|
function common.GetIssuedOrderId() end
|
|
|
|
---EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER
|
|
---命令发布点X坐标 [R]
|
|
---@return real
|
|
function common.GetOrderPointX() end
|
|
|
|
---命令发布点Y坐标 [R]
|
|
---@return real
|
|
function common.GetOrderPointY() end
|
|
|
|
---目标的位置
|
|
---@return location
|
|
function common.GetOrderPointLoc() end
|
|
|
|
---EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER
|
|
---EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER
|
|
---@return widget
|
|
function common.GetOrderTarget() end
|
|
|
|
---目标的可毁坏物
|
|
---@return destructable
|
|
function common.GetOrderTargetDestructable() end
|
|
|
|
---目标的物品
|
|
---@return item
|
|
function common.GetOrderTargetItem() end
|
|
|
|
---目标的单位
|
|
---@return unit
|
|
function common.GetOrderTargetUnit() end
|
|
|
|
---EVENT_UNIT_SPELL_CHANNEL
|
|
---EVENT_UNIT_SPELL_CAST
|
|
---EVENT_UNIT_SPELL_EFFECT
|
|
---EVENT_UNIT_SPELL_FINISH
|
|
---EVENT_UNIT_SPELL_ENDCAST
|
|
---EVENT_PLAYER_UNIT_SPELL_CHANNEL
|
|
---EVENT_PLAYER_UNIT_SPELL_CAST
|
|
---EVENT_PLAYER_UNIT_SPELL_EFFECT
|
|
---EVENT_PLAYER_UNIT_SPELL_FINISH
|
|
---EVENT_PLAYER_UNIT_SPELL_ENDCAST
|
|
---技能单位
|
|
---@return unit
|
|
function common.GetSpellAbilityUnit() end
|
|
|
|
---使用的技能
|
|
---@return integer
|
|
function common.GetSpellAbilityId() end
|
|
|
|
---使用的技能
|
|
---@return ability
|
|
function common.GetSpellAbility() end
|
|
|
|
---对其使用技能的目标点
|
|
---@return location
|
|
function common.GetSpellTargetLoc() end
|
|
|
|
---GetSpellTargetX
|
|
---@return real
|
|
function common.GetSpellTargetX() end
|
|
|
|
---GetSpellTargetY
|
|
---@return real
|
|
function common.GetSpellTargetY() end
|
|
|
|
---对其使用技能的目标可毁坏物
|
|
---@return destructable
|
|
function common.GetSpellTargetDestructable() end
|
|
|
|
---对其使用技能的目标物品
|
|
---@return item
|
|
function common.GetSpellTargetItem() end
|
|
|
|
---对其使用技能的目标单位
|
|
---@return unit
|
|
function common.GetSpellTargetUnit() end
|
|
|
|
---联盟状态改变(特殊)
|
|
---@param whichTrigger trigger
|
|
---@param whichPlayer player
|
|
---@param whichAlliance alliancetype
|
|
---@return event
|
|
function common.TriggerRegisterPlayerAllianceChange(whichTrigger,whichPlayer,whichAlliance) end
|
|
|
|
---属性
|
|
---@param whichTrigger trigger
|
|
---@param whichPlayer player
|
|
---@param whichState playerstate
|
|
---@param opcode limitop
|
|
---@param limitval real
|
|
---@return event
|
|
function common.TriggerRegisterPlayerStateEvent(whichTrigger,whichPlayer,whichState,opcode,limitval) end
|
|
|
|
---EVENT_PLAYER_STATE_LIMIT
|
|
---EVENT_PLAYER_STATE_LIMIT
|
|
---@return playerstate
|
|
function common.GetEventPlayerState() end
|
|
|
|
---玩家输入聊天信息
|
|
---@param whichTrigger trigger
|
|
---@param whichPlayer player
|
|
---@param chatMessageToDetect string
|
|
---@param exactMatchOnly boolean
|
|
---@return event
|
|
function common.TriggerRegisterPlayerChatEvent(whichTrigger,whichPlayer,chatMessageToDetect,exactMatchOnly) end
|
|
|
|
---returns the actual string they typed in ( same as what you registered for
|
|
---if you required exact match )
|
|
---输入的聊天字符
|
|
---@return string
|
|
function common.GetEventPlayerChatString() end
|
|
|
|
---returns the string that you registered for
|
|
---匹配的聊天字符
|
|
---@return string
|
|
function common.GetEventPlayerChatStringMatched() end
|
|
|
|
---可毁坏物死亡
|
|
---@param whichTrigger trigger
|
|
---@param whichWidget widget
|
|
---@return event
|
|
function common.TriggerRegisterDeathEvent(whichTrigger,whichWidget) end
|
|
|
|
---触发单位
|
|
---@return unit
|
|
function common.GetTriggerUnit() end
|
|
|
|
---TriggerRegisterUnitStateEvent
|
|
---@param whichTrigger trigger
|
|
---@param whichUnit unit
|
|
---@param whichState unitstate
|
|
---@param opcode limitop
|
|
---@param limitval real
|
|
---@return event
|
|
function common.TriggerRegisterUnitStateEvent(whichTrigger,whichUnit,whichState,opcode,limitval) end
|
|
|
|
---EVENT_UNIT_STATE_LIMIT
|
|
---EVENT_UNIT_STATE_LIMIT
|
|
---获取单位状态
|
|
---@return unitstate
|
|
function common.GetEventUnitState() end
|
|
|
|
---详细单位的事件
|
|
---@param whichTrigger trigger
|
|
---@param whichUnit unit
|
|
---@param whichEvent unitevent
|
|
---@return event
|
|
function common.TriggerRegisterUnitEvent(whichTrigger,whichUnit,whichEvent) end
|
|
|
|
---EVENT_UNIT_DAMAGED
|
|
---被伤害的生命值
|
|
---@return real
|
|
function common.GetEventDamage() end
|
|
|
|
---伤害来源
|
|
---@return unit
|
|
function common.GetEventDamageSource() end
|
|
|
|
---EVENT_UNIT_DETECTED
|
|
---EVENT_UNIT_DETECTED
|
|
---@return player
|
|
function common.GetEventDetectingPlayer() end
|
|
|
|
---TriggerRegisterFilterUnitEvent
|
|
---@param whichTrigger trigger
|
|
---@param whichUnit unit
|
|
---@param whichEvent unitevent
|
|
---@param filter boolexpr
|
|
---@return event
|
|
function common.TriggerRegisterFilterUnitEvent(whichTrigger,whichUnit,whichEvent,filter) end
|
|
|
|
---EVENT_UNIT_ACQUIRED_TARGET
|
|
---EVENT_UNIT_TARGET_IN_RANGE
|
|
---目标单位
|
|
---@return unit
|
|
function common.GetEventTargetUnit() end
|
|
|
|
---TriggerRegisterUnitInRange
|
|
---@param whichTrigger trigger
|
|
---@param whichUnit unit
|
|
---@param range real
|
|
---@param filter boolexpr
|
|
---@return event
|
|
function common.TriggerRegisterUnitInRange(whichTrigger,whichUnit,range,filter) end
|
|
|
|
---添加触发器限制条件
|
|
---@param whichTrigger trigger
|
|
---@param condition boolexpr
|
|
---@return triggercondition
|
|
function common.TriggerAddCondition(whichTrigger,condition) end
|
|
|
|
---TriggerRemoveCondition
|
|
---@param whichTrigger trigger
|
|
---@param whichCondition triggercondition
|
|
function common.TriggerRemoveCondition(whichTrigger,whichCondition) end
|
|
|
|
---TriggerClearConditions
|
|
---@param whichTrigger trigger
|
|
function common.TriggerClearConditions(whichTrigger) end
|
|
|
|
---添加触发器动作
|
|
---@param whichTrigger trigger
|
|
---@param actionFunc code
|
|
---@return triggeraction
|
|
function common.TriggerAddAction(whichTrigger,actionFunc) end
|
|
|
|
---TriggerRemoveAction
|
|
---@param whichTrigger trigger
|
|
---@param whichAction triggeraction
|
|
function common.TriggerRemoveAction(whichTrigger,whichAction) end
|
|
|
|
---TriggerClearActions
|
|
---@param whichTrigger trigger
|
|
function common.TriggerClearActions(whichTrigger) end
|
|
|
|
---等待
|
|
---@param timeout real
|
|
function common.TriggerSleepAction(timeout) end
|
|
|
|
---TriggerWaitForSound
|
|
---@param s sound
|
|
---@param offset real
|
|
function common.TriggerWaitForSound(s,offset) end
|
|
|
|
---触发器条件成立
|
|
---@param whichTrigger trigger
|
|
---@return boolean
|
|
function common.TriggerEvaluate(whichTrigger) end
|
|
|
|
---运行触发器 (忽略条件)
|
|
---@param whichTrigger trigger
|
|
function common.TriggerExecute(whichTrigger) end
|
|
|
|
---TriggerExecuteWait
|
|
---@param whichTrigger trigger
|
|
function common.TriggerExecuteWait(whichTrigger) end
|
|
|
|
---TriggerSyncStart
|
|
function common.TriggerSyncStart() end
|
|
|
|
---TriggerSyncReady
|
|
function common.TriggerSyncReady() end
|
|
|
|
---Widget API
|
|
---Widget API
|
|
---@param whichWidget widget
|
|
---@return real
|
|
function common.GetWidgetLife(whichWidget) end
|
|
|
|
---SetWidgetLife
|
|
---@param whichWidget widget
|
|
---@param newLife real
|
|
function common.SetWidgetLife(whichWidget,newLife) end
|
|
|
|
---GetWidgetX
|
|
---@param whichWidget widget
|
|
---@return real
|
|
function common.GetWidgetX(whichWidget) end
|
|
|
|
---GetWidgetY
|
|
---@param whichWidget widget
|
|
---@return real
|
|
function common.GetWidgetY(whichWidget) end
|
|
|
|
---GetTriggerWidget
|
|
---@return widget
|
|
function common.GetTriggerWidget() end
|
|
|
|
---Destructable Object API
|
|
---Facing arguments are specified in degrees
|
|
---Facing arguments are specified in degrees
|
|
---@param objectid integer
|
|
---@param x real
|
|
---@param y real
|
|
---@param face real
|
|
---@param scale real
|
|
---@param variation integer
|
|
---@return destructable
|
|
function common.CreateDestructable(objectid,x,y,face,scale,variation) end
|
|
|
|
---新建可破坏物 [R]
|
|
---@param objectid integer
|
|
---@param x real
|
|
---@param y real
|
|
---@param z real
|
|
---@param face real
|
|
---@param scale real
|
|
---@param variation integer
|
|
---@return destructable
|
|
function common.CreateDestructableZ(objectid,x,y,z,face,scale,variation) end
|
|
|
|
---CreateDeadDestructable
|
|
---@param objectid integer
|
|
---@param x real
|
|
---@param y real
|
|
---@param face real
|
|
---@param scale real
|
|
---@param variation integer
|
|
---@return destructable
|
|
function common.CreateDeadDestructable(objectid,x,y,face,scale,variation) end
|
|
|
|
---新建可破坏物(死亡的) [R]
|
|
---@param objectid integer
|
|
---@param x real
|
|
---@param y real
|
|
---@param z real
|
|
---@param face real
|
|
---@param scale real
|
|
---@param variation integer
|
|
---@return destructable
|
|
function common.CreateDeadDestructableZ(objectid,x,y,z,face,scale,variation) end
|
|
|
|
---删除 可毁坏物
|
|
---@param d destructable
|
|
function common.RemoveDestructable(d) end
|
|
|
|
---杀死 可毁坏物
|
|
---@param d destructable
|
|
function common.KillDestructable(d) end
|
|
|
|
---SetDestructableInvulnerable
|
|
---@param d destructable
|
|
---@param flag boolean
|
|
function common.SetDestructableInvulnerable(d,flag) end
|
|
|
|
---IsDestructableInvulnerable
|
|
---@param d destructable
|
|
---@return boolean
|
|
function common.IsDestructableInvulnerable(d) end
|
|
|
|
---EnumDestructablesInRect
|
|
---@param r rect
|
|
---@param filter boolexpr
|
|
---@param actionFunc code
|
|
function common.EnumDestructablesInRect(r,filter,actionFunc) end
|
|
|
|
---建筑的类型
|
|
---@param d destructable
|
|
---@return integer
|
|
function common.GetDestructableTypeId(d) end
|
|
|
|
---可破坏物所在X轴坐标 [R]
|
|
---@param d destructable
|
|
---@return real
|
|
function common.GetDestructableX(d) end
|
|
|
|
---可破坏物所在Y轴坐标 [R]
|
|
---@param d destructable
|
|
---@return real
|
|
function common.GetDestructableY(d) end
|
|
|
|
---设置 可毁坏物 生命 (值)
|
|
---@param d destructable
|
|
---@param life real
|
|
function common.SetDestructableLife(d,life) end
|
|
|
|
---生命值 (可毁坏物)
|
|
---@param d destructable
|
|
---@return real
|
|
function common.GetDestructableLife(d) end
|
|
|
|
---SetDestructableMaxLife
|
|
---@param d destructable
|
|
---@param max real
|
|
function common.SetDestructableMaxLife(d,max) end
|
|
|
|
---最大生命值 (可毁坏物)
|
|
---@param d destructable
|
|
---@return real
|
|
function common.GetDestructableMaxLife(d) end
|
|
|
|
---复活 可毁坏物
|
|
---@param d destructable
|
|
---@param life real
|
|
---@param birth boolean
|
|
function common.DestructableRestoreLife(d,life,birth) end
|
|
|
|
---QueueDestructableAnimation
|
|
---@param d destructable
|
|
---@param whichAnimation string
|
|
function common.QueueDestructableAnimation(d,whichAnimation) end
|
|
|
|
---SetDestructableAnimation
|
|
---@param d destructable
|
|
---@param whichAnimation string
|
|
function common.SetDestructableAnimation(d,whichAnimation) end
|
|
|
|
---改变可破坏物动画播放速度 [R]
|
|
---@param d destructable
|
|
---@param speedFactor real
|
|
function common.SetDestructableAnimationSpeed(d,speedFactor) end
|
|
|
|
---显示/隐藏 [R]
|
|
---@param d destructable
|
|
---@param flag boolean
|
|
function common.ShowDestructable(d,flag) end
|
|
|
|
---闭塞高度 (可毁坏物)
|
|
---@param d destructable
|
|
---@return real
|
|
function common.GetDestructableOccluderHeight(d) end
|
|
|
|
---设置闭塞高度
|
|
---@param d destructable
|
|
---@param height real
|
|
function common.SetDestructableOccluderHeight(d,height) end
|
|
|
|
---可毁坏物的名字
|
|
---@param d destructable
|
|
---@return string
|
|
function common.GetDestructableName(d) end
|
|
|
|
---GetTriggerDestructable
|
|
---@return destructable
|
|
function common.GetTriggerDestructable() end
|
|
|
|
---Item API
|
|
---创建
|
|
---@param itemid integer
|
|
---@param x real
|
|
---@param y real
|
|
---@return item
|
|
function common.CreateItem(itemid,x,y) end
|
|
|
|
---删除物品
|
|
---@param whichItem item
|
|
function common.RemoveItem(whichItem) end
|
|
|
|
---物品的所有者
|
|
---@param whichItem item
|
|
---@return player
|
|
function common.GetItemPlayer(whichItem) end
|
|
|
|
---物品的类别
|
|
---@param i item
|
|
---@return integer
|
|
function common.GetItemTypeId(i) end
|
|
|
|
---物品的X轴坐标 [R]
|
|
---@param i item
|
|
---@return real
|
|
function common.GetItemX(i) end
|
|
|
|
---物品的Y轴坐标 [R]
|
|
---@param i item
|
|
---@return real
|
|
function common.GetItemY(i) end
|
|
|
|
---移动物品到坐标(立即)(指定坐标) [R]
|
|
---@param i item
|
|
---@param x real
|
|
---@param y real
|
|
function common.SetItemPosition(i,x,y) end
|
|
|
|
---SetItemDropOnDeath
|
|
---@param whichItem item
|
|
---@param flag boolean
|
|
function common.SetItemDropOnDeath(whichItem,flag) end
|
|
|
|
---SetItemDroppable
|
|
---@param i item
|
|
---@param flag boolean
|
|
function common.SetItemDroppable(i,flag) end
|
|
|
|
---设置物品能否变卖
|
|
---@param i item
|
|
---@param flag boolean
|
|
function common.SetItemPawnable(i,flag) end
|
|
|
|
---SetItemPlayer
|
|
---@param whichItem item
|
|
---@param whichPlayer player
|
|
---@param changeColor boolean
|
|
function common.SetItemPlayer(whichItem,whichPlayer,changeColor) end
|
|
|
|
---SetItemInvulnerable
|
|
---@param whichItem item
|
|
---@param flag boolean
|
|
function common.SetItemInvulnerable(whichItem,flag) end
|
|
|
|
---物品是无敌的
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.IsItemInvulnerable(whichItem) end
|
|
|
|
---显示/隐藏 [R]
|
|
---@param whichItem item
|
|
---@param show boolean
|
|
function common.SetItemVisible(whichItem,show) end
|
|
|
|
---物品可见 [R]
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.IsItemVisible(whichItem) end
|
|
|
|
---物品所有者
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.IsItemOwned(whichItem) end
|
|
|
|
---物品是拾取时自动使用的 [R]
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.IsItemPowerup(whichItem) end
|
|
|
|
---物品可被市场随机出售 [R]
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.IsItemSellable(whichItem) end
|
|
|
|
---物品可被抵押 [R]
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.IsItemPawnable(whichItem) end
|
|
|
|
---IsItemIdPowerup
|
|
---@param itemId integer
|
|
---@return boolean
|
|
function common.IsItemIdPowerup(itemId) end
|
|
|
|
---IsItemIdSellable
|
|
---@param itemId integer
|
|
---@return boolean
|
|
function common.IsItemIdSellable(itemId) end
|
|
|
|
---IsItemIdPawnable
|
|
---@param itemId integer
|
|
---@return boolean
|
|
function common.IsItemIdPawnable(itemId) end
|
|
|
|
---EnumItemsInRect
|
|
---@param r rect
|
|
---@param filter boolexpr
|
|
---@param actionFunc code
|
|
function common.EnumItemsInRect(r,filter,actionFunc) end
|
|
|
|
---物品等级
|
|
---@param whichItem item
|
|
---@return integer
|
|
function common.GetItemLevel(whichItem) end
|
|
|
|
---GetItemType
|
|
---@param whichItem item
|
|
---@return itemtype
|
|
function common.GetItemType(whichItem) end
|
|
|
|
---设置重生神符的产生单位类型
|
|
---@param whichItem item
|
|
---@param unitId integer
|
|
function common.SetItemDropID(whichItem,unitId) end
|
|
|
|
---物品名
|
|
---@param whichItem item
|
|
---@return string
|
|
function common.GetItemName(whichItem) end
|
|
|
|
---物品的数量
|
|
---@param whichItem item
|
|
---@return integer
|
|
function common.GetItemCharges(whichItem) end
|
|
|
|
---设置物品数量[使用次数]
|
|
---@param whichItem item
|
|
---@param charges integer
|
|
function common.SetItemCharges(whichItem,charges) end
|
|
|
|
---物品自定义值
|
|
---@param whichItem item
|
|
---@return integer
|
|
function common.GetItemUserData(whichItem) end
|
|
|
|
---设置物品自定义数据
|
|
---@param whichItem item
|
|
---@param data integer
|
|
function common.SetItemUserData(whichItem,data) end
|
|
|
|
---Unit API
|
|
---Facing arguments are specified in degrees
|
|
---新建单位(指定坐标) [R]
|
|
---@param id player
|
|
---@param unitid integer
|
|
---@param x real
|
|
---@param y real
|
|
---@param face real
|
|
---@return unit
|
|
function common.CreateUnit(id,unitid,x,y,face) end
|
|
|
|
---CreateUnitByName
|
|
---@param whichPlayer player
|
|
---@param unitname string
|
|
---@param x real
|
|
---@param y real
|
|
---@param face real
|
|
---@return unit
|
|
function common.CreateUnitByName(whichPlayer,unitname,x,y,face) end
|
|
|
|
---新建单位(指定点) [R]
|
|
---@param id player
|
|
---@param unitid integer
|
|
---@param whichLocation location
|
|
---@param face real
|
|
---@return unit
|
|
function common.CreateUnitAtLoc(id,unitid,whichLocation,face) end
|
|
|
|
---CreateUnitAtLocByName
|
|
---@param id player
|
|
---@param unitname string
|
|
---@param whichLocation location
|
|
---@param face real
|
|
---@return unit
|
|
function common.CreateUnitAtLocByName(id,unitname,whichLocation,face) end
|
|
|
|
---新建尸体 [R]
|
|
---@param whichPlayer player
|
|
---@param unitid integer
|
|
---@param x real
|
|
---@param y real
|
|
---@param face real
|
|
---@return unit
|
|
function common.CreateCorpse(whichPlayer,unitid,x,y,face) end
|
|
|
|
---杀死单位
|
|
---@param whichUnit unit
|
|
function common.KillUnit(whichUnit) end
|
|
|
|
---删除单位
|
|
---@param whichUnit unit
|
|
function common.RemoveUnit(whichUnit) end
|
|
|
|
---显示/隐藏 [R]
|
|
---@param whichUnit unit
|
|
---@param show boolean
|
|
function common.ShowUnit(whichUnit,show) end
|
|
|
|
---设置单位属性 [R]
|
|
---@param whichUnit unit
|
|
---@param whichUnitState unitstate
|
|
---@param newVal real
|
|
function common.SetUnitState(whichUnit,whichUnitState,newVal) end
|
|
|
|
---设置X坐标 [R]
|
|
---@param whichUnit unit
|
|
---@param newX real
|
|
function common.SetUnitX(whichUnit,newX) end
|
|
|
|
---设置Y坐标 [R]
|
|
---@param whichUnit unit
|
|
---@param newY real
|
|
function common.SetUnitY(whichUnit,newY) end
|
|
|
|
---移动单位(立即)(指定坐标) [R]
|
|
---@param whichUnit unit
|
|
---@param newX real
|
|
---@param newY real
|
|
function common.SetUnitPosition(whichUnit,newX,newY) end
|
|
|
|
---移动单位 (立刻)
|
|
---@param whichUnit unit
|
|
---@param whichLocation location
|
|
function common.SetUnitPositionLoc(whichUnit,whichLocation) end
|
|
|
|
---设置单位面向角度 [R]
|
|
---@param whichUnit unit
|
|
---@param facingAngle real
|
|
function common.SetUnitFacing(whichUnit,facingAngle) end
|
|
|
|
---设置单位面对角度
|
|
---@param whichUnit unit
|
|
---@param facingAngle real
|
|
---@param duration real
|
|
function common.SetUnitFacingTimed(whichUnit,facingAngle,duration) end
|
|
|
|
---设置单位移动速度
|
|
---@param whichUnit unit
|
|
---@param newSpeed real
|
|
function common.SetUnitMoveSpeed(whichUnit,newSpeed) end
|
|
|
|
---SetUnitFlyHeight
|
|
---@param whichUnit unit
|
|
---@param newHeight real
|
|
---@param rate real
|
|
function common.SetUnitFlyHeight(whichUnit,newHeight,rate) end
|
|
|
|
---SetUnitTurnSpeed
|
|
---@param whichUnit unit
|
|
---@param newTurnSpeed real
|
|
function common.SetUnitTurnSpeed(whichUnit,newTurnSpeed) end
|
|
|
|
---改变单位转向角度(弧度制) [R]
|
|
---@param whichUnit unit
|
|
---@param newPropWindowAngle real
|
|
function common.SetUnitPropWindow(whichUnit,newPropWindowAngle) end
|
|
|
|
---SetUnitAcquireRange
|
|
---@param whichUnit unit
|
|
---@param newAcquireRange real
|
|
function common.SetUnitAcquireRange(whichUnit,newAcquireRange) end
|
|
|
|
---锁定指定单位的警戒点 [R]
|
|
---@param whichUnit unit
|
|
---@param creepGuard boolean
|
|
function common.SetUnitCreepGuard(whichUnit,creepGuard) end
|
|
|
|
---单位射程 (当前)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitAcquireRange(whichUnit) end
|
|
|
|
---转向速度 (当前)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitTurnSpeed(whichUnit) end
|
|
|
|
---当前转向角度(弧度制) [R]
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitPropWindow(whichUnit) end
|
|
|
|
---飞行高度 (当前)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitFlyHeight(whichUnit) end
|
|
|
|
---单位射程 (默认)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitDefaultAcquireRange(whichUnit) end
|
|
|
|
---转向速度 (默认)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitDefaultTurnSpeed(whichUnit) end
|
|
|
|
---GetUnitDefaultPropWindow
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitDefaultPropWindow(whichUnit) end
|
|
|
|
---飞行高度 (默认)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitDefaultFlyHeight(whichUnit) end
|
|
|
|
---改变单位所有者
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@param changeColor boolean
|
|
function common.SetUnitOwner(whichUnit,whichPlayer,changeColor) end
|
|
|
|
---改变单位颜色
|
|
---@param whichUnit unit
|
|
---@param whichColor playercolor
|
|
function common.SetUnitColor(whichUnit,whichColor) end
|
|
|
|
---改变单位尺寸(按倍数) [R]
|
|
---@param whichUnit unit
|
|
---@param scaleX real
|
|
---@param scaleY real
|
|
---@param scaleZ real
|
|
function common.SetUnitScale(whichUnit,scaleX,scaleY,scaleZ) end
|
|
|
|
---改变单位动画播放速度(按倍数) [R]
|
|
---@param whichUnit unit
|
|
---@param timeScale real
|
|
function common.SetUnitTimeScale(whichUnit,timeScale) end
|
|
|
|
---SetUnitBlendTime
|
|
---@param whichUnit unit
|
|
---@param blendTime real
|
|
function common.SetUnitBlendTime(whichUnit,blendTime) end
|
|
|
|
---改变单位的颜色(RGB:0-255) [R]
|
|
---@param whichUnit unit
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.SetUnitVertexColor(whichUnit,red,green,blue,alpha) end
|
|
|
|
---QueueUnitAnimation
|
|
---@param whichUnit unit
|
|
---@param whichAnimation string
|
|
function common.QueueUnitAnimation(whichUnit,whichAnimation) end
|
|
|
|
---播放单位动作
|
|
---@param whichUnit unit
|
|
---@param whichAnimation string
|
|
function common.SetUnitAnimation(whichUnit,whichAnimation) end
|
|
|
|
---播放单位指定序号动动作 [R]
|
|
---@param whichUnit unit
|
|
---@param whichAnimation integer
|
|
function common.SetUnitAnimationByIndex(whichUnit,whichAnimation) end
|
|
|
|
---播放单位动作 (指定概率)
|
|
---@param whichUnit unit
|
|
---@param whichAnimation string
|
|
---@param rarity raritycontrol
|
|
function common.SetUnitAnimationWithRarity(whichUnit,whichAnimation,rarity) end
|
|
|
|
---添加/删除 单位动画附加名 [R]
|
|
---@param whichUnit unit
|
|
---@param animProperties string
|
|
---@param add boolean
|
|
function common.AddUnitAnimationProperties(whichUnit,animProperties,add) end
|
|
|
|
---锁定单位脸面对方向
|
|
---@param whichUnit unit
|
|
---@param whichBone string
|
|
---@param lookAtTarget unit
|
|
---@param offsetX real
|
|
---@param offsetY real
|
|
---@param offsetZ real
|
|
function common.SetUnitLookAt(whichUnit,whichBone,lookAtTarget,offsetX,offsetY,offsetZ) end
|
|
|
|
---重置单位面对方向
|
|
---@param whichUnit unit
|
|
function common.ResetUnitLookAt(whichUnit) end
|
|
|
|
---设置可否营救(对玩家) [R]
|
|
---@param whichUnit unit
|
|
---@param byWhichPlayer player
|
|
---@param flag boolean
|
|
function common.SetUnitRescuable(whichUnit,byWhichPlayer,flag) end
|
|
|
|
---设置营救单位的营救距离
|
|
---@param whichUnit unit
|
|
---@param range real
|
|
function common.SetUnitRescueRange(whichUnit,range) end
|
|
|
|
---设置英雄力量 [R]
|
|
---@param whichHero unit
|
|
---@param newStr integer
|
|
---@param permanent boolean
|
|
function common.SetHeroStr(whichHero,newStr,permanent) end
|
|
|
|
---设置英雄敏捷 [R]
|
|
---@param whichHero unit
|
|
---@param newAgi integer
|
|
---@param permanent boolean
|
|
function common.SetHeroAgi(whichHero,newAgi,permanent) end
|
|
|
|
---设置英雄智力 [R]
|
|
---@param whichHero unit
|
|
---@param newInt integer
|
|
---@param permanent boolean
|
|
function common.SetHeroInt(whichHero,newInt,permanent) end
|
|
|
|
---英雄力量 [R]
|
|
---@param whichHero unit
|
|
---@param includeBonuses boolean
|
|
---@return integer
|
|
function common.GetHeroStr(whichHero,includeBonuses) end
|
|
|
|
---英雄敏捷 [R]
|
|
---@param whichHero unit
|
|
---@param includeBonuses boolean
|
|
---@return integer
|
|
function common.GetHeroAgi(whichHero,includeBonuses) end
|
|
|
|
---英雄智力 [R]
|
|
---@param whichHero unit
|
|
---@param includeBonuses boolean
|
|
---@return integer
|
|
function common.GetHeroInt(whichHero,includeBonuses) end
|
|
|
|
---降低等级 [R]
|
|
---@param whichHero unit
|
|
---@param howManyLevels integer
|
|
---@return boolean
|
|
function common.UnitStripHeroLevel(whichHero,howManyLevels) end
|
|
|
|
---英雄的经验值
|
|
---@param whichHero unit
|
|
---@return integer
|
|
function common.GetHeroXP(whichHero) end
|
|
|
|
---设置英雄经验值
|
|
---@param whichHero unit
|
|
---@param newXpVal integer
|
|
---@param showEyeCandy boolean
|
|
function common.SetHeroXP(whichHero,newXpVal,showEyeCandy) end
|
|
|
|
---未用完的技能点数
|
|
---@param whichHero unit
|
|
---@return integer
|
|
function common.GetHeroSkillPoints(whichHero) end
|
|
|
|
---添加剩余技能点 [R]
|
|
---@param whichHero unit
|
|
---@param skillPointDelta integer
|
|
---@return boolean
|
|
function common.UnitModifySkillPoints(whichHero,skillPointDelta) end
|
|
|
|
---增加经验值 [R]
|
|
---@param whichHero unit
|
|
---@param xpToAdd integer
|
|
---@param showEyeCandy boolean
|
|
function common.AddHeroXP(whichHero,xpToAdd,showEyeCandy) end
|
|
|
|
---设置英雄等级
|
|
---@param whichHero unit
|
|
---@param level integer
|
|
---@param showEyeCandy boolean
|
|
function common.SetHeroLevel(whichHero,level,showEyeCandy) end
|
|
|
|
---英雄等级
|
|
---@param whichHero unit
|
|
---@return integer
|
|
function common.GetHeroLevel(whichHero) end
|
|
|
|
---单位等级
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetUnitLevel(whichUnit) end
|
|
|
|
---英雄的姓名
|
|
---@param whichHero unit
|
|
---@return string
|
|
function common.GetHeroProperName(whichHero) end
|
|
|
|
---允许/禁止经验获取 [R]
|
|
---@param whichHero unit
|
|
---@param flag boolean
|
|
function common.SuspendHeroXP(whichHero,flag) end
|
|
|
|
---英雄获得经验值
|
|
---@param whichHero unit
|
|
---@return boolean
|
|
function common.IsSuspendedXP(whichHero) end
|
|
|
|
---英雄学习技能
|
|
---@param whichHero unit
|
|
---@param abilcode integer
|
|
function common.SelectHeroSkill(whichHero,abilcode) end
|
|
|
|
---单位技能等级 [R]
|
|
---@param whichUnit unit
|
|
---@param abilcode integer
|
|
---@return integer
|
|
function common.GetUnitAbilityLevel(whichUnit,abilcode) end
|
|
|
|
---降低技能等级 [R]
|
|
---@param whichUnit unit
|
|
---@param abilcode integer
|
|
---@return integer
|
|
function common.DecUnitAbilityLevel(whichUnit,abilcode) end
|
|
|
|
---提升技能等级 [R]
|
|
---@param whichUnit unit
|
|
---@param abilcode integer
|
|
---@return integer
|
|
function common.IncUnitAbilityLevel(whichUnit,abilcode) end
|
|
|
|
---设置技能等级 [R]
|
|
---@param whichUnit unit
|
|
---@param abilcode integer
|
|
---@param level integer
|
|
---@return integer
|
|
function common.SetUnitAbilityLevel(whichUnit,abilcode,level) end
|
|
|
|
---立即复活(指定坐标) [R]
|
|
---@param whichHero unit
|
|
---@param x real
|
|
---@param y real
|
|
---@param doEyecandy boolean
|
|
---@return boolean
|
|
function common.ReviveHero(whichHero,x,y,doEyecandy) end
|
|
|
|
---复活英雄(立即)
|
|
---@param whichHero unit
|
|
---@param loc location
|
|
---@param doEyecandy boolean
|
|
---@return boolean
|
|
function common.ReviveHeroLoc(whichHero,loc,doEyecandy) end
|
|
|
|
---SetUnitExploded
|
|
---@param whichUnit unit
|
|
---@param exploded boolean
|
|
function common.SetUnitExploded(whichUnit,exploded) end
|
|
|
|
---设置单位 无敌/可攻击
|
|
---@param whichUnit unit
|
|
---@param flag boolean
|
|
function common.SetUnitInvulnerable(whichUnit,flag) end
|
|
|
|
---暂停/恢复 [R]
|
|
---@param whichUnit unit
|
|
---@param flag boolean
|
|
function common.PauseUnit(whichUnit,flag) end
|
|
|
|
---IsUnitPaused
|
|
---@param whichHero unit
|
|
---@return boolean
|
|
function common.IsUnitPaused(whichHero) end
|
|
|
|
---设置碰撞 打开/关闭
|
|
---@param whichUnit unit
|
|
---@param flag boolean
|
|
function common.SetUnitPathing(whichUnit,flag) end
|
|
|
|
---清除所有选定
|
|
function common.ClearSelection() end
|
|
|
|
---SelectUnit
|
|
---@param whichUnit unit
|
|
---@param flag boolean
|
|
function common.SelectUnit(whichUnit,flag) end
|
|
|
|
---单位的 附加值
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetUnitPointValue(whichUnit) end
|
|
|
|
---单位-类型的 附加值
|
|
---@param unitType integer
|
|
---@return integer
|
|
function common.GetUnitPointValueByType(unitType) end
|
|
|
|
---给予物品 [R]
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.UnitAddItem(whichUnit,whichItem) end
|
|
|
|
---UnitAddItemById
|
|
---@param whichUnit unit
|
|
---@param itemId integer
|
|
---@return item
|
|
function common.UnitAddItemById(whichUnit,itemId) end
|
|
|
|
---新建物品到指定物品栏 [R]
|
|
---@param whichUnit unit
|
|
---@param itemId integer
|
|
---@param itemSlot integer
|
|
---@return boolean
|
|
function common.UnitAddItemToSlotById(whichUnit,itemId,itemSlot) end
|
|
|
|
---UnitRemoveItem
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
function common.UnitRemoveItem(whichUnit,whichItem) end
|
|
|
|
---UnitRemoveItemFromSlot
|
|
---@param whichUnit unit
|
|
---@param itemSlot integer
|
|
---@return item
|
|
function common.UnitRemoveItemFromSlot(whichUnit,itemSlot) end
|
|
|
|
---英雄已有物品
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.UnitHasItem(whichUnit,whichItem) end
|
|
|
|
---单位持有物品
|
|
---@param whichUnit unit
|
|
---@param itemSlot integer
|
|
---@return item
|
|
function common.UnitItemInSlot(whichUnit,itemSlot) end
|
|
|
|
---UnitInventorySize
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.UnitInventorySize(whichUnit) end
|
|
|
|
---发布丢弃物品命令(指定坐标) [R]
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.UnitDropItemPoint(whichUnit,whichItem,x,y) end
|
|
|
|
---移动物品到物品栏 [R]
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@param slot integer
|
|
---@return boolean
|
|
function common.UnitDropItemSlot(whichUnit,whichItem,slot) end
|
|
|
|
---UnitDropItemTarget
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@param target widget
|
|
---@return boolean
|
|
function common.UnitDropItemTarget(whichUnit,whichItem,target) end
|
|
|
|
---使用物品
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.UnitUseItem(whichUnit,whichItem) end
|
|
|
|
---使用物品(指定坐标)
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.UnitUseItemPoint(whichUnit,whichItem,x,y) end
|
|
|
|
---对单位使用物品
|
|
---@param whichUnit unit
|
|
---@param whichItem item
|
|
---@param target widget
|
|
---@return boolean
|
|
function common.UnitUseItemTarget(whichUnit,whichItem,target) end
|
|
|
|
---单位所在X轴坐标 [R]
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitX(whichUnit) end
|
|
|
|
---单位所在Y轴坐标 [R]
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitY(whichUnit) end
|
|
|
|
---单位的位置
|
|
---@param whichUnit unit
|
|
---@return location
|
|
function common.GetUnitLoc(whichUnit) end
|
|
|
|
---单位面向角度
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitFacing(whichUnit) end
|
|
|
|
---单位移动速度 (当前)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitMoveSpeed(whichUnit) end
|
|
|
|
---单位移动速度 (默认)
|
|
---@param whichUnit unit
|
|
---@return real
|
|
function common.GetUnitDefaultMoveSpeed(whichUnit) end
|
|
|
|
---属性 [R]
|
|
---@param whichUnit unit
|
|
---@param whichUnitState unitstate
|
|
---@return real
|
|
function common.GetUnitState(whichUnit,whichUnitState) end
|
|
|
|
---单位的所有者
|
|
---@param whichUnit unit
|
|
---@return player
|
|
function common.GetOwningPlayer(whichUnit) end
|
|
|
|
---单位的类型
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetUnitTypeId(whichUnit) end
|
|
|
|
---单位的种族
|
|
---@param whichUnit unit
|
|
---@return race
|
|
function common.GetUnitRace(whichUnit) end
|
|
|
|
---单位名字
|
|
---@param whichUnit unit
|
|
---@return string
|
|
function common.GetUnitName(whichUnit) end
|
|
|
|
---GetUnitFoodUsed
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetUnitFoodUsed(whichUnit) end
|
|
|
|
---GetUnitFoodMade
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetUnitFoodMade(whichUnit) end
|
|
|
|
---单位-类型 提供的人口
|
|
---@param unitId integer
|
|
---@return integer
|
|
function common.GetFoodMade(unitId) end
|
|
|
|
---单位-类型 使用的人口
|
|
---@param unitId integer
|
|
---@return integer
|
|
function common.GetFoodUsed(unitId) end
|
|
|
|
---允许/禁止 人口占用 [R]
|
|
---@param whichUnit unit
|
|
---@param useFood boolean
|
|
function common.SetUnitUseFood(whichUnit,useFood) end
|
|
|
|
---聚集点
|
|
---@param whichUnit unit
|
|
---@return location
|
|
function common.GetUnitRallyPoint(whichUnit) end
|
|
|
|
---拥有源聚集点单位
|
|
---@param whichUnit unit
|
|
---@return unit
|
|
function common.GetUnitRallyUnit(whichUnit) end
|
|
|
|
---单位 聚集点
|
|
---@param whichUnit unit
|
|
---@return destructable
|
|
function common.GetUnitRallyDestructable(whichUnit) end
|
|
|
|
---单位在 单位组
|
|
---@param whichUnit unit
|
|
---@param whichGroup group
|
|
---@return boolean
|
|
function common.IsUnitInGroup(whichUnit,whichGroup) end
|
|
|
|
---是玩家组里玩家的单位
|
|
---@param whichUnit unit
|
|
---@param whichForce force
|
|
---@return boolean
|
|
function common.IsUnitInForce(whichUnit,whichForce) end
|
|
|
|
---是玩家的单位
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitOwnedByPlayer(whichUnit,whichPlayer) end
|
|
|
|
---单位所属玩家的同盟玩家
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitAlly(whichUnit,whichPlayer) end
|
|
|
|
---单位所属玩家的敌对玩家
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitEnemy(whichUnit,whichPlayer) end
|
|
|
|
---单位对于玩家可见
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitVisible(whichUnit,whichPlayer) end
|
|
|
|
---被检测到
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitDetected(whichUnit,whichPlayer) end
|
|
|
|
---单位对于玩家不可见
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitInvisible(whichUnit,whichPlayer) end
|
|
|
|
---单位被战争迷雾遮挡
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitFogged(whichUnit,whichPlayer) end
|
|
|
|
---单位被黑色阴影遮挡
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitMasked(whichUnit,whichPlayer) end
|
|
|
|
---玩家已选定单位
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsUnitSelected(whichUnit,whichPlayer) end
|
|
|
|
---单位种族检查
|
|
---@param whichUnit unit
|
|
---@param whichRace race
|
|
---@return boolean
|
|
function common.IsUnitRace(whichUnit,whichRace) end
|
|
|
|
---检查单位 分类
|
|
---@param whichUnit unit
|
|
---@param whichUnitType unittype
|
|
---@return boolean
|
|
function common.IsUnitType(whichUnit,whichUnitType) end
|
|
|
|
---IsUnit
|
|
---@param whichUnit unit
|
|
---@param whichSpecifiedUnit unit
|
|
---@return boolean
|
|
function common.IsUnit(whichUnit,whichSpecifiedUnit) end
|
|
|
|
---在指定单位范围内 [R]
|
|
---@param whichUnit unit
|
|
---@param otherUnit unit
|
|
---@param distance real
|
|
---@return boolean
|
|
function common.IsUnitInRange(whichUnit,otherUnit,distance) end
|
|
|
|
---在指定坐标范围内 [R]
|
|
---@param whichUnit unit
|
|
---@param x real
|
|
---@param y real
|
|
---@param distance real
|
|
---@return boolean
|
|
function common.IsUnitInRangeXY(whichUnit,x,y,distance) end
|
|
|
|
---在指定点范围内 [R]
|
|
---@param whichUnit unit
|
|
---@param whichLocation location
|
|
---@param distance real
|
|
---@return boolean
|
|
function common.IsUnitInRangeLoc(whichUnit,whichLocation,distance) end
|
|
|
|
---IsUnitHidden
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.IsUnitHidden(whichUnit) end
|
|
|
|
---IsUnitIllusion
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.IsUnitIllusion(whichUnit) end
|
|
|
|
---IsUnitInTransport
|
|
---@param whichUnit unit
|
|
---@param whichTransport unit
|
|
---@return boolean
|
|
function common.IsUnitInTransport(whichUnit,whichTransport) end
|
|
|
|
---IsUnitLoaded
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.IsUnitLoaded(whichUnit) end
|
|
|
|
---单位类型是英雄单位
|
|
---@param unitId integer
|
|
---@return boolean
|
|
function common.IsHeroUnitId(unitId) end
|
|
|
|
---检查单位-类型 分类
|
|
---@param unitId integer
|
|
---@param whichUnitType unittype
|
|
---@return boolean
|
|
function common.IsUnitIdType(unitId,whichUnitType) end
|
|
|
|
---共享视野 [R]
|
|
---@param whichUnit unit
|
|
---@param whichPlayer player
|
|
---@param share boolean
|
|
function common.UnitShareVision(whichUnit,whichPlayer,share) end
|
|
|
|
---暂停尸体腐烂 [R]
|
|
---@param whichUnit unit
|
|
---@param suspend boolean
|
|
function common.UnitSuspendDecay(whichUnit,suspend) end
|
|
|
|
---添加类别 [R]
|
|
---@param whichUnit unit
|
|
---@param whichUnitType unittype
|
|
---@return boolean
|
|
function common.UnitAddType(whichUnit,whichUnitType) end
|
|
|
|
---删除类别 [R]
|
|
---@param whichUnit unit
|
|
---@param whichUnitType unittype
|
|
---@return boolean
|
|
function common.UnitRemoveType(whichUnit,whichUnitType) end
|
|
|
|
---添加技能 [R]
|
|
---@param whichUnit unit
|
|
---@param abilityId integer
|
|
---@return boolean
|
|
function common.UnitAddAbility(whichUnit,abilityId) end
|
|
|
|
---删除技能 [R]
|
|
---@param whichUnit unit
|
|
---@param abilityId integer
|
|
---@return boolean
|
|
function common.UnitRemoveAbility(whichUnit,abilityId) end
|
|
|
|
---设置技能永久性 [R]
|
|
---@param whichUnit unit
|
|
---@param permanent boolean
|
|
---@param abilityId integer
|
|
---@return boolean
|
|
function common.UnitMakeAbilityPermanent(whichUnit,permanent,abilityId) end
|
|
|
|
---删除魔法效果(指定极性) [R]
|
|
---@param whichUnit unit
|
|
---@param removePositive boolean
|
|
---@param removeNegative boolean
|
|
function common.UnitRemoveBuffs(whichUnit,removePositive,removeNegative) end
|
|
|
|
---删除魔法效果(详细类别) [R]
|
|
---@param whichUnit unit
|
|
---@param removePositive boolean
|
|
---@param removeNegative boolean
|
|
---@param magic boolean
|
|
---@param physical boolean
|
|
---@param timedLife boolean
|
|
---@param aura boolean
|
|
---@param autoDispel boolean
|
|
function common.UnitRemoveBuffsEx(whichUnit,removePositive,removeNegative,magic,physical,timedLife,aura,autoDispel) end
|
|
|
|
---UnitHasBuffsEx
|
|
---@param whichUnit unit
|
|
---@param removePositive boolean
|
|
---@param removeNegative boolean
|
|
---@param magic boolean
|
|
---@param physical boolean
|
|
---@param timedLife boolean
|
|
---@param aura boolean
|
|
---@param autoDispel boolean
|
|
---@return boolean
|
|
function common.UnitHasBuffsEx(whichUnit,removePositive,removeNegative,magic,physical,timedLife,aura,autoDispel) end
|
|
|
|
---拥有Buff数量 [R]
|
|
---@param whichUnit unit
|
|
---@param removePositive boolean
|
|
---@param removeNegative boolean
|
|
---@param magic boolean
|
|
---@param physical boolean
|
|
---@param timedLife boolean
|
|
---@param aura boolean
|
|
---@param autoDispel boolean
|
|
---@return integer
|
|
function common.UnitCountBuffsEx(whichUnit,removePositive,removeNegative,magic,physical,timedLife,aura,autoDispel) end
|
|
|
|
---UnitAddSleep
|
|
---@param whichUnit unit
|
|
---@param add boolean
|
|
function common.UnitAddSleep(whichUnit,add) end
|
|
|
|
---UnitCanSleep
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.UnitCanSleep(whichUnit) end
|
|
|
|
---设置单位睡眠(无论何时)
|
|
---@param whichUnit unit
|
|
---@param add boolean
|
|
function common.UnitAddSleepPerm(whichUnit,add) end
|
|
|
|
---单位在睡觉
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.UnitCanSleepPerm(whichUnit) end
|
|
|
|
---UnitIsSleeping
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.UnitIsSleeping(whichUnit) end
|
|
|
|
---UnitWakeUp
|
|
---@param whichUnit unit
|
|
function common.UnitWakeUp(whichUnit) end
|
|
|
|
---设置生命周期 [R]
|
|
---@param whichUnit unit
|
|
---@param buffId integer
|
|
---@param duration real
|
|
function common.UnitApplyTimedLife(whichUnit,buffId,duration) end
|
|
|
|
---UnitIgnoreAlarm
|
|
---@param whichUnit unit
|
|
---@param flag boolean
|
|
---@return boolean
|
|
function common.UnitIgnoreAlarm(whichUnit,flag) end
|
|
|
|
---UnitIgnoreAlarmToggled
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.UnitIgnoreAlarmToggled(whichUnit) end
|
|
|
|
---重设单位技能Cooldown
|
|
---@param whichUnit unit
|
|
function common.UnitResetCooldown(whichUnit) end
|
|
|
|
---设置建筑物 建筑升级比
|
|
---@param whichUnit unit
|
|
---@param constructionPercentage integer
|
|
function common.UnitSetConstructionProgress(whichUnit,constructionPercentage) end
|
|
|
|
---设置建筑物 科技升级比
|
|
---@param whichUnit unit
|
|
---@param upgradePercentage integer
|
|
function common.UnitSetUpgradeProgress(whichUnit,upgradePercentage) end
|
|
|
|
---暂停/恢复生命周期 [R]
|
|
---@param whichUnit unit
|
|
---@param flag boolean
|
|
function common.UnitPauseTimedLife(whichUnit,flag) end
|
|
|
|
---UnitSetUsesAltIcon
|
|
---@param whichUnit unit
|
|
---@param flag boolean
|
|
function common.UnitSetUsesAltIcon(whichUnit,flag) end
|
|
|
|
---伤害区域 [R]
|
|
---@param whichUnit unit
|
|
---@param delay real
|
|
---@param radius real
|
|
---@param x real
|
|
---@param y real
|
|
---@param amount real
|
|
---@param attack boolean
|
|
---@param ranged boolean
|
|
---@param attackType attacktype
|
|
---@param damageType damagetype
|
|
---@param weaponType weapontype
|
|
---@return boolean
|
|
function common.UnitDamagePoint(whichUnit,delay,radius,x,y,amount,attack,ranged,attackType,damageType,weaponType) end
|
|
|
|
---伤害目标 [R]
|
|
---@param whichUnit unit
|
|
---@param target widget
|
|
---@param amount real
|
|
---@param attack boolean
|
|
---@param ranged boolean
|
|
---@param attackType attacktype
|
|
---@param damageType damagetype
|
|
---@param weaponType weapontype
|
|
---@return boolean
|
|
function common.UnitDamageTarget(whichUnit,target,amount,attack,ranged,attackType,damageType,weaponType) end
|
|
|
|
---给单位发送命令到 没有目标
|
|
---@param whichUnit unit
|
|
---@param order string
|
|
---@return boolean
|
|
function common.IssueImmediateOrder(whichUnit,order) end
|
|
|
|
---发布命令(无目标)(ID)
|
|
---@param whichUnit unit
|
|
---@param order integer
|
|
---@return boolean
|
|
function common.IssueImmediateOrderById(whichUnit,order) end
|
|
|
|
---发布命令(指定坐标)
|
|
---@param whichUnit unit
|
|
---@param order string
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IssuePointOrder(whichUnit,order,x,y) end
|
|
|
|
---给单位发送命令到 点
|
|
---@param whichUnit unit
|
|
---@param order string
|
|
---@param whichLocation location
|
|
---@return boolean
|
|
function common.IssuePointOrderLoc(whichUnit,order,whichLocation) end
|
|
|
|
---发布命令(指定坐标)(ID)
|
|
---@param whichUnit unit
|
|
---@param order integer
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IssuePointOrderById(whichUnit,order,x,y) end
|
|
|
|
---发布命令(指定点)(ID)
|
|
---@param whichUnit unit
|
|
---@param order integer
|
|
---@param whichLocation location
|
|
---@return boolean
|
|
function common.IssuePointOrderByIdLoc(whichUnit,order,whichLocation) end
|
|
|
|
---给单位发送命令到 单位
|
|
---@param whichUnit unit
|
|
---@param order string
|
|
---@param targetWidget widget
|
|
---@return boolean
|
|
function common.IssueTargetOrder(whichUnit,order,targetWidget) end
|
|
|
|
---发布命令(指定单位)(ID)
|
|
---@param whichUnit unit
|
|
---@param order integer
|
|
---@param targetWidget widget
|
|
---@return boolean
|
|
function common.IssueTargetOrderById(whichUnit,order,targetWidget) end
|
|
|
|
---IssueInstantPointOrder
|
|
---@param whichUnit unit
|
|
---@param order string
|
|
---@param x real
|
|
---@param y real
|
|
---@param instantTargetWidget widget
|
|
---@return boolean
|
|
function common.IssueInstantPointOrder(whichUnit,order,x,y,instantTargetWidget) end
|
|
|
|
---IssueInstantPointOrderById
|
|
---@param whichUnit unit
|
|
---@param order integer
|
|
---@param x real
|
|
---@param y real
|
|
---@param instantTargetWidget widget
|
|
---@return boolean
|
|
function common.IssueInstantPointOrderById(whichUnit,order,x,y,instantTargetWidget) end
|
|
|
|
---IssueInstantTargetOrder
|
|
---@param whichUnit unit
|
|
---@param order string
|
|
---@param targetWidget widget
|
|
---@param instantTargetWidget widget
|
|
---@return boolean
|
|
function common.IssueInstantTargetOrder(whichUnit,order,targetWidget,instantTargetWidget) end
|
|
|
|
---IssueInstantTargetOrderById
|
|
---@param whichUnit unit
|
|
---@param order integer
|
|
---@param targetWidget widget
|
|
---@param instantTargetWidget widget
|
|
---@return boolean
|
|
function common.IssueInstantTargetOrderById(whichUnit,order,targetWidget,instantTargetWidget) end
|
|
|
|
---IssueBuildOrder
|
|
---@param whichPeon unit
|
|
---@param unitToBuild string
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IssueBuildOrder(whichPeon,unitToBuild,x,y) end
|
|
|
|
---发布建造命令(指定坐标) [R]
|
|
---@param whichPeon unit
|
|
---@param unitId integer
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IssueBuildOrderById(whichPeon,unitId,x,y) end
|
|
|
|
---发布中介命令(无目标)
|
|
---@param forWhichPlayer player
|
|
---@param neutralStructure unit
|
|
---@param unitToBuild string
|
|
---@return boolean
|
|
function common.IssueNeutralImmediateOrder(forWhichPlayer,neutralStructure,unitToBuild) end
|
|
|
|
---发布中介命令(无目标)(ID)
|
|
---@param forWhichPlayer player
|
|
---@param neutralStructure unit
|
|
---@param unitId integer
|
|
---@return boolean
|
|
function common.IssueNeutralImmediateOrderById(forWhichPlayer,neutralStructure,unitId) end
|
|
|
|
---发布中介命令(指定坐标)
|
|
---@param forWhichPlayer player
|
|
---@param neutralStructure unit
|
|
---@param unitToBuild string
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IssueNeutralPointOrder(forWhichPlayer,neutralStructure,unitToBuild,x,y) end
|
|
|
|
---发布中介命令(指定坐标)(ID)
|
|
---@param forWhichPlayer player
|
|
---@param neutralStructure unit
|
|
---@param unitId integer
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IssueNeutralPointOrderById(forWhichPlayer,neutralStructure,unitId,x,y) end
|
|
|
|
---发布中介命令(指定单位)
|
|
---@param forWhichPlayer player
|
|
---@param neutralStructure unit
|
|
---@param unitToBuild string
|
|
---@param target widget
|
|
---@return boolean
|
|
function common.IssueNeutralTargetOrder(forWhichPlayer,neutralStructure,unitToBuild,target) end
|
|
|
|
---发布中介命令(指定单位)(ID)
|
|
---@param forWhichPlayer player
|
|
---@param neutralStructure unit
|
|
---@param unitId integer
|
|
---@param target widget
|
|
---@return boolean
|
|
function common.IssueNeutralTargetOrderById(forWhichPlayer,neutralStructure,unitId,target) end
|
|
|
|
---单位当前的命令
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetUnitCurrentOrder(whichUnit) end
|
|
|
|
---设置金矿资源
|
|
---@param whichUnit unit
|
|
---@param amount integer
|
|
function common.SetResourceAmount(whichUnit,amount) end
|
|
|
|
---添加金矿资源
|
|
---@param whichUnit unit
|
|
---@param amount integer
|
|
function common.AddResourceAmount(whichUnit,amount) end
|
|
|
|
---黄金资源数量
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetResourceAmount(whichUnit) end
|
|
|
|
---传送门目的地X坐标
|
|
---@param waygate unit
|
|
---@return real
|
|
function common.WaygateGetDestinationX(waygate) end
|
|
|
|
---传送门目的地Y坐标
|
|
---@param waygate unit
|
|
---@return real
|
|
function common.WaygateGetDestinationY(waygate) end
|
|
|
|
---设置传送门目的坐标 [R]
|
|
---@param waygate unit
|
|
---@param x real
|
|
---@param y real
|
|
function common.WaygateSetDestination(waygate,x,y) end
|
|
|
|
---WaygateActivate
|
|
---@param waygate unit
|
|
---@param activate boolean
|
|
function common.WaygateActivate(waygate,activate) end
|
|
|
|
---WaygateIsActive
|
|
---@param waygate unit
|
|
---@return boolean
|
|
function common.WaygateIsActive(waygate) end
|
|
|
|
---增加 物品-类型 (到所有商店)
|
|
---@param itemId integer
|
|
---@param currentStock integer
|
|
---@param stockMax integer
|
|
function common.AddItemToAllStock(itemId,currentStock,stockMax) end
|
|
|
|
---AddItemToStock
|
|
---@param whichUnit unit
|
|
---@param itemId integer
|
|
---@param currentStock integer
|
|
---@param stockMax integer
|
|
function common.AddItemToStock(whichUnit,itemId,currentStock,stockMax) end
|
|
|
|
---增加 单位-类型 (到所有商店)
|
|
---@param unitId integer
|
|
---@param currentStock integer
|
|
---@param stockMax integer
|
|
function common.AddUnitToAllStock(unitId,currentStock,stockMax) end
|
|
|
|
---AddUnitToStock
|
|
---@param whichUnit unit
|
|
---@param unitId integer
|
|
---@param currentStock integer
|
|
---@param stockMax integer
|
|
function common.AddUnitToStock(whichUnit,unitId,currentStock,stockMax) end
|
|
|
|
---删除 物品-类型 (从所有商店)
|
|
---@param itemId integer
|
|
function common.RemoveItemFromAllStock(itemId) end
|
|
|
|
---RemoveItemFromStock
|
|
---@param whichUnit unit
|
|
---@param itemId integer
|
|
function common.RemoveItemFromStock(whichUnit,itemId) end
|
|
|
|
---删除 单位-类型 (从所有商店)
|
|
---@param unitId integer
|
|
function common.RemoveUnitFromAllStock(unitId) end
|
|
|
|
---RemoveUnitFromStock
|
|
---@param whichUnit unit
|
|
---@param unitId integer
|
|
function common.RemoveUnitFromStock(whichUnit,unitId) end
|
|
|
|
---限制物品的位置 (从所有商店)
|
|
---@param slots integer
|
|
function common.SetAllItemTypeSlots(slots) end
|
|
|
|
---限制单位的位置 (从所有商店)
|
|
---@param slots integer
|
|
function common.SetAllUnitTypeSlots(slots) end
|
|
|
|
---限制物品的位置 (从商店)
|
|
---@param whichUnit unit
|
|
---@param slots integer
|
|
function common.SetItemTypeSlots(whichUnit,slots) end
|
|
|
|
---限制单位的位置 (从商店)
|
|
---@param whichUnit unit
|
|
---@param slots integer
|
|
function common.SetUnitTypeSlots(whichUnit,slots) end
|
|
|
|
---单位自定义值
|
|
---@param whichUnit unit
|
|
---@return integer
|
|
function common.GetUnitUserData(whichUnit) end
|
|
|
|
---设置单位自定义数据
|
|
---@param whichUnit unit
|
|
---@param data integer
|
|
function common.SetUnitUserData(whichUnit,data) end
|
|
|
|
---Player API
|
|
---Player API
|
|
---@param number integer
|
|
---@return player
|
|
function common.Player(number) end
|
|
|
|
---本地玩家 [R]
|
|
---@return player
|
|
function common.GetLocalPlayer() end
|
|
|
|
---玩家是玩家的同盟
|
|
---@param whichPlayer player
|
|
---@param otherPlayer player
|
|
---@return boolean
|
|
function common.IsPlayerAlly(whichPlayer,otherPlayer) end
|
|
|
|
---玩家是玩家的敌人
|
|
---@param whichPlayer player
|
|
---@param otherPlayer player
|
|
---@return boolean
|
|
function common.IsPlayerEnemy(whichPlayer,otherPlayer) end
|
|
|
|
---玩家在玩家组
|
|
---@param whichPlayer player
|
|
---@param whichForce force
|
|
---@return boolean
|
|
function common.IsPlayerInForce(whichPlayer,whichForce) end
|
|
|
|
---玩家是裁判或观察者 [R]
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsPlayerObserver(whichPlayer) end
|
|
|
|
---坐标可见
|
|
---@param x real
|
|
---@param y real
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsVisibleToPlayer(x,y,whichPlayer) end
|
|
|
|
---点对于玩家可见
|
|
---@param whichLocation location
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsLocationVisibleToPlayer(whichLocation,whichPlayer) end
|
|
|
|
---坐标在迷雾中
|
|
---@param x real
|
|
---@param y real
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsFoggedToPlayer(x,y,whichPlayer) end
|
|
|
|
---点被迷雾遮挡
|
|
---@param whichLocation location
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsLocationFoggedToPlayer(whichLocation,whichPlayer) end
|
|
|
|
---坐标在黑色阴影中
|
|
---@param x real
|
|
---@param y real
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsMaskedToPlayer(x,y,whichPlayer) end
|
|
|
|
---点被黑色阴影遮挡
|
|
---@param whichLocation location
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.IsLocationMaskedToPlayer(whichLocation,whichPlayer) end
|
|
|
|
---玩家的种族
|
|
---@param whichPlayer player
|
|
---@return race
|
|
function common.GetPlayerRace(whichPlayer) end
|
|
|
|
---玩家ID - 1 [R]
|
|
---@param whichPlayer player
|
|
---@return integer
|
|
function common.GetPlayerId(whichPlayer) end
|
|
|
|
---单位数量
|
|
---@param whichPlayer player
|
|
---@param includeIncomplete boolean
|
|
---@return integer
|
|
function common.GetPlayerUnitCount(whichPlayer,includeIncomplete) end
|
|
|
|
---GetPlayerTypedUnitCount
|
|
---@param whichPlayer player
|
|
---@param unitName string
|
|
---@param includeIncomplete boolean
|
|
---@param includeUpgrades boolean
|
|
---@return integer
|
|
function common.GetPlayerTypedUnitCount(whichPlayer,unitName,includeIncomplete,includeUpgrades) end
|
|
|
|
---获得建筑数量
|
|
---@param whichPlayer player
|
|
---@param includeIncomplete boolean
|
|
---@return integer
|
|
function common.GetPlayerStructureCount(whichPlayer,includeIncomplete) end
|
|
|
|
---获得玩家属性
|
|
---@param whichPlayer player
|
|
---@param whichPlayerState playerstate
|
|
---@return integer
|
|
function common.GetPlayerState(whichPlayer,whichPlayerState) end
|
|
|
|
---获得玩家得分
|
|
---@param whichPlayer player
|
|
---@param whichPlayerScore playerscore
|
|
---@return integer
|
|
function common.GetPlayerScore(whichPlayer,whichPlayerScore) end
|
|
|
|
---玩家与玩家结盟
|
|
---@param sourcePlayer player
|
|
---@param otherPlayer player
|
|
---@param whichAllianceSetting alliancetype
|
|
---@return boolean
|
|
function common.GetPlayerAlliance(sourcePlayer,otherPlayer,whichAllianceSetting) end
|
|
|
|
---GetPlayerHandicap
|
|
---@param whichPlayer player
|
|
---@return real
|
|
function common.GetPlayerHandicap(whichPlayer) end
|
|
|
|
---GetPlayerHandicapXP
|
|
---@param whichPlayer player
|
|
---@return real
|
|
function common.GetPlayerHandicapXP(whichPlayer) end
|
|
|
|
---GetPlayerHandicapReviveTime
|
|
---@param whichPlayer player
|
|
---@return real
|
|
function common.GetPlayerHandicapReviveTime(whichPlayer) end
|
|
|
|
---GetPlayerHandicapDamage
|
|
---@param whichPlayer player
|
|
---@return real
|
|
function common.GetPlayerHandicapDamage(whichPlayer) end
|
|
|
|
---设置生命上限 [R]
|
|
---@param whichPlayer player
|
|
---@param handicap real
|
|
function common.SetPlayerHandicap(whichPlayer,handicap) end
|
|
|
|
---设置经验获得率 [R]
|
|
---@param whichPlayer player
|
|
---@param handicap real
|
|
function common.SetPlayerHandicapXP(whichPlayer,handicap) end
|
|
|
|
---SetPlayerHandicapReviveTime
|
|
---@param whichPlayer player
|
|
---@param handicap real
|
|
function common.SetPlayerHandicapReviveTime(whichPlayer,handicap) end
|
|
|
|
---SetPlayerHandicapDamage
|
|
---@param whichPlayer player
|
|
---@param handicap real
|
|
function common.SetPlayerHandicapDamage(whichPlayer,handicap) end
|
|
|
|
---SetPlayerTechMaxAllowed
|
|
---@param whichPlayer player
|
|
---@param techid integer
|
|
---@param maximum integer
|
|
function common.SetPlayerTechMaxAllowed(whichPlayer,techid,maximum) end
|
|
|
|
---GetPlayerTechMaxAllowed
|
|
---@param whichPlayer player
|
|
---@param techid integer
|
|
---@return integer
|
|
function common.GetPlayerTechMaxAllowed(whichPlayer,techid) end
|
|
|
|
---增加科技等级
|
|
---@param whichPlayer player
|
|
---@param techid integer
|
|
---@param levels integer
|
|
function common.AddPlayerTechResearched(whichPlayer,techid,levels) end
|
|
|
|
---SetPlayerTechResearched
|
|
---@param whichPlayer player
|
|
---@param techid integer
|
|
---@param setToLevel integer
|
|
function common.SetPlayerTechResearched(whichPlayer,techid,setToLevel) end
|
|
|
|
---GetPlayerTechResearched
|
|
---@param whichPlayer player
|
|
---@param techid integer
|
|
---@param specificonly boolean
|
|
---@return boolean
|
|
function common.GetPlayerTechResearched(whichPlayer,techid,specificonly) end
|
|
|
|
---获取玩家科技数量
|
|
---@param whichPlayer player
|
|
---@param techid integer
|
|
---@param specificonly boolean
|
|
---@return integer
|
|
function common.GetPlayerTechCount(whichPlayer,techid,specificonly) end
|
|
|
|
---SetPlayerUnitsOwner
|
|
---@param whichPlayer player
|
|
---@param newOwner integer
|
|
function common.SetPlayerUnitsOwner(whichPlayer,newOwner) end
|
|
|
|
---CripplePlayer
|
|
---@param whichPlayer player
|
|
---@param toWhichPlayers force
|
|
---@param flag boolean
|
|
function common.CripplePlayer(whichPlayer,toWhichPlayers,flag) end
|
|
|
|
---允许/禁用 技能 [R]
|
|
---@param whichPlayer player
|
|
---@param abilid integer
|
|
---@param avail boolean
|
|
function common.SetPlayerAbilityAvailable(whichPlayer,abilid,avail) end
|
|
|
|
---设置玩家属性
|
|
---@param whichPlayer player
|
|
---@param whichPlayerState playerstate
|
|
---@param value integer
|
|
function common.SetPlayerState(whichPlayer,whichPlayerState,value) end
|
|
|
|
---踢除玩家
|
|
---@param whichPlayer player
|
|
---@param gameResult playergameresult
|
|
function common.RemovePlayer(whichPlayer,gameResult) end
|
|
|
|
---Used to store hero level data for the scorescreen
|
|
---before units are moved to neutral passive in melee games
|
|
---@param whichPlayer player
|
|
function common.CachePlayerHeroData(whichPlayer) end
|
|
|
|
---Fog of War API
|
|
---设置地图迷雾(矩形区域) [R]
|
|
---@param forWhichPlayer player
|
|
---@param whichState fogstate
|
|
---@param where rect
|
|
---@param useSharedVision boolean
|
|
function common.SetFogStateRect(forWhichPlayer,whichState,where,useSharedVision) end
|
|
|
|
---设置地图迷雾(圆范围) [R]
|
|
---@param forWhichPlayer player
|
|
---@param whichState fogstate
|
|
---@param centerx real
|
|
---@param centerY real
|
|
---@param radius real
|
|
---@param useSharedVision boolean
|
|
function common.SetFogStateRadius(forWhichPlayer,whichState,centerx,centerY,radius,useSharedVision) end
|
|
|
|
---SetFogStateRadiusLoc
|
|
---@param forWhichPlayer player
|
|
---@param whichState fogstate
|
|
---@param center location
|
|
---@param radius real
|
|
---@param useSharedVision boolean
|
|
function common.SetFogStateRadiusLoc(forWhichPlayer,whichState,center,radius,useSharedVision) end
|
|
|
|
---启用/禁用黑色阴影 [R]
|
|
---@param enable boolean
|
|
function common.FogMaskEnable(enable) end
|
|
|
|
---允许黑色阴影
|
|
---@return boolean
|
|
function common.IsFogMaskEnabled() end
|
|
|
|
---启用/禁用 战争迷雾 [R]
|
|
---@param enable boolean
|
|
function common.FogEnable(enable) end
|
|
|
|
---允许战争迷雾
|
|
---@return boolean
|
|
function common.IsFogEnabled() end
|
|
|
|
---新建可见度修正器(矩形区域) [R]
|
|
---@param forWhichPlayer player
|
|
---@param whichState fogstate
|
|
---@param where rect
|
|
---@param useSharedVision boolean
|
|
---@param afterUnits boolean
|
|
---@return fogmodifier
|
|
function common.CreateFogModifierRect(forWhichPlayer,whichState,where,useSharedVision,afterUnits) end
|
|
|
|
---新建可见度修正器(圆范围) [R]
|
|
---@param forWhichPlayer player
|
|
---@param whichState fogstate
|
|
---@param centerx real
|
|
---@param centerY real
|
|
---@param radius real
|
|
---@param useSharedVision boolean
|
|
---@param afterUnits boolean
|
|
---@return fogmodifier
|
|
function common.CreateFogModifierRadius(forWhichPlayer,whichState,centerx,centerY,radius,useSharedVision,afterUnits) end
|
|
|
|
---CreateFogModifierRadiusLoc
|
|
---@param forWhichPlayer player
|
|
---@param whichState fogstate
|
|
---@param center location
|
|
---@param radius real
|
|
---@param useSharedVision boolean
|
|
---@param afterUnits boolean
|
|
---@return fogmodifier
|
|
function common.CreateFogModifierRadiusLoc(forWhichPlayer,whichState,center,radius,useSharedVision,afterUnits) end
|
|
|
|
---删除可见度修正器
|
|
---@param whichFogModifier fogmodifier
|
|
function common.DestroyFogModifier(whichFogModifier) end
|
|
|
|
---允许可见度修正器
|
|
---@param whichFogModifier fogmodifier
|
|
function common.FogModifierStart(whichFogModifier) end
|
|
|
|
---禁止可见度修正器
|
|
---@param whichFogModifier fogmodifier
|
|
function common.FogModifierStop(whichFogModifier) end
|
|
|
|
---Game API
|
|
---Game API
|
|
---@return version
|
|
function common.VersionGet() end
|
|
|
|
---VersionCompatible
|
|
---@param whichVersion version
|
|
---@return boolean
|
|
function common.VersionCompatible(whichVersion) end
|
|
|
|
---VersionSupported
|
|
---@param whichVersion version
|
|
---@return boolean
|
|
function common.VersionSupported(whichVersion) end
|
|
|
|
---EndGame
|
|
---@param doScoreScreen boolean
|
|
function common.EndGame(doScoreScreen) end
|
|
|
|
---Async only!
|
|
---切换关卡 [R]
|
|
---@param newLevel string
|
|
---@param doScoreScreen boolean
|
|
function common.ChangeLevel(newLevel,doScoreScreen) end
|
|
|
|
---RestartGame
|
|
---@param doScoreScreen boolean
|
|
function common.RestartGame(doScoreScreen) end
|
|
|
|
---ReloadGame
|
|
function common.ReloadGame() end
|
|
|
|
---%%% SetCampaignMenuRace is deprecated. It must remain to support
|
|
---old maps which use it, but all new maps should use SetCampaignMenuRaceEx
|
|
---old maps which use it, but all new maps should use SetCampaignMenuRaceEx
|
|
---@param r race
|
|
function common.SetCampaignMenuRace(r) end
|
|
|
|
---SetCampaignMenuRaceEx
|
|
---@param campaignIndex integer
|
|
function common.SetCampaignMenuRaceEx(campaignIndex) end
|
|
|
|
---ForceCampaignSelectScreen
|
|
function common.ForceCampaignSelectScreen() end
|
|
|
|
---LoadGame
|
|
---@param saveFileName string
|
|
---@param doScoreScreen boolean
|
|
function common.LoadGame(saveFileName,doScoreScreen) end
|
|
|
|
---保存进度 [R]
|
|
---@param saveFileName string
|
|
function common.SaveGame(saveFileName) end
|
|
|
|
---RenameSaveDirectory
|
|
---@param sourceDirName string
|
|
---@param destDirName string
|
|
---@return boolean
|
|
function common.RenameSaveDirectory(sourceDirName,destDirName) end
|
|
|
|
---RemoveSaveDirectory
|
|
---@param sourceDirName string
|
|
---@return boolean
|
|
function common.RemoveSaveDirectory(sourceDirName) end
|
|
|
|
---CopySaveGame
|
|
---@param sourceSaveName string
|
|
---@param destSaveName string
|
|
---@return boolean
|
|
function common.CopySaveGame(sourceSaveName,destSaveName) end
|
|
|
|
---游戏进度是存在的
|
|
---@param saveName string
|
|
---@return boolean
|
|
function common.SaveGameExists(saveName) end
|
|
|
|
---SetMaxCheckpointSaves
|
|
---@param maxCheckpointSaves integer
|
|
function common.SetMaxCheckpointSaves(maxCheckpointSaves) end
|
|
|
|
---SaveGameCheckpoint
|
|
---@param saveFileName string
|
|
---@param showWindow boolean
|
|
function common.SaveGameCheckpoint(saveFileName,showWindow) end
|
|
|
|
---SyncSelections
|
|
function common.SyncSelections() end
|
|
|
|
---SetFloatGameState
|
|
---@param whichFloatGameState fgamestate
|
|
---@param value real
|
|
function common.SetFloatGameState(whichFloatGameState,value) end
|
|
|
|
---GetFloatGameState
|
|
---@param whichFloatGameState fgamestate
|
|
---@return real
|
|
function common.GetFloatGameState(whichFloatGameState) end
|
|
|
|
---SetIntegerGameState
|
|
---@param whichIntegerGameState igamestate
|
|
---@param value integer
|
|
function common.SetIntegerGameState(whichIntegerGameState,value) end
|
|
|
|
---GetIntegerGameState
|
|
---@param whichIntegerGameState igamestate
|
|
---@return integer
|
|
function common.GetIntegerGameState(whichIntegerGameState) end
|
|
|
|
---Campaign API
|
|
---Campaign API
|
|
---@param cleared boolean
|
|
function common.SetTutorialCleared(cleared) end
|
|
|
|
---SetMissionAvailable
|
|
---@param campaignNumber integer
|
|
---@param missionNumber integer
|
|
---@param available boolean
|
|
function common.SetMissionAvailable(campaignNumber,missionNumber,available) end
|
|
|
|
---SetCampaignAvailable
|
|
---@param campaignNumber integer
|
|
---@param available boolean
|
|
function common.SetCampaignAvailable(campaignNumber,available) end
|
|
|
|
---SetOpCinematicAvailable
|
|
---@param campaignNumber integer
|
|
---@param available boolean
|
|
function common.SetOpCinematicAvailable(campaignNumber,available) end
|
|
|
|
---SetEdCinematicAvailable
|
|
---@param campaignNumber integer
|
|
---@param available boolean
|
|
function common.SetEdCinematicAvailable(campaignNumber,available) end
|
|
|
|
---GetDefaultDifficulty
|
|
---@return gamedifficulty
|
|
function common.GetDefaultDifficulty() end
|
|
|
|
---SetDefaultDifficulty
|
|
---@param g gamedifficulty
|
|
function common.SetDefaultDifficulty(g) end
|
|
|
|
---SetCustomCampaignButtonVisible
|
|
---@param whichButton integer
|
|
---@param visible boolean
|
|
function common.SetCustomCampaignButtonVisible(whichButton,visible) end
|
|
|
|
---GetCustomCampaignButtonVisible
|
|
---@param whichButton integer
|
|
---@return boolean
|
|
function common.GetCustomCampaignButtonVisible(whichButton) end
|
|
|
|
---关闭游戏录像功能 [R]
|
|
function common.DoNotSaveReplay() end
|
|
|
|
---Dialog API
|
|
---新建对话框 [R]
|
|
---@return dialog
|
|
function common.DialogCreate() end
|
|
|
|
---删除 [R]
|
|
---@param whichDialog dialog
|
|
function common.DialogDestroy(whichDialog) end
|
|
|
|
---DialogClear
|
|
---@param whichDialog dialog
|
|
function common.DialogClear(whichDialog) end
|
|
|
|
---DialogSetMessage
|
|
---@param whichDialog dialog
|
|
---@param messageText string
|
|
function common.DialogSetMessage(whichDialog,messageText) end
|
|
|
|
---添加对话框按钮 [R]
|
|
---@param whichDialog dialog
|
|
---@param buttonText string
|
|
---@param hotkey integer
|
|
---@return button
|
|
function common.DialogAddButton(whichDialog,buttonText,hotkey) end
|
|
|
|
---添加退出游戏按钮 [R]
|
|
---@param whichDialog dialog
|
|
---@param doScoreScreen boolean
|
|
---@param buttonText string
|
|
---@param hotkey integer
|
|
---@return button
|
|
function common.DialogAddQuitButton(whichDialog,doScoreScreen,buttonText,hotkey) end
|
|
|
|
---显示/隐藏 [R]
|
|
---@param whichPlayer player
|
|
---@param whichDialog dialog
|
|
---@param flag boolean
|
|
function common.DialogDisplay(whichPlayer,whichDialog,flag) end
|
|
|
|
---Creates a new or reads in an existing game cache file stored
|
|
---in the current campaign profile dir
|
|
---读取所有缓存
|
|
---@return boolean
|
|
function common.ReloadGameCachesFromDisk() end
|
|
|
|
---新建游戏缓存 [R]
|
|
---@param campaignFile string
|
|
---@return gamecache
|
|
function common.InitGameCache(campaignFile) end
|
|
|
|
---SaveGameCache
|
|
---@param whichCache gamecache
|
|
---@return boolean
|
|
function common.SaveGameCache(whichCache) end
|
|
|
|
---记录整数
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@param value integer
|
|
function common.StoreInteger(cache,missionKey,key,value) end
|
|
|
|
---记录实数
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@param value real
|
|
function common.StoreReal(cache,missionKey,key,value) end
|
|
|
|
---记录布尔值
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@param value boolean
|
|
function common.StoreBoolean(cache,missionKey,key,value) end
|
|
|
|
---StoreUnit
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.StoreUnit(cache,missionKey,key,whichUnit) end
|
|
|
|
---记录字符串
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@param value string
|
|
---@return boolean
|
|
function common.StoreString(cache,missionKey,key,value) end
|
|
|
|
---SyncStoredInteger
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.SyncStoredInteger(cache,missionKey,key) end
|
|
|
|
---SyncStoredReal
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.SyncStoredReal(cache,missionKey,key) end
|
|
|
|
---SyncStoredBoolean
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.SyncStoredBoolean(cache,missionKey,key) end
|
|
|
|
---SyncStoredUnit
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.SyncStoredUnit(cache,missionKey,key) end
|
|
|
|
---SyncStoredString
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.SyncStoredString(cache,missionKey,key) end
|
|
|
|
---HaveStoredInteger
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return boolean
|
|
function common.HaveStoredInteger(cache,missionKey,key) end
|
|
|
|
---HaveStoredReal
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return boolean
|
|
function common.HaveStoredReal(cache,missionKey,key) end
|
|
|
|
---HaveStoredBoolean
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return boolean
|
|
function common.HaveStoredBoolean(cache,missionKey,key) end
|
|
|
|
---HaveStoredUnit
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return boolean
|
|
function common.HaveStoredUnit(cache,missionKey,key) end
|
|
|
|
---HaveStoredString
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return boolean
|
|
function common.HaveStoredString(cache,missionKey,key) end
|
|
|
|
---删除缓存 [C]
|
|
---@param cache gamecache
|
|
function common.FlushGameCache(cache) end
|
|
|
|
---删除类别
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
function common.FlushStoredMission(cache,missionKey) end
|
|
|
|
---FlushStoredInteger
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.FlushStoredInteger(cache,missionKey,key) end
|
|
|
|
---FlushStoredReal
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.FlushStoredReal(cache,missionKey,key) end
|
|
|
|
---FlushStoredBoolean
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.FlushStoredBoolean(cache,missionKey,key) end
|
|
|
|
---FlushStoredUnit
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.FlushStoredUnit(cache,missionKey,key) end
|
|
|
|
---FlushStoredString
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
function common.FlushStoredString(cache,missionKey,key) end
|
|
|
|
---Will return 0 if the specified value's data is not found in the cache
|
|
---缓存读取整数 [C]
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return integer
|
|
function common.GetStoredInteger(cache,missionKey,key) end
|
|
|
|
---缓存读取实数 [C]
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return real
|
|
function common.GetStoredReal(cache,missionKey,key) end
|
|
|
|
---读取布尔值[R]
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return boolean
|
|
function common.GetStoredBoolean(cache,missionKey,key) end
|
|
|
|
---读取字符串 [C]
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@return string
|
|
function common.GetStoredString(cache,missionKey,key) end
|
|
|
|
---RestoreUnit
|
|
---@param cache gamecache
|
|
---@param missionKey string
|
|
---@param key string
|
|
---@param forWhichPlayer player
|
|
---@param x real
|
|
---@param y real
|
|
---@param facing real
|
|
---@return unit
|
|
function common.RestoreUnit(cache,missionKey,key,forWhichPlayer,x,y,facing) end
|
|
|
|
---<1.24> 新建哈希表 [C]
|
|
---@return hashtable
|
|
function common.InitHashtable() end
|
|
|
|
---<1.24> 保存整数 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param value integer
|
|
function common.SaveInteger(table,parentKey,childKey,value) end
|
|
|
|
---<1.24> 保存实数 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param value real
|
|
function common.SaveReal(table,parentKey,childKey,value) end
|
|
|
|
---<1.24> 保存布尔 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param value boolean
|
|
function common.SaveBoolean(table,parentKey,childKey,value) end
|
|
|
|
---<1.24> 保存字符串 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param value string
|
|
---@return boolean
|
|
function common.SaveStr(table,parentKey,childKey,value) end
|
|
|
|
---<1.24> 保存玩家 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichPlayer player
|
|
---@return boolean
|
|
function common.SavePlayerHandle(table,parentKey,childKey,whichPlayer) end
|
|
|
|
---SaveWidgetHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichWidget widget
|
|
---@return boolean
|
|
function common.SaveWidgetHandle(table,parentKey,childKey,whichWidget) end
|
|
|
|
---<1.24> 保存可破坏物 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichDestructable destructable
|
|
---@return boolean
|
|
function common.SaveDestructableHandle(table,parentKey,childKey,whichDestructable) end
|
|
|
|
---<1.24> 保存物品 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichItem item
|
|
---@return boolean
|
|
function common.SaveItemHandle(table,parentKey,childKey,whichItem) end
|
|
|
|
---<1.24> 保存单位 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichUnit unit
|
|
---@return boolean
|
|
function common.SaveUnitHandle(table,parentKey,childKey,whichUnit) end
|
|
|
|
---SaveAbilityHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichAbility ability
|
|
---@return boolean
|
|
function common.SaveAbilityHandle(table,parentKey,childKey,whichAbility) end
|
|
|
|
---<1.24> 保存计时器 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichTimer timer
|
|
---@return boolean
|
|
function common.SaveTimerHandle(table,parentKey,childKey,whichTimer) end
|
|
|
|
---<1.24> 保存触发器 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichTrigger trigger
|
|
---@return boolean
|
|
function common.SaveTriggerHandle(table,parentKey,childKey,whichTrigger) end
|
|
|
|
---<1.24> 保存触发条件 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichTriggercondition triggercondition
|
|
---@return boolean
|
|
function common.SaveTriggerConditionHandle(table,parentKey,childKey,whichTriggercondition) end
|
|
|
|
---<1.24> 保存触发动作 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichTriggeraction triggeraction
|
|
---@return boolean
|
|
function common.SaveTriggerActionHandle(table,parentKey,childKey,whichTriggeraction) end
|
|
|
|
---<1.24> 保存触发事件 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichEvent event
|
|
---@return boolean
|
|
function common.SaveTriggerEventHandle(table,parentKey,childKey,whichEvent) end
|
|
|
|
---<1.24> 保存玩家组 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichForce force
|
|
---@return boolean
|
|
function common.SaveForceHandle(table,parentKey,childKey,whichForce) end
|
|
|
|
---<1.24> 保存单位组 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichGroup group
|
|
---@return boolean
|
|
function common.SaveGroupHandle(table,parentKey,childKey,whichGroup) end
|
|
|
|
---<1.24> 保存点 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichLocation location
|
|
---@return boolean
|
|
function common.SaveLocationHandle(table,parentKey,childKey,whichLocation) end
|
|
|
|
---<1.24> 保存区域(矩型) [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichRect rect
|
|
---@return boolean
|
|
function common.SaveRectHandle(table,parentKey,childKey,whichRect) end
|
|
|
|
---<1.24> 保存布尔表达式 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichBoolexpr boolexpr
|
|
---@return boolean
|
|
function common.SaveBooleanExprHandle(table,parentKey,childKey,whichBoolexpr) end
|
|
|
|
---<1.24> 保存音效 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichSound sound
|
|
---@return boolean
|
|
function common.SaveSoundHandle(table,parentKey,childKey,whichSound) end
|
|
|
|
---<1.24> 保存特效 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichEffect effect
|
|
---@return boolean
|
|
function common.SaveEffectHandle(table,parentKey,childKey,whichEffect) end
|
|
|
|
---<1.24> 保存单位池 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichUnitpool unitpool
|
|
---@return boolean
|
|
function common.SaveUnitPoolHandle(table,parentKey,childKey,whichUnitpool) end
|
|
|
|
---<1.24> 保存物品池 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichItempool itempool
|
|
---@return boolean
|
|
function common.SaveItemPoolHandle(table,parentKey,childKey,whichItempool) end
|
|
|
|
---<1.24> 保存任务 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichQuest quest
|
|
---@return boolean
|
|
function common.SaveQuestHandle(table,parentKey,childKey,whichQuest) end
|
|
|
|
---<1.24> 保存任务要求 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichQuestitem questitem
|
|
---@return boolean
|
|
function common.SaveQuestItemHandle(table,parentKey,childKey,whichQuestitem) end
|
|
|
|
---<1.24> 保存失败条件 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichDefeatcondition defeatcondition
|
|
---@return boolean
|
|
function common.SaveDefeatConditionHandle(table,parentKey,childKey,whichDefeatcondition) end
|
|
|
|
---<1.24> 保存计时器窗口 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichTimerdialog timerdialog
|
|
---@return boolean
|
|
function common.SaveTimerDialogHandle(table,parentKey,childKey,whichTimerdialog) end
|
|
|
|
---<1.24> 保存排行榜 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichLeaderboard leaderboard
|
|
---@return boolean
|
|
function common.SaveLeaderboardHandle(table,parentKey,childKey,whichLeaderboard) end
|
|
|
|
---<1.24> 保存多面板 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichMultiboard multiboard
|
|
---@return boolean
|
|
function common.SaveMultiboardHandle(table,parentKey,childKey,whichMultiboard) end
|
|
|
|
---<1.24> 保存多面板项目 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichMultiboarditem multiboarditem
|
|
---@return boolean
|
|
function common.SaveMultiboardItemHandle(table,parentKey,childKey,whichMultiboarditem) end
|
|
|
|
---<1.24> 保存可追踪物 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichTrackable trackable
|
|
---@return boolean
|
|
function common.SaveTrackableHandle(table,parentKey,childKey,whichTrackable) end
|
|
|
|
---<1.24> 保存对话框 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichDialog dialog
|
|
---@return boolean
|
|
function common.SaveDialogHandle(table,parentKey,childKey,whichDialog) end
|
|
|
|
---<1.24> 保存对话框按钮 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichButton button
|
|
---@return boolean
|
|
function common.SaveButtonHandle(table,parentKey,childKey,whichButton) end
|
|
|
|
---<1.24> 保存漂浮文字 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichTexttag texttag
|
|
---@return boolean
|
|
function common.SaveTextTagHandle(table,parentKey,childKey,whichTexttag) end
|
|
|
|
---<1.24> 保存闪电效果 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichLightning lightning
|
|
---@return boolean
|
|
function common.SaveLightningHandle(table,parentKey,childKey,whichLightning) end
|
|
|
|
---<1.24> 保存图像 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichImage image
|
|
---@return boolean
|
|
function common.SaveImageHandle(table,parentKey,childKey,whichImage) end
|
|
|
|
---<1.24> 保存地面纹理变化 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichUbersplat ubersplat
|
|
---@return boolean
|
|
function common.SaveUbersplatHandle(table,parentKey,childKey,whichUbersplat) end
|
|
|
|
---<1.24> 保存区域(不规则) [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichRegion region
|
|
---@return boolean
|
|
function common.SaveRegionHandle(table,parentKey,childKey,whichRegion) end
|
|
|
|
---<1.24> 保存迷雾状态 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichFogState fogstate
|
|
---@return boolean
|
|
function common.SaveFogStateHandle(table,parentKey,childKey,whichFogState) end
|
|
|
|
---<1.24> 保存可见度修正器 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichFogModifier fogmodifier
|
|
---@return boolean
|
|
function common.SaveFogModifierHandle(table,parentKey,childKey,whichFogModifier) end
|
|
|
|
---<1.24> 保存实体对象 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichAgent agent
|
|
---@return boolean
|
|
function common.SaveAgentHandle(table,parentKey,childKey,whichAgent) end
|
|
|
|
---<1.24> 保存哈希表 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichHashtable hashtable
|
|
---@return boolean
|
|
function common.SaveHashtableHandle(table,parentKey,childKey,whichHashtable) end
|
|
|
|
---SaveFrameHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@param whichFrameHandle framehandle
|
|
---@return boolean
|
|
function common.SaveFrameHandle(table,parentKey,childKey,whichFrameHandle) end
|
|
|
|
---<1.24> 从哈希表提取整数 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return integer
|
|
function common.LoadInteger(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取实数 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return real
|
|
function common.LoadReal(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取布尔 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return boolean
|
|
function common.LoadBoolean(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取字符串 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return string
|
|
function common.LoadStr(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取玩家 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return player
|
|
function common.LoadPlayerHandle(table,parentKey,childKey) end
|
|
|
|
---LoadWidgetHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return widget
|
|
function common.LoadWidgetHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取可破坏物 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return destructable
|
|
function common.LoadDestructableHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取物品 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return item
|
|
function common.LoadItemHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取单位 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return unit
|
|
function common.LoadUnitHandle(table,parentKey,childKey) end
|
|
|
|
---LoadAbilityHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return ability
|
|
function common.LoadAbilityHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取计时器 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return timer
|
|
function common.LoadTimerHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取触发器 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return trigger
|
|
function common.LoadTriggerHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取触发条件 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return triggercondition
|
|
function common.LoadTriggerConditionHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取触发动作 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return triggeraction
|
|
function common.LoadTriggerActionHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取触发事件 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return event
|
|
function common.LoadTriggerEventHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取玩家组 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return force
|
|
function common.LoadForceHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取单位组 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return group
|
|
function common.LoadGroupHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取点 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return location
|
|
function common.LoadLocationHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取区域(矩型) [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return rect
|
|
function common.LoadRectHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取布尔表达式 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return boolexpr
|
|
function common.LoadBooleanExprHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取音效 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return sound
|
|
function common.LoadSoundHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取特效 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return effect
|
|
function common.LoadEffectHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取单位池 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return unitpool
|
|
function common.LoadUnitPoolHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取物品池 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return itempool
|
|
function common.LoadItemPoolHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取任务 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return quest
|
|
function common.LoadQuestHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取任务要求 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return questitem
|
|
function common.LoadQuestItemHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取失败条件 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return defeatcondition
|
|
function common.LoadDefeatConditionHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取计时器窗口 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return timerdialog
|
|
function common.LoadTimerDialogHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取排行榜 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return leaderboard
|
|
function common.LoadLeaderboardHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取多面板 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return multiboard
|
|
function common.LoadMultiboardHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取多面板项目 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return multiboarditem
|
|
function common.LoadMultiboardItemHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取可追踪物 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return trackable
|
|
function common.LoadTrackableHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取对话框 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return dialog
|
|
function common.LoadDialogHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取对话框按钮 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return button
|
|
function common.LoadButtonHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取漂浮文字 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return texttag
|
|
function common.LoadTextTagHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取闪电效果 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return lightning
|
|
function common.LoadLightningHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取图象 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return image
|
|
function common.LoadImageHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取地面纹理变化 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return ubersplat
|
|
function common.LoadUbersplatHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取区域(不规则) [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return region
|
|
function common.LoadRegionHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取迷雾状态 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return fogstate
|
|
function common.LoadFogStateHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取可见度修正器 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return fogmodifier
|
|
function common.LoadFogModifierHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 从哈希表提取哈希表 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return hashtable
|
|
function common.LoadHashtableHandle(table,parentKey,childKey) end
|
|
|
|
---LoadFrameHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return framehandle
|
|
function common.LoadFrameHandle(table,parentKey,childKey) end
|
|
|
|
---HaveSavedInteger
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return boolean
|
|
function common.HaveSavedInteger(table,parentKey,childKey) end
|
|
|
|
---HaveSavedReal
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return boolean
|
|
function common.HaveSavedReal(table,parentKey,childKey) end
|
|
|
|
---HaveSavedBoolean
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return boolean
|
|
function common.HaveSavedBoolean(table,parentKey,childKey) end
|
|
|
|
---HaveSavedString
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return boolean
|
|
function common.HaveSavedString(table,parentKey,childKey) end
|
|
|
|
---HaveSavedHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
---@return boolean
|
|
function common.HaveSavedHandle(table,parentKey,childKey) end
|
|
|
|
---RemoveSavedInteger
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
function common.RemoveSavedInteger(table,parentKey,childKey) end
|
|
|
|
---RemoveSavedReal
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
function common.RemoveSavedReal(table,parentKey,childKey) end
|
|
|
|
---RemoveSavedBoolean
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
function common.RemoveSavedBoolean(table,parentKey,childKey) end
|
|
|
|
---RemoveSavedString
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
function common.RemoveSavedString(table,parentKey,childKey) end
|
|
|
|
---RemoveSavedHandle
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
---@param childKey integer
|
|
function common.RemoveSavedHandle(table,parentKey,childKey) end
|
|
|
|
---<1.24> 清空哈希表 [C]
|
|
---@param table hashtable
|
|
function common.FlushParentHashtable(table) end
|
|
|
|
---<1.24> 清空哈希表主索引 [C]
|
|
---@param table hashtable
|
|
---@param parentKey integer
|
|
function common.FlushChildHashtable(table,parentKey) end
|
|
|
|
---Randomization API
|
|
---随机数字
|
|
---@param lowBound integer
|
|
---@param highBound integer
|
|
---@return integer
|
|
function common.GetRandomInt(lowBound,highBound) end
|
|
|
|
---随机数
|
|
---@param lowBound real
|
|
---@param highBound real
|
|
---@return real
|
|
function common.GetRandomReal(lowBound,highBound) end
|
|
|
|
---新建单位池 [R]
|
|
---@return unitpool
|
|
function common.CreateUnitPool() end
|
|
|
|
---删除单位池 [R]
|
|
---@param whichPool unitpool
|
|
function common.DestroyUnitPool(whichPool) end
|
|
|
|
---添加单位类型 [R]
|
|
---@param whichPool unitpool
|
|
---@param unitId integer
|
|
---@param weight real
|
|
function common.UnitPoolAddUnitType(whichPool,unitId,weight) end
|
|
|
|
---删除单位类型 [R]
|
|
---@param whichPool unitpool
|
|
---@param unitId integer
|
|
function common.UnitPoolRemoveUnitType(whichPool,unitId) end
|
|
|
|
---选择放置单位 [R]
|
|
---@param whichPool unitpool
|
|
---@param forWhichPlayer player
|
|
---@param x real
|
|
---@param y real
|
|
---@param facing real
|
|
---@return unit
|
|
function common.PlaceRandomUnit(whichPool,forWhichPlayer,x,y,facing) end
|
|
|
|
---新建物品池 [R]
|
|
---@return itempool
|
|
function common.CreateItemPool() end
|
|
|
|
---删除物品池 [R]
|
|
---@param whichItemPool itempool
|
|
function common.DestroyItemPool(whichItemPool) end
|
|
|
|
---添加物品类型 [R]
|
|
---@param whichItemPool itempool
|
|
---@param itemId integer
|
|
---@param weight real
|
|
function common.ItemPoolAddItemType(whichItemPool,itemId,weight) end
|
|
|
|
---删除物品类型 [R]
|
|
---@param whichItemPool itempool
|
|
---@param itemId integer
|
|
function common.ItemPoolRemoveItemType(whichItemPool,itemId) end
|
|
|
|
---选择放置物品 [R]
|
|
---@param whichItemPool itempool
|
|
---@param x real
|
|
---@param y real
|
|
---@return item
|
|
function common.PlaceRandomItem(whichItemPool,x,y) end
|
|
|
|
---Choose any random unit/item. (NP means Neutral Passive)
|
|
---Choose any random unit/item. (NP means Neutral Passive)
|
|
---@param level integer
|
|
---@return integer
|
|
function common.ChooseRandomCreep(level) end
|
|
|
|
---ChooseRandomNPBuilding
|
|
---@return integer
|
|
function common.ChooseRandomNPBuilding() end
|
|
|
|
---ChooseRandomItem
|
|
---@param level integer
|
|
---@return integer
|
|
function common.ChooseRandomItem(level) end
|
|
|
|
---ChooseRandomItemEx
|
|
---@param whichType itemtype
|
|
---@param level integer
|
|
---@return integer
|
|
function common.ChooseRandomItemEx(whichType,level) end
|
|
|
|
---设置随机种子
|
|
---@param seed integer
|
|
function common.SetRandomSeed(seed) end
|
|
|
|
---Visual API
|
|
---Visual API
|
|
---@param a real
|
|
---@param b real
|
|
---@param c real
|
|
---@param d real
|
|
---@param e real
|
|
function common.SetTerrainFog(a,b,c,d,e) end
|
|
|
|
---ResetTerrainFog
|
|
function common.ResetTerrainFog() end
|
|
|
|
---SetUnitFog
|
|
---@param a real
|
|
---@param b real
|
|
---@param c real
|
|
---@param d real
|
|
---@param e real
|
|
function common.SetUnitFog(a,b,c,d,e) end
|
|
|
|
---设置迷雾 [R]
|
|
---@param style integer
|
|
---@param zstart real
|
|
---@param zend real
|
|
---@param density real
|
|
---@param red real
|
|
---@param green real
|
|
---@param blue real
|
|
function common.SetTerrainFogEx(style,zstart,zend,density,red,green,blue) end
|
|
|
|
---对玩家显示文本消息(自动限时) [R]
|
|
---@param toPlayer player
|
|
---@param x real
|
|
---@param y real
|
|
---@param message string
|
|
function common.DisplayTextToPlayer(toPlayer,x,y,message) end
|
|
|
|
---对玩家显示文本消息(指定时间) [R]
|
|
---@param toPlayer player
|
|
---@param x real
|
|
---@param y real
|
|
---@param duration real
|
|
---@param message string
|
|
function common.DisplayTimedTextToPlayer(toPlayer,x,y,duration,message) end
|
|
|
|
---DisplayTimedTextFromPlayer
|
|
---@param toPlayer player
|
|
---@param x real
|
|
---@param y real
|
|
---@param duration real
|
|
---@param message string
|
|
function common.DisplayTimedTextFromPlayer(toPlayer,x,y,duration,message) end
|
|
|
|
---清空文本信息(所有玩家) [R]
|
|
function common.ClearTextMessages() end
|
|
|
|
---SetDayNightModels
|
|
---@param terrainDNCFile string
|
|
---@param unitDNCFile string
|
|
function common.SetDayNightModels(terrainDNCFile,unitDNCFile) end
|
|
|
|
---SetPortraitLight
|
|
---@param portraitDNCFile string
|
|
function common.SetPortraitLight(portraitDNCFile) end
|
|
|
|
---设置天空
|
|
---@param skyModelFile string
|
|
function common.SetSkyModel(skyModelFile) end
|
|
|
|
---启用/禁用玩家控制权(所有玩家) [R]
|
|
---@param b boolean
|
|
function common.EnableUserControl(b) end
|
|
|
|
---EnableUserUI
|
|
---@param b boolean
|
|
function common.EnableUserUI(b) end
|
|
|
|
---SuspendTimeOfDay
|
|
---@param b boolean
|
|
function common.SuspendTimeOfDay(b) end
|
|
|
|
---设置昼夜时间流逝速度 [R]
|
|
---@param r real
|
|
function common.SetTimeOfDayScale(r) end
|
|
|
|
---GetTimeOfDayScale
|
|
---@return real
|
|
function common.GetTimeOfDayScale() end
|
|
|
|
---开启/关闭 信箱模式(所有玩家) [R]
|
|
---@param flag boolean
|
|
---@param fadeDuration real
|
|
function common.ShowInterface(flag,fadeDuration) end
|
|
|
|
---暂停/恢复游戏 [R]
|
|
---@param flag boolean
|
|
function common.PauseGame(flag) end
|
|
|
|
---闪动指示器(对单位) [R]
|
|
---@param whichUnit unit
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.UnitAddIndicator(whichUnit,red,green,blue,alpha) end
|
|
|
|
---AddIndicator
|
|
---@param whichWidget widget
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.AddIndicator(whichWidget,red,green,blue,alpha) end
|
|
|
|
---小地图信号(所有玩家) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param duration real
|
|
function common.PingMinimap(x,y,duration) end
|
|
|
|
---小地图信号(指定颜色)(所有玩家) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param duration real
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param extraEffects boolean
|
|
function common.PingMinimapEx(x,y,duration,red,green,blue,extraEffects) end
|
|
|
|
---CreateMinimapIconOnUnit
|
|
---@param whichUnit unit
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param pingPath string
|
|
---@param fogVisibility fogstate
|
|
---@return minimapicon
|
|
function common.CreateMinimapIconOnUnit(whichUnit,red,green,blue,pingPath,fogVisibility) end
|
|
|
|
---CreateMinimapIconAtLoc
|
|
---@param where location
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param pingPath string
|
|
---@param fogVisibility fogstate
|
|
---@return minimapicon
|
|
function common.CreateMinimapIconAtLoc(where,red,green,blue,pingPath,fogVisibility) end
|
|
|
|
---CreateMinimapIcon
|
|
---@param x real
|
|
---@param y real
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param pingPath string
|
|
---@param fogVisibility fogstate
|
|
---@return minimapicon
|
|
function common.CreateMinimapIcon(x,y,red,green,blue,pingPath,fogVisibility) end
|
|
|
|
---SkinManagerGetLocalPath
|
|
---@param key string
|
|
---@return string
|
|
function common.SkinManagerGetLocalPath(key) end
|
|
|
|
---DestroyMinimapIcon
|
|
---@param pingId minimapicon
|
|
function common.DestroyMinimapIcon(pingId) end
|
|
|
|
---SetMinimapIconVisible
|
|
---@param whichMinimapIcon minimapicon
|
|
---@param visible boolean
|
|
function common.SetMinimapIconVisible(whichMinimapIcon,visible) end
|
|
|
|
---SetMinimapIconOrphanDestroy
|
|
---@param whichMinimapIcon minimapicon
|
|
---@param doDestroy boolean
|
|
function common.SetMinimapIconOrphanDestroy(whichMinimapIcon,doDestroy) end
|
|
|
|
---允许/禁止闭塞(所有玩家) [R]
|
|
---@param flag boolean
|
|
function common.EnableOcclusion(flag) end
|
|
|
|
---SetIntroShotText
|
|
---@param introText string
|
|
function common.SetIntroShotText(introText) end
|
|
|
|
---SetIntroShotModel
|
|
---@param introModelPath string
|
|
function common.SetIntroShotModel(introModelPath) end
|
|
|
|
---允许/禁止 边界染色(所有玩家) [R]
|
|
---@param b boolean
|
|
function common.EnableWorldFogBoundary(b) end
|
|
|
|
---PlayModelCinematic
|
|
---@param modelName string
|
|
function common.PlayModelCinematic(modelName) end
|
|
|
|
---PlayCinematic
|
|
---@param movieName string
|
|
function common.PlayCinematic(movieName) end
|
|
|
|
---ForceUIKey
|
|
---@param key string
|
|
function common.ForceUIKey(key) end
|
|
|
|
---ForceUICancel
|
|
function common.ForceUICancel() end
|
|
|
|
---DisplayLoadDialog
|
|
function common.DisplayLoadDialog() end
|
|
|
|
---改变小地图的特殊图标
|
|
---@param iconPath string
|
|
function common.SetAltMinimapIcon(iconPath) end
|
|
|
|
---禁用 重新开始任务按钮
|
|
---@param flag boolean
|
|
function common.DisableRestartMission(flag) end
|
|
|
|
---新建漂浮文字 [R]
|
|
---@return texttag
|
|
function common.CreateTextTag() end
|
|
|
|
---DestroyTextTag
|
|
---@param t texttag
|
|
function common.DestroyTextTag(t) end
|
|
|
|
---改变文字内容 [R]
|
|
---@param t texttag
|
|
---@param s string
|
|
---@param height real
|
|
function common.SetTextTagText(t,s,height) end
|
|
|
|
---改变位置(坐标) [R]
|
|
---@param t texttag
|
|
---@param x real
|
|
---@param y real
|
|
---@param heightOffset real
|
|
function common.SetTextTagPos(t,x,y,heightOffset) end
|
|
|
|
---SetTextTagPosUnit
|
|
---@param t texttag
|
|
---@param whichUnit unit
|
|
---@param heightOffset real
|
|
function common.SetTextTagPosUnit(t,whichUnit,heightOffset) end
|
|
|
|
---改变颜色 [R]
|
|
---@param t texttag
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.SetTextTagColor(t,red,green,blue,alpha) end
|
|
|
|
---设置速率 [R]
|
|
---@param t texttag
|
|
---@param xvel real
|
|
---@param yvel real
|
|
function common.SetTextTagVelocity(t,xvel,yvel) end
|
|
|
|
---显示/隐藏 (所有玩家) [R]
|
|
---@param t texttag
|
|
---@param flag boolean
|
|
function common.SetTextTagVisibility(t,flag) end
|
|
|
|
---SetTextTagSuspended
|
|
---@param t texttag
|
|
---@param flag boolean
|
|
function common.SetTextTagSuspended(t,flag) end
|
|
|
|
---SetTextTagPermanent
|
|
---@param t texttag
|
|
---@param flag boolean
|
|
function common.SetTextTagPermanent(t,flag) end
|
|
|
|
---SetTextTagAge
|
|
---@param t texttag
|
|
---@param age real
|
|
function common.SetTextTagAge(t,age) end
|
|
|
|
---SetTextTagLifespan
|
|
---@param t texttag
|
|
---@param lifespan real
|
|
function common.SetTextTagLifespan(t,lifespan) end
|
|
|
|
---SetTextTagFadepoint
|
|
---@param t texttag
|
|
---@param fadepoint real
|
|
function common.SetTextTagFadepoint(t,fadepoint) end
|
|
|
|
---保留英雄按钮
|
|
---@param reserved integer
|
|
function common.SetReservedLocalHeroButtons(reserved) end
|
|
|
|
---结盟滤色镜的设置值
|
|
---@return integer
|
|
function common.GetAllyColorFilterState() end
|
|
|
|
---设置结盟滤色镜
|
|
---@param state integer
|
|
function common.SetAllyColorFilterState(state) end
|
|
|
|
---野生单位显示是开启的
|
|
---@return boolean
|
|
function common.GetCreepCampFilterState() end
|
|
|
|
---显示/隐藏野生生物图标在小地图
|
|
---@param state boolean
|
|
function common.SetCreepCampFilterState(state) end
|
|
|
|
---允许/禁止小地图按钮
|
|
---@param enableAlly boolean
|
|
---@param enableCreep boolean
|
|
function common.EnableMinimapFilterButtons(enableAlly,enableCreep) end
|
|
|
|
---允许/禁止框选
|
|
---@param state boolean
|
|
---@param ui boolean
|
|
function common.EnableDragSelect(state,ui) end
|
|
|
|
---允许/禁止预选
|
|
---@param state boolean
|
|
---@param ui boolean
|
|
function common.EnablePreSelect(state,ui) end
|
|
|
|
---允许/禁止选择
|
|
---@param state boolean
|
|
---@param ui boolean
|
|
function common.EnableSelect(state,ui) end
|
|
|
|
---Trackable API
|
|
---新建可追踪物 [R]
|
|
---@param trackableModelPath string
|
|
---@param x real
|
|
---@param y real
|
|
---@param facing real
|
|
---@return trackable
|
|
function common.CreateTrackable(trackableModelPath,x,y,facing) end
|
|
|
|
---Quest API
|
|
---新建任务 [R]
|
|
---@return quest
|
|
function common.CreateQuest() end
|
|
|
|
---DestroyQuest
|
|
---@param whichQuest quest
|
|
function common.DestroyQuest(whichQuest) end
|
|
|
|
---QuestSetTitle
|
|
---@param whichQuest quest
|
|
---@param title string
|
|
function common.QuestSetTitle(whichQuest,title) end
|
|
|
|
---QuestSetDescription
|
|
---@param whichQuest quest
|
|
---@param description string
|
|
function common.QuestSetDescription(whichQuest,description) end
|
|
|
|
---QuestSetIconPath
|
|
---@param whichQuest quest
|
|
---@param iconPath string
|
|
function common.QuestSetIconPath(whichQuest,iconPath) end
|
|
|
|
---QuestSetRequired
|
|
---@param whichQuest quest
|
|
---@param required boolean
|
|
function common.QuestSetRequired(whichQuest,required) end
|
|
|
|
---QuestSetCompleted
|
|
---@param whichQuest quest
|
|
---@param completed boolean
|
|
function common.QuestSetCompleted(whichQuest,completed) end
|
|
|
|
---QuestSetDiscovered
|
|
---@param whichQuest quest
|
|
---@param discovered boolean
|
|
function common.QuestSetDiscovered(whichQuest,discovered) end
|
|
|
|
---QuestSetFailed
|
|
---@param whichQuest quest
|
|
---@param failed boolean
|
|
function common.QuestSetFailed(whichQuest,failed) end
|
|
|
|
---启用/禁用 任务 [R]
|
|
---@param whichQuest quest
|
|
---@param enabled boolean
|
|
function common.QuestSetEnabled(whichQuest,enabled) end
|
|
|
|
---任务是必须完成的
|
|
---@param whichQuest quest
|
|
---@return boolean
|
|
function common.IsQuestRequired(whichQuest) end
|
|
|
|
---任务完成
|
|
---@param whichQuest quest
|
|
---@return boolean
|
|
function common.IsQuestCompleted(whichQuest) end
|
|
|
|
---任务已发现
|
|
---@param whichQuest quest
|
|
---@return boolean
|
|
function common.IsQuestDiscovered(whichQuest) end
|
|
|
|
---任务失败
|
|
---@param whichQuest quest
|
|
---@return boolean
|
|
function common.IsQuestFailed(whichQuest) end
|
|
|
|
---允许任务
|
|
---@param whichQuest quest
|
|
---@return boolean
|
|
function common.IsQuestEnabled(whichQuest) end
|
|
|
|
---QuestCreateItem
|
|
---@param whichQuest quest
|
|
---@return questitem
|
|
function common.QuestCreateItem(whichQuest) end
|
|
|
|
---QuestItemSetDescription
|
|
---@param whichQuestItem questitem
|
|
---@param description string
|
|
function common.QuestItemSetDescription(whichQuestItem,description) end
|
|
|
|
---QuestItemSetCompleted
|
|
---@param whichQuestItem questitem
|
|
---@param completed boolean
|
|
function common.QuestItemSetCompleted(whichQuestItem,completed) end
|
|
|
|
---任务条件完成
|
|
---@param whichQuestItem questitem
|
|
---@return boolean
|
|
function common.IsQuestItemCompleted(whichQuestItem) end
|
|
|
|
---CreateDefeatCondition
|
|
---@return defeatcondition
|
|
function common.CreateDefeatCondition() end
|
|
|
|
---DestroyDefeatCondition
|
|
---@param whichCondition defeatcondition
|
|
function common.DestroyDefeatCondition(whichCondition) end
|
|
|
|
---DefeatConditionSetDescription
|
|
---@param whichCondition defeatcondition
|
|
---@param description string
|
|
function common.DefeatConditionSetDescription(whichCondition,description) end
|
|
|
|
---FlashQuestDialogButton
|
|
function common.FlashQuestDialogButton() end
|
|
|
|
---ForceQuestDialogUpdate
|
|
function common.ForceQuestDialogUpdate() end
|
|
|
|
---Timer Dialog API
|
|
---新建计时器窗口 [R]
|
|
---@param t timer
|
|
---@return timerdialog
|
|
function common.CreateTimerDialog(t) end
|
|
|
|
---销毁计时器窗口
|
|
---@param whichDialog timerdialog
|
|
function common.DestroyTimerDialog(whichDialog) end
|
|
|
|
---设置计时器窗口标题
|
|
---@param whichDialog timerdialog
|
|
---@param title string
|
|
function common.TimerDialogSetTitle(whichDialog,title) end
|
|
|
|
---改变计时器窗口文字颜色 [R]
|
|
---@param whichDialog timerdialog
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.TimerDialogSetTitleColor(whichDialog,red,green,blue,alpha) end
|
|
|
|
---改变计时器窗口计时颜色 [R]
|
|
---@param whichDialog timerdialog
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.TimerDialogSetTimeColor(whichDialog,red,green,blue,alpha) end
|
|
|
|
---设置计时器窗口速率 [R]
|
|
---@param whichDialog timerdialog
|
|
---@param speedMultFactor real
|
|
function common.TimerDialogSetSpeed(whichDialog,speedMultFactor) end
|
|
|
|
---显示/隐藏 计时器窗口(所有玩家) [R]
|
|
---@param whichDialog timerdialog
|
|
---@param display boolean
|
|
function common.TimerDialogDisplay(whichDialog,display) end
|
|
|
|
---判断计时器窗口是否显示
|
|
---@param whichDialog timerdialog
|
|
---@return boolean
|
|
function common.IsTimerDialogDisplayed(whichDialog) end
|
|
|
|
---TimerDialogSetRealTimeRemaining
|
|
---@param whichDialog timerdialog
|
|
---@param timeRemaining real
|
|
function common.TimerDialogSetRealTimeRemaining(whichDialog,timeRemaining) end
|
|
|
|
---Create a leaderboard object
|
|
---新建排行榜 [R]
|
|
---@return leaderboard
|
|
function common.CreateLeaderboard() end
|
|
|
|
---DestroyLeaderboard
|
|
---@param lb leaderboard
|
|
function common.DestroyLeaderboard(lb) end
|
|
|
|
---显示/隐藏 [R]
|
|
---@param lb leaderboard
|
|
---@param show boolean
|
|
function common.LeaderboardDisplay(lb,show) end
|
|
|
|
---IsLeaderboardDisplayed
|
|
---@param lb leaderboard
|
|
---@return boolean
|
|
function common.IsLeaderboardDisplayed(lb) end
|
|
|
|
---行数
|
|
---@param lb leaderboard
|
|
---@return integer
|
|
function common.LeaderboardGetItemCount(lb) end
|
|
|
|
---LeaderboardSetSizeByItemCount
|
|
---@param lb leaderboard
|
|
---@param count integer
|
|
function common.LeaderboardSetSizeByItemCount(lb,count) end
|
|
|
|
---LeaderboardAddItem
|
|
---@param lb leaderboard
|
|
---@param label string
|
|
---@param value integer
|
|
---@param p player
|
|
function common.LeaderboardAddItem(lb,label,value,p) end
|
|
|
|
---LeaderboardRemoveItem
|
|
---@param lb leaderboard
|
|
---@param index integer
|
|
function common.LeaderboardRemoveItem(lb,index) end
|
|
|
|
---LeaderboardRemovePlayerItem
|
|
---@param lb leaderboard
|
|
---@param p player
|
|
function common.LeaderboardRemovePlayerItem(lb,p) end
|
|
|
|
---清空 [R]
|
|
---@param lb leaderboard
|
|
function common.LeaderboardClear(lb) end
|
|
|
|
---LeaderboardSortItemsByValue
|
|
---@param lb leaderboard
|
|
---@param ascending boolean
|
|
function common.LeaderboardSortItemsByValue(lb,ascending) end
|
|
|
|
---LeaderboardSortItemsByPlayer
|
|
---@param lb leaderboard
|
|
---@param ascending boolean
|
|
function common.LeaderboardSortItemsByPlayer(lb,ascending) end
|
|
|
|
---LeaderboardSortItemsByLabel
|
|
---@param lb leaderboard
|
|
---@param ascending boolean
|
|
function common.LeaderboardSortItemsByLabel(lb,ascending) end
|
|
|
|
---LeaderboardHasPlayerItem
|
|
---@param lb leaderboard
|
|
---@param p player
|
|
---@return boolean
|
|
function common.LeaderboardHasPlayerItem(lb,p) end
|
|
|
|
---LeaderboardGetPlayerIndex
|
|
---@param lb leaderboard
|
|
---@param p player
|
|
---@return integer
|
|
function common.LeaderboardGetPlayerIndex(lb,p) end
|
|
|
|
---LeaderboardSetLabel
|
|
---@param lb leaderboard
|
|
---@param label string
|
|
function common.LeaderboardSetLabel(lb,label) end
|
|
|
|
---LeaderboardGetLabelText
|
|
---@param lb leaderboard
|
|
---@return string
|
|
function common.LeaderboardGetLabelText(lb) end
|
|
|
|
---设置玩家使用的排行榜 [R]
|
|
---@param toPlayer player
|
|
---@param lb leaderboard
|
|
function common.PlayerSetLeaderboard(toPlayer,lb) end
|
|
|
|
---PlayerGetLeaderboard
|
|
---@param toPlayer player
|
|
---@return leaderboard
|
|
function common.PlayerGetLeaderboard(toPlayer) end
|
|
|
|
---设置文字颜色 [R]
|
|
---@param lb leaderboard
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.LeaderboardSetLabelColor(lb,red,green,blue,alpha) end
|
|
|
|
---设置数值颜色 [R]
|
|
---@param lb leaderboard
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.LeaderboardSetValueColor(lb,red,green,blue,alpha) end
|
|
|
|
---LeaderboardSetStyle
|
|
---@param lb leaderboard
|
|
---@param showLabel boolean
|
|
---@param showNames boolean
|
|
---@param showValues boolean
|
|
---@param showIcons boolean
|
|
function common.LeaderboardSetStyle(lb,showLabel,showNames,showValues,showIcons) end
|
|
|
|
---LeaderboardSetItemValue
|
|
---@param lb leaderboard
|
|
---@param whichItem integer
|
|
---@param val integer
|
|
function common.LeaderboardSetItemValue(lb,whichItem,val) end
|
|
|
|
---LeaderboardSetItemLabel
|
|
---@param lb leaderboard
|
|
---@param whichItem integer
|
|
---@param val string
|
|
function common.LeaderboardSetItemLabel(lb,whichItem,val) end
|
|
|
|
---LeaderboardSetItemStyle
|
|
---@param lb leaderboard
|
|
---@param whichItem integer
|
|
---@param showLabel boolean
|
|
---@param showValue boolean
|
|
---@param showIcon boolean
|
|
function common.LeaderboardSetItemStyle(lb,whichItem,showLabel,showValue,showIcon) end
|
|
|
|
---LeaderboardSetItemLabelColor
|
|
---@param lb leaderboard
|
|
---@param whichItem integer
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.LeaderboardSetItemLabelColor(lb,whichItem,red,green,blue,alpha) end
|
|
|
|
---LeaderboardSetItemValueColor
|
|
---@param lb leaderboard
|
|
---@param whichItem integer
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.LeaderboardSetItemValueColor(lb,whichItem,red,green,blue,alpha) end
|
|
|
|
---Create a multiboard object
|
|
---新建多面板 [R]
|
|
---@return multiboard
|
|
function common.CreateMultiboard() end
|
|
|
|
---DestroyMultiboard
|
|
---@param lb multiboard
|
|
function common.DestroyMultiboard(lb) end
|
|
|
|
---显示/隐藏 [R]
|
|
---@param lb multiboard
|
|
---@param show boolean
|
|
function common.MultiboardDisplay(lb,show) end
|
|
|
|
---多列面板 是已显示的
|
|
---@param lb multiboard
|
|
---@return boolean
|
|
function common.IsMultiboardDisplayed(lb) end
|
|
|
|
---最大/最小化 [R]
|
|
---@param lb multiboard
|
|
---@param minimize boolean
|
|
function common.MultiboardMinimize(lb,minimize) end
|
|
|
|
---多列面板 是最小化的
|
|
---@param lb multiboard
|
|
---@return boolean
|
|
function common.IsMultiboardMinimized(lb) end
|
|
|
|
---清除 多列面板
|
|
---@param lb multiboard
|
|
function common.MultiboardClear(lb) end
|
|
|
|
---改变 多列面板 标题
|
|
---@param lb multiboard
|
|
---@param label string
|
|
function common.MultiboardSetTitleText(lb,label) end
|
|
|
|
---多列面板 的标题
|
|
---@param lb multiboard
|
|
---@return string
|
|
function common.MultiboardGetTitleText(lb) end
|
|
|
|
---设置标题颜色 [R]
|
|
---@param lb multiboard
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.MultiboardSetTitleTextColor(lb,red,green,blue,alpha) end
|
|
|
|
---获得多列面板 的行数
|
|
---@param lb multiboard
|
|
---@return integer
|
|
function common.MultiboardGetRowCount(lb) end
|
|
|
|
---获得多列面板 的列数
|
|
---@param lb multiboard
|
|
---@return integer
|
|
function common.MultiboardGetColumnCount(lb) end
|
|
|
|
---改变多列面板'列数'
|
|
---@param lb multiboard
|
|
---@param count integer
|
|
function common.MultiboardSetColumnCount(lb,count) end
|
|
|
|
---改变多列面板'行数'
|
|
---@param lb multiboard
|
|
---@param count integer
|
|
function common.MultiboardSetRowCount(lb,count) end
|
|
|
|
---broadcast settings to all items
|
|
---设置所有项目显示风格 [R]
|
|
---@param lb multiboard
|
|
---@param showValues boolean
|
|
---@param showIcons boolean
|
|
function common.MultiboardSetItemsStyle(lb,showValues,showIcons) end
|
|
|
|
---设置所有项目文本 [R]
|
|
---@param lb multiboard
|
|
---@param value string
|
|
function common.MultiboardSetItemsValue(lb,value) end
|
|
|
|
---设置所有项目颜色 [R]
|
|
---@param lb multiboard
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.MultiboardSetItemsValueColor(lb,red,green,blue,alpha) end
|
|
|
|
---设置所有项目宽度 [R]
|
|
---@param lb multiboard
|
|
---@param width real
|
|
function common.MultiboardSetItemsWidth(lb,width) end
|
|
|
|
---设置所有项目图标 [R]
|
|
---@param lb multiboard
|
|
---@param iconPath string
|
|
function common.MultiboardSetItemsIcon(lb,iconPath) end
|
|
|
|
---funcs for modifying individual items
|
|
---多面板项目 [R]
|
|
---@param lb multiboard
|
|
---@param row integer
|
|
---@param column integer
|
|
---@return multiboarditem
|
|
function common.MultiboardGetItem(lb,row,column) end
|
|
|
|
---删除多面板项目 [R]
|
|
---@param mbi multiboarditem
|
|
function common.MultiboardReleaseItem(mbi) end
|
|
|
|
---设置指定项目显示风格 [R]
|
|
---@param mbi multiboarditem
|
|
---@param showValue boolean
|
|
---@param showIcon boolean
|
|
function common.MultiboardSetItemStyle(mbi,showValue,showIcon) end
|
|
|
|
---设置指定项目文本 [R]
|
|
---@param mbi multiboarditem
|
|
---@param val string
|
|
function common.MultiboardSetItemValue(mbi,val) end
|
|
|
|
---设置指定项目颜色 [R]
|
|
---@param mbi multiboarditem
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.MultiboardSetItemValueColor(mbi,red,green,blue,alpha) end
|
|
|
|
---设置指定项目宽度 [R]
|
|
---@param mbi multiboarditem
|
|
---@param width real
|
|
function common.MultiboardSetItemWidth(mbi,width) end
|
|
|
|
---设置指定项目图标 [R]
|
|
---@param mbi multiboarditem
|
|
---@param iconFileName string
|
|
function common.MultiboardSetItemIcon(mbi,iconFileName) end
|
|
|
|
---meant to unequivocally suspend display of existing and
|
|
---subsequently displayed multiboards
|
|
---显示/隐藏多面板模式 [R]
|
|
---@param flag boolean
|
|
function common.MultiboardSuppressDisplay(flag) end
|
|
|
|
---Camera API
|
|
---Camera API
|
|
---@param x real
|
|
---@param y real
|
|
function common.SetCameraPosition(x,y) end
|
|
|
|
---设置空格键转向点(所有玩家) [R]
|
|
---@param x real
|
|
---@param y real
|
|
function common.SetCameraQuickPosition(x,y) end
|
|
|
|
---设置可用镜头区域(所有玩家) [R]
|
|
---@param x1 real
|
|
---@param y1 real
|
|
---@param x2 real
|
|
---@param y2 real
|
|
---@param x3 real
|
|
---@param y3 real
|
|
---@param x4 real
|
|
---@param y4 real
|
|
function common.SetCameraBounds(x1,y1,x2,y2,x3,y3,x4,y4) end
|
|
|
|
---停止播放镜头(所有玩家) [R]
|
|
function common.StopCamera() end
|
|
|
|
---重置游戏镜头(所有玩家) [R]
|
|
---@param duration real
|
|
function common.ResetToGameCamera(duration) end
|
|
|
|
---PanCameraTo
|
|
---@param x real
|
|
---@param y real
|
|
function common.PanCameraTo(x,y) end
|
|
|
|
---平移镜头(所有玩家)(限时) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param duration real
|
|
function common.PanCameraToTimed(x,y,duration) end
|
|
|
|
---PanCameraToWithZ
|
|
---@param x real
|
|
---@param y real
|
|
---@param zOffsetDest real
|
|
function common.PanCameraToWithZ(x,y,zOffsetDest) end
|
|
|
|
---指定高度平移镜头(所有玩家)(限时) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param zOffsetDest real
|
|
---@param duration real
|
|
function common.PanCameraToTimedWithZ(x,y,zOffsetDest,duration) end
|
|
|
|
---播放电影镜头(所有玩家) [R]
|
|
---@param cameraModelFile string
|
|
function common.SetCinematicCamera(cameraModelFile) end
|
|
|
|
---指定点旋转镜头(所有玩家)(弧度)(限时) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param radiansToSweep real
|
|
---@param duration real
|
|
function common.SetCameraRotateMode(x,y,radiansToSweep,duration) end
|
|
|
|
---设置镜头属性(所有玩家)(限时) [R]
|
|
---@param whichField camerafield
|
|
---@param value real
|
|
---@param duration real
|
|
function common.SetCameraField(whichField,value,duration) end
|
|
|
|
---AdjustCameraField
|
|
---@param whichField camerafield
|
|
---@param offset real
|
|
---@param duration real
|
|
function common.AdjustCameraField(whichField,offset,duration) end
|
|
|
|
---锁定镜头到单位(所有玩家) [R]
|
|
---@param whichUnit unit
|
|
---@param xoffset real
|
|
---@param yoffset real
|
|
---@param inheritOrientation boolean
|
|
function common.SetCameraTargetController(whichUnit,xoffset,yoffset,inheritOrientation) end
|
|
|
|
---锁定镜头到单位(固定镜头源)(所有玩家) [R]
|
|
---@param whichUnit unit
|
|
---@param xoffset real
|
|
---@param yoffset real
|
|
function common.SetCameraOrientController(whichUnit,xoffset,yoffset) end
|
|
|
|
---CreateCameraSetup
|
|
---@return camerasetup
|
|
function common.CreateCameraSetup() end
|
|
|
|
---CameraSetupSetField
|
|
---@param whichSetup camerasetup
|
|
---@param whichField camerafield
|
|
---@param value real
|
|
---@param duration real
|
|
function common.CameraSetupSetField(whichSetup,whichField,value,duration) end
|
|
|
|
---镜头属性(指定镜头) [R]
|
|
---@param whichSetup camerasetup
|
|
---@param whichField camerafield
|
|
---@return real
|
|
function common.CameraSetupGetField(whichSetup,whichField) end
|
|
|
|
---CameraSetupSetDestPosition
|
|
---@param whichSetup camerasetup
|
|
---@param x real
|
|
---@param y real
|
|
---@param duration real
|
|
function common.CameraSetupSetDestPosition(whichSetup,x,y,duration) end
|
|
|
|
---摄象机的目标
|
|
---@param whichSetup camerasetup
|
|
---@return location
|
|
function common.CameraSetupGetDestPositionLoc(whichSetup) end
|
|
|
|
---CameraSetupGetDestPositionX
|
|
---@param whichSetup camerasetup
|
|
---@return real
|
|
function common.CameraSetupGetDestPositionX(whichSetup) end
|
|
|
|
---CameraSetupGetDestPositionY
|
|
---@param whichSetup camerasetup
|
|
---@return real
|
|
function common.CameraSetupGetDestPositionY(whichSetup) end
|
|
|
|
---CameraSetupApply
|
|
---@param whichSetup camerasetup
|
|
---@param doPan boolean
|
|
---@param panTimed boolean
|
|
function common.CameraSetupApply(whichSetup,doPan,panTimed) end
|
|
|
|
---CameraSetupApplyWithZ
|
|
---@param whichSetup camerasetup
|
|
---@param zDestOffset real
|
|
function common.CameraSetupApplyWithZ(whichSetup,zDestOffset) end
|
|
|
|
---应用镜头(所有玩家)(限时) [R]
|
|
---@param whichSetup camerasetup
|
|
---@param doPan boolean
|
|
---@param forceDuration real
|
|
function common.CameraSetupApplyForceDuration(whichSetup,doPan,forceDuration) end
|
|
|
|
---CameraSetupApplyForceDurationWithZ
|
|
---@param whichSetup camerasetup
|
|
---@param zDestOffset real
|
|
---@param forceDuration real
|
|
function common.CameraSetupApplyForceDurationWithZ(whichSetup,zDestOffset,forceDuration) end
|
|
|
|
---CameraSetTargetNoise
|
|
---@param mag real
|
|
---@param velocity real
|
|
function common.CameraSetTargetNoise(mag,velocity) end
|
|
|
|
---CameraSetSourceNoise
|
|
---@param mag real
|
|
---@param velocity real
|
|
function common.CameraSetSourceNoise(mag,velocity) end
|
|
|
|
---摇晃镜头目标(所有玩家) [R]
|
|
---@param mag real
|
|
---@param velocity real
|
|
---@param vertOnly boolean
|
|
function common.CameraSetTargetNoiseEx(mag,velocity,vertOnly) end
|
|
|
|
---摇晃镜头源(所有玩家) [R]
|
|
---@param mag real
|
|
---@param velocity real
|
|
---@param vertOnly boolean
|
|
function common.CameraSetSourceNoiseEx(mag,velocity,vertOnly) end
|
|
|
|
---CameraSetSmoothingFactor
|
|
---@param factor real
|
|
function common.CameraSetSmoothingFactor(factor) end
|
|
|
|
---CameraSetFocalDistance
|
|
---@param distance real
|
|
function common.CameraSetFocalDistance(distance) end
|
|
|
|
---CameraSetDepthOfFieldScale
|
|
---@param scale real
|
|
function common.CameraSetDepthOfFieldScale(scale) end
|
|
|
|
---SetCineFilterTexture
|
|
---@param filename string
|
|
function common.SetCineFilterTexture(filename) end
|
|
|
|
---SetCineFilterBlendMode
|
|
---@param whichMode blendmode
|
|
function common.SetCineFilterBlendMode(whichMode) end
|
|
|
|
---SetCineFilterTexMapFlags
|
|
---@param whichFlags texmapflags
|
|
function common.SetCineFilterTexMapFlags(whichFlags) end
|
|
|
|
---SetCineFilterStartUV
|
|
---@param minu real
|
|
---@param minv real
|
|
---@param maxu real
|
|
---@param maxv real
|
|
function common.SetCineFilterStartUV(minu,minv,maxu,maxv) end
|
|
|
|
---SetCineFilterEndUV
|
|
---@param minu real
|
|
---@param minv real
|
|
---@param maxu real
|
|
---@param maxv real
|
|
function common.SetCineFilterEndUV(minu,minv,maxu,maxv) end
|
|
|
|
---SetCineFilterStartColor
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.SetCineFilterStartColor(red,green,blue,alpha) end
|
|
|
|
---SetCineFilterEndColor
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.SetCineFilterEndColor(red,green,blue,alpha) end
|
|
|
|
---SetCineFilterDuration
|
|
---@param duration real
|
|
function common.SetCineFilterDuration(duration) end
|
|
|
|
---DisplayCineFilter
|
|
---@param flag boolean
|
|
function common.DisplayCineFilter(flag) end
|
|
|
|
---IsCineFilterDisplayed
|
|
---@return boolean
|
|
function common.IsCineFilterDisplayed() end
|
|
|
|
---SetCinematicScene
|
|
---@param portraitUnitId integer
|
|
---@param color playercolor
|
|
---@param speakerTitle string
|
|
---@param text string
|
|
---@param sceneDuration real
|
|
---@param voiceoverDuration real
|
|
function common.SetCinematicScene(portraitUnitId,color,speakerTitle,text,sceneDuration,voiceoverDuration) end
|
|
|
|
---EndCinematicScene
|
|
function common.EndCinematicScene() end
|
|
|
|
---ForceCinematicSubtitles
|
|
---@param flag boolean
|
|
function common.ForceCinematicSubtitles(flag) end
|
|
|
|
---SetCinematicAudio
|
|
---@param cinematicAudio boolean
|
|
function common.SetCinematicAudio(cinematicAudio) end
|
|
|
|
---GetCameraMargin
|
|
---@param whichMargin integer
|
|
---@return real
|
|
function common.GetCameraMargin(whichMargin) end
|
|
|
|
---These return values for the local players camera only...
|
|
---These return values for the local players camera only...
|
|
---@return real
|
|
function common.GetCameraBoundMinX() end
|
|
|
|
---GetCameraBoundMinY
|
|
---@return real
|
|
function common.GetCameraBoundMinY() end
|
|
|
|
---GetCameraBoundMaxX
|
|
---@return real
|
|
function common.GetCameraBoundMaxX() end
|
|
|
|
---GetCameraBoundMaxY
|
|
---@return real
|
|
function common.GetCameraBoundMaxY() end
|
|
|
|
---当前摄象机的数值
|
|
---@param whichField camerafield
|
|
---@return real
|
|
function common.GetCameraField(whichField) end
|
|
|
|
---当前摄象机的目标的 X 坐标
|
|
---@return real
|
|
function common.GetCameraTargetPositionX() end
|
|
|
|
---当前摄象机的目标的 Y 坐标
|
|
---@return real
|
|
function common.GetCameraTargetPositionY() end
|
|
|
|
---当前摄象机的目标的 Z 坐标
|
|
---@return real
|
|
function common.GetCameraTargetPositionZ() end
|
|
|
|
---当前摄象机的目标
|
|
---@return location
|
|
function common.GetCameraTargetPositionLoc() end
|
|
|
|
---当前摄象机的位置的 X 坐标
|
|
---@return real
|
|
function common.GetCameraEyePositionX() end
|
|
|
|
---当前摄象机的位置的 Y 坐标
|
|
---@return real
|
|
function common.GetCameraEyePositionY() end
|
|
|
|
---当前摄象机的位置的 Z 坐标
|
|
---@return real
|
|
function common.GetCameraEyePositionZ() end
|
|
|
|
---当前照相机的位置
|
|
---@return location
|
|
function common.GetCameraEyePositionLoc() end
|
|
|
|
---Sound API
|
|
---@param environmentName string
|
|
function common.NewSoundEnvironment(environmentName) end
|
|
|
|
---CreateSound
|
|
---@param fileName string
|
|
---@param looping boolean
|
|
---@param is3D boolean
|
|
---@param stopwhenoutofrange boolean
|
|
---@param fadeInRate integer
|
|
---@param fadeOutRate integer
|
|
---@param eaxSetting string
|
|
---@return sound
|
|
function common.CreateSound(fileName,looping,is3D,stopwhenoutofrange,fadeInRate,fadeOutRate,eaxSetting) end
|
|
|
|
---CreateSoundFilenameWithLabel
|
|
---@param fileName string
|
|
---@param looping boolean
|
|
---@param is3D boolean
|
|
---@param stopwhenoutofrange boolean
|
|
---@param fadeInRate integer
|
|
---@param fadeOutRate integer
|
|
---@param SLKEntryName string
|
|
---@return sound
|
|
function common.CreateSoundFilenameWithLabel(fileName,looping,is3D,stopwhenoutofrange,fadeInRate,fadeOutRate,SLKEntryName) end
|
|
|
|
---CreateSoundFromLabel
|
|
---@param soundLabel string
|
|
---@param looping boolean
|
|
---@param is3D boolean
|
|
---@param stopwhenoutofrange boolean
|
|
---@param fadeInRate integer
|
|
---@param fadeOutRate integer
|
|
---@return sound
|
|
function common.CreateSoundFromLabel(soundLabel,looping,is3D,stopwhenoutofrange,fadeInRate,fadeOutRate) end
|
|
|
|
---CreateMIDISound
|
|
---@param soundLabel string
|
|
---@param fadeInRate integer
|
|
---@param fadeOutRate integer
|
|
---@return sound
|
|
function common.CreateMIDISound(soundLabel,fadeInRate,fadeOutRate) end
|
|
|
|
---SetSoundParamsFromLabel
|
|
---@param soundHandle sound
|
|
---@param soundLabel string
|
|
function common.SetSoundParamsFromLabel(soundHandle,soundLabel) end
|
|
|
|
---SetSoundDistanceCutoff
|
|
---@param soundHandle sound
|
|
---@param cutoff real
|
|
function common.SetSoundDistanceCutoff(soundHandle,cutoff) end
|
|
|
|
---SetSoundChannel
|
|
---@param soundHandle sound
|
|
---@param channel integer
|
|
function common.SetSoundChannel(soundHandle,channel) end
|
|
|
|
---设置音效音量 [R]
|
|
---@param soundHandle sound
|
|
---@param volume integer
|
|
function common.SetSoundVolume(soundHandle,volume) end
|
|
|
|
---SetSoundPitch
|
|
---@param soundHandle sound
|
|
---@param pitch real
|
|
function common.SetSoundPitch(soundHandle,pitch) end
|
|
|
|
---the following method must be called immediately after calling "StartSound"
|
|
---设置音效播放时间点 [R]
|
|
---@param soundHandle sound
|
|
---@param millisecs integer
|
|
function common.SetSoundPlayPosition(soundHandle,millisecs) end
|
|
|
|
---these calls are only valid if the sound was created with 3d enabled
|
|
---设置3D声音距离
|
|
---@param soundHandle sound
|
|
---@param minDist real
|
|
---@param maxDist real
|
|
function common.SetSoundDistances(soundHandle,minDist,maxDist) end
|
|
|
|
---SetSoundConeAngles
|
|
---@param soundHandle sound
|
|
---@param inside real
|
|
---@param outside real
|
|
---@param outsideVolume integer
|
|
function common.SetSoundConeAngles(soundHandle,inside,outside,outsideVolume) end
|
|
|
|
---SetSoundConeOrientation
|
|
---@param soundHandle sound
|
|
---@param x real
|
|
---@param y real
|
|
---@param z real
|
|
function common.SetSoundConeOrientation(soundHandle,x,y,z) end
|
|
|
|
---设置3D音效位置(指定坐标) [R]
|
|
---@param soundHandle sound
|
|
---@param x real
|
|
---@param y real
|
|
---@param z real
|
|
function common.SetSoundPosition(soundHandle,x,y,z) end
|
|
|
|
---SetSoundVelocity
|
|
---@param soundHandle sound
|
|
---@param x real
|
|
---@param y real
|
|
---@param z real
|
|
function common.SetSoundVelocity(soundHandle,x,y,z) end
|
|
|
|
---AttachSoundToUnit
|
|
---@param soundHandle sound
|
|
---@param whichUnit unit
|
|
function common.AttachSoundToUnit(soundHandle,whichUnit) end
|
|
|
|
---StartSound
|
|
---@param soundHandle sound
|
|
function common.StartSound(soundHandle) end
|
|
|
|
---StopSound
|
|
---@param soundHandle sound
|
|
---@param killWhenDone boolean
|
|
---@param fadeOut boolean
|
|
function common.StopSound(soundHandle,killWhenDone,fadeOut) end
|
|
|
|
---KillSoundWhenDone
|
|
---@param soundHandle sound
|
|
function common.KillSoundWhenDone(soundHandle) end
|
|
|
|
---Music Interface. Note that if music is disabled, these calls do nothing
|
|
---设置背景音乐列表 [R]
|
|
---@param musicName string
|
|
---@param random boolean
|
|
---@param index integer
|
|
function common.SetMapMusic(musicName,random,index) end
|
|
|
|
---ClearMapMusic
|
|
function common.ClearMapMusic() end
|
|
|
|
---PlayMusic
|
|
---@param musicName string
|
|
function common.PlayMusic(musicName) end
|
|
|
|
---PlayMusicEx
|
|
---@param musicName string
|
|
---@param frommsecs integer
|
|
---@param fadeinmsecs integer
|
|
function common.PlayMusicEx(musicName,frommsecs,fadeinmsecs) end
|
|
|
|
---StopMusic
|
|
---@param fadeOut boolean
|
|
function common.StopMusic(fadeOut) end
|
|
|
|
---ResumeMusic
|
|
function common.ResumeMusic() end
|
|
|
|
---播放主题音乐 [C]
|
|
---@param musicFileName string
|
|
function common.PlayThematicMusic(musicFileName) end
|
|
|
|
---跳播主题音乐 [R]
|
|
---@param musicFileName string
|
|
---@param frommsecs integer
|
|
function common.PlayThematicMusicEx(musicFileName,frommsecs) end
|
|
|
|
---停止主题音乐[C]
|
|
function common.EndThematicMusic() end
|
|
|
|
---设置背景音乐音量 [R]
|
|
---@param volume integer
|
|
function common.SetMusicVolume(volume) end
|
|
|
|
---设置背景音乐播放时间点 [R]
|
|
---@param millisecs integer
|
|
function common.SetMusicPlayPosition(millisecs) end
|
|
|
|
---SetThematicMusicVolume
|
|
---@param volume integer
|
|
function common.SetThematicMusicVolume(volume) end
|
|
|
|
---设置主题音乐播放时间点 [R]
|
|
---@param millisecs integer
|
|
function common.SetThematicMusicPlayPosition(millisecs) end
|
|
|
|
---other music and sound calls
|
|
---other music and sound calls
|
|
---@param soundHandle sound
|
|
---@param duration integer
|
|
function common.SetSoundDuration(soundHandle,duration) end
|
|
|
|
---GetSoundDuration
|
|
---@param soundHandle sound
|
|
---@return integer
|
|
function common.GetSoundDuration(soundHandle) end
|
|
|
|
---GetSoundFileDuration
|
|
---@param musicFileName string
|
|
---@return integer
|
|
function common.GetSoundFileDuration(musicFileName) end
|
|
|
|
---设置多通道音量 [R]
|
|
---@param vgroup volumegroup
|
|
---@param scale real
|
|
function common.VolumeGroupSetVolume(vgroup,scale) end
|
|
|
|
---VolumeGroupReset
|
|
function common.VolumeGroupReset() end
|
|
|
|
---GetSoundIsPlaying
|
|
---@param soundHandle sound
|
|
---@return boolean
|
|
function common.GetSoundIsPlaying(soundHandle) end
|
|
|
|
---GetSoundIsLoading
|
|
---@param soundHandle sound
|
|
---@return boolean
|
|
function common.GetSoundIsLoading(soundHandle) end
|
|
|
|
---RegisterStackedSound
|
|
---@param soundHandle sound
|
|
---@param byPosition boolean
|
|
---@param rectwidth real
|
|
---@param rectheight real
|
|
function common.RegisterStackedSound(soundHandle,byPosition,rectwidth,rectheight) end
|
|
|
|
---UnregisterStackedSound
|
|
---@param soundHandle sound
|
|
---@param byPosition boolean
|
|
---@param rectwidth real
|
|
---@param rectheight real
|
|
function common.UnregisterStackedSound(soundHandle,byPosition,rectwidth,rectheight) end
|
|
|
|
---SetSoundFacialAnimationLabel
|
|
---@param soundHandle sound
|
|
---@param animationLabel string
|
|
---@return boolean
|
|
function common.SetSoundFacialAnimationLabel(soundHandle,animationLabel) end
|
|
|
|
---SetSoundFacialAnimationGroupLabel
|
|
---@param soundHandle sound
|
|
---@param groupLabel string
|
|
---@return boolean
|
|
function common.SetSoundFacialAnimationGroupLabel(soundHandle,groupLabel) end
|
|
|
|
---SetSoundFacialAnimationSetFilepath
|
|
---@param soundHandle sound
|
|
---@param animationSetFilepath string
|
|
---@return boolean
|
|
function common.SetSoundFacialAnimationSetFilepath(soundHandle,animationSetFilepath) end
|
|
|
|
---Subtitle support that is attached to the soundHandle rather than as disperate data with the legacy UI
|
|
---Subtitle support that is attached to the soundHandle rather than as disperate data with the legacy UI
|
|
---@param soundHandle sound
|
|
---@param speakerName string
|
|
---@return boolean
|
|
function common.SetDialogueSpeakerNameKey(soundHandle,speakerName) end
|
|
|
|
---GetDialogueSpeakerNameKey
|
|
---@param soundHandle sound
|
|
---@return string
|
|
function common.GetDialogueSpeakerNameKey(soundHandle) end
|
|
|
|
---SetDialogueTextKey
|
|
---@param soundHandle sound
|
|
---@param dialogueText string
|
|
---@return boolean
|
|
function common.SetDialogueTextKey(soundHandle,dialogueText) end
|
|
|
|
---GetDialogueTextKey
|
|
---@param soundHandle sound
|
|
---@return string
|
|
function common.GetDialogueTextKey(soundHandle) end
|
|
|
|
---Effects API
|
|
---新建天气效果 [R]
|
|
---@param where rect
|
|
---@param effectID integer
|
|
---@return weathereffect
|
|
function common.AddWeatherEffect(where,effectID) end
|
|
|
|
---RemoveWeatherEffect
|
|
---@param whichEffect weathereffect
|
|
function common.RemoveWeatherEffect(whichEffect) end
|
|
|
|
---打开/关闭天气效果
|
|
---@param whichEffect weathereffect
|
|
---@param enable boolean
|
|
function common.EnableWeatherEffect(whichEffect,enable) end
|
|
|
|
---新建地形变化:弹坑 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param radius real
|
|
---@param depth real
|
|
---@param duration integer
|
|
---@param permanent boolean
|
|
---@return terraindeformation
|
|
function common.TerrainDeformCrater(x,y,radius,depth,duration,permanent) end
|
|
|
|
---新建地形变化:波纹 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param radius real
|
|
---@param depth real
|
|
---@param duration integer
|
|
---@param count integer
|
|
---@param spaceWaves real
|
|
---@param timeWaves real
|
|
---@param radiusStartPct real
|
|
---@param limitNeg boolean
|
|
---@return terraindeformation
|
|
function common.TerrainDeformRipple(x,y,radius,depth,duration,count,spaceWaves,timeWaves,radiusStartPct,limitNeg) end
|
|
|
|
---新建地形变化:冲击波 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param dirX real
|
|
---@param dirY real
|
|
---@param distance real
|
|
---@param speed real
|
|
---@param radius real
|
|
---@param depth real
|
|
---@param trailTime integer
|
|
---@param count integer
|
|
---@return terraindeformation
|
|
function common.TerrainDeformWave(x,y,dirX,dirY,distance,speed,radius,depth,trailTime,count) end
|
|
|
|
---新建地形变化:随机 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param radius real
|
|
---@param minDelta real
|
|
---@param maxDelta real
|
|
---@param duration integer
|
|
---@param updateInterval integer
|
|
---@return terraindeformation
|
|
function common.TerrainDeformRandom(x,y,radius,minDelta,maxDelta,duration,updateInterval) end
|
|
|
|
---停止地形变化 [R]
|
|
---@param deformation terraindeformation
|
|
---@param duration integer
|
|
function common.TerrainDeformStop(deformation,duration) end
|
|
|
|
---停止所有地域变形
|
|
function common.TerrainDeformStopAll() end
|
|
|
|
---新建特效(创建到坐标) [R]
|
|
---@param modelName string
|
|
---@param x real
|
|
---@param y real
|
|
---@return effect
|
|
function common.AddSpecialEffect(modelName,x,y) end
|
|
|
|
---新建特效(创建到点) [R]
|
|
---@param modelName string
|
|
---@param where location
|
|
---@return effect
|
|
function common.AddSpecialEffectLoc(modelName,where) end
|
|
|
|
---新建特效(创建到单位) [R]
|
|
---@param modelName string
|
|
---@param targetWidget widget
|
|
---@param attachPointName string
|
|
---@return effect
|
|
function common.AddSpecialEffectTarget(modelName,targetWidget,attachPointName) end
|
|
|
|
---DestroyEffect
|
|
---@param whichEffect effect
|
|
function common.DestroyEffect(whichEffect) end
|
|
|
|
---AddSpellEffect
|
|
---@param abilityString string
|
|
---@param t effecttype
|
|
---@param x real
|
|
---@param y real
|
|
---@return effect
|
|
function common.AddSpellEffect(abilityString,t,x,y) end
|
|
|
|
---AddSpellEffectLoc
|
|
---@param abilityString string
|
|
---@param t effecttype
|
|
---@param where location
|
|
---@return effect
|
|
function common.AddSpellEffectLoc(abilityString,t,where) end
|
|
|
|
---新建特效(指定技能,创建到坐标) [R]
|
|
---@param abilityId integer
|
|
---@param t effecttype
|
|
---@param x real
|
|
---@param y real
|
|
---@return effect
|
|
function common.AddSpellEffectById(abilityId,t,x,y) end
|
|
|
|
---新建特效(指定技能,创建到点) [R]
|
|
---@param abilityId integer
|
|
---@param t effecttype
|
|
---@param where location
|
|
---@return effect
|
|
function common.AddSpellEffectByIdLoc(abilityId,t,where) end
|
|
|
|
---AddSpellEffectTarget
|
|
---@param modelName string
|
|
---@param t effecttype
|
|
---@param targetWidget widget
|
|
---@param attachPoint string
|
|
---@return effect
|
|
function common.AddSpellEffectTarget(modelName,t,targetWidget,attachPoint) end
|
|
|
|
---新建特效(指定技能,创建到单位) [R]
|
|
---@param abilityId integer
|
|
---@param t effecttype
|
|
---@param targetWidget widget
|
|
---@param attachPoint string
|
|
---@return effect
|
|
function common.AddSpellEffectTargetById(abilityId,t,targetWidget,attachPoint) end
|
|
|
|
---新建闪电效果 [R]
|
|
---@param codeName string
|
|
---@param checkVisibility boolean
|
|
---@param x1 real
|
|
---@param y1 real
|
|
---@param x2 real
|
|
---@param y2 real
|
|
---@return lightning
|
|
function common.AddLightning(codeName,checkVisibility,x1,y1,x2,y2) end
|
|
|
|
---新建闪电效果(指定Z轴) [R]
|
|
---@param codeName string
|
|
---@param checkVisibility boolean
|
|
---@param x1 real
|
|
---@param y1 real
|
|
---@param z1 real
|
|
---@param x2 real
|
|
---@param y2 real
|
|
---@param z2 real
|
|
---@return lightning
|
|
function common.AddLightningEx(codeName,checkVisibility,x1,y1,z1,x2,y2,z2) end
|
|
|
|
---DestroyLightning
|
|
---@param whichBolt lightning
|
|
---@return boolean
|
|
function common.DestroyLightning(whichBolt) end
|
|
|
|
---MoveLightning
|
|
---@param whichBolt lightning
|
|
---@param checkVisibility boolean
|
|
---@param x1 real
|
|
---@param y1 real
|
|
---@param x2 real
|
|
---@param y2 real
|
|
---@return boolean
|
|
function common.MoveLightning(whichBolt,checkVisibility,x1,y1,x2,y2) end
|
|
|
|
---移动闪电效果(指定坐标) [R]
|
|
---@param whichBolt lightning
|
|
---@param checkVisibility boolean
|
|
---@param x1 real
|
|
---@param y1 real
|
|
---@param z1 real
|
|
---@param x2 real
|
|
---@param y2 real
|
|
---@param z2 real
|
|
---@return boolean
|
|
function common.MoveLightningEx(whichBolt,checkVisibility,x1,y1,z1,x2,y2,z2) end
|
|
|
|
---GetLightningColorA
|
|
---@param whichBolt lightning
|
|
---@return real
|
|
function common.GetLightningColorA(whichBolt) end
|
|
|
|
---GetLightningColorR
|
|
---@param whichBolt lightning
|
|
---@return real
|
|
function common.GetLightningColorR(whichBolt) end
|
|
|
|
---GetLightningColorG
|
|
---@param whichBolt lightning
|
|
---@return real
|
|
function common.GetLightningColorG(whichBolt) end
|
|
|
|
---GetLightningColorB
|
|
---@param whichBolt lightning
|
|
---@return real
|
|
function common.GetLightningColorB(whichBolt) end
|
|
|
|
---SetLightningColor
|
|
---@param whichBolt lightning
|
|
---@param r real
|
|
---@param g real
|
|
---@param b real
|
|
---@param a real
|
|
---@return boolean
|
|
function common.SetLightningColor(whichBolt,r,g,b,a) end
|
|
|
|
---GetAbilityEffect
|
|
---@param abilityString string
|
|
---@param t effecttype
|
|
---@param index integer
|
|
---@return string
|
|
function common.GetAbilityEffect(abilityString,t,index) end
|
|
|
|
---GetAbilityEffectById
|
|
---@param abilityId integer
|
|
---@param t effecttype
|
|
---@param index integer
|
|
---@return string
|
|
function common.GetAbilityEffectById(abilityId,t,index) end
|
|
|
|
---GetAbilitySound
|
|
---@param abilityString string
|
|
---@param t soundtype
|
|
---@return string
|
|
function common.GetAbilitySound(abilityString,t) end
|
|
|
|
---GetAbilitySoundById
|
|
---@param abilityId integer
|
|
---@param t soundtype
|
|
---@return string
|
|
function common.GetAbilitySoundById(abilityId,t) end
|
|
|
|
---Terrain API
|
|
---地形悬崖高度(指定坐标) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@return integer
|
|
function common.GetTerrainCliffLevel(x,y) end
|
|
|
|
---设置水颜色 [R]
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.SetWaterBaseColor(red,green,blue,alpha) end
|
|
|
|
---设置 水变形 开/关
|
|
---@param val boolean
|
|
function common.SetWaterDeforms(val) end
|
|
|
|
---指定坐标地形 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@return integer
|
|
function common.GetTerrainType(x,y) end
|
|
|
|
---地形样式(指定坐标) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@return integer
|
|
function common.GetTerrainVariance(x,y) end
|
|
|
|
---改变地形类型(指定坐标) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param terrainType integer
|
|
---@param variation integer
|
|
---@param area integer
|
|
---@param shape integer
|
|
function common.SetTerrainType(x,y,terrainType,variation,area,shape) end
|
|
|
|
---地形通行状态关闭(指定坐标) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param t pathingtype
|
|
---@return boolean
|
|
function common.IsTerrainPathable(x,y,t) end
|
|
|
|
---设置地形通行状态(指定坐标) [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param t pathingtype
|
|
---@param flag boolean
|
|
function common.SetTerrainPathable(x,y,t,flag) end
|
|
|
|
---Image API
|
|
---新建图像 [R]
|
|
---@param file string
|
|
---@param sizeX real
|
|
---@param sizeY real
|
|
---@param sizeZ real
|
|
---@param posX real
|
|
---@param posY real
|
|
---@param posZ real
|
|
---@param originX real
|
|
---@param originY real
|
|
---@param originZ real
|
|
---@param imageType integer
|
|
---@return image
|
|
function common.CreateImage(file,sizeX,sizeY,sizeZ,posX,posY,posZ,originX,originY,originZ,imageType) end
|
|
|
|
---删除图像
|
|
---@param whichImage image
|
|
function common.DestroyImage(whichImage) end
|
|
|
|
---显示/隐藏 [R]
|
|
---@param whichImage image
|
|
---@param flag boolean
|
|
function common.ShowImage(whichImage,flag) end
|
|
|
|
---改变图像高度
|
|
---@param whichImage image
|
|
---@param flag boolean
|
|
---@param height real
|
|
function common.SetImageConstantHeight(whichImage,flag,height) end
|
|
|
|
---改变图像位置(指定坐标) [R]
|
|
---@param whichImage image
|
|
---@param x real
|
|
---@param y real
|
|
---@param z real
|
|
function common.SetImagePosition(whichImage,x,y,z) end
|
|
|
|
---改变图像颜色 [R]
|
|
---@param whichImage image
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
function common.SetImageColor(whichImage,red,green,blue,alpha) end
|
|
|
|
---改变图像着色状态
|
|
---@param whichImage image
|
|
---@param flag boolean
|
|
function common.SetImageRender(whichImage,flag) end
|
|
|
|
---改变图像永久着色状态
|
|
---@param whichImage image
|
|
---@param flag boolean
|
|
function common.SetImageRenderAlways(whichImage,flag) end
|
|
|
|
---改变图像水上状态
|
|
---@param whichImage image
|
|
---@param flag boolean
|
|
---@param useWaterAlpha boolean
|
|
function common.SetImageAboveWater(whichImage,flag,useWaterAlpha) end
|
|
|
|
---改变图像类型
|
|
---@param whichImage image
|
|
---@param imageType integer
|
|
function common.SetImageType(whichImage,imageType) end
|
|
|
|
---Ubersplat API
|
|
---新建地面纹理变化 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param name string
|
|
---@param red integer
|
|
---@param green integer
|
|
---@param blue integer
|
|
---@param alpha integer
|
|
---@param forcePaused boolean
|
|
---@param noBirthTime boolean
|
|
---@return ubersplat
|
|
function common.CreateUbersplat(x,y,name,red,green,blue,alpha,forcePaused,noBirthTime) end
|
|
|
|
---删除地面纹理
|
|
---@param whichSplat ubersplat
|
|
function common.DestroyUbersplat(whichSplat) end
|
|
|
|
---重置地面纹理
|
|
---@param whichSplat ubersplat
|
|
function common.ResetUbersplat(whichSplat) end
|
|
|
|
---完成地面纹理
|
|
---@param whichSplat ubersplat
|
|
function common.FinishUbersplat(whichSplat) end
|
|
|
|
---显示/隐藏 地面纹理变化[R]
|
|
---@param whichSplat ubersplat
|
|
---@param flag boolean
|
|
function common.ShowUbersplat(whichSplat,flag) end
|
|
|
|
---改变地面纹理着色状态
|
|
---@param whichSplat ubersplat
|
|
---@param flag boolean
|
|
function common.SetUbersplatRender(whichSplat,flag) end
|
|
|
|
---改变地面纹理永久着色状态
|
|
---@param whichSplat ubersplat
|
|
---@param flag boolean
|
|
function common.SetUbersplatRenderAlways(whichSplat,flag) end
|
|
|
|
---Blight API
|
|
---创建/删除荒芜地表(圆范围)(指定坐标) [R]
|
|
---@param whichPlayer player
|
|
---@param x real
|
|
---@param y real
|
|
---@param radius real
|
|
---@param addBlight boolean
|
|
function common.SetBlight(whichPlayer,x,y,radius,addBlight) end
|
|
|
|
---创建/删除荒芜地表(矩形区域) [R]
|
|
---@param whichPlayer player
|
|
---@param r rect
|
|
---@param addBlight boolean
|
|
function common.SetBlightRect(whichPlayer,r,addBlight) end
|
|
|
|
---SetBlightPoint
|
|
---@param whichPlayer player
|
|
---@param x real
|
|
---@param y real
|
|
---@param addBlight boolean
|
|
function common.SetBlightPoint(whichPlayer,x,y,addBlight) end
|
|
|
|
---SetBlightLoc
|
|
---@param whichPlayer player
|
|
---@param whichLocation location
|
|
---@param radius real
|
|
---@param addBlight boolean
|
|
function common.SetBlightLoc(whichPlayer,whichLocation,radius,addBlight) end
|
|
|
|
---新建不死族金矿 [R]
|
|
---@param id player
|
|
---@param x real
|
|
---@param y real
|
|
---@param face real
|
|
---@return unit
|
|
function common.CreateBlightedGoldmine(id,x,y,face) end
|
|
|
|
---坐标点被荒芜地表覆盖 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@return boolean
|
|
function common.IsPointBlighted(x,y) end
|
|
|
|
---Doodad API
|
|
---播放圆范围内地形装饰物动画 [R]
|
|
---@param x real
|
|
---@param y real
|
|
---@param radius real
|
|
---@param doodadID integer
|
|
---@param nearestOnly boolean
|
|
---@param animName string
|
|
---@param animRandom boolean
|
|
function common.SetDoodadAnimation(x,y,radius,doodadID,nearestOnly,animName,animRandom) end
|
|
|
|
---播放矩形区域内地形装饰物动画 [R]
|
|
---@param r rect
|
|
---@param doodadID integer
|
|
---@param animName string
|
|
---@param animRandom boolean
|
|
function common.SetDoodadAnimationRect(r,doodadID,animName,animRandom) end
|
|
|
|
---Computer AI interface
|
|
---启动对战 AI
|
|
---@param num player
|
|
---@param script string
|
|
function common.StartMeleeAI(num,script) end
|
|
|
|
---启动战役 AI
|
|
---@param num player
|
|
---@param script string
|
|
function common.StartCampaignAI(num,script) end
|
|
|
|
---发送 AI 命令
|
|
---@param num player
|
|
---@param command integer
|
|
---@param data integer
|
|
function common.CommandAI(num,command,data) end
|
|
|
|
---暂停/恢复 AI脚本运行 [R]
|
|
---@param p player
|
|
---@param pause boolean
|
|
function common.PauseCompAI(p,pause) end
|
|
|
|
---对战 AI
|
|
---@param num player
|
|
---@return aidifficulty
|
|
function common.GetAIDifficulty(num) end
|
|
|
|
---忽略单位的防守职责
|
|
---@param hUnit unit
|
|
function common.RemoveGuardPosition(hUnit) end
|
|
|
|
---恢复单位的防守职责
|
|
---@param hUnit unit
|
|
function common.RecycleGuardPosition(hUnit) end
|
|
|
|
---忽略所有单位的防守职责
|
|
---@param num player
|
|
function common.RemoveAllGuardPositions(num) end
|
|
|
|
---** Cheat标签 **
|
|
---@param cheatStr string
|
|
function common.Cheat(cheatStr) end
|
|
|
|
---无法胜利 [R]
|
|
---@return boolean
|
|
function common.IsNoVictoryCheat() end
|
|
|
|
---无法失败 [R]
|
|
---@return boolean
|
|
function common.IsNoDefeatCheat() end
|
|
|
|
---预读文件
|
|
---@param filename string
|
|
function common.Preload(filename) end
|
|
|
|
---开始预读
|
|
---@param timeout real
|
|
function common.PreloadEnd(timeout) end
|
|
|
|
---PreloadStart
|
|
function common.PreloadStart() end
|
|
|
|
---PreloadRefresh
|
|
function common.PreloadRefresh() end
|
|
|
|
---PreloadEndEx
|
|
function common.PreloadEndEx() end
|
|
|
|
---PreloadGenClear
|
|
function common.PreloadGenClear() end
|
|
|
|
---PreloadGenStart
|
|
function common.PreloadGenStart() end
|
|
|
|
---PreloadGenEnd
|
|
---@param filename string
|
|
function common.PreloadGenEnd(filename) end
|
|
|
|
---预读一批文件
|
|
---@param filename string
|
|
function common.Preloader(filename) end
|
|
|
|
---Automation Test
|
|
---Automation Test
|
|
---@param testType string
|
|
function common.AutomationSetTestType(testType) end
|
|
|
|
---AutomationTestStart
|
|
---@param testName string
|
|
function common.AutomationTestStart(testName) end
|
|
|
|
---AutomationTestEnd
|
|
function common.AutomationTestEnd() end
|
|
|
|
---AutomationTestingFinished
|
|
function common.AutomationTestingFinished() end
|
|
|
|
---RequestExtraIntegerData
|
|
---@param dataType integer
|
|
---@param whichPlayer player
|
|
---@param param1 string
|
|
---@param param2 string
|
|
---@param param3 boolean
|
|
---@param param4 integer
|
|
---@param param5 integer
|
|
---@param param6 integer
|
|
---@return integer
|
|
function common.RequestExtraIntegerData(dataType,whichPlayer,param1,param2,param3,param4,param5,param6) end
|
|
|
|
---RequestExtraBooleanData
|
|
---@param dataType integer
|
|
---@param whichPlayer player
|
|
---@param param1 string
|
|
---@param param2 string
|
|
---@param param3 boolean
|
|
---@param param4 integer
|
|
---@param param5 integer
|
|
---@param param6 integer
|
|
---@return boolean
|
|
function common.RequestExtraBooleanData(dataType,whichPlayer,param1,param2,param3,param4,param5,param6) end
|
|
|
|
---RequestExtraStringData
|
|
---@param dataType integer
|
|
---@param whichPlayer player
|
|
---@param param1 string
|
|
---@param param2 string
|
|
---@param param3 boolean
|
|
---@param param4 integer
|
|
---@param param5 integer
|
|
---@param param6 integer
|
|
---@return string
|
|
function common.RequestExtraStringData(dataType,whichPlayer,param1,param2,param3,param4,param5,param6) end
|
|
|
|
---RequestExtraRealData
|
|
---@param dataType integer
|
|
---@param whichPlayer player
|
|
---@param param1 string
|
|
---@param param2 string
|
|
---@param param3 boolean
|
|
---@param param4 integer
|
|
---@param param5 integer
|
|
---@param param6 integer
|
|
---@return real
|
|
function common.RequestExtraRealData(dataType,whichPlayer,param1,param2,param3,param4,param5,param6) end
|
|
|
|
---CreateCommandButtonEffect
|
|
---@param abilityId integer
|
|
---@param order string
|
|
---@return commandbuttoneffect
|
|
function common.CreateCommandButtonEffect(abilityId,order) end
|
|
|
|
---CreateUpgradeCommandButtonEffect
|
|
---@param whichUprgade integer
|
|
---@return commandbuttoneffect
|
|
function common.CreateUpgradeCommandButtonEffect(whichUprgade) end
|
|
|
|
---CreateLearnCommandButtonEffect
|
|
---@param abilityId integer
|
|
---@return commandbuttoneffect
|
|
function common.CreateLearnCommandButtonEffect(abilityId) end
|
|
|
|
---DestroyCommandButtonEffect
|
|
---@param whichEffect commandbuttoneffect
|
|
function common.DestroyCommandButtonEffect(whichEffect) end
|
|
|
|
return common
|