757 lines
27 KiB
Lua
757 lines
27 KiB
Lua
---@meta
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--
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--Image Encoding Format.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.PhotoCaptureFileOutputFormat: System.Enum
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--
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--PNG Encoding.
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--
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---@source UnityEngine.CoreModule.dll
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---@field PNG UnityEngine.Windows.WebCam.PhotoCaptureFileOutputFormat
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--
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--JPEG Encoding.
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--
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---@source UnityEngine.CoreModule.dll
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---@field JPG UnityEngine.Windows.WebCam.PhotoCaptureFileOutputFormat
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.PhotoCaptureFileOutputFormat = {}
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---@source
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---@param value any
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---@return UnityEngine.Windows.WebCam.PhotoCaptureFileOutputFormat
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFileOutputFormat:__CastFrom(value) end
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--
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--Captures a photo from the web camera and stores it in memory or on disk.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.PhotoCapture: object
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--
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--A list of all the supported device resolutions for taking pictures.
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--
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---@source UnityEngine.CoreModule.dll
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---@field SupportedResolutions System.Collections.Generic.IEnumerable<UnityEngine.Resolution>
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.PhotoCapture = {}
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---@source UnityEngine.CoreModule.dll
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---@param showHolograms bool
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---@param onCreatedCallback UnityEngine.Windows.WebCam.PhotoCapture.OnCaptureResourceCreatedCallback
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function CS.UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(showHolograms, onCreatedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param onCreatedCallback UnityEngine.Windows.WebCam.PhotoCapture.OnCaptureResourceCreatedCallback
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function CS.UnityEngine.Windows.WebCam.PhotoCapture:CreateAsync(onCreatedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param setupParams UnityEngine.Windows.WebCam.CameraParameters
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---@param onPhotoModeStartedCallback UnityEngine.Windows.WebCam.PhotoCapture.OnPhotoModeStartedCallback
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function CS.UnityEngine.Windows.WebCam.PhotoCapture.StartPhotoModeAsync(setupParams, onPhotoModeStartedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param onPhotoModeStoppedCallback UnityEngine.Windows.WebCam.PhotoCapture.OnPhotoModeStoppedCallback
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function CS.UnityEngine.Windows.WebCam.PhotoCapture.StopPhotoModeAsync(onPhotoModeStoppedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param filename string
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---@param fileOutputFormat UnityEngine.Windows.WebCam.PhotoCaptureFileOutputFormat
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---@param onCapturedPhotoToDiskCallback UnityEngine.Windows.WebCam.PhotoCapture.OnCapturedToDiskCallback
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function CS.UnityEngine.Windows.WebCam.PhotoCapture.TakePhotoAsync(filename, fileOutputFormat, onCapturedPhotoToDiskCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param onCapturedPhotoToMemoryCallback UnityEngine.Windows.WebCam.PhotoCapture.OnCapturedToMemoryCallback
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function CS.UnityEngine.Windows.WebCam.PhotoCapture.TakePhotoAsync(onCapturedPhotoToMemoryCallback) end
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--
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--A native COM pointer to the IVideoDeviceController.
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--
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---@source UnityEngine.CoreModule.dll
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---@return IntPtr
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function CS.UnityEngine.Windows.WebCam.PhotoCapture.GetUnsafePointerToVideoDeviceController() end
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--
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--Dispose must be called to shutdown the PhotoCapture instance.
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--
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---@source UnityEngine.CoreModule.dll
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function CS.UnityEngine.Windows.WebCam.PhotoCapture.Dispose() end
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--
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--Contains the result of the capture request.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.CaptureResultType: System.Enum
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--
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--Specifies that the desired operation was successful.
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--
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---@source UnityEngine.CoreModule.dll
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---@field Success UnityEngine.Windows.WebCam.PhotoCapture.CaptureResultType
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--
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--Specifies that an unknown error occurred.
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--
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---@source UnityEngine.CoreModule.dll
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---@field UnknownError UnityEngine.Windows.WebCam.PhotoCapture.CaptureResultType
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.CaptureResultType = {}
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---@source
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---@param value any
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---@return UnityEngine.Windows.WebCam.PhotoCapture.CaptureResultType
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function CS.UnityEngine.Windows.WebCam.CaptureResultType:__CastFrom(value) end
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--
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--A data container that contains the result information of a photo capture operation.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.PhotoCaptureResult: System.ValueType
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--
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--A generic result that indicates whether or not the PhotoCapture operation succeeded.
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--
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---@source UnityEngine.CoreModule.dll
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---@field resultType UnityEngine.Windows.WebCam.PhotoCapture.CaptureResultType
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--
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--The specific HResult value.
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--
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---@source UnityEngine.CoreModule.dll
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---@field hResult long
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--
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--Indicates whether or not the operation was successful.
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--
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---@source UnityEngine.CoreModule.dll
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---@field success bool
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.PhotoCaptureResult = {}
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--
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--Called when a PhotoCapture resource has been created.
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--
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--```plaintext
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--Params: captureObject - The PhotoCapture instance.
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--
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--```
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.OnCaptureResourceCreatedCallback: System.MulticastDelegate
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.OnCaptureResourceCreatedCallback = {}
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---@source UnityEngine.CoreModule.dll
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---@param captureObject UnityEngine.Windows.WebCam.PhotoCapture
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function CS.UnityEngine.Windows.WebCam.OnCaptureResourceCreatedCallback.Invoke(captureObject) end
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---@source UnityEngine.CoreModule.dll
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---@param captureObject UnityEngine.Windows.WebCam.PhotoCapture
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---@param callback System.AsyncCallback
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---@param object object
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---@return IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnCaptureResourceCreatedCallback.BeginInvoke(captureObject, callback, object) end
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---@source UnityEngine.CoreModule.dll
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---@param result System.IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnCaptureResourceCreatedCallback.EndInvoke(result) end
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--
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--Called when photo mode has been started.
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--
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--```plaintext
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--Params: result - Indicates whether or not photo mode was successfully activated.
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--
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--```
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.OnPhotoModeStartedCallback: System.MulticastDelegate
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.OnPhotoModeStartedCallback = {}
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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function CS.UnityEngine.Windows.WebCam.OnPhotoModeStartedCallback.Invoke(result) end
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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---@param callback System.AsyncCallback
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---@param object object
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---@return IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnPhotoModeStartedCallback.BeginInvoke(result, callback, object) end
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---@source UnityEngine.CoreModule.dll
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---@param result System.IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnPhotoModeStartedCallback.EndInvoke(result) end
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--
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--Called when photo mode has been stopped.
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--
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--```plaintext
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--Params: result - Indicates whether or not photo mode was successfully deactivated.
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--
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--```
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.OnPhotoModeStoppedCallback: System.MulticastDelegate
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.OnPhotoModeStoppedCallback = {}
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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function CS.UnityEngine.Windows.WebCam.OnPhotoModeStoppedCallback.Invoke(result) end
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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---@param callback System.AsyncCallback
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---@param object object
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---@return IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnPhotoModeStoppedCallback.BeginInvoke(result, callback, object) end
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---@source UnityEngine.CoreModule.dll
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---@param result System.IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnPhotoModeStoppedCallback.EndInvoke(result) end
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--
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--Called when a photo has been saved to the file system.
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--
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--```plaintext
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--Params: result - Indicates whether or not the photo was successfully saved to the file system.
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--
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--```
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.OnCapturedToDiskCallback: System.MulticastDelegate
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.OnCapturedToDiskCallback = {}
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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function CS.UnityEngine.Windows.WebCam.OnCapturedToDiskCallback.Invoke(result) end
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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---@param callback System.AsyncCallback
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---@param object object
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---@return IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnCapturedToDiskCallback.BeginInvoke(result, callback, object) end
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---@source UnityEngine.CoreModule.dll
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---@param result System.IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnCapturedToDiskCallback.EndInvoke(result) end
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--
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--Called when a photo has been captured to memory.
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--
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--```plaintext
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--Params: result - Indicates whether or not the photo was successfully captured to memory.
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-- photoCaptureFrame - Contains the target texture. If available, the spatial information will be accessible through this structure as well.
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--
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--```
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.OnCapturedToMemoryCallback: System.MulticastDelegate
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.OnCapturedToMemoryCallback = {}
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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---@param photoCaptureFrame UnityEngine.Windows.WebCam.PhotoCaptureFrame
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function CS.UnityEngine.Windows.WebCam.OnCapturedToMemoryCallback.Invoke(result, photoCaptureFrame) end
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---@source UnityEngine.CoreModule.dll
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---@param result UnityEngine.Windows.WebCam.PhotoCapture.PhotoCaptureResult
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---@param photoCaptureFrame UnityEngine.Windows.WebCam.PhotoCaptureFrame
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---@param callback System.AsyncCallback
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---@param object object
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---@return IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnCapturedToMemoryCallback.BeginInvoke(result, photoCaptureFrame, callback, object) end
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---@source UnityEngine.CoreModule.dll
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---@param result System.IAsyncResult
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function CS.UnityEngine.Windows.WebCam.OnCapturedToMemoryCallback.EndInvoke(result) end
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--
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--Contains information captured from the web camera.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.PhotoCaptureFrame: object
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--
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--The length of the raw IMFMediaBuffer which contains the image captured.
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--
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---@source UnityEngine.CoreModule.dll
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---@field dataLength int
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--
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--Specifies whether or not spatial data was captured.
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--
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---@source UnityEngine.CoreModule.dll
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---@field hasLocationData bool
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--
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--The raw image data pixel format.
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--
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---@source UnityEngine.CoreModule.dll
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---@field pixelFormat UnityEngine.Windows.WebCam.CapturePixelFormat
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame = {}
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---@source UnityEngine.CoreModule.dll
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---@param cameraToWorldMatrix UnityEngine.Matrix4x4
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---@return Boolean
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame.TryGetCameraToWorldMatrix(cameraToWorldMatrix) end
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---@source UnityEngine.CoreModule.dll
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---@param projectionMatrix UnityEngine.Matrix4x4
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---@return Boolean
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame.TryGetProjectionMatrix(projectionMatrix) end
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---@source UnityEngine.CoreModule.dll
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---@param nearClipPlane float
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---@param farClipPlane float
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---@param projectionMatrix UnityEngine.Matrix4x4
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---@return Boolean
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame.TryGetProjectionMatrix(nearClipPlane, farClipPlane, projectionMatrix) end
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--
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--This method will copy the captured image data into a user supplied texture for use in Unity.
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--
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--```plaintext
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--Params: targetTexture - The target texture that the captured image data will be copied to.
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--
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--```
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--
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---@source UnityEngine.CoreModule.dll
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---@param targetTexture UnityEngine.Texture2D
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame.UploadImageDataToTexture(targetTexture) end
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--
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--A native COM pointer to the IMFMediaBuffer which contains the image data.
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--
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---@source UnityEngine.CoreModule.dll
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---@return IntPtr
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame.GetUnsafePointerToBuffer() end
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---@source UnityEngine.CoreModule.dll
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---@param byteBuffer System.Collections.Generic.List<byte>
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame.CopyRawImageDataIntoBuffer(byteBuffer) end
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--
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--Disposes the PhotoCaptureFrame and any resources it uses.
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--
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---@source UnityEngine.CoreModule.dll
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function CS.UnityEngine.Windows.WebCam.PhotoCaptureFrame.Dispose() end
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--
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--Records a video from the web camera directly to disk.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.VideoCapture: object
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--
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--A list of all the supported device resolutions for recording videos.
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--
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---@source UnityEngine.CoreModule.dll
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---@field SupportedResolutions System.Collections.Generic.IEnumerable<UnityEngine.Resolution>
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--
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--Indicates whether or not the VideoCapture instance is currently recording video.
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--
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---@source UnityEngine.CoreModule.dll
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---@field IsRecording bool
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.VideoCapture = {}
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--
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--The frame rates at which the video can be recorded.
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--
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--```plaintext
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--Params: resolution - A recording resolution.
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--
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--```
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--
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---@source UnityEngine.CoreModule.dll
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---@param resolution UnityEngine.Resolution
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---@return IEnumerable
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function CS.UnityEngine.Windows.WebCam.VideoCapture:GetSupportedFrameRatesForResolution(resolution) end
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---@source UnityEngine.CoreModule.dll
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---@param showHolograms bool
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---@param onCreatedCallback UnityEngine.Windows.WebCam.VideoCapture.OnVideoCaptureResourceCreatedCallback
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function CS.UnityEngine.Windows.WebCam.VideoCapture:CreateAsync(showHolograms, onCreatedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param onCreatedCallback UnityEngine.Windows.WebCam.VideoCapture.OnVideoCaptureResourceCreatedCallback
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function CS.UnityEngine.Windows.WebCam.VideoCapture:CreateAsync(onCreatedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param setupParams UnityEngine.Windows.WebCam.CameraParameters
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---@param audioState UnityEngine.Windows.WebCam.VideoCapture.AudioState
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---@param onVideoModeStartedCallback UnityEngine.Windows.WebCam.VideoCapture.OnVideoModeStartedCallback
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function CS.UnityEngine.Windows.WebCam.VideoCapture.StartVideoModeAsync(setupParams, audioState, onVideoModeStartedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param onVideoModeStoppedCallback UnityEngine.Windows.WebCam.VideoCapture.OnVideoModeStoppedCallback
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function CS.UnityEngine.Windows.WebCam.VideoCapture.StopVideoModeAsync(onVideoModeStoppedCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param filename string
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---@param onStartedRecordingVideoCallback UnityEngine.Windows.WebCam.VideoCapture.OnStartedRecordingVideoCallback
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function CS.UnityEngine.Windows.WebCam.VideoCapture.StartRecordingAsync(filename, onStartedRecordingVideoCallback) end
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---@source UnityEngine.CoreModule.dll
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---@param onStoppedRecordingVideoCallback UnityEngine.Windows.WebCam.VideoCapture.OnStoppedRecordingVideoCallback
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function CS.UnityEngine.Windows.WebCam.VideoCapture.StopRecordingAsync(onStoppedRecordingVideoCallback) end
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--
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--A native COM pointer to the IVideoDeviceController.
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--
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---@source UnityEngine.CoreModule.dll
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---@return IntPtr
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function CS.UnityEngine.Windows.WebCam.VideoCapture.GetUnsafePointerToVideoDeviceController() end
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--
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--You must call Dispose to shutdown the VideoCapture instance and release the native WinRT objects.
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--
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---@source UnityEngine.CoreModule.dll
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function CS.UnityEngine.Windows.WebCam.VideoCapture.Dispose() end
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--
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--Contains the result of the capture request.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.CaptureResultType: System.Enum
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--
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--Specifies that the desired operation was successful.
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--
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---@source UnityEngine.CoreModule.dll
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---@field Success UnityEngine.Windows.WebCam.VideoCapture.CaptureResultType
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--
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--Specifies that an unknown error occurred.
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--
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---@source UnityEngine.CoreModule.dll
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---@field UnknownError UnityEngine.Windows.WebCam.VideoCapture.CaptureResultType
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.CaptureResultType = {}
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---@source
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---@param value any
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---@return UnityEngine.Windows.WebCam.VideoCapture.CaptureResultType
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function CS.UnityEngine.Windows.WebCam.CaptureResultType:__CastFrom(value) end
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--
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--Specifies what audio sources should be recorded while recording the video.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.AudioState: System.Enum
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--
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--Only include the mic audio in the video recording.
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--
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---@source UnityEngine.CoreModule.dll
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---@field MicAudio UnityEngine.Windows.WebCam.VideoCapture.AudioState
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--
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--Only include the application audio in the video recording.
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--
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---@source UnityEngine.CoreModule.dll
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---@field ApplicationAudio UnityEngine.Windows.WebCam.VideoCapture.AudioState
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--
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--Include both the application audio as well as the mic audio in the video recording.
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--
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---@source UnityEngine.CoreModule.dll
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---@field ApplicationAndMicAudio UnityEngine.Windows.WebCam.VideoCapture.AudioState
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--
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--Do not include any audio in the video recording.
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--
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---@source UnityEngine.CoreModule.dll
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---@field None UnityEngine.Windows.WebCam.VideoCapture.AudioState
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Windows.WebCam.AudioState = {}
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---@source
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---@param value any
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---@return UnityEngine.Windows.WebCam.VideoCapture.AudioState
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function CS.UnityEngine.Windows.WebCam.AudioState:__CastFrom(value) end
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--
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--A data container that contains the result information of a video recording operation.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Windows.WebCam.VideoCaptureResult: System.ValueType
|
|
--
|
|
--A generic result that indicates whether or not the VideoCapture operation succeeded.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field resultType UnityEngine.Windows.WebCam.VideoCapture.CaptureResultType
|
|
--
|
|
--The specific Windows HRESULT code.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field hResult long
|
|
--
|
|
--Indicates whether or not the operation was successful.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field success bool
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.VideoCaptureResult = {}
|
|
|
|
|
|
--
|
|
--Called when a VideoCapture resource has been created.
|
|
--
|
|
--```plaintext
|
|
--Params: captureObject - The VideoCapture instance.
|
|
--
|
|
--```
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.OnVideoCaptureResourceCreatedCallback: System.MulticastDelegate
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.OnVideoCaptureResourceCreatedCallback = {}
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param captureObject UnityEngine.Windows.WebCam.VideoCapture
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoCaptureResourceCreatedCallback.Invoke(captureObject) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param captureObject UnityEngine.Windows.WebCam.VideoCapture
|
|
---@param callback System.AsyncCallback
|
|
---@param object object
|
|
---@return IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoCaptureResourceCreatedCallback.BeginInvoke(captureObject, callback, object) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result System.IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoCaptureResourceCreatedCallback.EndInvoke(result) end
|
|
|
|
|
|
--
|
|
--Called when video mode has been started.
|
|
--
|
|
--```plaintext
|
|
--Params: result - Indicates whether or not video mode was successfully activated.
|
|
--
|
|
--```
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.OnVideoModeStartedCallback: System.MulticastDelegate
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.OnVideoModeStartedCallback = {}
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoModeStartedCallback.Invoke(result) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
---@param callback System.AsyncCallback
|
|
---@param object object
|
|
---@return IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoModeStartedCallback.BeginInvoke(result, callback, object) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result System.IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoModeStartedCallback.EndInvoke(result) end
|
|
|
|
|
|
--
|
|
--Called when video mode has been stopped.
|
|
--
|
|
--```plaintext
|
|
--Params: result - Indicates whether or not video mode was successfully deactivated.
|
|
--
|
|
--```
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.OnVideoModeStoppedCallback: System.MulticastDelegate
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.OnVideoModeStoppedCallback = {}
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoModeStoppedCallback.Invoke(result) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
---@param callback System.AsyncCallback
|
|
---@param object object
|
|
---@return IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoModeStoppedCallback.BeginInvoke(result, callback, object) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result System.IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnVideoModeStoppedCallback.EndInvoke(result) end
|
|
|
|
|
|
--
|
|
--Called when the web camera begins recording the video.
|
|
--
|
|
--```plaintext
|
|
--Params: result - Indicates whether or not video recording started successfully.
|
|
--
|
|
--```
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.OnStartedRecordingVideoCallback: System.MulticastDelegate
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.OnStartedRecordingVideoCallback = {}
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
function CS.UnityEngine.Windows.WebCam.OnStartedRecordingVideoCallback.Invoke(result) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
---@param callback System.AsyncCallback
|
|
---@param object object
|
|
---@return IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnStartedRecordingVideoCallback.BeginInvoke(result, callback, object) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result System.IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnStartedRecordingVideoCallback.EndInvoke(result) end
|
|
|
|
|
|
--
|
|
--Called when the video recording has been saved to the file system.
|
|
--
|
|
--```plaintext
|
|
--Params: result - Indicates whether or not video recording was saved successfully to the file system.
|
|
--
|
|
--```
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.OnStoppedRecordingVideoCallback: System.MulticastDelegate
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.OnStoppedRecordingVideoCallback = {}
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
function CS.UnityEngine.Windows.WebCam.OnStoppedRecordingVideoCallback.Invoke(result) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result UnityEngine.Windows.WebCam.VideoCapture.VideoCaptureResult
|
|
---@param callback System.AsyncCallback
|
|
---@param object object
|
|
---@return IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnStoppedRecordingVideoCallback.BeginInvoke(result, callback, object) end
|
|
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@param result System.IAsyncResult
|
|
function CS.UnityEngine.Windows.WebCam.OnStoppedRecordingVideoCallback.EndInvoke(result) end
|
|
|
|
|
|
--
|
|
--The encoded image or video pixel format to use for PhotoCapture and VideoCapture.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.CapturePixelFormat: System.Enum
|
|
--
|
|
--8 bits per channel (blue, green, red, and alpha).
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field BGRA32 UnityEngine.Windows.WebCam.CapturePixelFormat
|
|
--
|
|
--8-bit Y plane followed by an interleaved U/V plane with 2x2 subsampling.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field NV12 UnityEngine.Windows.WebCam.CapturePixelFormat
|
|
--
|
|
--Encode photo in JPEG format.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field JPEG UnityEngine.Windows.WebCam.CapturePixelFormat
|
|
--
|
|
--Portable Network Graphics Format.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field PNG UnityEngine.Windows.WebCam.CapturePixelFormat
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.CapturePixelFormat = {}
|
|
|
|
---@source
|
|
---@param value any
|
|
---@return UnityEngine.Windows.WebCam.CapturePixelFormat
|
|
function CS.UnityEngine.Windows.WebCam.CapturePixelFormat:__CastFrom(value) end
|
|
|
|
|
|
--
|
|
--Describes the active mode of the Web Camera resource.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.WebCamMode: System.Enum
|
|
--
|
|
--Resource is not in use.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field None UnityEngine.Windows.WebCam.WebCamMode
|
|
--
|
|
--Resource is in Photo Mode.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field PhotoMode UnityEngine.Windows.WebCam.WebCamMode
|
|
--
|
|
--Resource is in Video Mode.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field VideoMode UnityEngine.Windows.WebCam.WebCamMode
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.WebCamMode = {}
|
|
|
|
---@source
|
|
---@param value any
|
|
---@return UnityEngine.Windows.WebCam.WebCamMode
|
|
function CS.UnityEngine.Windows.WebCam.WebCamMode:__CastFrom(value) end
|
|
|
|
|
|
--
|
|
--Contains general information about the current state of the web camera.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.WebCam: object
|
|
--
|
|
--Specifies what mode the Web Camera is currently in.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field Mode UnityEngine.Windows.WebCam.WebCamMode
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.WebCam = {}
|
|
|
|
|
|
--
|
|
--When calling PhotoCapture.StartPhotoModeAsync, you must pass in a CameraParameters object that contains the various settings that the web camera will use.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@class UnityEngine.Windows.WebCam.CameraParameters: System.ValueType
|
|
--
|
|
--The opacity of captured holograms.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field hologramOpacity float
|
|
--
|
|
--The framerate at which to capture video. This is only for use with VideoCapture.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field frameRate float
|
|
--
|
|
--A valid width resolution for use with the web camera.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field cameraResolutionWidth int
|
|
--
|
|
--A valid height resolution for use with the web camera.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field cameraResolutionHeight int
|
|
--
|
|
--The pixel format used to capture and record your image data.
|
|
--
|
|
---@source UnityEngine.CoreModule.dll
|
|
---@field pixelFormat UnityEngine.Windows.WebCam.CapturePixelFormat
|
|
---@source UnityEngine.CoreModule.dll
|
|
CS.UnityEngine.Windows.WebCam.CameraParameters = {}
|