34 lines
1.2 KiB
Lua
34 lines
1.2 KiB
Lua
---@meta
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--
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--A class attribute that allows you to define label constraints on a MonoBehavior or ScriptableObject's field in the object selector.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.SearchService.ObjectSelectorHandlerWithLabelsAttribute: System.Attribute
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--
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--The labels to match.
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--
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---@source UnityEngine.CoreModule.dll
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---@field labels string[]
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--
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--Boolean that indicates whether all labels, or only one of them, should match. Default is true.
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--
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---@source UnityEngine.CoreModule.dll
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---@field matchAll bool
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.SearchService.ObjectSelectorHandlerWithLabelsAttribute = {}
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--
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--A class attribute that allows you to define tag constraints on a MonoBehavior or ScriptableObject's field in the object selector.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.SearchService.ObjectSelectorHandlerWithTagsAttribute: System.Attribute
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--
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--The tags to match. Because a GameObject can only have one tag, only one of them must be present.
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--
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---@source UnityEngine.CoreModule.dll
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---@field tags string[]
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.SearchService.ObjectSelectorHandlerWithTagsAttribute = {}
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