28 lines
832 B
Lua
28 lines
832 B
Lua
---@meta
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---@class cc.TiledGrid3D :cc.GridBase
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local TiledGrid3D={ }
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cc.TiledGrid3D=TiledGrid3D
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---@overload fun(size_table:size_table,cc.Texture2D1:rect_table):self
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---@overload fun(size_table:size_table):self
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---@overload fun(size_table:size_table,cc.Texture2D:cc.Texture2D,boolean:boolean):self
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---@overload fun(size_table:size_table,cc.Texture2D:cc.Texture2D,boolean:boolean,rect_table:rect_table):self
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---@param gridSize size_table
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---@param texture cc.Texture2D
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---@param flipped boolean
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---@param rect rect_table
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---@return self
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function TiledGrid3D:create (gridSize,texture,flipped,rect) end
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---*
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---@return self
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function TiledGrid3D:calculateVertexPoints () end
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---* Implementations for interfaces in base class.
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---@return self
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function TiledGrid3D:blit () end
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---*
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---@return self
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function TiledGrid3D:reuse () end |