42 lines
1.4 KiB
Lua
42 lines
1.4 KiB
Lua
---@meta
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---@class cc.TileMapAtlas :cc.AtlasNode
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local TileMapAtlas={ }
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cc.TileMapAtlas=TileMapAtlas
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---* initializes a TileMap with a tile file (atlas) with a map file and the width and height of each tile in points.<br>
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---* The file will be loaded using the TextureMgr.
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---@param tile string
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---@param mapFile string
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---@param tileWidth int
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---@param tileHeight int
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---@return boolean
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function TileMapAtlas:initWithTileFile (tile,mapFile,tileWidth,tileHeight) end
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---* dealloc the map from memory
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---@return self
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function TileMapAtlas:releaseMap () end
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---* Returns a tile from position x,y.<br>
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---* For the moment only channel R is used
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---@param position vec2_table
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---@return color3b_table
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function TileMapAtlas:getTileAt (position) end
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---* sets a tile at position x,y.<br>
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---* For the moment only channel R is used
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---@param tile color3b_table
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---@param position vec2_table
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---@return self
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function TileMapAtlas:setTile (tile,position) end
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---* creates a TileMap with a tile file (atlas) with a map file and the width and height of each tile in points.<br>
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---* The tile file will be loaded using the TextureMgr.
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---@param tile string
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---@param mapFile string
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---@param tileWidth int
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---@param tileHeight int
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---@return self
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function TileMapAtlas:create (tile,mapFile,tileWidth,tileHeight) end
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---* js ctor
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---@return self
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function TileMapAtlas:TileMapAtlas () end |