44 lines
1.2 KiB
Lua
44 lines
1.2 KiB
Lua
---@meta
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---@class cc.Technique :cc.Ref
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local Technique={ }
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cc.Technique=Technique
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---* Returns the number of Passes in the Technique
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---@return int
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function Technique:getPassCount () end
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---*
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---@param material cc.Material
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---@return self
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function Technique:setMaterial (material) end
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---* Returns a new clone of the Technique
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---@return self
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function Technique:clone () end
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---* Adds a new pass to the Technique.<br>
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---* Order matters. First added, first rendered
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---@param pass cc.Pass
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---@return self
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function Technique:addPass (pass) end
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---* Returns the list of passes
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---@return array_table
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function Technique:getPasses () end
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---* Returns the name of the Technique
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---@return string
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function Technique:getName () end
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---* Returns the Pass at given index
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---@param index int
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---@return cc.Pass
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function Technique:getPassByIndex (index) end
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---* Creates a new Technique with a GLProgramState.<br>
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---* Method added to support legacy code
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---@param parent cc.Material
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---@param state cc.backend.ProgramState
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---@return self
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function Technique:createWithProgramState (parent,state) end
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---*
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---@param parent cc.Material
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---@return self
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function Technique:create (parent) end |