43 lines
1.5 KiB
Lua
43 lines
1.5 KiB
Lua
---@meta
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---@class cc.Shaky3D :cc.Grid3DAction
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local Shaky3D={ }
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cc.Shaky3D=Shaky3D
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---* brief Initializes the action with a range, shake Z vertices, grid size and duration.<br>
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---* param duration Specify the duration of the Shaky3D action. It's a value in seconds.<br>
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---* param gridSize Specify the size of the grid.<br>
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---* param range Specify the range of the shaky effect.<br>
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---* param shakeZ Specify whether shake on the z axis.<br>
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---* return If the Initialization success, return true; otherwise, return false.
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---@param duration float
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---@param gridSize size_table
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---@param range int
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---@param shakeZ boolean
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---@return boolean
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function Shaky3D:initWithDuration (duration,gridSize,range,shakeZ) end
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---* brief Create the action with a range, shake Z vertices, a grid and duration.<br>
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---* param initWithDuration Specify the duration of the Shaky3D action. It's a value in seconds.<br>
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---* param gridSize Specify the size of the grid.<br>
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---* param range Specify the range of the shaky effect.<br>
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---* param shakeZ Specify whether shake on the z axis.<br>
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---* return If the creation success, return a pointer of Shaky3D action; otherwise, return nil.
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---@param initWithDuration float
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---@param gridSize size_table
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---@param range int
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---@param shakeZ boolean
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---@return self
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function Shaky3D:create (initWithDuration,gridSize,range,shakeZ) end
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---*
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---@return self
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function Shaky3D:clone () end
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---*
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---@param time float
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---@return self
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function Shaky3D:update (time) end
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---*
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---@return self
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function Shaky3D:Shaky3D () end |