44 lines
1.1 KiB
Lua
44 lines
1.1 KiB
Lua
---@meta
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---@class cc.ScaleTo :cc.ActionInterval
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local ScaleTo={ }
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cc.ScaleTo=ScaleTo
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---@overload fun(float:float,float:float,float:float):self
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---@overload fun(float:float,float:float):self
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---@overload fun(float:float,float:float,float:float,float:float):self
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---@param duration float
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---@param sx float
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---@param sy float
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---@param sz float
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---@return boolean
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function ScaleTo:initWithDuration (duration,sx,sy,sz) end
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---@overload fun(float:float,float:float,float:float):self
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---@overload fun(float:float,float:float):self
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---@overload fun(float:float,float:float,float:float,float:float):self
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---@param duration float
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---@param sx float
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---@param sy float
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---@param sz float
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---@return self
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function ScaleTo:create (duration,sx,sy,sz) end
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---*
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---@param target cc.Node
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---@return self
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function ScaleTo:startWithTarget (target) end
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---*
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---@return self
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function ScaleTo:clone () end
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---*
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---@return self
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function ScaleTo:reverse () end
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---* param time In seconds.
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---@param time float
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---@return self
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function ScaleTo:update (time) end
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---*
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---@return self
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function ScaleTo:ScaleTo () end |