41 lines
1 KiB
Lua
41 lines
1 KiB
Lua
---@meta
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---@class cc.RotateTo :cc.ActionInterval
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local RotateTo={ }
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cc.RotateTo=RotateTo
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---@overload fun(float:float,float1:vec3_table):self
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---@overload fun(float:float,float:float,float:float):self
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---@param duration float
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---@param dstAngleX float
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---@param dstAngleY float
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---@return boolean
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function RotateTo:initWithDuration (duration,dstAngleX,dstAngleY) end
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---@overload fun(float:float,float:float):self
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---@overload fun(float:float,float:float,float:float):self
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---@overload fun(float:float,float1:vec3_table):self
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---@param duration float
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---@param dstAngleX float
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---@param dstAngleY float
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---@return self
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function RotateTo:create (duration,dstAngleX,dstAngleY) end
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---*
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---@param target cc.Node
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---@return self
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function RotateTo:startWithTarget (target) end
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---*
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---@return self
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function RotateTo:clone () end
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---*
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---@return self
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function RotateTo:reverse () end
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---* param time In seconds.
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---@param time float
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---@return self
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function RotateTo:update (time) end
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---*
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---@return self
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function RotateTo:RotateTo () end |