78 lines
3.1 KiB
Lua
78 lines
3.1 KiB
Lua
---@meta
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---@class cc.Ripple3D :cc.Grid3DAction
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local Ripple3D={ }
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cc.Ripple3D=Ripple3D
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---* brief Set the amplitude rate of ripple effect.<br>
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---* param fAmplitudeRate The amplitude rate of ripple effect.
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---@param fAmplitudeRate float
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---@return self
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function Ripple3D:setAmplitudeRate (fAmplitudeRate) end
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---* brief Initializes the action with center position, radius, number of waves, amplitude, a grid size and duration.<br>
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---* param duration Specify the duration of the Ripple3D action. It's a value in seconds.<br>
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---* param gridSize Specify the size of the grid.<br>
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---* param position Specify the center position of the ripple effect.<br>
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---* param radius Specify the radius of the ripple effect.<br>
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---* param waves Specify the waves count of the ripple effect.<br>
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---* param amplitude Specify the amplitude of the ripple effect.<br>
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---* return If the initialization success, return true; otherwise, return false.
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---@param duration float
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---@param gridSize size_table
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---@param position vec2_table
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---@param radius float
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---@param waves unsigned_int
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---@param amplitude float
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---@return boolean
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function Ripple3D:initWithDuration (duration,gridSize,position,radius,waves,amplitude) end
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---* brief Get the amplitude rate of ripple effect.<br>
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---* return The amplitude rate of ripple effect.
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---@return float
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function Ripple3D:getAmplitudeRate () end
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---* brief Set the amplitude of ripple effect.<br>
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---* param fAmplitude The amplitude of ripple effect.
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---@param fAmplitude float
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---@return self
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function Ripple3D:setAmplitude (fAmplitude) end
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---* brief Get the amplitude of ripple effect.<br>
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---* return The amplitude of ripple effect.
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---@return float
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function Ripple3D:getAmplitude () end
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---* brief Set the center position of ripple effect.<br>
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---* param position The center position of ripple effect will be set.
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---@param position vec2_table
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---@return self
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function Ripple3D:setPosition (position) end
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---* brief Get the center position of ripple effect.<br>
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---* return The center position of ripple effect.
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---@return vec2_table
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function Ripple3D:getPosition () end
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---* brief Create the action with center position, radius, number of waves, amplitude, a grid size and duration.<br>
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---* param duration Specify the duration of the Ripple3D action. It's a value in seconds.<br>
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---* param gridSize Specify the size of the grid.<br>
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---* param position Specify the center position of the ripple effect.<br>
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---* param radius Specify the radius of the ripple effect.<br>
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---* param waves Specify the waves count of the ripple effect.<br>
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---* param amplitude Specify the amplitude of the ripple effect.<br>
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---* return If the creation success, return a pointer of Ripple3D action; otherwise, return nil.
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---@param duration float
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---@param gridSize size_table
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---@param position vec2_table
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---@param radius float
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---@param waves unsigned_int
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---@param amplitude float
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---@return self
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function Ripple3D:create (duration,gridSize,position,radius,waves,amplitude) end
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---*
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---@return self
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function Ripple3D:clone () end
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---*
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---@param time float
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---@return self
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function Ripple3D:update (time) end
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---*
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---@return self
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function Ripple3D:Ripple3D () end |