25 lines
948 B
Lua
25 lines
948 B
Lua
---@meta
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---@class cc.PhysicsShapeEdgeBox :cc.PhysicsShapeEdgePolygon
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local PhysicsShapeEdgeBox={ }
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cc.PhysicsShapeEdgeBox=PhysicsShapeEdgeBox
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---* Creates a PhysicsShapeEdgeBox with specified value.<br>
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---* param size Size contains this box's width and height.<br>
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---* param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br>
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---* param border It's a edge's border width.<br>
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---* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
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---* return An autoreleased PhysicsShapeEdgeBox object pointer.
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---@param size size_table
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---@param material cc.PhysicsMaterial
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---@param border float
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---@param offset vec2_table
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---@return self
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function PhysicsShapeEdgeBox:create (size,material,border,offset) end
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---* Get this box's position offset.<br>
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---* return A Vec2 object.
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---@return vec2_table
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function PhysicsShapeEdgeBox:getOffset () end |