34 lines
1 KiB
Lua
34 lines
1 KiB
Lua
---@meta
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---@class cc.PhysicsJointRotaryLimit :cc.PhysicsJoint
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local PhysicsJointRotaryLimit={ }
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cc.PhysicsJointRotaryLimit=PhysicsJointRotaryLimit
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---* Get the max rotation limit.
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---@return float
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function PhysicsJointRotaryLimit:getMax () end
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---*
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---@return boolean
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function PhysicsJointRotaryLimit:createConstraints () end
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---* Set the min rotation limit.
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---@param min float
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---@return self
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function PhysicsJointRotaryLimit:setMin (min) end
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---* Set the max rotation limit.
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---@param max float
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---@return self
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function PhysicsJointRotaryLimit:setMax (max) end
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---* Get the min rotation limit.
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---@return float
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function PhysicsJointRotaryLimit:getMin () end
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---@overload fun(cc.PhysicsBody:cc.PhysicsBody,cc.PhysicsBody:cc.PhysicsBody):self
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---@overload fun(cc.PhysicsBody:cc.PhysicsBody,cc.PhysicsBody:cc.PhysicsBody,float:float,float:float):self
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---@param a cc.PhysicsBody
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---@param b cc.PhysicsBody
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---@param min float
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---@param max float
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---@return self
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function PhysicsJointRotaryLimit:construct (a,b,min,max) end |