38 lines
1.1 KiB
Lua
38 lines
1.1 KiB
Lua
---@meta
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---@class cc.PhysicsJointGear :cc.PhysicsJoint
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local PhysicsJointGear={ }
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cc.PhysicsJointGear=PhysicsJointGear
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---* Set the ratio.
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---@param ratchet float
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---@return self
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function PhysicsJointGear:setRatio (ratchet) end
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---* Get the angular offset of the two bodies.
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---@return float
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function PhysicsJointGear:getPhase () end
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---* Set the angular offset of the two bodies.
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---@param phase float
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---@return self
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function PhysicsJointGear:setPhase (phase) end
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---*
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---@return boolean
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function PhysicsJointGear:createConstraints () end
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---* Get the ratio.
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---@return float
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function PhysicsJointGear:getRatio () end
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---* Create a gear joint.<br>
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---* param a A is the body to connect.<br>
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---* param b B is the body to connect.<br>
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---* param phase Phase is the initial angular offset of the two bodies.<br>
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---* param ratio Ratio is always measured in absolute terms.<br>
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---* return A object pointer.
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---@param a cc.PhysicsBody
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---@param b cc.PhysicsBody
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---@param phase float
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---@param ratio float
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---@return self
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function PhysicsJointGear:construct (a,b,phase,ratio) end |