46 lines
1.1 KiB
Lua
46 lines
1.1 KiB
Lua
---@meta
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---@class cc.JumpBy :cc.ActionInterval
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local JumpBy={ }
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cc.JumpBy=JumpBy
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---* initializes the action<br>
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---* param duration in seconds
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---@param duration float
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---@param position vec2_table
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---@param height float
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---@param jumps int
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---@return boolean
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function JumpBy:initWithDuration (duration,position,height,jumps) end
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---* Creates the action.<br>
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---* param duration Duration time, in seconds.<br>
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---* param position The jumping distance.<br>
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---* param height The jumping height.<br>
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---* param jumps The jumping times.<br>
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---* return An autoreleased JumpBy object.
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---@param duration float
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---@param position vec2_table
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---@param height float
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---@param jumps int
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---@return self
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function JumpBy:create (duration,position,height,jumps) end
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---*
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---@param target cc.Node
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---@return self
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function JumpBy:startWithTarget (target) end
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---*
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---@return self
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function JumpBy:clone () end
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---*
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---@return self
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function JumpBy:reverse () end
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---* param time In seconds.
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---@param time float
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---@return self
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function JumpBy:update (time) end
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---*
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---@return self
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function JumpBy:JumpBy () end |