52 lines
1.8 KiB
Lua
52 lines
1.8 KiB
Lua
---@meta
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---@class cc.FadeOutTRTiles :cc.TiledGrid3DAction
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local FadeOutTRTiles={ }
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cc.FadeOutTRTiles=FadeOutTRTiles
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---* brief Show the tile at specified position.<br>
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---* param pos The position index of the tile should be shown.
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---@param pos vec2_table
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---@return self
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function FadeOutTRTiles:turnOnTile (pos) end
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---* brief Hide the tile at specified position.<br>
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---* param pos The position index of the tile should be hide.
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---@param pos vec2_table
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---@return self
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function FadeOutTRTiles:turnOffTile (pos) end
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---* brief Show part of the tile.<br>
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---* param pos The position index of the tile should be shown.<br>
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---* param distance The percentage that the tile should be shown.
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---@param pos vec2_table
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---@param distance float
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---@return self
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function FadeOutTRTiles:transformTile (pos,distance) end
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---* brief Calculate the percentage a tile should be shown.<br>
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---* param pos The position index of the tile.<br>
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---* param time The current percentage of the action.<br>
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---* return Return the percentage the tile should be shown.
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---@param pos size_table
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---@param time float
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---@return float
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function FadeOutTRTiles:testFunc (pos,time) end
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---* brief Create the action with the grid size and the duration.<br>
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---* param duration Specify the duration of the FadeOutTRTiles action. It's a value in seconds.<br>
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---* param gridSize Specify the size of the grid.<br>
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---* return If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil.
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---@param duration float
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---@param gridSize size_table
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---@return self
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function FadeOutTRTiles:create (duration,gridSize) end
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---*
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---@return self
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function FadeOutTRTiles:clone () end
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---*
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---@param time float
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---@return self
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function FadeOutTRTiles:update (time) end
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---*
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---@return self
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function FadeOutTRTiles:FadeOutTRTiles () end |