58 lines
2 KiB
Lua
58 lines
2 KiB
Lua
---@meta
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---@class cc.AnimationFrame :cc.Ref
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local AnimationFrame={ }
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cc.AnimationFrame=AnimationFrame
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---* Set the SpriteFrame.<br>
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---* param frame A SpriteFrame will be used.
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---@param frame cc.SpriteFrame
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---@return self
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function AnimationFrame:setSpriteFrame (frame) end
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---@overload fun():self
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---@overload fun():self
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---@return map_table
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function AnimationFrame:getUserInfo () end
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---* Sets the units of time the frame takes.<br>
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---* param delayUnits The units of time the frame takes.
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---@param delayUnits float
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---@return self
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function AnimationFrame:setDelayUnits (delayUnits) end
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---*
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---@return self
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function AnimationFrame:clone () end
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---* Return a SpriteFrameName to be used.<br>
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---* return a SpriteFrameName to be used.
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---@return cc.SpriteFrame
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function AnimationFrame:getSpriteFrame () end
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---* Gets the units of time the frame takes.<br>
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---* return The units of time the frame takes.
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---@return float
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function AnimationFrame:getDelayUnits () end
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---* Sets user information.<br>
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---* param userInfo A dictionary as UserInfo.
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---@param userInfo map_table
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---@return self
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function AnimationFrame:setUserInfo (userInfo) end
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---* initializes the animation frame with a spriteframe, number of delay units and a notification user info
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---@param spriteFrame cc.SpriteFrame
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---@param delayUnits float
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---@param userInfo map_table
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---@return boolean
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function AnimationFrame:initWithSpriteFrame (spriteFrame,delayUnits,userInfo) end
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---* Creates the animation frame with a spriteframe, number of delay units and a notification user info.<br>
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---* param spriteFrame The animation frame with a spriteframe.<br>
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---* param delayUnits Number of delay units.<br>
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---* param userInfo A notification user info.<br>
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---* since 3.0
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---@param spriteFrame cc.SpriteFrame
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---@param delayUnits float
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---@param userInfo map_table
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---@return self
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function AnimationFrame:create (spriteFrame,delayUnits,userInfo) end
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---* js ctor
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---@return self
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function AnimationFrame:AnimationFrame () end |