---@meta -- --Engine API for CrashReporting Service. -- ---@source UnityEngine.CrashReportingModule.dll ---@class UnityEngine.CrashReportHandler.CrashReportHandler: object -- --This Boolean field will cause CrashReportHandler to capture exceptions when set to true. By default enable capture exceptions is true. -- ---@source UnityEngine.CrashReportingModule.dll ---@field enableCaptureExceptions bool -- --The Performance Reporting service will keep a buffer of up to the last X log messages (Debug.Log, etc) to send along with crash reports. The default is 10 log messages, the max is 50. Set this to 0 to disable capture of logs with your crash reports. -- ---@source UnityEngine.CrashReportingModule.dll ---@field logBufferSize uint ---@source UnityEngine.CrashReportingModule.dll CS.UnityEngine.CrashReportHandler.CrashReportHandler = {} -- --Value that was previously set for the key, or null if no value was found. -- ---@source UnityEngine.CrashReportingModule.dll ---@param key string ---@return String function CS.UnityEngine.CrashReportHandler.CrashReportHandler:GetUserMetadata(key) end -- --Set a custom metadata key-value pair to be included with crash reports. -- ---@source UnityEngine.CrashReportingModule.dll ---@param key string ---@param value string function CS.UnityEngine.CrashReportHandler.CrashReportHandler:SetUserMetadata(key, value) end