---@meta ---@class ccb.Texture2DBackend :ccb.TextureBackend local Texture2DBackend={ } ccb.Texture2DBackend=Texture2DBackend ---* Get texture height.<br> ---* return Texture height. ---@return unsigned_int function Texture2DBackend:getHeight () end ---* Get texture width.<br> ---* return Texture width. ---@return unsigned_int function Texture2DBackend:getWidth () end ---* Update a two-dimensional texture image<br> ---* param data Specifies a pointer to the image data in memory.<br> ---* param width Specifies the width of the texture image.<br> ---* param height Specifies the height of the texture image.<br> ---* param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. ---@param data unsigned_char ---@param width unsigned_int ---@param height unsigned_int ---@param level unsigned_int ---@return cc.backend.Texture2DBackend function Texture2DBackend:updateData (data,width,height,level) end ---* Update a two-dimensional texture image in a compressed format<br> ---* param data Specifies a pointer to the compressed image data in memory.<br> ---* param width Specifies the width of the texture image.<br> ---* param height Specifies the height of the texture image.<br> ---* param dataLen Specifies the totoal size of compressed image in bytes.<br> ---* param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. ---@param data unsigned_char ---@param width unsigned_int ---@param height unsigned_int ---@param dataLen unsigned_int ---@param level unsigned_int ---@return cc.backend.Texture2DBackend function Texture2DBackend:updateCompressedData (data,width,height,dataLen,level) end ---* Update a two-dimensional texture subimage<br> ---* param xoffset Specifies a texel offset in the x direction within the texture array.<br> ---* param yoffset Specifies a texel offset in the y direction within the texture array.<br> ---* param width Specifies the width of the texture subimage.<br> ---* param height Specifies the height of the texture subimage.<br> ---* param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.<br> ---* param data Specifies a pointer to the image data in memory. ---@param xoffset unsigned_int ---@param yoffset unsigned_int ---@param width unsigned_int ---@param height unsigned_int ---@param level unsigned_int ---@param data unsigned_char ---@return cc.backend.Texture2DBackend function Texture2DBackend:updateSubData (xoffset,yoffset,width,height,level,data) end ---* Update a two-dimensional texture subimage in a compressed format<br> ---* param xoffset Specifies a texel offset in the x direction within the texture array.<br> ---* param yoffset Specifies a texel offset in the y direction within the texture array.<br> ---* param width Specifies the width of the texture subimage.<br> ---* param height Specifies the height of the texture subimage.<br> ---* param dataLen Specifies the totoal size of compressed subimage in bytes.<br> ---* param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.<br> ---* param data Specifies a pointer to the compressed image data in memory. ---@param xoffset unsigned_int ---@param yoffset unsigned_int ---@param width unsigned_int ---@param height unsigned_int ---@param dataLen unsigned_int ---@param level unsigned_int ---@param data unsigned_char ---@return cc.backend.Texture2DBackend function Texture2DBackend:updateCompressedSubData (xoffset,yoffset,width,height,dataLen,level,data) end