34 lines
1.2 KiB
Lua
34 lines
1.2 KiB
Lua
|
---@meta
|
||
|
|
||
|
--
|
||
|
--A class attribute that allows you to define label constraints on a MonoBehavior or ScriptableObject's field in the object selector.
|
||
|
--
|
||
|
---@source UnityEngine.CoreModule.dll
|
||
|
---@class UnityEngine.SearchService.ObjectSelectorHandlerWithLabelsAttribute: System.Attribute
|
||
|
--
|
||
|
--The labels to match.
|
||
|
--
|
||
|
---@source UnityEngine.CoreModule.dll
|
||
|
---@field labels string[]
|
||
|
--
|
||
|
--Boolean that indicates whether all labels, or only one of them, should match. Default is true.
|
||
|
--
|
||
|
---@source UnityEngine.CoreModule.dll
|
||
|
---@field matchAll bool
|
||
|
---@source UnityEngine.CoreModule.dll
|
||
|
CS.UnityEngine.SearchService.ObjectSelectorHandlerWithLabelsAttribute = {}
|
||
|
|
||
|
|
||
|
--
|
||
|
--A class attribute that allows you to define tag constraints on a MonoBehavior or ScriptableObject's field in the object selector.
|
||
|
--
|
||
|
---@source UnityEngine.CoreModule.dll
|
||
|
---@class UnityEngine.SearchService.ObjectSelectorHandlerWithTagsAttribute: System.Attribute
|
||
|
--
|
||
|
--The tags to match. Because a GameObject can only have one tag, only one of them must be present.
|
||
|
--
|
||
|
---@source UnityEngine.CoreModule.dll
|
||
|
---@field tags string[]
|
||
|
---@source UnityEngine.CoreModule.dll
|
||
|
CS.UnityEngine.SearchService.ObjectSelectorHandlerWithTagsAttribute = {}
|