75 lines
2.1 KiB
Lua
75 lines
2.1 KiB
Lua
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---@meta
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--
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--Destination of Frame Capture
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--This is a wrapper for MTLCaptureDestination.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Apple.FrameCaptureDestination: System.Enum
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--
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--Capture in XCode itself.
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--
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---@source UnityEngine.CoreModule.dll
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---@field DevTools UnityEngine.Apple.FrameCaptureDestination
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--
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--Capture to a GPU Trace document.
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--
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---@source UnityEngine.CoreModule.dll
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---@field GPUTraceDocument UnityEngine.Apple.FrameCaptureDestination
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Apple.FrameCaptureDestination = {}
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---@source
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---@param value any
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---@return UnityEngine.Apple.FrameCaptureDestination
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function CS.UnityEngine.Apple.FrameCaptureDestination:__CastFrom(value) end
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--
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--Interface to control XCode Frame Capture.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Apple.FrameCapture: object
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Apple.FrameCapture = {}
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--
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--Is Capture destination supported.
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--
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---@source UnityEngine.CoreModule.dll
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---@param dest UnityEngine.Apple.FrameCaptureDestination
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---@return Boolean
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function CS.UnityEngine.Apple.FrameCapture:IsDestinationSupported(dest) end
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--
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--Begin Capture in XCode frame debugger.
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--
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---@source UnityEngine.CoreModule.dll
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function CS.UnityEngine.Apple.FrameCapture:BeginCaptureToXcode() end
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--
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--Begin Capture to the specified file.
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--
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---@source UnityEngine.CoreModule.dll
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---@param path string
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function CS.UnityEngine.Apple.FrameCapture:BeginCaptureToFile(path) end
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--
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--End Capture.
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--
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---@source UnityEngine.CoreModule.dll
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function CS.UnityEngine.Apple.FrameCapture:EndCapture() end
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--
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--Begin capture to Xcode at the beginning of the next frame, and end it at the end of the next frame.
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--
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---@source UnityEngine.CoreModule.dll
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function CS.UnityEngine.Apple.FrameCapture:CaptureNextFrameToXcode() end
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--
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--Begin capture to the specified file at the beginning of the next frame, and end it at the end of the next frame.
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--
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---@source UnityEngine.CoreModule.dll
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---@param path string
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function CS.UnityEngine.Apple.FrameCapture:CaptureNextFrameToFile(path) end
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