129 lines
3.7 KiB
Lua
129 lines
3.7 KiB
Lua
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---@meta
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---@class sp.SkeletonRenderer :cc.Node@all parent class: Node,BlendProtocol
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local SkeletonRenderer={ }
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sp.SkeletonRenderer=SkeletonRenderer
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---*
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---@param scale float
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---@return self
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function SkeletonRenderer:setTimeScale (scale) end
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---*
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---@return boolean
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function SkeletonRenderer:getDebugSlotsEnabled () end
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---*
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---@return self
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function SkeletonRenderer:setBonesToSetupPose () end
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---*
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---@param skeletonData spSkeletonData
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---@param ownsSkeletonData boolean
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---@return self
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function SkeletonRenderer:initWithData (skeletonData,ownsSkeletonData) end
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---*
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---@param enabled boolean
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---@return self
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function SkeletonRenderer:setDebugSlotsEnabled (enabled) end
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---@overload fun(string:string,spAtlas1:string,float:float):self
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---@overload fun(string:string,spAtlas:spAtlas,float:float):self
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---@param skeletonDataFile string
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---@param atlas spAtlas
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---@param scale float
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---@return self
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function SkeletonRenderer:initWithJsonFile (skeletonDataFile,atlas,scale) end
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---*
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---@return self
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function SkeletonRenderer:setSlotsToSetupPose () end
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---@overload fun(string:string,spAtlas1:string,float:float):self
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---@overload fun(string:string,spAtlas:spAtlas,float:float):self
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---@param skeletonDataFile string
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---@param atlas spAtlas
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---@param scale float
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---@return self
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function SkeletonRenderer:initWithBinaryFile (skeletonDataFile,atlas,scale) end
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---*
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---@return self
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function SkeletonRenderer:setToSetupPose () end
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---*
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---@param enabled boolean
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---@return self
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function SkeletonRenderer:setDebugMeshesEnabled (enabled) end
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---*
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---@return boolean
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function SkeletonRenderer:isTwoColorTint () end
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---*
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---@return cc.BlendFunc
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function SkeletonRenderer:getBlendFunc () end
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---*
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---@return self
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function SkeletonRenderer:initialize () end
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---*
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---@param enabled boolean
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---@return self
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function SkeletonRenderer:setDebugBonesEnabled (enabled) end
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---*
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---@return boolean
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function SkeletonRenderer:getDebugBonesEnabled () end
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---*
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---@return float
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function SkeletonRenderer:getTimeScale () end
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---*
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---@param enabled boolean
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---@return self
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function SkeletonRenderer:setTwoColorTint (enabled) end
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---*
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---@return boolean
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function SkeletonRenderer:getDebugMeshesEnabled () end
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---*
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---@param blendFunc cc.BlendFunc
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---@return self
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function SkeletonRenderer:setBlendFunc (blendFunc) end
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---*
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---@param effect spVertexEffect
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---@return self
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function SkeletonRenderer:setVertexEffect (effect) end
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---@overload fun(string0:char):self
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---@overload fun(string:string):self
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---@param skinName string
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---@return boolean
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function SkeletonRenderer:setSkin (skinName) end
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---*
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---@return spSkeleton
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function SkeletonRenderer:getSkeleton () end
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---@overload fun(string:string,spAtlas1:string,float:float):self
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---@overload fun(string:string,spAtlas:spAtlas,float:float):self
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---@param skeletonDataFile string
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---@param atlas spAtlas
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---@param scale float
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---@return self
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function SkeletonRenderer:createWithFile (skeletonDataFile,atlas,scale) end
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---*
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---@return self
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function SkeletonRenderer:create () end
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---*
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---@return self
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function SkeletonRenderer:onEnter () end
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---*
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---@return self
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function SkeletonRenderer:onExit () end
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---*
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---@param value boolean
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---@return self
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function SkeletonRenderer:setOpacityModifyRGB (value) end
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---*
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---@return rect_table
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function SkeletonRenderer:getBoundingBox () end
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---*
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---@return boolean
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function SkeletonRenderer:isOpacityModifyRGB () end
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---@overload fun(string0:spSkeletonData,string1:boolean):self
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---@overload fun():self
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---@overload fun(string:string,string1:spAtlas,float:float):self
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---@overload fun(string:string,string:string,float:float):self
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---@param skeletonDataFile string
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---@param atlasFile string
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---@param scale float
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---@return self
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function SkeletonRenderer:SkeletonRenderer (skeletonDataFile,atlasFile,scale) end
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