87 lines
2.8 KiB
Lua
87 lines
2.8 KiB
Lua
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---@meta
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---@class ccui.LoadingBar :ccui.Widget
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local LoadingBar={ }
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ccui.LoadingBar=LoadingBar
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---* Changes the progress value of LoadingBar.<br>
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---* param percent Percent value from 1 to 100.
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---@param percent float
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---@return self
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function LoadingBar:setPercent (percent) end
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---* Load texture for LoadingBar.<br>
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---* param texture File name of texture.<br>
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---* param texType Texture resource type,@see TextureResType.
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---@param texture string
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---@param texType int
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---@return self
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function LoadingBar:loadTexture (texture,texType) end
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---* Change the progress direction of LoadingBar.<br>
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---* see Direction `LEFT` means progress left to right, `RIGHT` otherwise.<br>
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---* param direction Direction
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---@param direction int
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---@return self
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function LoadingBar:setDirection (direction) end
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---*
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---@return cc.ResourceData
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function LoadingBar:getRenderFile () end
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---* Enable scale9 renderer.<br>
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---* param enabled Set to true will use scale9 renderer, false otherwise.
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---@param enabled boolean
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---@return self
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function LoadingBar:setScale9Enabled (enabled) end
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---* Set capInsets for LoadingBar.<br>
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---* This setting only take effect when enable scale9 renderer.<br>
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---* param capInsets CapInset in `Rect`.
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---@param capInsets rect_table
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---@return self
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function LoadingBar:setCapInsets (capInsets) end
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---* Get the progress direction of LoadingBar.<br>
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---* see Direction `LEFT` means progress left to right, `RIGHT` otherwise.<br>
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---* return LoadingBar progress direction.
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---@return int
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function LoadingBar:getDirection () end
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---* brief Query LoadingBar's capInsets.<br>
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---* return CapInsets of LoadingBar.
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---@return rect_table
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function LoadingBar:getCapInsets () end
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---* brief Query whether LoadingBar is using scale9 renderer or not.<br>
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---* return Whether LoadingBar uses scale9 renderer or not.
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---@return boolean
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function LoadingBar:isScale9Enabled () end
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---* Get the progress value of LoadingBar.<br>
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---* return Progress value from 1 to 100.
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---@return float
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function LoadingBar:getPercent () end
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---@overload fun(string:string,int1:float):self
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---@overload fun():self
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---@overload fun(string:string,int:int,float:float):self
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---@param textureName string
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---@param texType int
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---@param percentage float
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---@return self
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function LoadingBar:create (textureName,texType,percentage) end
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---*
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---@return cc.Ref
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function LoadingBar:createInstance () end
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---*
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---@return cc.Node
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function LoadingBar:getVirtualRenderer () end
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---*
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---@return string
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function LoadingBar:getDescription () end
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---*
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---@return size_table
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function LoadingBar:getVirtualRendererSize () end
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---*
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---@param ignore boolean
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---@return self
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function LoadingBar:ignoreContentAdaptWithSize (ignore) end
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---* Default constructor.<br>
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---* js ctor<br>
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---* lua new
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---@return self
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function LoadingBar:LoadingBar () end
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