47 lines
1.3 KiB
Lua
47 lines
1.3 KiB
Lua
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---@meta
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---@class cc.Skybox :cc.Node
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local Skybox={ }
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cc.Skybox=Skybox
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---* reload sky box after GLESContext reconstructed.
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---@return self
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function Skybox:reload () end
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---* initialize with texture path
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---@param positive_x string
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---@param negative_x string
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---@param positive_y string
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---@param negative_y string
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---@param positive_z string
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---@param negative_z string
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---@return boolean
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function Skybox:init (positive_x,negative_x,positive_y,negative_y,positive_z,negative_z) end
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---* texture getter and setter
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---@param e cc.TextureCub
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---@return self
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function Skybox:setTexture (e) end
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---@overload fun(string:string,string:string,string:string,string:string,string:string,string:string):self
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---@overload fun():self
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---@param positive_x string
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---@param negative_x string
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---@param positive_y string
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---@param negative_y string
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---@param positive_z string
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---@param negative_z string
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---@return self
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function Skybox:create (positive_x,negative_x,positive_y,negative_y,positive_z,negative_z) end
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---* draw Skybox object
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---@param renderer cc.Renderer
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---@param transform mat4_table
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---@param flags unsigned_int
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---@return self
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function Skybox:draw (renderer,transform,flags) end
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---* init Skybox.
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---@return boolean
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function Skybox:init () end
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---* Constructor.
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---@return self
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function Skybox:Skybox () end
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