42 lines
1.1 KiB
Lua
42 lines
1.1 KiB
Lua
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---@meta
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---@class cc.RotateBy :cc.ActionInterval
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local RotateBy={ }
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cc.RotateBy=RotateBy
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---@overload fun(float:float,float:float,float:float):self
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---@overload fun(float:float,float:float):self
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---@overload fun(float:float,float1:vec3_table):self
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---@param duration float
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---@param deltaAngleZ_X float
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---@param deltaAngleZ_Y float
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---@return boolean
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function RotateBy:initWithDuration (duration,deltaAngleZ_X,deltaAngleZ_Y) end
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---@overload fun(float:float,float:float,float:float):self
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---@overload fun(float:float,float:float):self
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---@overload fun(float:float,float1:vec3_table):self
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---@param duration float
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---@param deltaAngleZ_X float
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---@param deltaAngleZ_Y float
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---@return self
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function RotateBy:create (duration,deltaAngleZ_X,deltaAngleZ_Y) end
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---*
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---@param target cc.Node
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---@return self
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function RotateBy:startWithTarget (target) end
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---*
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---@return self
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function RotateBy:clone () end
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---*
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---@return self
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function RotateBy:reverse () end
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---* param time In seconds.
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---@param time float
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---@return self
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function RotateBy:update (time) end
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---*
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---@return self
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function RotateBy:RotateBy () end
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