25 lines
676 B
Lua
25 lines
676 B
Lua
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---@meta
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---@class cc.PhysicsSprite3D :cc.Sprite3D
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local PhysicsSprite3D={ }
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cc.PhysicsSprite3D=PhysicsSprite3D
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---* synchronize node transformation to physics.
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---@return self
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function PhysicsSprite3D:syncNodeToPhysics () end
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---* synchronize physics transformation to node.
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---@return self
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function PhysicsSprite3D:syncPhysicsToNode () end
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---* Get the Physics3DObject.
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---@return cc.Physics3DObject
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function PhysicsSprite3D:getPhysicsObj () end
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---* Set synchronization flag, see Physics3DComponent.
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---@param syncFlag int
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---@return self
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function PhysicsSprite3D:setSyncFlag (syncFlag) end
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---*
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---@return self
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function PhysicsSprite3D:PhysicsSprite3D () end
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