51 lines
1.5 KiB
Lua
51 lines
1.5 KiB
Lua
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---@meta
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---@class cc.PhysicsJoint
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local PhysicsJoint={ }
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cc.PhysicsJoint=PhysicsJoint
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---* Get physics body a connected to this joint.
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---@return cc.PhysicsBody
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function PhysicsJoint:getBodyA () end
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---* Get physics body b connected to this joint.
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---@return cc.PhysicsBody
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function PhysicsJoint:getBodyB () end
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---* Get the max force setting.
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---@return float
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function PhysicsJoint:getMaxForce () end
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---* Set the max force between two bodies.
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---@param force float
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---@return self
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function PhysicsJoint:setMaxForce (force) end
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---* Determines if the joint is enable.
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---@return boolean
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function PhysicsJoint:isEnabled () end
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---* Enable/Disable the joint.
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---@param enable boolean
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---@return self
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function PhysicsJoint:setEnable (enable) end
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---* Enable/disable the collision between two bodies.
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---@param enable boolean
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---@return self
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function PhysicsJoint:setCollisionEnable (enable) end
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---* Get the physics world.
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---@return cc.PhysicsWorld
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function PhysicsJoint:getWorld () end
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---* Set this joint's tag.<br>
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---* param tag An integer number that identifies a PhysicsJoint.
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---@param tag int
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---@return self
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function PhysicsJoint:setTag (tag) end
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---* Remove the joint from the world.
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---@return self
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function PhysicsJoint:removeFormWorld () end
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---* Determines if the collision is enable.
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---@return boolean
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function PhysicsJoint:isCollisionEnabled () end
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---* Get this joint's tag.<br>
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---* return An integer number.
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---@return int
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function PhysicsJoint:getTag () end
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