40 lines
1.2 KiB
Lua
40 lines
1.2 KiB
Lua
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---@meta
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---@class cc.EventController :cc.Event
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local EventController={ }
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cc.EventController=EventController
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---* Gets the event type of the controller.<br>
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---* return The event type of the controller.
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---@return int
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function EventController:getControllerEventType () end
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---* Sets the connect status.<br>
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---* param True if it's connected.
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---@param isConnected boolean
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---@return self
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function EventController:setConnectStatus (isConnected) end
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---* Gets the connect status.<br>
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---* return True if it's connected.
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---@return boolean
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function EventController:isConnected () end
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---*
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---@param keyCode int
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---@return self
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function EventController:setKeyCode (keyCode) end
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---*
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---@return cc.Controller
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function EventController:getController () end
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---* Gets the key code of the controller.<br>
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---* return The key code of the controller.
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---@return int
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function EventController:getKeyCode () end
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---@overload fun(int:int,cc.Controller:cc.Controller,int2:boolean):self
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---@overload fun(int:int,cc.Controller:cc.Controller,int:int):self
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---@param type int
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---@param controller cc.Controller
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---@param keyCode int
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---@return self
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function EventController:EventController (type,controller,keyCode) end
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