109 lines
3.1 KiB
Lua
109 lines
3.1 KiB
Lua
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---@meta
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---@class cc.ControlSlider :cc.Control
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local ControlSlider={ }
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cc.ControlSlider=ControlSlider
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---*
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---@return float
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function ControlSlider:getMaximumAllowedValue () end
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---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite):self
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---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite):self
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---@param backgroundSprite cc.Sprite
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---@param progressSprite cc.Sprite
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---@param thumbSprite cc.Sprite
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---@param selectedThumbSprite cc.Sprite
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---@return boolean
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function ControlSlider:initWithSprites (backgroundSprite,progressSprite,thumbSprite,selectedThumbSprite) end
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---*
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---@return float
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function ControlSlider:getMinimumAllowedValue () end
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---*
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---@return float
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function ControlSlider:getMaximumValue () end
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---*
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---@return cc.Sprite
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function ControlSlider:getSelectedThumbSprite () end
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---*
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---@param var cc.Sprite
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---@return self
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function ControlSlider:setProgressSprite (var) end
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---*
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---@param val float
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---@return self
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function ControlSlider:setMaximumValue (val) end
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---*
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---@return float
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function ControlSlider:getMinimumValue () end
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---*
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---@param var cc.Sprite
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---@return self
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function ControlSlider:setThumbSprite (var) end
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---*
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---@return float
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function ControlSlider:getValue () end
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---*
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---@return cc.Sprite
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function ControlSlider:getBackgroundSprite () end
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---*
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---@return cc.Sprite
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function ControlSlider:getThumbSprite () end
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---*
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---@param val float
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---@return self
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function ControlSlider:setValue (val) end
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---*
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---@param touch cc.Touch
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---@return vec2_table
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function ControlSlider:locationFromTouch (touch) end
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---*
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---@param val float
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---@return self
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function ControlSlider:setMinimumValue (val) end
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---*
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---@param var float
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---@return self
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function ControlSlider:setMinimumAllowedValue (var) end
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---*
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---@return cc.Sprite
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function ControlSlider:getProgressSprite () end
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---*
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---@param var cc.Sprite
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---@return self
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function ControlSlider:setSelectedThumbSprite (var) end
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---*
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---@param var cc.Sprite
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---@return self
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function ControlSlider:setBackgroundSprite (var) end
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---*
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---@param var float
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---@return self
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function ControlSlider:setMaximumAllowedValue (var) end
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---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite):self
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---@overload fun(cc.Sprite0:char,cc.Sprite1:char,cc.Sprite2:char):self
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---@overload fun(cc.Sprite0:char,cc.Sprite1:char,cc.Sprite2:char,cc.Sprite3:char):self
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---@overload fun(cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite,cc.Sprite:cc.Sprite):self
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---@param backgroundSprite cc.Sprite
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---@param pogressSprite cc.Sprite
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---@param thumbSprite cc.Sprite
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---@param selectedThumbSprite cc.Sprite
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---@return self
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function ControlSlider:create (backgroundSprite,pogressSprite,thumbSprite,selectedThumbSprite) end
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---*
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---@param touch cc.Touch
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---@return boolean
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function ControlSlider:isTouchInside (touch) end
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---*
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---@param enabled boolean
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---@return self
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function ControlSlider:setEnabled (enabled) end
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---*
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---@return self
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function ControlSlider:needsLayout () end
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---* js ctor<br>
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---* lua new
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---@return self
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function ControlSlider:ControlSlider () end
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