52 lines
1.6 KiB
Lua
52 lines
1.6 KiB
Lua
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---@meta
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---@class cc.CameraBackgroundSkyBoxBrush :cc.CameraBackgroundBrush
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local CameraBackgroundSkyBoxBrush={ }
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cc.CameraBackgroundSkyBoxBrush=CameraBackgroundSkyBoxBrush
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---*
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---@param valid boolean
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---@return self
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function CameraBackgroundSkyBoxBrush:setTextureValid (valid) end
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---* Set skybox texture <br>
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---* param texture Skybox texture
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---@param texture cc.TextureCube
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---@return self
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function CameraBackgroundSkyBoxBrush:setTexture (texture) end
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---*
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---@param actived boolean
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---@return self
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function CameraBackgroundSkyBoxBrush:setActived (actived) end
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---*
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---@return boolean
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function CameraBackgroundSkyBoxBrush:isActived () end
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---@overload fun():self
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---@overload fun(string:string,string:string,string:string,string:string,string:string,string:string):self
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---@param positive_x string
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---@param negative_x string
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---@param positive_y string
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---@param negative_y string
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---@param positive_z string
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---@param negative_z string
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---@return self
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function CameraBackgroundSkyBoxBrush:create (positive_x,negative_x,positive_y,negative_y,positive_z,negative_z) end
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---* Get brush type. Should be BrushType::SKYBOX<br>
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---* return brush type
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---@return int
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function CameraBackgroundSkyBoxBrush:getBrushType () end
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---* Draw background
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---@param camera cc.Camera
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---@return self
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function CameraBackgroundSkyBoxBrush:drawBackground (camera) end
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---* init Skybox.
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---@return boolean
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function CameraBackgroundSkyBoxBrush:init () end
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---*
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---@return boolean
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function CameraBackgroundSkyBoxBrush:isValid () end
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---*
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---@return self
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function CameraBackgroundSkyBoxBrush:CameraBackgroundSkyBoxBrush () end
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